Sweden-Number/dlls/wined3d/gl_compat.c

182 lines
6.5 KiB
C

/*
* Compatibility functions for older GL implementations
*
* Copyright 2008 Stefan Dösinger for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include <stdio.h>
#ifdef HAVE_FLOAT_H
# include <float.h>
#endif
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(gl_compat);
static void WINE_GLAPI wine_glMultiTexCoord1fARB(GLenum target, GLfloat s) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord1f(s);
}
static void WINE_GLAPI wine_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord1fv(v);
}
static void WINE_GLAPI wine_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord2f(s, t);
}
static void WINE_GLAPI wine_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord2fv(v);
}
static void WINE_GLAPI wine_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord3f(s, t, r);
}
static void WINE_GLAPI wine_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord3fv(v);
}
static void WINE_GLAPI wine_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord4f(s, t, r, q);
}
static void WINE_GLAPI wine_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord4fv(v);
}
static void WINE_GLAPI wine_glMultiTexCoord2svARB(GLenum target, const const GLshort *v) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord2sv(v);
}
static void WINE_GLAPI wine_glMultiTexCoord4svARB(GLenum target, const const GLshort *v) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
glTexCoord4sv(v);
}
static void WINE_GLAPI wine_glActiveTextureARB(GLenum texture) {
if(texture != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
}
static void WINE_GLAPI wine_glClientActiveTextureARB(GLenum texture) {
if(texture != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
}
}
static void (WINE_GLAPI *old_multitex_glGetIntegerv) (GLenum pname, GLint* params) = NULL;
static void WINE_GLAPI wine_glGetIntegerv(GLenum pname, GLint* params) {
switch(pname) {
case GL_ACTIVE_TEXTURE: *params = 0; break;
case GL_MAX_TEXTURE_UNITS_ARB: *params = 1; break;
default: old_multitex_glGetIntegerv(pname, params);
}
}
static void (WINE_GLAPI *old_multitex_glGetFloatv) (GLenum pname, GLfloat* params) = NULL;
static void WINE_GLAPI wine_glGetFloatv(GLenum pname, GLfloat* params) {
if(pname == GL_ACTIVE_TEXTURE) *params = 0.0;
else old_multitex_glGetFloatv(pname, params);
}
static void (WINE_GLAPI *old_multitex_glGetDoublev) (GLenum pname, GLdouble* params) = NULL;
static void WINE_GLAPI wine_glGetDoublev(GLenum pname, GLdouble* params) {
if(pname == GL_ACTIVE_TEXTURE) *params = 0.0;
else old_multitex_glGetDoublev(pname, params);
}
#define GLINFO_LOCATION (*gl_info)
void add_gl_compat_wrappers(WineD3D_GL_Info *gl_info) {
if(!GL_SUPPORT(ARB_MULTITEXTURE)) {
gl_info->glActiveTextureARB = wine_glActiveTextureARB;
gl_info->glClientActiveTextureARB = wine_glClientActiveTextureARB;
gl_info->glMultiTexCoord1fARB = wine_glMultiTexCoord1fARB;
gl_info->glMultiTexCoord1fvARB = wine_glMultiTexCoord1fvARB;
gl_info->glMultiTexCoord2fARB = wine_glMultiTexCoord2fARB;
gl_info->glMultiTexCoord2fvARB = wine_glMultiTexCoord2fvARB;
gl_info->glMultiTexCoord3fARB = wine_glMultiTexCoord3fARB;
gl_info->glMultiTexCoord3fvARB = wine_glMultiTexCoord3fvARB;
gl_info->glMultiTexCoord4fARB = wine_glMultiTexCoord4fARB;
gl_info->glMultiTexCoord4fvARB = wine_glMultiTexCoord4fvARB;
gl_info->glMultiTexCoord2svARB = wine_glMultiTexCoord2svARB;
gl_info->glMultiTexCoord4svARB = wine_glMultiTexCoord4svARB;
if(old_multitex_glGetIntegerv) {
FIXME("GL_ARB_multitexture glGetIntegerv hook already applied\n");
} else {
old_multitex_glGetIntegerv = glGetIntegerv;
glGetIntegerv = wine_glGetIntegerv;
}
if(old_multitex_glGetFloatv) {
FIXME("GL_ARB_multitexture glGetGloatv hook already applied\n");
} else {
old_multitex_glGetFloatv = glGetFloatv;
glGetFloatv = wine_glGetFloatv;
}
if(old_multitex_glGetDoublev) {
FIXME("GL_ARB_multitexture glGetDoublev hook already applied\n");
} else {
old_multitex_glGetDoublev = glGetDoublev;
glGetDoublev = wine_glGetDoublev;
}
gl_info->supported[ARB_MULTITEXTURE] = TRUE;
}
}
#undef GLINFO_LOCATION