..
d3ddevice
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
dclipper
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
ddraw
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
direct3d
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
dpalette
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
dsurface
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
.cvsignore
Remove libXXXX.so.1.0 lines from .cvsignore files.
2000-11-30 19:57:34 +00:00
Makefile.in
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
convert.c
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
d3d_private.h
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
d3dcommon.c
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
2000-11-27 23:54:25 +00:00
d3dexecutebuffer.c
Use the DUMMYUNIONNAME macros so that the headers can be used in
2000-12-03 03:16:05 +00:00
d3dlight.c
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
2000-11-27 23:54:25 +00:00
d3dmaterial.c
Use the DUMMYUNIONNAME macros so that the headers can be used in
2000-12-03 03:16:05 +00:00
d3dtexture.c
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
d3dviewport.c
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
2000-11-27 23:54:25 +00:00
ddcomimpl.h
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
ddraw.spec
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
ddraw_private.h
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
dga.c
Do not support DGA when DirectVideo not present.
2000-09-09 19:40:08 +00:00
dga2.c
Removed some unnecessary #includes and dll dependencies.
2000-08-09 22:35:05 +00:00
dga2_private.h
Added DGA2 driver to DirectDraw.
2000-05-01 14:25:49 +00:00
dga_private.h
Enable XF86vmode switching possible for X11 too.
2000-10-12 20:47:42 +00:00
helper.c
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
main.c
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
mesa.c
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
2000-11-27 23:54:25 +00:00
mesa_private.h
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00
struct_convert.c
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
2001-01-04 22:44:55 +00:00