42e932e63f
Handle this render state similarly to D3DRS_ZFUNC, by mapping it in the client DLLs. As far as I can tell, save for the fact that it's only supposed to apply to lines forming a convex outline, it's roughly equivalent to D3DRS_ANTIALIASEDLINEENABLE. We definitely handled it the same way. Curiously, even though we supported the render state, we didn't set the corresponding capability bit. Do that now. Signed-off-by: Chip Davis <cdavis@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
asm.h | ||
atsvc.idl | ||
dcetypes.idl | ||
debug.h | ||
dplaysp.h | ||
epm.idl | ||
exception.h | ||
fil_data.idl | ||
gdi_driver.h | ||
glu.h | ||
heap.h | ||
hid.h | ||
http.h | ||
irot.idl | ||
irpcss.idl | ||
itss.idl | ||
library.h | ||
list.h | ||
mmsystem16.h | ||
mscvpdb.h | ||
port.h | ||
rbtree.h | ||
schrpc.idl | ||
server.h | ||
server_protocol.h | ||
strmbase.h | ||
svcctl.idl | ||
test.h | ||
unicode.h | ||
vulkan.h | ||
vulkan_driver.h | ||
wgl.h | ||
wgl_driver.h | ||
winbase16.h | ||
windef16.h | ||
wine_common_ver.rc | ||
wined3d.h | ||
winedxgi.idl | ||
wingdi16.h | ||
winnet16.h | ||
winuser16.h | ||
wpp.h |