46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
/*
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* Copyright 200 TransGaming Technologies Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef DDRAW_DSURFACE_FAKEZBUFFER_H_INCLUDED
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#define DDRAW_DSURFACE_FAKEZBUFFER_H_INCLUDED
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typedef struct
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{
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BOOLEAN in_memory;
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} FakeZBuffer_DirectDrawSurfaceImpl;
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HRESULT
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FakeZBuffer_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This,
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IDirectDrawImpl* pDD,
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const DDSURFACEDESC2* pDDSD);
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HRESULT FakeZBuffer_DirectDrawSurface_Create(IDirectDrawImpl* pDD,
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const DDSURFACEDESC2* pDDSD,
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LPDIRECTDRAWSURFACE7* ppSurf,
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IUnknown* pUnkOuter);
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void
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FakeZBuffer_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This);
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HRESULT
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FakeZBuffer_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This,
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LPDIRECTDRAWSURFACE7* ppDup);
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#endif
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