162 lines
5.0 KiB
C
162 lines
5.0 KiB
C
/*
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* Copyright (C) 2009 Tony Wasserka
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "wine/debug.h"
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#include "wine/unicode.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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/************************************************************
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* D3DXGetImageInfoFromFileInMemory
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*
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* Fills a D3DXIMAGE_INFO structure with info about an image
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*
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* PARAMS
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* data [I] pointer to the image file data
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* datasize [I] size of the passed data
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* info [O] pointer to the destination structure
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*
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* RETURNS
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* Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or
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* if info is NULL and data and datasize are not NULL
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* Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL
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* D3DERR_INVALIDCALL, if data is NULL or
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* if datasize is 0
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*
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* NOTES
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* datasize may be bigger than the actual file size
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*
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*/
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HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info)
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{
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FIXME("stub\n");
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if(data && datasize && !info) return D3D_OK;
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if( !data || !datasize ) return D3DERR_INVALIDCALL;
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return E_NOTIMPL;
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}
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/************************************************************
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* D3DXGetImageInfoFromFile
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*
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* RETURNS
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* Success: D3D_OK, if we successfully load a valid image file or
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* if we successfully load a file which is no valid image and info is NULL
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* Failure: D3DXERR_INVALIDDATA, if we fail to load file or
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* if file is not a valid image file and info is not NULL
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* D3DERR_INVALIDCALL, if file is NULL
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*
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*/
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HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info)
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{
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LPWSTR widename;
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HRESULT hr;
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int strlength;
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TRACE("(void): relay\n");
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if( !file ) return D3DERR_INVALIDCALL;
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strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
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widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
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MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
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hr = D3DXGetImageInfoFromFileW(widename, info);
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HeapFree(GetProcessHeap(), 0, widename);
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return hr;
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}
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HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info)
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{
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HRESULT hr;
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DWORD size;
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LPVOID buffer;
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TRACE("(void): relay\n");
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if( !file ) return D3DERR_INVALIDCALL;
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hr = map_view_of_file(file, &buffer, &size);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
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UnmapViewOfFile(buffer);
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return hr;
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}
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/************************************************************
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* D3DXGetImageInfoFromResource
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*
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* RETURNS
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* Success: D3D_OK, if resource is a valid image file
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* Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
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* if we fail to load resource
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*
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*/
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HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info)
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{
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HRSRC resinfo;
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TRACE("(void)\n");
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resinfo = FindResourceA(module, resource, (LPCSTR)RT_RCDATA);
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if(resinfo) {
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LPVOID buffer;
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HRESULT hr;
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DWORD size;
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hr = load_resource_into_memory(module, resinfo, &buffer, &size);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
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}
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resinfo = FindResourceA(module, resource, (LPCSTR)RT_BITMAP);
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if(resinfo) {
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FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
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return E_NOTIMPL;
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}
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return D3DXERR_INVALIDDATA;
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}
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HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info)
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{
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HRSRC resinfo;
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TRACE("(void)\n");
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resinfo = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA);
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if(resinfo) {
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LPVOID buffer;
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HRESULT hr;
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DWORD size;
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hr = load_resource_into_memory(module, resinfo, &buffer, &size);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
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}
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resinfo = FindResourceW(module, resource, (LPCWSTR)RT_BITMAP);
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if(resinfo) {
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FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
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return E_NOTIMPL;
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}
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return D3DXERR_INVALIDDATA;
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}
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