Sweden-Number/relay32/builtin32.c

428 lines
14 KiB
C

/*
* Win32 builtin functions
*
* Copyright 1997 Alexandre Julliard
*/
#include <assert.h>
#include <string.h>
#include "builtin32.h"
#include "peexe.h"
#include "heap.h"
#include "debug.h"
typedef struct
{
BYTE call; /* 0xe8 call callfrom32 (relative) */
DWORD callfrom32 WINE_PACKED; /* RELAY_CallFrom32 relative addr */
BYTE ret; /* 0xc2 ret $n or 0xc3 ret */
WORD args; /* nb of args to remove from the stack */
} DEBUG_ENTRY_POINT;
typedef struct
{
const BUILTIN32_DESCRIPTOR *descr; /* DLL descriptor */
BOOL32 used; /* Used by default */
} BUILTIN32_DLL;
extern const BUILTIN32_DESCRIPTOR ADVAPI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR AVIFIL32_Descriptor;
extern const BUILTIN32_DESCRIPTOR COMCTL32_Descriptor;
extern const BUILTIN32_DESCRIPTOR COMDLG32_Descriptor;
extern const BUILTIN32_DESCRIPTOR CRTDLL_Descriptor;
extern const BUILTIN32_DESCRIPTOR DCIMAN32_Descriptor;
extern const BUILTIN32_DESCRIPTOR DDRAW_Descriptor;
extern const BUILTIN32_DESCRIPTOR DINPUT_Descriptor;
extern const BUILTIN32_DESCRIPTOR DPLAY_Descriptor;
extern const BUILTIN32_DESCRIPTOR DPLAYX_Descriptor;
extern const BUILTIN32_DESCRIPTOR DSOUND_Descriptor;
extern const BUILTIN32_DESCRIPTOR GDI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR IMAGEHLP_Descriptor;
extern const BUILTIN32_DESCRIPTOR IMM32_Descriptor;
extern const BUILTIN32_DESCRIPTOR KERNEL32_Descriptor;
extern const BUILTIN32_DESCRIPTOR LZ32_Descriptor;
extern const BUILTIN32_DESCRIPTOR MPR_Descriptor;
extern const BUILTIN32_DESCRIPTOR MSACM32_Descriptor;
extern const BUILTIN32_DESCRIPTOR MSNET32_Descriptor;
extern const BUILTIN32_DESCRIPTOR MSVFW32_Descriptor;
extern const BUILTIN32_DESCRIPTOR NTDLL_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLE32_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLEAUT32_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLECLI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLEDLG_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLESVR32_Descriptor;
extern const BUILTIN32_DESCRIPTOR PSAPI_Descriptor;
extern const BUILTIN32_DESCRIPTOR RASAPI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR SHELL32_Descriptor;
extern const BUILTIN32_DESCRIPTOR TAPI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR USER32_Descriptor;
extern const BUILTIN32_DESCRIPTOR VERSION_Descriptor;
extern const BUILTIN32_DESCRIPTOR W32SKRNL_Descriptor;
extern const BUILTIN32_DESCRIPTOR WINMM_Descriptor;
extern const BUILTIN32_DESCRIPTOR WINSPOOL_Descriptor;
extern const BUILTIN32_DESCRIPTOR WNASPI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR WOW32_Descriptor;
extern const BUILTIN32_DESCRIPTOR WSOCK32_Descriptor;
static BUILTIN32_DLL BuiltinDLLs[] =
{
{ &ADVAPI32_Descriptor, TRUE },
{ &AVIFIL32_Descriptor, FALSE },
{ &COMCTL32_Descriptor, FALSE },
{ &COMDLG32_Descriptor, TRUE },
{ &CRTDLL_Descriptor, TRUE },
{ &DCIMAN32_Descriptor, FALSE },
{ &DDRAW_Descriptor, TRUE },
{ &DINPUT_Descriptor, TRUE },
{ &DPLAY_Descriptor, TRUE },
{ &DPLAYX_Descriptor, TRUE },
{ &DSOUND_Descriptor, TRUE },
{ &GDI32_Descriptor, TRUE },
{ &IMAGEHLP_Descriptor, FALSE },
{ &IMM32_Descriptor, FALSE },
{ &KERNEL32_Descriptor, TRUE },
{ &LZ32_Descriptor, TRUE },
{ &MPR_Descriptor, TRUE },
{ &MSACM32_Descriptor, FALSE },
{ &MSNET32_Descriptor, FALSE },
{ &MSVFW32_Descriptor, FALSE },
{ &NTDLL_Descriptor, TRUE },
{ &OLE32_Descriptor, FALSE },
{ &OLEAUT32_Descriptor, FALSE },
{ &OLECLI32_Descriptor, FALSE },
{ &OLEDLG_Descriptor, FALSE },
{ &OLESVR32_Descriptor, FALSE },
{ &PSAPI_Descriptor, FALSE },
{ &RASAPI32_Descriptor, FALSE },
{ &SHELL32_Descriptor, TRUE },
{ &TAPI32_Descriptor, FALSE },
{ &USER32_Descriptor, TRUE },
{ &VERSION_Descriptor, TRUE },
{ &W32SKRNL_Descriptor, TRUE },
{ &WINMM_Descriptor, TRUE },
{ &WINSPOOL_Descriptor, TRUE },
{ &WNASPI32_Descriptor, TRUE },
{ &WOW32_Descriptor, TRUE },
{ &WSOCK32_Descriptor, TRUE },
/* Last entry */
{ NULL, FALSE }
};
/***********************************************************************
* BUILTIN32_DoLoadImage
*
* Load a built-in Win32 module. Helper function for BUILTIN32_LoadImage.
*/
static HMODULE32 BUILTIN32_DoLoadImage( BUILTIN32_DLL *dll )
{
extern void RELAY_CallFrom32();
IMAGE_DATA_DIRECTORY *dir;
IMAGE_DOS_HEADER *dos;
IMAGE_NT_HEADERS *nt;
IMAGE_SECTION_HEADER *sec;
IMAGE_EXPORT_DIRECTORY *exp;
LPVOID *funcs;
LPSTR *names;
DEBUG_ENTRY_POINT *debug;
INT32 i, size;
BYTE *addr;
/* Allocate the module */
size = (sizeof(IMAGE_DOS_HEADER)
+ sizeof(IMAGE_NT_HEADERS)
+ 2 * sizeof(IMAGE_SECTION_HEADER)
+ sizeof(IMAGE_EXPORT_DIRECTORY)
+ dll->descr->nb_funcs * sizeof(LPVOID)
+ dll->descr->nb_names * sizeof(LPSTR));
#ifdef __i386__
if (TRACE_ON(relay))
size += dll->descr->nb_funcs * sizeof(DEBUG_ENTRY_POINT);
#endif
addr = VirtualAlloc( NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE );
if (!addr) return 0;
dos = (IMAGE_DOS_HEADER *)addr;
nt = (IMAGE_NT_HEADERS *)(dos + 1);
sec = (IMAGE_SECTION_HEADER *)(nt + 1);
exp = (IMAGE_EXPORT_DIRECTORY *)(sec + 2);
funcs = (LPVOID *)(exp + 1);
names = (LPSTR *)(funcs + dll->descr->nb_funcs);
debug = (DEBUG_ENTRY_POINT *)(names + dll->descr->nb_names);
/* Build the DOS and NT headers */
dos->e_magic = IMAGE_DOS_SIGNATURE;
dos->e_lfanew = sizeof(*dos);
nt->Signature = IMAGE_NT_SIGNATURE;
nt->FileHeader.Machine = IMAGE_FILE_MACHINE_I386;
nt->FileHeader.NumberOfSections = 2; /* exports + code */
nt->FileHeader.SizeOfOptionalHeader = sizeof(nt->OptionalHeader);
nt->FileHeader.Characteristics = IMAGE_FILE_DLL;
nt->OptionalHeader.Magic = IMAGE_NT_OPTIONAL_HDR_MAGIC;
nt->OptionalHeader.SizeOfCode = 0x1000;
nt->OptionalHeader.SizeOfInitializedData = 0;
nt->OptionalHeader.SizeOfUninitializedData = 0;
nt->OptionalHeader.ImageBase = (DWORD)addr;
nt->OptionalHeader.SectionAlignment = 0x1000;
nt->OptionalHeader.FileAlignment = 0x1000;
nt->OptionalHeader.MajorOperatingSystemVersion = 1;
nt->OptionalHeader.MinorOperatingSystemVersion = 0;
nt->OptionalHeader.MajorSubsystemVersion = 4;
nt->OptionalHeader.MinorSubsystemVersion = 0;
nt->OptionalHeader.SizeOfImage = size;
nt->OptionalHeader.SizeOfHeaders = (BYTE *)exp - addr;
nt->OptionalHeader.NumberOfRvaAndSizes = IMAGE_NUMBEROF_DIRECTORY_ENTRIES;
if (dll->descr->dllentrypoint)
nt->OptionalHeader.AddressOfEntryPoint = (DWORD)dll->descr->dllentrypoint - (DWORD)addr;
/* Build the export directory */
dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_EXPORT_DIRECTORY];
dir->VirtualAddress = (BYTE *)exp - addr;
dir->Size = sizeof(*exp)
+ dll->descr->nb_funcs * sizeof(LPVOID)
+ dll->descr->nb_names * sizeof(LPSTR);
/* Build the exports section */
strcpy( sec->Name, ".edata" );
sec->Misc.VirtualSize = dir->Size;
sec->VirtualAddress = (BYTE *)exp - addr;
sec->SizeOfRawData = dir->Size;
sec->PointerToRawData = (BYTE *)exp - addr;
sec->Characteristics = (IMAGE_SCN_CNT_INITIALIZED_DATA |
IMAGE_SCN_MEM_EXECUTE | IMAGE_SCN_MEM_READ |
IMAGE_SCN_MEM_WRITE);
/* Build the code section */
sec++;
strcpy( sec->Name, ".code" );
sec->SizeOfRawData = 0;
#ifdef __i386__
if (TRACE_ON(relay))
sec->SizeOfRawData += dll->descr->nb_funcs * sizeof(DEBUG_ENTRY_POINT);
#endif
sec->Misc.VirtualSize = sec->SizeOfRawData;
sec->VirtualAddress = (BYTE *)debug - addr;
sec->PointerToRawData = (BYTE *)debug - addr;
sec->Characteristics = (IMAGE_SCN_CNT_INITIALIZED_DATA |
IMAGE_SCN_MEM_EXECUTE | IMAGE_SCN_MEM_READ);
/* Build the exports section data */
exp->Name = ((BYTE *)dll->descr->name) - addr; /*??*/
exp->Base = dll->descr->base;
exp->NumberOfFunctions = dll->descr->nb_funcs;
exp->NumberOfNames = dll->descr->nb_names;
exp->AddressOfFunctions = (LPDWORD *)((BYTE *)funcs - addr);
exp->AddressOfNames = (LPDWORD *)((BYTE *)names - addr);
exp->AddressOfNameOrdinals = (LPWORD *)((BYTE *)dll->descr->ordinals - addr);
/* Build the funcs table */
for (i = 0; i < dll->descr->nb_funcs; i++, funcs++, debug++)
{
BYTE args = dll->descr->args[i];
int j;
if (!dll->descr->functions[i]) continue;
*funcs = (LPVOID)((BYTE *)dll->descr->functions[i] - addr);
#ifdef __i386__
if (!TRACE_ON(relay)) continue;
for (j=0;j<dll->descr->nb_names;j++)
if (dll->descr->ordinals[j] == i)
break;
if (j<dll->descr->nb_names) {
if (dll->descr->names[j]) {
char buffer[200];
sprintf(buffer,"%s.%d: %s",dll->descr->name,i,dll->descr->names[j]);
if (!RELAY_ShowDebugmsgRelay(buffer))
continue;
}
}
switch(args)
{
case 0xfe: /* register func */
debug->call = 0xe8;
debug->callfrom32 = (DWORD)dll->descr->functions[i] -
(DWORD)&debug->ret;
debug->ret = 0x90; /* nop */
debug->args = 0;
*funcs = (LPVOID)((BYTE *)debug - addr);
break;
case 0xff: /* stub or extern */
break;
default: /* normal function (stdcall or cdecl) */
debug->call = 0xe8;
debug->callfrom32 = (DWORD)RELAY_CallFrom32 -
(DWORD)&debug->ret;
debug->ret = (args & 0x80) ? 0xc3 : 0xc2; /*ret/ret $n*/
debug->args = (args & 0x7f) * sizeof(int);
*funcs = (LPVOID)((BYTE *)debug - addr);
break;
}
#endif /* __i386__ */
}
/* Build the names table */
for (i = 0; i < exp->NumberOfNames; i++, names++)
if (dll->descr->names[i])
*names = (LPSTR)((BYTE *)dll->descr->names[i] - addr);
return (HMODULE32)addr;
}
/***********************************************************************
* BUILTIN32_LoadImage
*
* Load a built-in module. If the 'force' parameter is FALSE, we only
* load the module if it has not been disabled via the -dll option.
*/
HMODULE32 BUILTIN32_LoadImage( LPCSTR name, OFSTRUCT *ofs, BOOL32 force )
{
BUILTIN32_DLL *table;
char dllname[16], *p;
/* Fix the name in case we have a full path and extension */
if ((p = strrchr( name, '\\' ))) name = p + 1;
lstrcpyn32A( dllname, name, sizeof(dllname) );
if ((p = strrchr( dllname, '.' ))) *p = '\0';
for (table = BuiltinDLLs; table->descr; table++)
if (!lstrcmpi32A( table->descr->name, dllname )) break;
if (!table->descr) return 0;
if (!table->used)
{
if (!force) return 0;
table->used = TRUE; /* So next time we use it at once */
}
sprintf( ofs->szPathName, "%s.DLL", table->descr->name );
return BUILTIN32_DoLoadImage( table );
}
/***********************************************************************
* BUILTIN32_GetEntryPoint
*
* Return the name of the DLL entry point corresponding
* to a relay entry point address. This is used only by relay debugging.
*
* This function _must_ return the real entry point to call
* after the debug info is printed.
*/
ENTRYPOINT32 BUILTIN32_GetEntryPoint( char *buffer, void *relay,
unsigned int *typemask )
{
BUILTIN32_DLL *dll;
HMODULE32 hModule;
int ordinal = 0, i;
/* First find the module */
for (dll = BuiltinDLLs; dll->descr; dll++)
if (dll->used
&& ((hModule = GetModuleHandle32A(dll->descr->name)) != 0))
{
IMAGE_SECTION_HEADER *sec = PE_SECTIONS(hModule);
DEBUG_ENTRY_POINT *debug =
(DEBUG_ENTRY_POINT *)((DWORD)hModule + sec[1].VirtualAddress);
DEBUG_ENTRY_POINT *func = (DEBUG_ENTRY_POINT *)relay;
if (debug <= func && func < debug + dll->descr->nb_funcs)
{
ordinal = func - debug;
break;
}
}
if (!dll->descr)
return (ENTRYPOINT32)NULL;
/* Now find the function */
for (i = 0; i < dll->descr->nb_names; i++)
if (dll->descr->ordinals[i] == ordinal) break;
assert( i < dll->descr->nb_names );
sprintf( buffer, "%s.%d: %s", dll->descr->name, ordinal + dll->descr->base,
dll->descr->names[i] );
*typemask = dll->descr->argtypes[ordinal];
return dll->descr->functions[ordinal];
}
/***********************************************************************
* BUILTIN32_Unimplemented
*
* This function is called for unimplemented 32-bit entry points (declared
* as 'stub' in the spec file).
*/
void BUILTIN32_Unimplemented( const BUILTIN32_DESCRIPTOR *descr, int ordinal )
{
const char *func_name = "???";
int i;
__RESTORE_ES; /* Just in case */
for (i = 0; i < descr->nb_names; i++)
if (descr->ordinals[i] + descr->base == ordinal) break;
if (i < descr->nb_names) func_name = descr->names[i];
MSG( "No handler for Win32 routine %s.%d: %s",
descr->name, ordinal, func_name );
#ifdef __GNUC__
MSG( " (called from %p)", __builtin_return_address(1) );
#endif
MSG( "\n" );
ExitProcess(1);
}
/***********************************************************************
* BUILTIN32_EnableDLL
*
* Enable or disable a built-in DLL.
*/
int BUILTIN32_EnableDLL( const char *name, int len, int enable )
{
int i;
BUILTIN32_DLL *dll;
for (i = 0, dll = BuiltinDLLs; dll->descr; dll++)
{
if (!lstrncmpi32A( name, dll->descr->name, len ))
{
dll->used = enable;
return TRUE;
}
}
return FALSE;
}
/***********************************************************************
* BUILTIN32_PrintDLLs
*
* Print the list of built-in DLLs that can be disabled.
*/
void BUILTIN32_PrintDLLs(void)
{
int i;
BUILTIN32_DLL *dll;
MSG("Available Win32 DLLs:\n");
for (i = 0, dll = BuiltinDLLs; dll->descr; dll++)
MSG("%-9s%c", dll->descr->name,
((++i) % 8) ? ' ' : '\n' );
MSG("\n");
}