745 lines
24 KiB
C
745 lines
24 KiB
C
/*
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* Copyright 2009 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d3d11_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
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#define D3D10_FILTER_MIP_MASK 0x01
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#define D3D10_FILTER_MAG_MASK 0x04
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#define D3D10_FILTER_MIN_MASK 0x10
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#define D3D10_FILTER_ANISO_MASK 0x40
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#define D3D10_FILTER_COMPARE_MASK 0x80
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static inline struct d3d10_blend_state *impl_from_ID3D10BlendState(ID3D10BlendState *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d10_blend_state, ID3D10BlendState_iface);
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}
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/* IUnknown methods */
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static HRESULT STDMETHODCALLTYPE d3d10_blend_state_QueryInterface(ID3D10BlendState *iface,
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REFIID riid, void **object)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_ID3D10BlendState)
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|| IsEqualGUID(riid, &IID_ID3D10DeviceChild)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d3d10_blend_state_AddRef(ID3D10BlendState *iface)
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{
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struct d3d10_blend_state *This = impl_from_ID3D10BlendState(iface);
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ULONG refcount = InterlockedIncrement(&This->refcount);
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TRACE("%p increasing refcount to %u.\n", This, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d3d10_blend_state_Release(ID3D10BlendState *iface)
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{
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struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface);
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ULONG refcount = InterlockedDecrement(&state->refcount);
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TRACE("%p decreasing refcount to %u.\n", state, refcount);
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if (!refcount)
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{
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struct d3d_device *device = impl_from_ID3D10Device(state->device);
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wined3d_mutex_lock();
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wine_rb_remove(&device->blend_states, &state->desc);
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ID3D10Device1_Release(state->device);
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wined3d_private_store_cleanup(&state->private_store);
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wined3d_mutex_unlock();
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HeapFree(GetProcessHeap(), 0, state);
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}
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return refcount;
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}
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/* ID3D10DeviceChild methods */
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static void STDMETHODCALLTYPE d3d10_blend_state_GetDevice(ID3D10BlendState *iface, ID3D10Device **device)
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{
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struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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*device = (ID3D10Device *)state->device;
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ID3D10Device_AddRef(*device);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_blend_state_GetPrivateData(ID3D10BlendState *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface);
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TRACE("iface %p, guid %s, data_size %p, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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return d3d_get_private_data(&state->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateData(ID3D10BlendState *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface);
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TRACE("iface %p, guid %s, data_size %u, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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return d3d_set_private_data(&state->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateDataInterface(ID3D10BlendState *iface,
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REFGUID guid, const IUnknown *data)
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{
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struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface);
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TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
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return d3d_set_private_data_interface(&state->private_store, guid, data);
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}
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/* ID3D10BlendState methods */
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static void STDMETHODCALLTYPE d3d10_blend_state_GetDesc(ID3D10BlendState *iface,
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D3D10_BLEND_DESC *desc)
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{
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struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface);
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TRACE("iface %p, desc %p.\n", iface, desc);
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*desc = state->desc;
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}
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static const struct ID3D10BlendStateVtbl d3d10_blend_state_vtbl =
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{
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/* IUnknown methods */
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d3d10_blend_state_QueryInterface,
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d3d10_blend_state_AddRef,
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d3d10_blend_state_Release,
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/* ID3D10DeviceChild methods */
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d3d10_blend_state_GetDevice,
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d3d10_blend_state_GetPrivateData,
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d3d10_blend_state_SetPrivateData,
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d3d10_blend_state_SetPrivateDataInterface,
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/* ID3D10BlendState methods */
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d3d10_blend_state_GetDesc,
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};
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HRESULT d3d10_blend_state_init(struct d3d10_blend_state *state, struct d3d_device *device,
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const D3D10_BLEND_DESC *desc)
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{
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state->ID3D10BlendState_iface.lpVtbl = &d3d10_blend_state_vtbl;
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state->refcount = 1;
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wined3d_mutex_lock();
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wined3d_private_store_init(&state->private_store);
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state->desc = *desc;
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if (wine_rb_put(&device->blend_states, desc, &state->entry) == -1)
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{
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ERR("Failed to insert blend state entry.\n");
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wined3d_private_store_cleanup(&state->private_store);
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wined3d_mutex_unlock();
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return E_FAIL;
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}
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wined3d_mutex_unlock();
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state->device = &device->ID3D10Device1_iface;
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ID3D10Device1_AddRef(state->device);
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return S_OK;
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}
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struct d3d10_blend_state *unsafe_impl_from_ID3D10BlendState(ID3D10BlendState *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d10_blend_state_vtbl);
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return impl_from_ID3D10BlendState(iface);
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}
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static inline struct d3d10_depthstencil_state *impl_from_ID3D10DepthStencilState(ID3D10DepthStencilState *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d10_depthstencil_state, ID3D10DepthStencilState_iface);
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}
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/* IUnknown methods */
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static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_QueryInterface(ID3D10DepthStencilState *iface,
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REFIID riid, void **object)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_ID3D10DepthStencilState)
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|| IsEqualGUID(riid, &IID_ID3D10DeviceChild)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_AddRef(ID3D10DepthStencilState *iface)
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{
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struct d3d10_depthstencil_state *This = impl_from_ID3D10DepthStencilState(iface);
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ULONG refcount = InterlockedIncrement(&This->refcount);
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TRACE("%p increasing refcount to %u.\n", This, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_Release(ID3D10DepthStencilState *iface)
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{
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struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface);
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ULONG refcount = InterlockedDecrement(&state->refcount);
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TRACE("%p decreasing refcount to %u.\n", state, refcount);
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if (!refcount)
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{
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struct d3d_device *device = impl_from_ID3D10Device(state->device);
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wined3d_mutex_lock();
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wine_rb_remove(&device->depthstencil_states, &state->desc);
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ID3D10Device1_Release(state->device);
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wined3d_private_store_cleanup(&state->private_store);
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wined3d_mutex_unlock();
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HeapFree(GetProcessHeap(), 0, state);
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}
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return refcount;
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}
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/* ID3D10DeviceChild methods */
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static void STDMETHODCALLTYPE d3d10_depthstencil_state_GetDevice(ID3D10DepthStencilState *iface, ID3D10Device **device)
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{
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struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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*device = (ID3D10Device *)state->device;
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ID3D10Device_AddRef(*device);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_GetPrivateData(ID3D10DepthStencilState *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface);
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TRACE("iface %p, guid %s, data_size %p, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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return d3d_get_private_data(&state->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_SetPrivateData(ID3D10DepthStencilState *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface);
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TRACE("iface %p, guid %s, data_size %u, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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return d3d_set_private_data(&state->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_SetPrivateDataInterface(ID3D10DepthStencilState *iface,
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REFGUID guid, const IUnknown *data)
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{
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struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface);
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TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
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return d3d_set_private_data_interface(&state->private_store, guid, data);
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}
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/* ID3D10DepthStencilState methods */
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static void STDMETHODCALLTYPE d3d10_depthstencil_state_GetDesc(ID3D10DepthStencilState *iface,
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D3D10_DEPTH_STENCIL_DESC *desc)
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{
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struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface);
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TRACE("iface %p, desc %p.\n", iface, desc);
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*desc = state->desc;
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}
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static const struct ID3D10DepthStencilStateVtbl d3d10_depthstencil_state_vtbl =
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{
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/* IUnknown methods */
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d3d10_depthstencil_state_QueryInterface,
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d3d10_depthstencil_state_AddRef,
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d3d10_depthstencil_state_Release,
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/* ID3D10DeviceChild methods */
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d3d10_depthstencil_state_GetDevice,
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d3d10_depthstencil_state_GetPrivateData,
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d3d10_depthstencil_state_SetPrivateData,
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d3d10_depthstencil_state_SetPrivateDataInterface,
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/* ID3D10DepthStencilState methods */
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d3d10_depthstencil_state_GetDesc,
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};
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HRESULT d3d10_depthstencil_state_init(struct d3d10_depthstencil_state *state, struct d3d_device *device,
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const D3D10_DEPTH_STENCIL_DESC *desc)
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{
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state->ID3D10DepthStencilState_iface.lpVtbl = &d3d10_depthstencil_state_vtbl;
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state->refcount = 1;
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wined3d_mutex_lock();
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wined3d_private_store_init(&state->private_store);
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state->desc = *desc;
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if (wine_rb_put(&device->depthstencil_states, desc, &state->entry) == -1)
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{
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ERR("Failed to insert depthstencil state entry.\n");
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wined3d_private_store_cleanup(&state->private_store);
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wined3d_mutex_unlock();
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return E_FAIL;
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}
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wined3d_mutex_unlock();
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state->device = &device->ID3D10Device1_iface;
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ID3D10Device1_AddRef(state->device);
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return S_OK;
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}
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struct d3d10_depthstencil_state *unsafe_impl_from_ID3D10DepthStencilState(ID3D10DepthStencilState *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d10_depthstencil_state_vtbl);
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return impl_from_ID3D10DepthStencilState(iface);
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}
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static inline struct d3d10_rasterizer_state *impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d10_rasterizer_state, ID3D10RasterizerState_iface);
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}
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/* IUnknown methods */
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static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_QueryInterface(ID3D10RasterizerState *iface,
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REFIID riid, void **object)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_ID3D10RasterizerState)
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|| IsEqualGUID(riid, &IID_ID3D10DeviceChild)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_AddRef(ID3D10RasterizerState *iface)
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{
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struct d3d10_rasterizer_state *This = impl_from_ID3D10RasterizerState(iface);
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ULONG refcount = InterlockedIncrement(&This->refcount);
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TRACE("%p increasing refcount to %u.\n", This, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_Release(ID3D10RasterizerState *iface)
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{
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struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface);
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ULONG refcount = InterlockedDecrement(&state->refcount);
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TRACE("%p decreasing refcount to %u.\n", state, refcount);
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if (!refcount)
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{
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struct d3d_device *device = impl_from_ID3D10Device(state->device);
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wined3d_mutex_lock();
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wine_rb_remove(&device->rasterizer_states, &state->desc);
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ID3D10Device1_Release(state->device);
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wined3d_private_store_cleanup(&state->private_store);
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wined3d_mutex_unlock();
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HeapFree(GetProcessHeap(), 0, state);
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}
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return refcount;
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}
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/* ID3D10DeviceChild methods */
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static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDevice(ID3D10RasterizerState *iface, ID3D10Device **device)
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{
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struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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*device = (ID3D10Device *)state->device;
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ID3D10Device_AddRef(*device);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_GetPrivateData(ID3D10RasterizerState *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface);
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TRACE("iface %p, guid %s, data_size %p, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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return d3d_get_private_data(&state->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_SetPrivateData(ID3D10RasterizerState *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface);
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TRACE("iface %p, guid %s, data_size %u, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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return d3d_set_private_data(&state->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_SetPrivateDataInterface(ID3D10RasterizerState *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface);
|
|
|
|
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
|
|
|
return d3d_set_private_data_interface(&state->private_store, guid, data);
|
|
}
|
|
|
|
/* ID3D10RasterizerState methods */
|
|
|
|
static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDesc(ID3D10RasterizerState *iface,
|
|
D3D10_RASTERIZER_DESC *desc)
|
|
{
|
|
struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface);
|
|
|
|
TRACE("iface %p, desc %p.\n", iface, desc);
|
|
|
|
*desc = state->desc;
|
|
}
|
|
|
|
static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d10_rasterizer_state_QueryInterface,
|
|
d3d10_rasterizer_state_AddRef,
|
|
d3d10_rasterizer_state_Release,
|
|
/* ID3D10DeviceChild methods */
|
|
d3d10_rasterizer_state_GetDevice,
|
|
d3d10_rasterizer_state_GetPrivateData,
|
|
d3d10_rasterizer_state_SetPrivateData,
|
|
d3d10_rasterizer_state_SetPrivateDataInterface,
|
|
/* ID3D10RasterizerState methods */
|
|
d3d10_rasterizer_state_GetDesc,
|
|
};
|
|
|
|
HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state, struct d3d_device *device,
|
|
const D3D10_RASTERIZER_DESC *desc)
|
|
{
|
|
state->ID3D10RasterizerState_iface.lpVtbl = &d3d10_rasterizer_state_vtbl;
|
|
state->refcount = 1;
|
|
wined3d_mutex_lock();
|
|
wined3d_private_store_init(&state->private_store);
|
|
state->desc = *desc;
|
|
|
|
if (wine_rb_put(&device->rasterizer_states, desc, &state->entry) == -1)
|
|
{
|
|
ERR("Failed to insert rasterizer state entry.\n");
|
|
wined3d_private_store_cleanup(&state->private_store);
|
|
wined3d_mutex_unlock();
|
|
return E_FAIL;
|
|
}
|
|
wined3d_mutex_unlock();
|
|
|
|
state->device = &device->ID3D10Device1_iface;
|
|
ID3D10Device1_AddRef(state->device);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
struct d3d10_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface)
|
|
{
|
|
if (!iface)
|
|
return NULL;
|
|
assert(iface->lpVtbl == &d3d10_rasterizer_state_vtbl);
|
|
|
|
return impl_from_ID3D10RasterizerState(iface);
|
|
}
|
|
|
|
static inline struct d3d10_sampler_state *impl_from_ID3D10SamplerState(ID3D10SamplerState *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3d10_sampler_state, ID3D10SamplerState_iface);
|
|
}
|
|
|
|
/* IUnknown methods */
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_QueryInterface(ID3D10SamplerState *iface,
|
|
REFIID riid, void **object)
|
|
{
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
|
|
|
|
if (IsEqualGUID(riid, &IID_ID3D10SamplerState)
|
|
|| IsEqualGUID(riid, &IID_ID3D10DeviceChild)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
{
|
|
IUnknown_AddRef(iface);
|
|
*object = iface;
|
|
return S_OK;
|
|
}
|
|
|
|
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
|
|
|
*object = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d10_sampler_state_AddRef(ID3D10SamplerState *iface)
|
|
{
|
|
struct d3d10_sampler_state *This = impl_from_ID3D10SamplerState(iface);
|
|
ULONG refcount = InterlockedIncrement(&This->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", This, refcount);
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *iface)
|
|
{
|
|
struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
|
|
ULONG refcount = InterlockedDecrement(&state->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", state, refcount);
|
|
|
|
if (!refcount)
|
|
{
|
|
struct d3d_device *device = impl_from_ID3D10Device(state->device);
|
|
|
|
wined3d_mutex_lock();
|
|
wined3d_sampler_decref(state->wined3d_sampler);
|
|
wine_rb_remove(&device->sampler_states, &state->desc);
|
|
ID3D10Device1_Release(state->device);
|
|
wined3d_private_store_cleanup(&state->private_store);
|
|
wined3d_mutex_unlock();
|
|
HeapFree(GetProcessHeap(), 0, state);
|
|
}
|
|
|
|
return refcount;
|
|
}
|
|
|
|
/* ID3D10DeviceChild methods */
|
|
|
|
static void STDMETHODCALLTYPE d3d10_sampler_state_GetDevice(ID3D10SamplerState *iface, ID3D10Device **device)
|
|
{
|
|
struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
|
|
|
|
TRACE("iface %p, device %p.\n", iface, device);
|
|
|
|
*device = (ID3D10Device *)state->device;
|
|
ID3D10Device_AddRef(*device);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_GetPrivateData(ID3D10SamplerState *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %p, data %p.\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return d3d_get_private_data(&state->private_store, guid, data_size, data);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateData(ID3D10SamplerState *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
|
|
|
|
TRACE("iface %p, guid %s, data_size %u, data %p.\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return d3d_set_private_data(&state->private_store, guid, data_size, data);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateDataInterface(ID3D10SamplerState *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
|
|
|
|
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
|
|
|
return d3d_set_private_data_interface(&state->private_store, guid, data);
|
|
}
|
|
|
|
/* ID3D10SamplerState methods */
|
|
|
|
static void STDMETHODCALLTYPE d3d10_sampler_state_GetDesc(ID3D10SamplerState *iface,
|
|
D3D10_SAMPLER_DESC *desc)
|
|
{
|
|
struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
|
|
|
|
TRACE("iface %p, desc %p.\n", iface, desc);
|
|
|
|
*desc = state->desc;
|
|
}
|
|
|
|
static const struct ID3D10SamplerStateVtbl d3d10_sampler_state_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d10_sampler_state_QueryInterface,
|
|
d3d10_sampler_state_AddRef,
|
|
d3d10_sampler_state_Release,
|
|
/* ID3D10DeviceChild methods */
|
|
d3d10_sampler_state_GetDevice,
|
|
d3d10_sampler_state_GetPrivateData,
|
|
d3d10_sampler_state_SetPrivateData,
|
|
d3d10_sampler_state_SetPrivateDataInterface,
|
|
/* ID3D10SamplerState methods */
|
|
d3d10_sampler_state_GetDesc,
|
|
};
|
|
|
|
static enum wined3d_texture_address wined3d_texture_address_from_d3d10core(enum D3D10_TEXTURE_ADDRESS_MODE t)
|
|
{
|
|
return (enum wined3d_texture_address)t;
|
|
}
|
|
|
|
static enum wined3d_texture_filter_type wined3d_texture_filter_mip_from_d3d10core(enum D3D10_FILTER f)
|
|
{
|
|
if (f & D3D10_FILTER_MIP_MASK)
|
|
return WINED3D_TEXF_LINEAR;
|
|
return WINED3D_TEXF_POINT;
|
|
}
|
|
|
|
static enum wined3d_texture_filter_type wined3d_texture_filter_mag_from_d3d10core(enum D3D10_FILTER f)
|
|
{
|
|
if (f & D3D10_FILTER_MAG_MASK)
|
|
return WINED3D_TEXF_LINEAR;
|
|
return WINED3D_TEXF_POINT;
|
|
}
|
|
|
|
static enum wined3d_texture_filter_type wined3d_texture_filter_min_from_d3d10core(enum D3D10_FILTER f)
|
|
{
|
|
if (f & D3D10_FILTER_MIN_MASK)
|
|
return WINED3D_TEXF_LINEAR;
|
|
return WINED3D_TEXF_POINT;
|
|
}
|
|
|
|
static BOOL wined3d_texture_compare_from_d3d10core(enum D3D10_FILTER f)
|
|
{
|
|
return f & D3D10_FILTER_COMPARE_MASK;
|
|
}
|
|
|
|
static enum wined3d_cmp_func wined3d_cmp_func_from_d3d10core(D3D10_COMPARISON_FUNC f)
|
|
{
|
|
return (enum wined3d_cmp_func)f;
|
|
}
|
|
|
|
HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d_device *device,
|
|
const D3D10_SAMPLER_DESC *desc)
|
|
{
|
|
struct wined3d_sampler_desc wined3d_desc;
|
|
HRESULT hr;
|
|
|
|
state->ID3D10SamplerState_iface.lpVtbl = &d3d10_sampler_state_vtbl;
|
|
state->refcount = 1;
|
|
wined3d_mutex_lock();
|
|
wined3d_private_store_init(&state->private_store);
|
|
state->desc = *desc;
|
|
|
|
wined3d_desc.address_u = wined3d_texture_address_from_d3d10core(desc->AddressU);
|
|
wined3d_desc.address_v = wined3d_texture_address_from_d3d10core(desc->AddressV);
|
|
wined3d_desc.address_w = wined3d_texture_address_from_d3d10core(desc->AddressW);
|
|
memcpy(wined3d_desc.border_color, desc->BorderColor, sizeof(wined3d_desc.border_color));
|
|
wined3d_desc.mag_filter = wined3d_texture_filter_mag_from_d3d10core(desc->Filter);
|
|
wined3d_desc.min_filter = wined3d_texture_filter_min_from_d3d10core(desc->Filter);
|
|
wined3d_desc.mip_filter = wined3d_texture_filter_mip_from_d3d10core(desc->Filter);
|
|
wined3d_desc.lod_bias = desc->MipLODBias;
|
|
wined3d_desc.min_lod = desc->MinLOD;
|
|
wined3d_desc.max_lod = desc->MaxLOD;
|
|
wined3d_desc.max_anisotropy = desc->Filter & D3D10_FILTER_ANISO_MASK ? desc->MaxAnisotropy : 1;
|
|
wined3d_desc.compare = wined3d_texture_compare_from_d3d10core(desc->Filter);
|
|
wined3d_desc.comparison_func = wined3d_cmp_func_from_d3d10core(desc->ComparisonFunc);
|
|
wined3d_desc.srgb_decode = FALSE;
|
|
|
|
if (FAILED(hr = wined3d_sampler_create(device->wined3d_device, &wined3d_desc, state, &state->wined3d_sampler)))
|
|
{
|
|
WARN("Failed to create wined3d sampler, hr %#x.\n", hr);
|
|
wined3d_private_store_cleanup(&state->private_store);
|
|
wined3d_mutex_unlock();
|
|
return hr;
|
|
}
|
|
|
|
if (wine_rb_put(&device->sampler_states, desc, &state->entry) == -1)
|
|
{
|
|
ERR("Failed to insert sampler state entry.\n");
|
|
wined3d_sampler_decref(state->wined3d_sampler);
|
|
wined3d_private_store_cleanup(&state->private_store);
|
|
wined3d_mutex_unlock();
|
|
return E_FAIL;
|
|
}
|
|
wined3d_mutex_unlock();
|
|
|
|
state->device = &device->ID3D10Device1_iface;
|
|
ID3D10Device1_AddRef(state->device);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
struct d3d10_sampler_state *unsafe_impl_from_ID3D10SamplerState(ID3D10SamplerState *iface)
|
|
{
|
|
if (!iface)
|
|
return NULL;
|
|
assert(iface->lpVtbl == &d3d10_sampler_state_vtbl);
|
|
|
|
return impl_from_ID3D10SamplerState(iface);
|
|
}
|