761 lines
24 KiB
C
761 lines
24 KiB
C
/*
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* Implementation of IDirect3DRMFace Interface
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*
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* Copyright 2013 André Hentschel
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*
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* This file contains the (internal) driver registration functions,
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* driver enumeration APIs and DirectDraw creation functions.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "wine/debug.h"
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#define COBJMACROS
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#include "winbase.h"
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#include "wingdi.h"
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#include "d3drm_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
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typedef struct {
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IDirect3DRMFace IDirect3DRMFace_iface;
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IDirect3DRMFace2 IDirect3DRMFace2_iface;
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LONG ref;
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} IDirect3DRMFaceImpl;
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static inline IDirect3DRMFaceImpl *impl_from_IDirect3DRMFace(IDirect3DRMFace *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMFaceImpl, IDirect3DRMFace_iface);
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}
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static inline IDirect3DRMFaceImpl *impl_from_IDirect3DRMFace2(IDirect3DRMFace2 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMFaceImpl, IDirect3DRMFace2_iface);
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}
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/*** IUnknown methods ***/
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static HRESULT WINAPI IDirect3DRMFaceImpl_QueryInterface(IDirect3DRMFace* iface,
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REFIID riid, void** object)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%s, %p)\n", iface, This, debugstr_guid(riid), object);
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*object = NULL;
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if (IsEqualGUID(riid, &IID_IUnknown) ||
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IsEqualGUID(riid, &IID_IDirect3DRMFace))
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{
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*object = &This->IDirect3DRMFace_iface;
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}
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else if(IsEqualGUID(riid, &IID_IDirect3DRMFace2))
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{
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*object = &This->IDirect3DRMFace2_iface;
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}
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else
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{
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FIXME("interface %s not implemented\n", debugstr_guid(riid));
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return E_NOINTERFACE;
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}
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IDirect3DRMFace_AddRef(iface);
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return S_OK;
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}
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static ULONG WINAPI IDirect3DRMFaceImpl_AddRef(IDirect3DRMFace* iface)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", This, ref);
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return ref;
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}
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static ULONG WINAPI IDirect3DRMFaceImpl_Release(IDirect3DRMFace* iface)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", This, ref);
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if (!ref)
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HeapFree(GetProcessHeap(), 0, This);
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return ref;
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}
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/*** IDirect3DRMObject methods ***/
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static HRESULT WINAPI IDirect3DRMFaceImpl_Clone(IDirect3DRMFace* iface,
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LPUNKNOWN unkwn, REFIID riid, LPVOID* object)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(%p, %s, %p): stub\n", iface, This, unkwn, debugstr_guid(riid), object);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_AddDestroyCallback(IDirect3DRMFace* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_DeleteDestroyCallback(IDirect3DRMFace* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_SetAppData(IDirect3DRMFace* iface, DWORD data)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
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return E_NOTIMPL;
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}
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static DWORD WINAPI IDirect3DRMFaceImpl_GetAppData(IDirect3DRMFace* iface)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_SetName(IDirect3DRMFace* iface, LPCSTR name)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(%s): stub\n", iface, This, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_GetName(IDirect3DRMFace* iface, LPDWORD size, LPSTR name)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_GetClassName(IDirect3DRMFace* iface,
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LPDWORD size, LPSTR name)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%p, %p)\n", iface, This, size, name);
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return IDirect3DRMFace2_GetClassName(&This->IDirect3DRMFace2_iface, size, name);
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}
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/*** IDirect3DRMFace methods ***/
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static HRESULT WINAPI IDirect3DRMFaceImpl_AddVertex(IDirect3DRMFace* iface,
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D3DVALUE x, D3DVALUE y, D3DVALUE z)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, x, y, z);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_AddVertexAndNormalIndexed(IDirect3DRMFace* iface,
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DWORD vertex, DWORD normal)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%u, %u): stub\n", iface, This, vertex, normal);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_SetColorRGB(IDirect3DRMFace* iface,
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D3DVALUE r, D3DVALUE g, D3DVALUE b)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, r, g, b);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_SetColor(IDirect3DRMFace* iface, D3DCOLOR color)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_SetTexture(IDirect3DRMFace* iface,
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IDirect3DRMTexture *texture)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_SetTextureCoordinates(IDirect3DRMFace* iface,
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DWORD vertex,
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D3DVALUE u, D3DVALUE v)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%u, %f, %f): stub\n", iface, This, vertex, u, v);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_SetMaterial(IDirect3DRMFace* iface,
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IDirect3DRMMaterial *material)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_SetTextureTopology(IDirect3DRMFace* iface,
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BOOL wrap_u, BOOL wrap_v)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%d, %d): stub\n", iface, This, wrap_u, wrap_v);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_GetVertex(IDirect3DRMFace* iface, DWORD index,
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D3DVECTOR *vertex, D3DVECTOR *normal)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, index, vertex, normal);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_GetVertices(IDirect3DRMFace* iface, DWORD *vertex_count,
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D3DVECTOR *coords, D3DVECTOR *normals)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%p, %p, %p): stub\n", iface, This, vertex_count, coords, normals);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_GetTextureCoordinates(IDirect3DRMFace* iface,
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DWORD vertex,
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D3DVALUE *u, D3DVALUE *v)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, vertex, u, v);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_GetTextureTopology(IDirect3DRMFace* iface,
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BOOL *wrap_u, BOOL *wrap_v)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%p, %p): stub\n", iface, This, wrap_u, wrap_v);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_GetNormal(IDirect3DRMFace* iface, D3DVECTOR *normal)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%p): stub\n", iface, This, normal);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_GetTexture(IDirect3DRMFace* iface,
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IDirect3DRMTexture **texture)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFaceImpl_GetMaterial(IDirect3DRMFace* iface,
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IDirect3DRMMaterial **material)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
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return E_NOTIMPL;
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}
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static int WINAPI IDirect3DRMFaceImpl_GetVertexCount(IDirect3DRMFace* iface)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static int WINAPI IDirect3DRMFaceImpl_GetVertexIndex(IDirect3DRMFace* iface, DWORD which)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
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return 0;
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}
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static int WINAPI IDirect3DRMFaceImpl_GetTextureCoordinateIndex(IDirect3DRMFace* iface, DWORD which)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
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return 0;
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}
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static D3DCOLOR WINAPI IDirect3DRMFaceImpl_GetColor(IDirect3DRMFace* iface)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
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TRACE("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static const struct IDirect3DRMFaceVtbl Direct3DRMFace_Vtbl =
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{
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/*** IUnknown methods ***/
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IDirect3DRMFaceImpl_QueryInterface,
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IDirect3DRMFaceImpl_AddRef,
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IDirect3DRMFaceImpl_Release,
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/*** IDirect3DRMObject methods ***/
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IDirect3DRMFaceImpl_Clone,
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IDirect3DRMFaceImpl_AddDestroyCallback,
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IDirect3DRMFaceImpl_DeleteDestroyCallback,
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IDirect3DRMFaceImpl_SetAppData,
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IDirect3DRMFaceImpl_GetAppData,
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IDirect3DRMFaceImpl_SetName,
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IDirect3DRMFaceImpl_GetName,
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IDirect3DRMFaceImpl_GetClassName,
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/*** IDirect3DRMFace methods ***/
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IDirect3DRMFaceImpl_AddVertex,
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IDirect3DRMFaceImpl_AddVertexAndNormalIndexed,
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IDirect3DRMFaceImpl_SetColorRGB,
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IDirect3DRMFaceImpl_SetColor,
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IDirect3DRMFaceImpl_SetTexture,
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IDirect3DRMFaceImpl_SetTextureCoordinates,
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IDirect3DRMFaceImpl_SetMaterial,
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IDirect3DRMFaceImpl_SetTextureTopology,
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IDirect3DRMFaceImpl_GetVertex,
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IDirect3DRMFaceImpl_GetVertices,
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IDirect3DRMFaceImpl_GetTextureCoordinates,
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IDirect3DRMFaceImpl_GetTextureTopology,
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IDirect3DRMFaceImpl_GetNormal,
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IDirect3DRMFaceImpl_GetTexture,
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IDirect3DRMFaceImpl_GetMaterial,
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IDirect3DRMFaceImpl_GetVertexCount,
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IDirect3DRMFaceImpl_GetVertexIndex,
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IDirect3DRMFaceImpl_GetTextureCoordinateIndex,
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IDirect3DRMFaceImpl_GetColor
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};
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/*** IUnknown methods ***/
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static HRESULT WINAPI IDirect3DRMFace2Impl_QueryInterface(IDirect3DRMFace2* iface,
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REFIID riid, void** object)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
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return IDirect3DRMFace_QueryInterface(&This->IDirect3DRMFace_iface, riid, object);
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}
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static ULONG WINAPI IDirect3DRMFace2Impl_AddRef(IDirect3DRMFace2* iface)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
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return IDirect3DRMFace_AddRef(&This->IDirect3DRMFace_iface);
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}
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static ULONG WINAPI IDirect3DRMFace2Impl_Release(IDirect3DRMFace2* iface)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
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return IDirect3DRMFace_Release(&This->IDirect3DRMFace_iface);
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}
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/*** IDirect3DRMObject methods ***/
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static HRESULT WINAPI IDirect3DRMFace2Impl_Clone(IDirect3DRMFace2* iface,
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LPUNKNOWN unkwn, REFIID riid,
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LPVOID* object)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
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FIXME("(%p/%p)->(%p, %s, %p): stub\n", iface, This, unkwn, debugstr_guid(riid), object);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFace2Impl_AddDestroyCallback(IDirect3DRMFace2* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFace2Impl_DeleteDestroyCallback(IDirect3DRMFace2* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFace2Impl_SetAppData(IDirect3DRMFace2* iface, DWORD data)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
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FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
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return E_NOTIMPL;
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}
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static DWORD WINAPI IDirect3DRMFace2Impl_GetAppData(IDirect3DRMFace2* iface)
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{
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IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_SetName(IDirect3DRMFace2* iface, LPCSTR name)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
FIXME("(%p/%p)->(%s): stub\n", iface, This, name);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_GetName(IDirect3DRMFace2* iface,
|
|
LPDWORD size, LPSTR name)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_GetClassName(IDirect3DRMFace2* iface,
|
|
LPDWORD size, LPSTR name)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%p, %p)\n", iface, This, size, name);
|
|
|
|
if (!size || *size < strlen("Face") || !name)
|
|
return E_INVALIDARG;
|
|
|
|
strcpy(name, "Face");
|
|
*size = sizeof("Face");
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
/*** IDirect3DRMFace2 methods ***/
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertex(IDirect3DRMFace2* iface,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, x, y, z);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertexAndNormalIndexed(IDirect3DRMFace2* iface,
|
|
DWORD vertex, DWORD normal)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%u, %u): stub\n", iface, This, vertex, normal);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_SetColorRGB(IDirect3DRMFace2* iface,
|
|
D3DVALUE r, D3DVALUE g, D3DVALUE b)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, r, g, b);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_SetColor(IDirect3DRMFace2* iface, D3DCOLOR color)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_SetTexture(IDirect3DRMFace2* iface,
|
|
IDirect3DRMTexture3 *texture)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_SetTextureCoordinates(IDirect3DRMFace2* iface,
|
|
DWORD vertex,
|
|
D3DVALUE u, D3DVALUE v)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%u, %f, %f): stub\n", iface, This, vertex, u, v);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_SetMaterial(IDirect3DRMFace2* iface,
|
|
IDirect3DRMMaterial2 *material)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_SetTextureTopology(IDirect3DRMFace2* iface,
|
|
BOOL wrap_u, BOOL wrap_v)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%d, %d): stub\n", iface, This, wrap_u, wrap_v);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertex(IDirect3DRMFace2* iface, DWORD index,
|
|
D3DVECTOR *vertex, D3DVECTOR *normal)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, index, vertex, normal);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertices(IDirect3DRMFace2* iface, DWORD *vertex_count,
|
|
D3DVECTOR *coords, D3DVECTOR *normals)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%p, %p, %p): stub\n", iface, This, vertex_count, coords, normals);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureCoordinates(IDirect3DRMFace2* iface,
|
|
DWORD vertex,
|
|
D3DVALUE *u, D3DVALUE *v)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, vertex, u, v);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureTopology(IDirect3DRMFace2* iface,
|
|
BOOL *wrap_u, BOOL *wrap_v)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%p, %p): stub\n", iface, This, wrap_u, wrap_v);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_GetNormal(IDirect3DRMFace2* iface, D3DVECTOR *normal)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%p): stub\n", iface, This, normal);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_GetTexture(IDirect3DRMFace2* iface,
|
|
IDirect3DRMTexture3 **texture)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFace2Impl_GetMaterial(IDirect3DRMFace2* iface,
|
|
IDirect3DRMMaterial2 **material)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMFace2Impl_GetVertexCount(IDirect3DRMFace2* iface)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMFace2Impl_GetVertexIndex(IDirect3DRMFace2* iface, DWORD which)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMFace2Impl_GetTextureCoordinateIndex(IDirect3DRMFace2* iface,
|
|
DWORD which)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI IDirect3DRMFace2Impl_GetColor(IDirect3DRMFace2* iface)
|
|
{
|
|
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
|
|
|
|
TRACE("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const struct IDirect3DRMFace2Vtbl Direct3DRMFace2_Vtbl =
|
|
{
|
|
/*** IUnknown methods ***/
|
|
IDirect3DRMFace2Impl_QueryInterface,
|
|
IDirect3DRMFace2Impl_AddRef,
|
|
IDirect3DRMFace2Impl_Release,
|
|
/*** IDirect3DRMObject methods ***/
|
|
IDirect3DRMFace2Impl_Clone,
|
|
IDirect3DRMFace2Impl_AddDestroyCallback,
|
|
IDirect3DRMFace2Impl_DeleteDestroyCallback,
|
|
IDirect3DRMFace2Impl_SetAppData,
|
|
IDirect3DRMFace2Impl_GetAppData,
|
|
IDirect3DRMFace2Impl_SetName,
|
|
IDirect3DRMFace2Impl_GetName,
|
|
IDirect3DRMFace2Impl_GetClassName,
|
|
/*** IDirect3DRMFace2 methods ***/
|
|
IDirect3DRMFace2Impl_AddVertex,
|
|
IDirect3DRMFace2Impl_AddVertexAndNormalIndexed,
|
|
IDirect3DRMFace2Impl_SetColorRGB,
|
|
IDirect3DRMFace2Impl_SetColor,
|
|
IDirect3DRMFace2Impl_SetTexture,
|
|
IDirect3DRMFace2Impl_SetTextureCoordinates,
|
|
IDirect3DRMFace2Impl_SetMaterial,
|
|
IDirect3DRMFace2Impl_SetTextureTopology,
|
|
IDirect3DRMFace2Impl_GetVertex,
|
|
IDirect3DRMFace2Impl_GetVertices,
|
|
IDirect3DRMFace2Impl_GetTextureCoordinates,
|
|
IDirect3DRMFace2Impl_GetTextureTopology,
|
|
IDirect3DRMFace2Impl_GetNormal,
|
|
IDirect3DRMFace2Impl_GetTexture,
|
|
IDirect3DRMFace2Impl_GetMaterial,
|
|
IDirect3DRMFace2Impl_GetVertexCount,
|
|
IDirect3DRMFace2Impl_GetVertexIndex,
|
|
IDirect3DRMFace2Impl_GetTextureCoordinateIndex,
|
|
IDirect3DRMFace2Impl_GetColor
|
|
};
|
|
|
|
HRESULT Direct3DRMFace_create(REFIID riid, IUnknown** ret_iface)
|
|
{
|
|
IDirect3DRMFaceImpl* object;
|
|
|
|
TRACE("(%p)\n", ret_iface);
|
|
|
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFaceImpl));
|
|
if (!object)
|
|
return E_OUTOFMEMORY;
|
|
|
|
object->IDirect3DRMFace_iface.lpVtbl = &Direct3DRMFace_Vtbl;
|
|
object->IDirect3DRMFace2_iface.lpVtbl = &Direct3DRMFace2_Vtbl;
|
|
object->ref = 1;
|
|
|
|
if (IsEqualGUID(riid, &IID_IDirect3DRMFace2))
|
|
*ret_iface = (IUnknown*)&object->IDirect3DRMFace2_iface;
|
|
else
|
|
*ret_iface = (IUnknown*)&object->IDirect3DRMFace_iface;
|
|
|
|
return S_OK;
|
|
}
|