1165 lines
35 KiB
C
1165 lines
35 KiB
C
/*
|
|
* Gameux library coclass GameStatistics implementation
|
|
*
|
|
* Copyright (C) 2010 Mariusz Pluciński
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
#define COBJMACROS
|
|
|
|
#include "config.h"
|
|
|
|
#include "ole2.h"
|
|
#include "winreg.h"
|
|
#include "msxml2.h"
|
|
#include "shlwapi.h"
|
|
#include "shlobj.h"
|
|
|
|
#include "gameux.h"
|
|
#include "gameux_private.h"
|
|
|
|
#include "wine/debug.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(gameux);
|
|
|
|
/*
|
|
* constant definitions
|
|
*/
|
|
#define MAX_CATEGORY_LENGTH 60
|
|
#define MAX_NAME_LENGTH 30
|
|
#define MAX_VALUE_LENGTH 30
|
|
#define MAX_CATEGORIES 10
|
|
#define MAX_STATS_PER_CATEGORY 10
|
|
/*******************************************************************************
|
|
* Game statistics helper components
|
|
*/
|
|
/*******************************************************************************
|
|
* struct GAMEUX_STATS
|
|
*
|
|
* set of structures for containing game's data
|
|
*/
|
|
struct GAMEUX_STATS_STAT
|
|
{
|
|
WCHAR sName[MAX_NAME_LENGTH+1];
|
|
WCHAR sValue[MAX_VALUE_LENGTH+1];
|
|
};
|
|
struct GAMEUX_STATS_CATEGORY
|
|
{
|
|
WCHAR sName[MAX_CATEGORY_LENGTH+1];
|
|
struct GAMEUX_STATS_STAT stats[MAX_STATS_PER_CATEGORY];
|
|
};
|
|
struct GAMEUX_STATS
|
|
{
|
|
WCHAR sStatsFile[MAX_PATH];
|
|
struct GAMEUX_STATS_CATEGORY categories[MAX_CATEGORIES];
|
|
};
|
|
/*******************************************************************************
|
|
* GAMEUX_createStatsDirectory
|
|
*
|
|
* Helper function, creates directory to store game statistics
|
|
*
|
|
* Parameters
|
|
* path [I] path to game statistics file.
|
|
* base directory of this file will
|
|
* be created if it doesn't exists
|
|
*/
|
|
static HRESULT GAMEUX_createStatsDirectory(LPCWSTR lpFilePath)
|
|
{
|
|
HRESULT hr;
|
|
WCHAR lpDirectoryPath[MAX_PATH];
|
|
LPCWSTR lpEnd;
|
|
|
|
lpEnd = StrRChrW(lpFilePath, NULL, '\\');
|
|
lstrcpynW(lpDirectoryPath, lpFilePath, lpEnd-lpFilePath+1);
|
|
|
|
hr = HRESULT_FROM_WIN32(SHCreateDirectoryExW(NULL, lpDirectoryPath, NULL));
|
|
|
|
if(hr == HRESULT_FROM_WIN32(ERROR_FILE_EXISTS) ||
|
|
hr == HRESULT_FROM_WIN32(ERROR_ALREADY_EXISTS))
|
|
hr = S_FALSE;
|
|
|
|
return hr;
|
|
}
|
|
/*******************************************************************
|
|
* GAMEUX_updateStatisticsFile
|
|
*
|
|
* Helper function updating data stored in statistics file
|
|
*
|
|
* Parameters:
|
|
* data [I] pointer to struct containing
|
|
* statistics data
|
|
*/
|
|
static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
|
|
{
|
|
static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0};
|
|
static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0};
|
|
static const WCHAR sIndex[] = {'I','n','d','e','x',0};
|
|
static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0};
|
|
static const WCHAR sName[] = {'N','a','m','e',0};
|
|
static const WCHAR sValue[] = {'V','a','l','u','e',0};
|
|
|
|
HRESULT hr = S_OK;
|
|
IXMLDOMDocument *document;
|
|
IXMLDOMElement *root, *statisticsElement;
|
|
IXMLDOMNode *categoryNode, *statisticsNode;
|
|
VARIANT vStatsFilePath, vValue;
|
|
BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL,
|
|
bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL;
|
|
int i, j;
|
|
|
|
TRACE("(%p)\n", stats);
|
|
|
|
V_VT(&vStatsFilePath) = VT_BSTR;
|
|
V_BSTR(&vStatsFilePath) = SysAllocString(stats->sStatsFile);
|
|
if(!V_BSTR(&vStatsFilePath))
|
|
hr = E_OUTOFMEMORY;
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = CoCreateInstance(&CLSID_DOMDocument, NULL, CLSCTX_INPROC_SERVER,
|
|
&IID_IXMLDOMDocument, (void**)&document);
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrStatistics = SysAllocString(sStatistics);
|
|
if(!bstrStatistics)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMDocument_createElement(document, bstrStatistics, &root);
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrCategory = SysAllocString(sCategory);
|
|
if(!bstrCategory)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrIndex = SysAllocString(sIndex);
|
|
if(!bstrIndex)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrStatistic = SysAllocString(sStatistic);
|
|
if(!bstrStatistic)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrName = SysAllocString(sName);
|
|
if(!bstrName)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrValue = SysAllocString(sValue);
|
|
if(!bstrValue)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
for(i=0; i<MAX_CATEGORIES; ++i)
|
|
{
|
|
IXMLDOMElement *categoryElement = NULL;
|
|
|
|
if(lstrlenW(stats->categories[i].sName)==0)
|
|
continue;
|
|
|
|
V_VT(&vValue) = VT_INT;
|
|
V_INT(&vValue) = NODE_ELEMENT;
|
|
|
|
hr = IXMLDOMDocument_createNode(document, vValue, bstrCategory, NULL, &categoryNode);
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (void**)&categoryElement);
|
|
|
|
V_INT(&vValue) = i;
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMElement_setAttribute(categoryElement, bstrIndex, vValue);
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
V_VT(&vValue) = VT_BSTR;
|
|
V_BSTR(&vValue) = SysAllocString(stats->categories[i].sName);
|
|
if(!V_BSTR(&vValue))
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
TRACE("storing category %d: %s\n", i, debugstr_w(V_BSTR(&vValue)));
|
|
hr = IXMLDOMElement_setAttribute(categoryElement, bstrName, vValue);
|
|
}
|
|
|
|
if (categoryElement)
|
|
IXMLDOMElement_Release(categoryElement);
|
|
|
|
SysFreeString(V_BSTR(&vValue));
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
for(j=0; j<MAX_STATS_PER_CATEGORY; ++j)
|
|
{
|
|
if(lstrlenW(stats->categories[i].stats[j].sName)==0)
|
|
continue;
|
|
|
|
V_VT(&vValue) = VT_INT;
|
|
V_INT(&vValue) = NODE_ELEMENT;
|
|
|
|
hr = IXMLDOMDocument_createNode(document, vValue, bstrStatistic, NULL, &statisticsNode);
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMNode_QueryInterface(statisticsNode, &IID_IXMLDOMElement, (LPVOID*)&statisticsElement);
|
|
|
|
V_INT(&vValue) = j;
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMElement_setAttribute(statisticsElement, bstrIndex, vValue);
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
V_VT(&vValue) = VT_BSTR;
|
|
V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sName);
|
|
if(!V_BSTR(&vValue))
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
TRACE(" storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue)));
|
|
hr = IXMLDOMElement_setAttribute(statisticsElement, bstrName, vValue);
|
|
SysFreeString(V_BSTR(&vValue));
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
V_VT(&vValue) = VT_BSTR;
|
|
V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sValue);
|
|
if(!V_BSTR(&vValue))
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
TRACE(" storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue)));
|
|
hr = IXMLDOMElement_setAttribute(statisticsElement, bstrValue, vValue);
|
|
SysFreeString(V_BSTR(&vValue));
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMNode_appendChild(categoryNode, statisticsNode, &statisticsNode);
|
|
|
|
IXMLDOMElement_Release(statisticsElement);
|
|
IXMLDOMNode_Release(statisticsNode);
|
|
}
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMElement_appendChild(root, categoryNode, &categoryNode);
|
|
|
|
IXMLDOMNode_Release(categoryNode);
|
|
|
|
if(FAILED(hr))
|
|
break;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMDocument_putref_documentElement(document, root);
|
|
|
|
IXMLDOMElement_Release(root);
|
|
|
|
TRACE("saving game statistics in %s file\n", debugstr_w(stats->sStatsFile));
|
|
if(SUCCEEDED(hr))
|
|
hr = GAMEUX_createStatsDirectory(stats->sStatsFile);
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMDocument_save(document, vStatsFilePath);
|
|
|
|
IXMLDOMDocument_Release(document);
|
|
|
|
SysFreeString(bstrValue);
|
|
SysFreeString(bstrName);
|
|
SysFreeString(bstrStatistic);
|
|
SysFreeString(bstrIndex);
|
|
SysFreeString(bstrCategory);
|
|
SysFreeString(bstrStatistics);
|
|
SysFreeString(V_BSTR(&vStatsFilePath));
|
|
TRACE("ret=0x%x\n", hr);
|
|
return hr;
|
|
}
|
|
/*******************************************************************************
|
|
* GAMEUX_buildStatisticsFilePath
|
|
* Creates path to file containing statistics of game with given id.
|
|
*
|
|
* Parameters:
|
|
* lpApplicationId [I] application id of game,
|
|
* as string
|
|
* lpStatisticsFile [O] array where path will be
|
|
* stored. Its size must be
|
|
* at least MAX_PATH
|
|
*/
|
|
static HRESULT GAMEUX_buildStatisticsFilePath(
|
|
LPCWSTR lpApplicationId,
|
|
LPWSTR lpStatisticsFile)
|
|
{
|
|
static const WCHAR sBackslash[] = {'\\',0};
|
|
static const WCHAR sStatisticsDir[] = {'\\','M','i','c','r','o','s','o','f','t',
|
|
'\\','W','i','n','d','o','w','s','\\','G','a','m','e','E','x','p',
|
|
'l','o','r','e','r','\\','G','a','m','e','S','t','a','t','i','s',
|
|
't','i','c','s','\\',0};
|
|
static const WCHAR sDotGamestats[] = {'.','g','a','m','e','s','t','a','t','s',0};
|
|
|
|
HRESULT hr;
|
|
|
|
hr = SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, SHGFP_TYPE_CURRENT, lpStatisticsFile);
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
lstrcatW(lpStatisticsFile, sStatisticsDir);
|
|
lstrcatW(lpStatisticsFile, lpApplicationId);
|
|
lstrcatW(lpStatisticsFile, sBackslash);
|
|
lstrcatW(lpStatisticsFile, lpApplicationId);
|
|
lstrcatW(lpStatisticsFile, sDotGamestats);
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
/*******************************************************************************
|
|
* GAMEUX_getAppIdFromGDFPath
|
|
*
|
|
* Loads application identifier associated with given GDF binary.
|
|
* Routine reads identifier from registry, so will fail if game
|
|
* is not registered.
|
|
*
|
|
* Parameters:
|
|
* GDFBinaryPath [I] path to gdf binary
|
|
* lpApplicationId [O] place to store application id.
|
|
* must be at least 49 characters
|
|
* to store guid and termination 0
|
|
*/
|
|
static HRESULT GAMEUX_getAppIdFromGDFPath(
|
|
LPCWSTR GDFBinaryPath,
|
|
LPWSTR lpApplicationId)
|
|
{
|
|
static const WCHAR sApplicationId[] =
|
|
{'A','p','p','l','i','c','a','t','i','o','n','I','d',0};
|
|
|
|
HRESULT hr;
|
|
GAME_INSTALL_SCOPE installScope;
|
|
GUID instanceId;
|
|
LPWSTR lpRegistryPath = NULL;
|
|
HKEY hKey;
|
|
DWORD dwLength = 49*sizeof(WCHAR);/* place for GUID */
|
|
|
|
TRACE("(%s, %p)\n", debugstr_w(GDFBinaryPath), lpApplicationId);
|
|
|
|
if(!GDFBinaryPath)
|
|
return E_INVALIDARG;
|
|
|
|
installScope = GIS_CURRENT_USER;
|
|
hr = GAMEUX_FindGameInstanceId(GDFBinaryPath, installScope, &instanceId);
|
|
|
|
if(hr == S_FALSE)
|
|
{
|
|
installScope = GIS_ALL_USERS;
|
|
hr = GAMEUX_FindGameInstanceId(GDFBinaryPath, installScope, &instanceId);
|
|
}
|
|
|
|
if(hr == S_FALSE)
|
|
/* game not registered, so statistics cannot be used */
|
|
hr = E_FAIL;
|
|
|
|
if(SUCCEEDED(hr))
|
|
/* game is registered, let's read it's application id from registry */
|
|
hr = GAMEUX_buildGameRegistryPath(installScope, &instanceId, &lpRegistryPath);
|
|
|
|
if(SUCCEEDED(hr)) {
|
|
hr = HRESULT_FROM_WIN32(RegOpenKeyExW(HKEY_LOCAL_MACHINE,
|
|
lpRegistryPath, 0, KEY_READ | KEY_WOW64_64KEY, &hKey));
|
|
if(SUCCEEDED(hr)) {
|
|
hr = HRESULT_FROM_WIN32(RegGetValueW(hKey,
|
|
NULL, sApplicationId, RRF_RT_REG_SZ,
|
|
NULL, lpApplicationId, &dwLength));
|
|
RegCloseKey(hKey);
|
|
}
|
|
}
|
|
|
|
HeapFree(GetProcessHeap(), 0, lpRegistryPath);
|
|
|
|
TRACE("found app id: %s, return: %#x\n", debugstr_w(lpApplicationId), hr);
|
|
return hr;
|
|
}
|
|
/*******************************************************************
|
|
* GAMEUX_loadGameStatisticsFromFile
|
|
* Helper function, loads game statistics from file and stores them
|
|
* in the structure.
|
|
*
|
|
* Parameters:
|
|
* data [I/O] structure containing file name to
|
|
* load and data fields to store data in
|
|
*/
|
|
static HRESULT GAMEUX_loadStatisticsFromFile(struct GAMEUX_STATS *data)
|
|
{
|
|
static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0};
|
|
static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0};
|
|
static const WCHAR sIndex[] = {'I','n','d','e','x',0};
|
|
static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0};
|
|
static const WCHAR sName[] = {'N','a','m','e',0};
|
|
static const WCHAR sValue[] = {'V','a','l','u','e',0};
|
|
|
|
HRESULT hr = S_OK;
|
|
IXMLDOMDocument *document = NULL;
|
|
IXMLDOMElement *root = NULL, *categoryElement, *statisticElement;
|
|
IXMLDOMNode *categoryNode, *statisticNode;
|
|
IXMLDOMNodeList *rootChildren = NULL, *categoryChildren;
|
|
VARIANT vStatsFilePath, vValue;
|
|
BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL,
|
|
bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL;
|
|
VARIANT_BOOL isSuccessful = VARIANT_FALSE;
|
|
int i, j;
|
|
|
|
TRACE("(%p)\n", data);
|
|
|
|
V_VT(&vStatsFilePath) = VT_BSTR;
|
|
V_BSTR(&vStatsFilePath) = SysAllocString(data->sStatsFile);
|
|
if(!V_BSTR(&vStatsFilePath))
|
|
hr = E_OUTOFMEMORY;
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = CoCreateInstance(&CLSID_DOMDocument30, NULL, CLSCTX_INPROC_SERVER, &IID_IXMLDOMDocument, (void**)&document);
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrStatistics = SysAllocString(sStatistics);
|
|
if(!bstrStatistics)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrCategory = SysAllocString(sCategory);
|
|
if(!bstrCategory)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrIndex = SysAllocString(sIndex);
|
|
if(!bstrIndex)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrStatistic = SysAllocString(sStatistic);
|
|
if(!bstrStatistic)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrName = SysAllocString(sName);
|
|
if(!bstrName)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
bstrValue = SysAllocString(sValue);
|
|
if(!bstrValue)
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = IXMLDOMDocument_load(document, vStatsFilePath, &isSuccessful);
|
|
|
|
if(hr == S_OK && isSuccessful != VARIANT_TRUE)
|
|
hr = S_FALSE;
|
|
|
|
if( hr == S_OK )
|
|
hr = IXMLDOMDocument_get_documentElement(document, &root);
|
|
|
|
if(hr == S_OK)
|
|
hr = IXMLDOMElement_get_childNodes(root, &rootChildren);
|
|
|
|
if(hr == S_OK)
|
|
{
|
|
hr = S_OK;
|
|
while(hr == S_OK)
|
|
{
|
|
hr = IXMLDOMNodeList_nextNode(rootChildren, &categoryNode);
|
|
|
|
if(hr == S_OK)
|
|
{
|
|
hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (LPVOID*)&categoryElement);
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
hr = IXMLDOMElement_getAttribute(categoryElement, bstrIndex, &vValue);
|
|
if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
|
|
hr = E_FAIL;
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
i = StrToIntW(V_BSTR(&vValue));
|
|
hr = IXMLDOMElement_getAttribute(categoryElement, bstrName, &vValue);
|
|
if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
|
|
hr = E_FAIL;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
lstrcpynW(data->categories[i].sName, V_BSTR(&vValue), MAX_CATEGORY_LENGTH);
|
|
TRACE("category %d name %s\n", i, debugstr_w(data->categories[i].sName));
|
|
hr = IXMLDOMElement_get_childNodes(categoryElement, &categoryChildren);
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
hr = S_OK;
|
|
while(hr == S_OK)
|
|
{
|
|
hr = IXMLDOMNodeList_nextNode(categoryChildren, &statisticNode);
|
|
|
|
if(hr == S_OK)
|
|
{
|
|
hr = IXMLDOMNode_QueryInterface(statisticNode, &IID_IXMLDOMElement, (LPVOID*)&statisticElement);
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
hr = IXMLDOMElement_getAttribute(statisticElement, bstrIndex, &vValue);
|
|
if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
|
|
hr = E_FAIL;
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
j = StrToIntW(V_BSTR(&vValue));
|
|
hr = IXMLDOMElement_getAttribute(statisticElement, bstrName, &vValue);
|
|
if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
|
|
hr = E_FAIL;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
lstrcpynW(data->categories[i].stats[j].sName, V_BSTR(&vValue), MAX_NAME_LENGTH);
|
|
hr = IXMLDOMElement_getAttribute(statisticElement, bstrValue, &vValue);
|
|
if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
|
|
hr = E_FAIL;
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
lstrcpynW(data->categories[i].stats[j].sValue, V_BSTR(&vValue), MAX_VALUE_LENGTH);
|
|
TRACE("statistic %d name %s value %s\n", j,
|
|
debugstr_w(data->categories[i].stats[j].sName),
|
|
debugstr_w(data->categories[i].stats[j].sValue));
|
|
}
|
|
IXMLDOMElement_Release(statisticElement);
|
|
}
|
|
|
|
IXMLDOMNode_Release(statisticNode);
|
|
}
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = S_OK;
|
|
}
|
|
IXMLDOMElement_Release(categoryElement);
|
|
}
|
|
|
|
IXMLDOMNode_Release(categoryNode);
|
|
}
|
|
}
|
|
if(SUCCEEDED(hr))
|
|
hr = S_OK;
|
|
}
|
|
|
|
if(rootChildren) IXMLDOMNodeList_Release(rootChildren);
|
|
if(root) IXMLDOMElement_Release(root);
|
|
if(document) IXMLDOMDocument_Release(document);
|
|
|
|
SysFreeString(bstrValue);
|
|
SysFreeString(bstrName);
|
|
SysFreeString(bstrStatistic);
|
|
SysFreeString(bstrIndex);
|
|
SysFreeString(bstrCategory);
|
|
SysFreeString(bstrStatistics);
|
|
SysFreeString(V_BSTR(&vStatsFilePath));
|
|
return hr;
|
|
}
|
|
/*******************************************************************
|
|
* GAMEUX_loadGameStatistics
|
|
*
|
|
* Helper function which loads game statistics associated with game
|
|
* into interface's internal structures
|
|
*
|
|
* Parameters:
|
|
* pStats [O] structure which will receive data
|
|
* sGameId [I] application instance Id, stored as string
|
|
* to avoid additional conversions
|
|
* openType [I] allowed ways of opening statistics
|
|
* pOpenResult [O] way used to open statistics
|
|
*
|
|
*/
|
|
static HRESULT GAMEUX_loadGameStatistics(struct GAMEUX_STATS *pStats,
|
|
LPWSTR sGameId,
|
|
GAMESTATS_OPEN_TYPE openType,
|
|
GAMESTATS_OPEN_RESULT* pOpenResult)
|
|
{
|
|
HRESULT hr;
|
|
TRACE("(%p, %s, %d, %p)\n", pStats, debugstr_w(sGameId), openType, pOpenResult);
|
|
|
|
hr = GAMEUX_buildStatisticsFilePath(sGameId, pStats->sStatsFile);
|
|
|
|
hr = GAMEUX_loadStatisticsFromFile(pStats);
|
|
TRACE("ldstats finished, res: %#x\n", hr);
|
|
if(hr == S_OK)
|
|
{
|
|
*pOpenResult = GAMESTATS_OPEN_OPENED;
|
|
}
|
|
else if(hr == S_FALSE && openType == GAMESTATS_OPEN_OPENORCREATE) /* file does not exist */
|
|
{
|
|
/* create new statistics, not yet connected with file */
|
|
ZeroMemory(pStats->categories, sizeof(pStats->categories));
|
|
*pOpenResult = GAMESTATS_OPEN_CREATED;
|
|
hr = S_OK;
|
|
}
|
|
else
|
|
hr = HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND);
|
|
|
|
TRACE("openResult=%#x ret=%#x\n", *pOpenResult, hr);
|
|
return hr;
|
|
}
|
|
/*******************************************************************
|
|
* IGameStatistics implementation
|
|
*/
|
|
typedef struct _GameStatisticsImpl
|
|
{
|
|
IGameStatistics IGameStatistics_iface;
|
|
LONG ref;
|
|
struct GAMEUX_STATS stats;
|
|
} GameStatisticsImpl;
|
|
|
|
static inline GameStatisticsImpl *impl_from_IGameStatistics( IGameStatistics *iface )
|
|
{
|
|
return CONTAINING_RECORD(iface, GameStatisticsImpl, IGameStatistics_iface);
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_QueryInterface(
|
|
IGameStatistics *iface,
|
|
REFIID riid,
|
|
void **ppvObject)
|
|
{
|
|
GameStatisticsImpl *This = impl_from_IGameStatistics( iface );
|
|
|
|
TRACE("%p %s %p\n", This, debugstr_guid( riid ), ppvObject );
|
|
|
|
*ppvObject = NULL;
|
|
|
|
if ( IsEqualGUID( riid, &IID_IUnknown ) ||
|
|
IsEqualGUID( riid, &IID_IGameStatistics ) )
|
|
{
|
|
*ppvObject = iface;
|
|
}
|
|
else
|
|
{
|
|
FIXME("interface %s not implemented\n", debugstr_guid(riid));
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
IGameStatistics_AddRef( iface );
|
|
return S_OK;
|
|
}
|
|
|
|
static ULONG WINAPI GameStatisticsImpl_AddRef(IGameStatistics *iface)
|
|
{
|
|
GameStatisticsImpl *This = impl_from_IGameStatistics( iface );
|
|
LONG ref;
|
|
|
|
ref = InterlockedIncrement(&This->ref);
|
|
|
|
TRACE("(%p): ref=%d\n", This, ref);
|
|
return ref;
|
|
}
|
|
|
|
static ULONG WINAPI GameStatisticsImpl_Release(IGameStatistics *iface)
|
|
{
|
|
GameStatisticsImpl *This = impl_from_IGameStatistics( iface );
|
|
LONG ref;
|
|
|
|
ref = InterlockedDecrement( &This->ref );
|
|
TRACE("(%p): ref=%d\n", This, ref);
|
|
|
|
if ( ref == 0 )
|
|
{
|
|
TRACE("freeing IGameStatistics\n");
|
|
HeapFree( GetProcessHeap(), 0, This );
|
|
}
|
|
|
|
return ref;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_GetMaxCategoryLength(
|
|
IGameStatistics *iface,
|
|
UINT *cch)
|
|
{
|
|
TRACE("(%p, %p)\n", iface, cch);
|
|
if(!cch)
|
|
return E_INVALIDARG;
|
|
|
|
*cch = MAX_CATEGORY_LENGTH;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_GetMaxNameLength(
|
|
IGameStatistics *iface,
|
|
UINT *cch)
|
|
{
|
|
TRACE("(%p, %p)\n", iface, cch);
|
|
if(!cch)
|
|
return E_INVALIDARG;
|
|
|
|
*cch = MAX_NAME_LENGTH;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_GetMaxValueLength(
|
|
IGameStatistics *iface,
|
|
UINT *cch)
|
|
{
|
|
TRACE("(%p, %p)\n", iface, cch);
|
|
if(!cch)
|
|
return E_INVALIDARG;
|
|
|
|
*cch = MAX_VALUE_LENGTH;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_GetMaxCategories(
|
|
IGameStatistics *iface,
|
|
WORD *pMax)
|
|
{
|
|
TRACE("(%p, %p)\n", iface, pMax);
|
|
if(!pMax)
|
|
return E_INVALIDARG;
|
|
|
|
*pMax = MAX_CATEGORIES;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_GetMaxStatsPerCategory(
|
|
IGameStatistics *iface,
|
|
WORD *pMax)
|
|
{
|
|
TRACE("(%p, %p)\n", iface, pMax);
|
|
if(!pMax)
|
|
return E_INVALIDARG;
|
|
|
|
*pMax = MAX_STATS_PER_CATEGORY;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_SetCategoryTitle(
|
|
IGameStatistics *iface,
|
|
WORD categoryIndex,
|
|
LPCWSTR title)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
DWORD dwLength;
|
|
GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
|
|
|
|
TRACE("(%p, %d, %s)\n", This, categoryIndex, debugstr_w(title));
|
|
|
|
if(!title || categoryIndex >= MAX_CATEGORIES)
|
|
return E_INVALIDARG;
|
|
|
|
dwLength = lstrlenW(title);
|
|
|
|
if(dwLength > MAX_CATEGORY_LENGTH)
|
|
{
|
|
hr = S_FALSE;
|
|
dwLength = MAX_CATEGORY_LENGTH;
|
|
}
|
|
|
|
lstrcpynW(This->stats.categories[categoryIndex].sName,
|
|
title, dwLength+1);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_GetCategoryTitle(
|
|
IGameStatistics *iface,
|
|
WORD categoryIndex,
|
|
LPWSTR *pTitle)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
LONG nLength;
|
|
GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
|
|
|
|
TRACE("%p, %d, %p\n", This, categoryIndex, pTitle);
|
|
|
|
if(!pTitle)
|
|
return E_INVALIDARG;
|
|
*pTitle = NULL;
|
|
|
|
if (categoryIndex >= MAX_CATEGORIES)
|
|
hr = E_INVALIDARG;
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
nLength = lstrlenW(This->stats.categories[categoryIndex].sName);
|
|
if(nLength != 0)
|
|
{
|
|
*pTitle = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1));
|
|
lstrcpyW(*pTitle, This->stats.categories[categoryIndex].sName);
|
|
}
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_GetStatistic(
|
|
IGameStatistics *iface,
|
|
WORD categoryIndex,
|
|
WORD statIndex,
|
|
LPWSTR *pName,
|
|
LPWSTR *pValue)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
LONG nLength;
|
|
GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
|
|
|
|
TRACE("%p, %d,%d, %p, %p\n", This, categoryIndex, statIndex, pName, pValue);
|
|
|
|
if(!pName || !pValue)
|
|
return E_INVALIDARG;
|
|
|
|
*pName = NULL;
|
|
*pValue = NULL;
|
|
|
|
if(categoryIndex >= MAX_CATEGORIES || statIndex >= MAX_STATS_PER_CATEGORY)
|
|
hr = E_INVALIDARG;
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
nLength = lstrlenW(This->stats.categories[categoryIndex].stats[statIndex].sName);
|
|
if(nLength != 0)
|
|
{
|
|
*pName = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1));
|
|
if(!(*pName))
|
|
hr = E_OUTOFMEMORY;
|
|
else
|
|
lstrcpyW(*pName, This->stats.categories[categoryIndex].stats[statIndex].sName);
|
|
}
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
nLength = lstrlenW(This->stats.categories[categoryIndex].stats[statIndex].sValue);
|
|
if(nLength != 0)
|
|
{
|
|
*pValue = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1));
|
|
if(!(*pValue))
|
|
hr = E_OUTOFMEMORY;
|
|
else
|
|
lstrcpyW(*pValue, This->stats.categories[categoryIndex].stats[statIndex].sValue);
|
|
}
|
|
}
|
|
|
|
TRACE("returning pair; %s => %s\n", debugstr_w(*pName), debugstr_w(*pValue));
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_SetStatistic(
|
|
IGameStatistics *iface,
|
|
WORD categoryIndex,
|
|
WORD statIndex,
|
|
LPCWSTR name,
|
|
LPCWSTR value)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
DWORD dwNameLen, dwValueLen;
|
|
GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
|
|
|
|
TRACE("(%p, %d, %d, %s, %s)\n", This, categoryIndex, statIndex,
|
|
debugstr_w(name), debugstr_w(value));
|
|
|
|
if(!name)
|
|
return S_FALSE;
|
|
|
|
if(categoryIndex >= MAX_CATEGORIES || statIndex >= MAX_STATS_PER_CATEGORY)
|
|
return E_INVALIDARG;
|
|
|
|
dwNameLen = lstrlenW(name);
|
|
|
|
if(dwNameLen > MAX_NAME_LENGTH)
|
|
{
|
|
hr = S_FALSE;
|
|
dwNameLen = MAX_NAME_LENGTH;
|
|
}
|
|
|
|
lstrcpynW(This->stats.categories[categoryIndex].stats[statIndex].sName,
|
|
name, dwNameLen+1);
|
|
|
|
if(value)
|
|
{
|
|
dwValueLen = lstrlenW(value);
|
|
|
|
if(dwValueLen > MAX_VALUE_LENGTH)
|
|
{
|
|
hr = S_FALSE;
|
|
dwValueLen = MAX_VALUE_LENGTH;
|
|
}
|
|
|
|
lstrcpynW(This->stats.categories[categoryIndex].stats[statIndex].sValue,
|
|
value, dwValueLen+1);
|
|
}
|
|
else
|
|
/* Windows allows passing NULL as value */
|
|
This->stats.categories[categoryIndex].stats[statIndex].sValue[0] = 0;
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_Save(
|
|
IGameStatistics *iface,
|
|
BOOL trackChanges)
|
|
{
|
|
GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
|
|
|
|
TRACE("(%p, %d)\n", This, trackChanges);
|
|
|
|
if(trackChanges)
|
|
FIXME("tracking changes not yet implemented\n");
|
|
|
|
return GAMEUX_updateStatisticsFile(&This->stats);
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_SetLastPlayedCategory(
|
|
IGameStatistics *iface,
|
|
UINT categoryIndex)
|
|
{
|
|
FIXME("stub\n");
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI GameStatisticsImpl_GetLastPlayedCategory(
|
|
IGameStatistics *iface,
|
|
UINT *pCategoryIndex)
|
|
{
|
|
FIXME("stub\n");
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const struct IGameStatisticsVtbl GameStatisticsImplVtbl =
|
|
{
|
|
GameStatisticsImpl_QueryInterface,
|
|
GameStatisticsImpl_AddRef,
|
|
GameStatisticsImpl_Release,
|
|
GameStatisticsImpl_GetMaxCategoryLength,
|
|
GameStatisticsImpl_GetMaxNameLength,
|
|
GameStatisticsImpl_GetMaxValueLength,
|
|
GameStatisticsImpl_GetMaxCategories,
|
|
GameStatisticsImpl_GetMaxStatsPerCategory,
|
|
GameStatisticsImpl_SetCategoryTitle,
|
|
GameStatisticsImpl_GetCategoryTitle,
|
|
GameStatisticsImpl_GetStatistic,
|
|
GameStatisticsImpl_SetStatistic,
|
|
GameStatisticsImpl_Save,
|
|
GameStatisticsImpl_SetLastPlayedCategory,
|
|
GameStatisticsImpl_GetLastPlayedCategory
|
|
};
|
|
|
|
|
|
static HRESULT create_IGameStatistics(GameStatisticsImpl** ppStats)
|
|
{
|
|
TRACE("(%p)\n", ppStats);
|
|
|
|
*ppStats = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(**ppStats));
|
|
if(!(*ppStats))
|
|
return E_OUTOFMEMORY;
|
|
|
|
(*ppStats)->IGameStatistics_iface.lpVtbl = &GameStatisticsImplVtbl;
|
|
(*ppStats)->ref = 1;
|
|
|
|
TRACE("returning coclass: %p\n", *ppStats);
|
|
return S_OK;
|
|
}
|
|
|
|
/*******************************************************************************
|
|
* IGameStatisticsMgr implementation
|
|
*/
|
|
typedef struct _GameStatisticsMgrImpl
|
|
{
|
|
IGameStatisticsMgr IGameStatisticsMgr_iface;
|
|
LONG ref;
|
|
} GameStatisticsMgrImpl;
|
|
|
|
static inline GameStatisticsMgrImpl *impl_from_IGameStatisticsMgr( IGameStatisticsMgr *iface )
|
|
{
|
|
return CONTAINING_RECORD(iface, GameStatisticsMgrImpl, IGameStatisticsMgr_iface);
|
|
}
|
|
|
|
|
|
static HRESULT WINAPI GameStatisticsMgrImpl_QueryInterface(
|
|
IGameStatisticsMgr *iface,
|
|
REFIID riid,
|
|
void **ppvObject)
|
|
{
|
|
GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
|
|
|
|
TRACE("%p %s %p\n", This, debugstr_guid( riid ), ppvObject );
|
|
|
|
*ppvObject = NULL;
|
|
|
|
if(IsEqualGUID(riid, &IID_IUnknown) ||
|
|
IsEqualGUID(riid, &IID_IGameStatisticsMgr) )
|
|
{
|
|
*ppvObject = iface;
|
|
}
|
|
else
|
|
{
|
|
FIXME("interface %s not implemented\n", debugstr_guid(riid));
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
IGameStatisticsMgr_AddRef( iface );
|
|
return S_OK;
|
|
}
|
|
|
|
static ULONG WINAPI GameStatisticsMgrImpl_AddRef(IGameStatisticsMgr *iface)
|
|
{
|
|
GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
|
|
LONG ref;
|
|
|
|
ref = InterlockedIncrement(&This->ref);
|
|
|
|
TRACE("(%p): ref=%d\n", This, ref);
|
|
return ref;
|
|
}
|
|
|
|
static ULONG WINAPI GameStatisticsMgrImpl_Release(IGameStatisticsMgr *iface)
|
|
{
|
|
GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
|
|
LONG ref;
|
|
|
|
ref = InterlockedDecrement(&This->ref);
|
|
TRACE("(%p): ref=%d\n", This, ref);
|
|
|
|
if ( ref == 0 )
|
|
{
|
|
TRACE("freeing GameStatistics object\n");
|
|
HeapFree( GetProcessHeap(), 0, This);
|
|
}
|
|
|
|
return ref;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_GetGameStatistics(
|
|
IGameStatisticsMgr* iface,
|
|
LPCWSTR GDFBinaryPath,
|
|
GAMESTATS_OPEN_TYPE openType,
|
|
GAMESTATS_OPEN_RESULT *pOpenResult,
|
|
IGameStatistics **ppiStats)
|
|
{
|
|
HRESULT hr;
|
|
WCHAR lpApplicationId[49];
|
|
GameStatisticsImpl *statisticsImpl = NULL;
|
|
IGameStatistics *output_iface;
|
|
|
|
TRACE("(%p, %s, 0x%x, %p, %p)\n", iface, debugstr_w(GDFBinaryPath), openType, pOpenResult, ppiStats);
|
|
|
|
hr = GAMEUX_getAppIdFromGDFPath(GDFBinaryPath, lpApplicationId);
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = create_IGameStatistics(&statisticsImpl);
|
|
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
output_iface = &statisticsImpl->IGameStatistics_iface;
|
|
hr = GAMEUX_buildStatisticsFilePath(lpApplicationId, statisticsImpl->stats.sStatsFile);
|
|
}
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = GAMEUX_loadGameStatistics(&statisticsImpl->stats, lpApplicationId, openType, pOpenResult);
|
|
|
|
if(SUCCEEDED(hr))
|
|
*ppiStats = output_iface;
|
|
else
|
|
{
|
|
HeapFree(GetProcessHeap(), 0, statisticsImpl);
|
|
*ppiStats = NULL;
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_RemoveGameStatistics(
|
|
IGameStatisticsMgr* iface,
|
|
LPCWSTR GDFBinaryPath)
|
|
{
|
|
HRESULT hr;
|
|
WCHAR lpApplicationId[49];
|
|
WCHAR sStatsFile[MAX_PATH];
|
|
|
|
TRACE("(%p, %s)\n", iface, debugstr_w(GDFBinaryPath));
|
|
|
|
hr = GAMEUX_getAppIdFromGDFPath(GDFBinaryPath, lpApplicationId);
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = GAMEUX_buildStatisticsFilePath(lpApplicationId, sStatsFile);
|
|
|
|
if(SUCCEEDED(hr))
|
|
hr = (DeleteFileW(sStatsFile)==TRUE ? S_OK : HRESULT_FROM_WIN32(GetLastError()));
|
|
|
|
return hr;
|
|
}
|
|
|
|
static const struct IGameStatisticsMgrVtbl GameStatisticsMgrImplVtbl =
|
|
{
|
|
GameStatisticsMgrImpl_QueryInterface,
|
|
GameStatisticsMgrImpl_AddRef,
|
|
GameStatisticsMgrImpl_Release,
|
|
GameStatisticsMgrImpl_GetGameStatistics,
|
|
GameStatisticsMgrImpl_RemoveGameStatistics,
|
|
};
|
|
|
|
HRESULT GameStatistics_create(
|
|
IUnknown *pUnkOuter,
|
|
IUnknown **ppObj)
|
|
{
|
|
GameStatisticsMgrImpl *pGameStatistics;
|
|
|
|
TRACE("(%p, %p)\n", pUnkOuter, ppObj);
|
|
|
|
pGameStatistics = HeapAlloc( GetProcessHeap(), 0, sizeof (*pGameStatistics) );
|
|
|
|
if( !pGameStatistics )
|
|
return E_OUTOFMEMORY;
|
|
|
|
pGameStatistics->IGameStatisticsMgr_iface.lpVtbl = &GameStatisticsMgrImplVtbl;
|
|
pGameStatistics->ref = 1;
|
|
|
|
*ppObj = (IUnknown*)&pGameStatistics->IGameStatisticsMgr_iface;
|
|
|
|
TRACE("returning iface %p\n", *ppObj);
|
|
return S_OK;
|
|
}
|