836 lines
24 KiB
C
836 lines
24 KiB
C
/*
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* Server-side request handling
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*
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* Copyright (C) 1998 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#ifdef HAVE_PWD_H
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#include <pwd.h>
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#endif
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_SYS_WAIT_H
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# include <sys/wait.h>
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#endif
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#ifdef HAVE_SYS_UIO_H
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#include <sys/uio.h>
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#endif
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#ifdef HAVE_SYS_UN_H
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#include <sys/un.h>
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#endif
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#include <unistd.h>
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#ifdef HAVE_POLL_H
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#include <poll.h>
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#endif
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#include "windef.h"
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#include "winbase.h"
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#include "wincon.h"
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#include "wine/library.h"
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#include "file.h"
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#include "process.h"
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#define WANT_REQUEST_HANDLERS
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#include "request.h"
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/* Some versions of glibc don't define this */
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#ifndef SCM_RIGHTS
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#define SCM_RIGHTS 1
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#endif
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/* path names for server master Unix socket */
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static const char * const server_socket_name = "socket"; /* name of the socket file */
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static const char * const server_lock_name = "lock"; /* name of the server lock file */
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struct master_socket
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{
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struct object obj; /* object header */
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struct fd *fd; /* file descriptor of the master socket */
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struct timeout_user *timeout; /* timeout on last process exit */
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};
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static void master_socket_dump( struct object *obj, int verbose );
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static void master_socket_destroy( struct object *obj );
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static void master_socket_poll_event( struct fd *fd, int event );
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static const struct object_ops master_socket_ops =
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{
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sizeof(struct master_socket), /* size */
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master_socket_dump, /* dump */
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no_add_queue, /* add_queue */
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NULL, /* remove_queue */
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NULL, /* signaled */
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NULL, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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no_map_access, /* map_access */
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no_lookup_name, /* lookup_name */
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no_close_handle, /* close_handle */
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master_socket_destroy /* destroy */
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};
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static const struct fd_ops master_socket_fd_ops =
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{
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NULL, /* get_poll_events */
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master_socket_poll_event, /* poll_event */
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no_flush, /* flush */
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no_get_file_info, /* get_file_info */
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no_queue_async, /* queue_async */
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no_cancel_async /* cancel_async */
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};
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struct thread *current = NULL; /* thread handling the current request */
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unsigned int global_error = 0; /* global error code for when no thread is current */
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time_t server_start_time = 0; /* server startup time */
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static struct master_socket *master_socket; /* the master socket object */
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/* socket communication static structures */
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static struct iovec myiovec;
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static struct msghdr msghdr;
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#ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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struct cmsg_fd
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{
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struct
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{
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size_t len; /* size of structure */
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int level; /* SOL_SOCKET */
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int type; /* SCM_RIGHTS */
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} header;
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int fd; /* fd to pass */
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};
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static struct cmsg_fd cmsg = { { sizeof(cmsg.header) + sizeof(cmsg.fd), SOL_SOCKET, SCM_RIGHTS }, -1 };
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#endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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/* complain about a protocol error and terminate the client connection */
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void fatal_protocol_error( struct thread *thread, const char *err, ... )
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{
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va_list args;
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va_start( args, err );
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fprintf( stderr, "Protocol error:%p: ", thread );
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vfprintf( stderr, err, args );
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va_end( args );
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thread->exit_code = 1;
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kill_thread( thread, 1 );
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}
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/* complain about a protocol error and terminate the client connection */
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void fatal_protocol_perror( struct thread *thread, const char *err, ... )
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{
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va_list args;
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va_start( args, err );
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fprintf( stderr, "Protocol error:%p: ", thread );
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vfprintf( stderr, err, args );
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perror( " " );
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va_end( args );
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thread->exit_code = 1;
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kill_thread( thread, 1 );
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}
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/* die on a fatal error */
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void fatal_error( const char *err, ... )
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{
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va_list args;
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va_start( args, err );
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fprintf( stderr, "wineserver: " );
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vfprintf( stderr, err, args );
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va_end( args );
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exit(1);
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}
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/* die on a fatal error */
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void fatal_perror( const char *err, ... )
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{
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va_list args;
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va_start( args, err );
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fprintf( stderr, "wineserver: " );
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vfprintf( stderr, err, args );
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perror( " " );
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va_end( args );
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exit(1);
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}
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/* allocate the reply data */
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void *set_reply_data_size( size_t size )
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{
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assert( size <= get_reply_max_size() );
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if (size && !(current->reply_data = mem_alloc( size ))) size = 0;
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current->reply_size = size;
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return current->reply_data;
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}
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/* write the remaining part of the reply */
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void write_reply( struct thread *thread )
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{
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int ret;
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if ((ret = write( get_unix_fd( thread->reply_fd ),
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(char *)thread->reply_data + thread->reply_size - thread->reply_towrite,
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thread->reply_towrite )) >= 0)
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{
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if (!(thread->reply_towrite -= ret))
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{
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free( thread->reply_data );
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thread->reply_data = NULL;
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/* sent everything, can go back to waiting for requests */
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set_fd_events( thread->request_fd, POLLIN );
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set_fd_events( thread->reply_fd, 0 );
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}
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return;
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}
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if (errno == EPIPE)
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kill_thread( thread, 0 ); /* normal death */
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else if (errno != EWOULDBLOCK && errno != EAGAIN)
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fatal_protocol_perror( thread, "reply write" );
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}
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/* send a reply to the current thread */
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static void send_reply( union generic_reply *reply )
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{
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int ret;
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if (!current->reply_size)
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{
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if ((ret = write( get_unix_fd( current->reply_fd ),
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reply, sizeof(*reply) )) != sizeof(*reply)) goto error;
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}
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else
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{
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struct iovec vec[2];
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vec[0].iov_base = (void *)reply;
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vec[0].iov_len = sizeof(*reply);
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vec[1].iov_base = current->reply_data;
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vec[1].iov_len = current->reply_size;
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if ((ret = writev( get_unix_fd( current->reply_fd ), vec, 2 )) < sizeof(*reply)) goto error;
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if ((current->reply_towrite = current->reply_size - (ret - sizeof(*reply))))
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{
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/* couldn't write it all, wait for POLLOUT */
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set_fd_events( current->reply_fd, POLLOUT );
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set_fd_events( current->request_fd, 0 );
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return;
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}
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}
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if (current->reply_data)
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{
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free( current->reply_data );
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current->reply_data = NULL;
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}
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return;
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error:
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if (ret >= 0)
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fatal_protocol_error( current, "partial write %d\n", ret );
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else if (errno == EPIPE)
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kill_thread( current, 0 ); /* normal death */
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else
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fatal_protocol_perror( current, "reply write" );
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}
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/* call a request handler */
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static void call_req_handler( struct thread *thread )
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{
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union generic_reply reply;
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enum request req = thread->req.request_header.req;
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current = thread;
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current->reply_size = 0;
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clear_error();
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memset( &reply, 0, sizeof(reply) );
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if (debug_level) trace_request();
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if (req < REQ_NB_REQUESTS)
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{
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req_handlers[req]( ¤t->req, &reply );
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if (current)
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{
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if (current->reply_fd)
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{
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reply.reply_header.error = current->error;
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reply.reply_header.reply_size = current->reply_size;
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if (debug_level) trace_reply( req, &reply );
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send_reply( &reply );
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}
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else fatal_protocol_error( current, "no reply fd for request %d\n", req );
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}
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current = NULL;
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return;
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}
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fatal_protocol_error( current, "bad request %d\n", req );
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}
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/* read a request from a thread */
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void read_request( struct thread *thread )
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{
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int ret;
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if (!thread->req_toread) /* no pending request */
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{
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if ((ret = read( get_unix_fd( thread->request_fd ), &thread->req,
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sizeof(thread->req) )) != sizeof(thread->req)) goto error;
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if (!(thread->req_toread = thread->req.request_header.request_size))
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{
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/* no data, handle request at once */
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call_req_handler( thread );
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return;
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}
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if (!(thread->req_data = malloc( thread->req_toread )))
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fatal_protocol_error( thread, "no memory for %d bytes request\n", thread->req_toread );
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}
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/* read the variable sized data */
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for (;;)
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{
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ret = read( get_unix_fd( thread->request_fd ),
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(char *)thread->req_data + thread->req.request_header.request_size
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- thread->req_toread,
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thread->req_toread );
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if (ret <= 0) break;
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if (!(thread->req_toread -= ret))
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{
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call_req_handler( thread );
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free( thread->req_data );
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thread->req_data = NULL;
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return;
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}
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}
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error:
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if (!ret) /* closed pipe */
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kill_thread( thread, 0 );
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else if (ret > 0)
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fatal_protocol_error( thread, "partial read %d\n", ret );
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else if (errno != EWOULDBLOCK && errno != EAGAIN)
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fatal_protocol_perror( thread, "read" );
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}
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/* receive a file descriptor on the process socket */
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int receive_fd( struct process *process )
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{
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struct send_fd data;
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int fd, ret;
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#ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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msghdr.msg_accrightslen = sizeof(int);
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msghdr.msg_accrights = (void *)&fd;
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#else /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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msghdr.msg_control = &cmsg;
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msghdr.msg_controllen = sizeof(cmsg.header) + sizeof(fd);
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cmsg.fd = -1;
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#endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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myiovec.iov_base = (void *)&data;
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myiovec.iov_len = sizeof(data);
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ret = recvmsg( get_unix_fd( process->msg_fd ), &msghdr, 0 );
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#ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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fd = cmsg.fd;
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#endif
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if (ret == sizeof(data))
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{
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struct thread *thread;
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if (data.tid) thread = get_thread_from_id( data.tid );
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else thread = (struct thread *)grab_object( get_process_first_thread( process ));
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if (!thread || thread->process != process || thread->state == TERMINATED)
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{
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if (debug_level)
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fprintf( stderr, "%04x: *fd* %d <- %d bad thread id\n",
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data.tid, data.fd, fd );
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close( fd );
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}
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else
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{
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if (debug_level)
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fprintf( stderr, "%04x: *fd* %d <- %d\n",
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thread->id, data.fd, fd );
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thread_add_inflight_fd( thread, data.fd, fd );
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}
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if (thread) release_object( thread );
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return 0;
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}
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if (!ret)
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{
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kill_process( process, NULL, 0 );
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}
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else if (ret > 0)
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{
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fprintf( stderr, "Protocol error: process %p: partial recvmsg %d for fd\n",
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process, ret );
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kill_process( process, NULL, 1 );
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}
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else
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{
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if (errno != EWOULDBLOCK && errno != EAGAIN)
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{
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fprintf( stderr, "Protocol error: process %p: ", process );
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perror( "recvmsg" );
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kill_process( process, NULL, 1 );
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}
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}
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return -1;
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}
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/* send an fd to a client */
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int send_client_fd( struct process *process, int fd, obj_handle_t handle )
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{
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int ret;
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if (debug_level)
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fprintf( stderr, "%04x: *fd* %p -> %d\n",
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current ? current->id : process->id, handle, fd );
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#ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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msghdr.msg_accrightslen = sizeof(fd);
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msghdr.msg_accrights = (void *)&fd;
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#else /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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msghdr.msg_control = &cmsg;
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msghdr.msg_controllen = sizeof(cmsg.header) + sizeof(fd);
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cmsg.fd = fd;
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#endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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myiovec.iov_base = (void *)&handle;
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myiovec.iov_len = sizeof(handle);
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ret = sendmsg( get_unix_fd( process->msg_fd ), &msghdr, 0 );
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if (ret == sizeof(handle)) return 0;
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if (ret >= 0)
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{
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fprintf( stderr, "Protocol error: process %p: partial sendmsg %d\n", process, ret );
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kill_process( process, NULL, 1 );
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}
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else if (errno == EPIPE)
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{
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kill_process( process, NULL, 0 );
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}
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else
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{
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fprintf( stderr, "Protocol error: process %p: ", process );
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perror( "sendmsg" );
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kill_process( process, NULL, 1 );
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}
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return -1;
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}
|
|
|
|
/* get current tick count to return to client */
|
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unsigned int get_tick_count(void)
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{
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struct timeval t;
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gettimeofday( &t, NULL );
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return ((t.tv_sec - server_start_time) * 1000) + (t.tv_usec / 1000);
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}
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|
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static void master_socket_dump( struct object *obj, int verbose )
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{
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struct master_socket *sock = (struct master_socket *)obj;
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assert( obj->ops == &master_socket_ops );
|
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fprintf( stderr, "Master socket fd=%p\n", sock->fd );
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}
|
|
|
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static void master_socket_destroy( struct object *obj )
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|
{
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struct master_socket *sock = (struct master_socket *)obj;
|
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assert( obj->ops == &master_socket_ops );
|
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release_object( sock->fd );
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|
}
|
|
|
|
/* handle a socket event */
|
|
static void master_socket_poll_event( struct fd *fd, int event )
|
|
{
|
|
struct master_socket *sock = get_fd_user( fd );
|
|
assert( master_socket->obj.ops == &master_socket_ops );
|
|
|
|
assert( sock == master_socket ); /* there is only one master socket */
|
|
|
|
if (event & (POLLERR | POLLHUP))
|
|
{
|
|
/* this is not supposed to happen */
|
|
fprintf( stderr, "wineserver: Error on master socket\n" );
|
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release_object( sock );
|
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}
|
|
else if (event & POLLIN)
|
|
{
|
|
struct sockaddr_un dummy;
|
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unsigned int len = sizeof(dummy);
|
|
int client = accept( get_unix_fd( master_socket->fd ), (struct sockaddr *) &dummy, &len );
|
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if (client == -1) return;
|
|
if (sock->timeout)
|
|
{
|
|
remove_timeout_user( sock->timeout );
|
|
sock->timeout = NULL;
|
|
}
|
|
fcntl( client, F_SETFL, O_NONBLOCK );
|
|
create_process( client );
|
|
}
|
|
}
|
|
|
|
/* remove the socket upon exit */
|
|
static void socket_cleanup(void)
|
|
{
|
|
static int do_it_once;
|
|
if (!do_it_once++) unlink( server_socket_name );
|
|
}
|
|
|
|
/* create a directory and check its permissions */
|
|
static void create_dir( const char *name, struct stat *st )
|
|
{
|
|
if (lstat( name, st ) == -1)
|
|
{
|
|
if (errno != ENOENT) fatal_perror( "lstat %s", name );
|
|
if (mkdir( name, 0700 ) == -1 && errno != EEXIST) fatal_perror( "mkdir %s", name );
|
|
if (lstat( name, st ) == -1) fatal_perror( "lstat %s", name );
|
|
}
|
|
if (!S_ISDIR(st->st_mode)) fatal_error( "%s is not a directory\n", name );
|
|
if (st->st_uid != getuid()) fatal_error( "%s is not owned by you\n", name );
|
|
if (st->st_mode & 077) fatal_error( "%s must not be accessible by other users\n", name );
|
|
}
|
|
|
|
/* create the server directory and chdir to it */
|
|
static void create_server_dir( const char *dir )
|
|
{
|
|
char *p, *server_dir;
|
|
struct stat st, st2;
|
|
|
|
if (!(server_dir = strdup( dir ))) fatal_error( "out of memory\n" );
|
|
|
|
/* first create the base directory if needed */
|
|
|
|
p = strrchr( server_dir, '/' );
|
|
*p = 0;
|
|
create_dir( server_dir, &st );
|
|
|
|
/* now create the server directory */
|
|
|
|
*p = '/';
|
|
create_dir( server_dir, &st );
|
|
|
|
if (chdir( server_dir ) == -1) fatal_perror( "chdir %s", server_dir );
|
|
if (stat( ".", &st2 ) == -1) fatal_perror( "stat %s", server_dir );
|
|
if (st.st_dev != st2.st_dev || st.st_ino != st2.st_ino)
|
|
fatal_error( "chdir did not end up in %s\n", server_dir );
|
|
|
|
free( server_dir );
|
|
}
|
|
|
|
/* create the lock file and return its file descriptor */
|
|
static int create_server_lock(void)
|
|
{
|
|
struct stat st;
|
|
int fd;
|
|
|
|
if (lstat( server_lock_name, &st ) == -1)
|
|
{
|
|
if (errno != ENOENT)
|
|
fatal_perror( "lstat %s/%s", wine_get_server_dir(), server_lock_name );
|
|
}
|
|
else
|
|
{
|
|
if (!S_ISREG(st.st_mode))
|
|
fatal_error( "%s/%s is not a regular file\n", wine_get_server_dir(), server_lock_name );
|
|
}
|
|
|
|
if ((fd = open( server_lock_name, O_CREAT|O_TRUNC|O_WRONLY, 0600 )) == -1)
|
|
fatal_perror( "error creating %s/%s", wine_get_server_dir(), server_lock_name );
|
|
return fd;
|
|
}
|
|
|
|
/* wait for the server lock */
|
|
int wait_for_lock(void)
|
|
{
|
|
const char *server_dir = wine_get_server_dir();
|
|
int fd, r;
|
|
struct flock fl;
|
|
|
|
if (!server_dir) return 0; /* no server dir, so no lock to wait on */
|
|
|
|
create_server_dir( server_dir );
|
|
fd = create_server_lock();
|
|
|
|
fl.l_type = F_WRLCK;
|
|
fl.l_whence = SEEK_SET;
|
|
fl.l_start = 0;
|
|
fl.l_len = 1;
|
|
r = fcntl( fd, F_SETLKW, &fl );
|
|
close(fd);
|
|
|
|
return r;
|
|
}
|
|
|
|
/* kill the wine server holding the lock */
|
|
int kill_lock_owner( int sig )
|
|
{
|
|
const char *server_dir = wine_get_server_dir();
|
|
int fd, i, ret = 0;
|
|
pid_t pid = 0;
|
|
struct flock fl;
|
|
|
|
if (!server_dir) return 0; /* no server dir, nothing to do */
|
|
|
|
create_server_dir( server_dir );
|
|
fd = create_server_lock();
|
|
|
|
for (i = 0; i < 10; i++)
|
|
{
|
|
fl.l_type = F_WRLCK;
|
|
fl.l_whence = SEEK_SET;
|
|
fl.l_start = 0;
|
|
fl.l_len = 1;
|
|
if (fcntl( fd, F_GETLK, &fl ) == -1) goto done;
|
|
if (fl.l_type != F_WRLCK) goto done; /* the file is not locked */
|
|
if (!pid) /* first time around */
|
|
{
|
|
if (!(pid = fl.l_pid)) goto done; /* shouldn't happen */
|
|
if (sig == -1)
|
|
{
|
|
if (kill( pid, SIGINT ) == -1) goto done;
|
|
kill( pid, SIGCONT );
|
|
ret = 1;
|
|
}
|
|
else /* just send the specified signal and return */
|
|
{
|
|
ret = (kill( pid, sig ) != -1);
|
|
goto done;
|
|
}
|
|
}
|
|
else if (fl.l_pid != pid) goto done; /* no longer the same process */
|
|
sleep( 1 );
|
|
}
|
|
/* waited long enough, now kill it */
|
|
kill( pid, SIGKILL );
|
|
|
|
done:
|
|
close( fd );
|
|
return ret;
|
|
}
|
|
|
|
/* acquire the main server lock */
|
|
static void acquire_lock(void)
|
|
{
|
|
struct sockaddr_un addr;
|
|
struct stat st;
|
|
struct flock fl;
|
|
int fd, slen, got_lock = 0;
|
|
|
|
fd = create_server_lock();
|
|
|
|
fl.l_type = F_WRLCK;
|
|
fl.l_whence = SEEK_SET;
|
|
fl.l_start = 0;
|
|
fl.l_len = 1;
|
|
if (fcntl( fd, F_SETLK, &fl ) != -1)
|
|
{
|
|
/* check for crashed server */
|
|
if (stat( server_socket_name, &st ) != -1 && /* there is a leftover socket */
|
|
stat( "core", &st ) != -1 && st.st_size) /* and there is a non-empty core file */
|
|
{
|
|
fprintf( stderr,
|
|
"Warning: a previous instance of the wine server seems to have crashed.\n"
|
|
"Please run 'gdb %s %s/core',\n"
|
|
"type 'backtrace' at the gdb prompt and report the results. Thanks.\n\n",
|
|
server_argv0, wine_get_server_dir() );
|
|
}
|
|
unlink( server_socket_name ); /* we got the lock, we can safely remove the socket */
|
|
got_lock = 1;
|
|
/* in that case we reuse fd without closing it, this ensures
|
|
* that we hold the lock until the process exits */
|
|
}
|
|
else
|
|
{
|
|
switch(errno)
|
|
{
|
|
case ENOLCK:
|
|
break;
|
|
case EACCES:
|
|
/* check whether locks work at all on this file system */
|
|
if (fcntl( fd, F_GETLK, &fl ) == -1) break;
|
|
/* fall through */
|
|
case EAGAIN:
|
|
exit(2); /* we didn't get the lock, exit with special status */
|
|
default:
|
|
fatal_perror( "fcntl %s/%s", wine_get_server_dir(), server_lock_name );
|
|
}
|
|
/* it seems we can't use locks on this fs, so we will use the socket existence as lock */
|
|
close( fd );
|
|
}
|
|
|
|
if ((fd = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
|
|
addr.sun_family = AF_UNIX;
|
|
strcpy( addr.sun_path, server_socket_name );
|
|
slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
|
|
#ifdef HAVE_STRUCT_SOCKADDR_UN_SUN_LEN
|
|
addr.sun_len = slen;
|
|
#endif
|
|
if (bind( fd, (struct sockaddr *)&addr, slen ) == -1)
|
|
{
|
|
if ((errno == EEXIST) || (errno == EADDRINUSE))
|
|
{
|
|
if (got_lock)
|
|
fatal_error( "couldn't bind to the socket even though we hold the lock\n" );
|
|
exit(2); /* we didn't get the lock, exit with special status */
|
|
}
|
|
fatal_perror( "bind" );
|
|
}
|
|
atexit( socket_cleanup );
|
|
chmod( server_socket_name, 0600 ); /* make sure no other user can connect */
|
|
if (listen( fd, 5 ) == -1) fatal_perror( "listen" );
|
|
|
|
if (!(master_socket = alloc_object( &master_socket_ops )) ||
|
|
!(master_socket->fd = create_anonymous_fd( &master_socket_fd_ops, fd, &master_socket->obj )))
|
|
fatal_error( "out of memory\n" );
|
|
master_socket->timeout = NULL;
|
|
set_fd_events( master_socket->fd, POLLIN );
|
|
make_object_static( &master_socket->obj );
|
|
}
|
|
|
|
/* open the master server socket and start waiting for new clients */
|
|
void open_master_socket(void)
|
|
{
|
|
const char *server_dir = wine_get_server_dir();
|
|
int fd, pid, status, sync_pipe[2];
|
|
char dummy;
|
|
|
|
/* make sure no request is larger than the maximum size */
|
|
assert( sizeof(union generic_request) == sizeof(struct request_max_size) );
|
|
assert( sizeof(union generic_reply) == sizeof(struct request_max_size) );
|
|
|
|
if (!server_dir) fatal_error( "directory %s cannot be accessed\n", wine_get_config_dir() );
|
|
create_server_dir( server_dir );
|
|
|
|
if (!foreground)
|
|
{
|
|
if (pipe( sync_pipe ) == -1) fatal_perror( "pipe" );
|
|
pid = fork();
|
|
switch( pid )
|
|
{
|
|
case 0: /* child */
|
|
setsid();
|
|
close( sync_pipe[0] );
|
|
|
|
acquire_lock();
|
|
|
|
/* close stdin and stdout */
|
|
if ((fd = open( "/dev/null", O_RDWR )) != -1)
|
|
{
|
|
dup2( fd, 0 );
|
|
dup2( fd, 1 );
|
|
close( fd );
|
|
}
|
|
|
|
/* signal parent */
|
|
dummy = 0;
|
|
write( sync_pipe[1], &dummy, 1 );
|
|
close( sync_pipe[1] );
|
|
break;
|
|
|
|
case -1:
|
|
fatal_perror( "fork" );
|
|
break;
|
|
|
|
default: /* parent */
|
|
close( sync_pipe[1] );
|
|
|
|
/* wait for child to signal us and then exit */
|
|
if (read( sync_pipe[0], &dummy, 1 ) == 1) _exit(0);
|
|
|
|
/* child terminated, propagate exit status */
|
|
wait4( pid, &status, 0, NULL );
|
|
if (WIFEXITED(status)) _exit( WEXITSTATUS(status) );
|
|
_exit(1);
|
|
}
|
|
}
|
|
else /* remain in the foreground */
|
|
{
|
|
acquire_lock();
|
|
}
|
|
|
|
/* setup msghdr structure constant fields */
|
|
msghdr.msg_name = NULL;
|
|
msghdr.msg_namelen = 0;
|
|
msghdr.msg_iov = &myiovec;
|
|
msghdr.msg_iovlen = 1;
|
|
|
|
/* init startup time */
|
|
server_start_time = time(NULL);
|
|
}
|
|
|
|
/* master socket timer expiration handler */
|
|
static void close_socket_timeout( void *arg )
|
|
{
|
|
master_socket->timeout = NULL;
|
|
flush_registry();
|
|
|
|
/* if a new client is waiting, we keep on running */
|
|
if (check_fd_events( master_socket->fd, POLLIN )) return;
|
|
|
|
if (debug_level) fprintf( stderr, "wineserver: exiting (pid=%ld)\n", (long) getpid() );
|
|
|
|
#ifdef DEBUG_OBJECTS
|
|
close_objects(); /* shut down everything properly */
|
|
#endif
|
|
exit(0);
|
|
}
|
|
|
|
/* close the master socket and stop waiting for new clients */
|
|
void close_master_socket(void)
|
|
{
|
|
struct timeval when;
|
|
|
|
if (master_socket_timeout == -1) return; /* just keep running forever */
|
|
|
|
if (master_socket_timeout)
|
|
{
|
|
gettimeofday( &when, NULL );
|
|
add_timeout( &when, master_socket_timeout * 1000 );
|
|
master_socket->timeout = add_timeout_user( &when, close_socket_timeout, NULL );
|
|
}
|
|
else close_socket_timeout( NULL ); /* close it right away */
|
|
}
|
|
|
|
/* lock/unlock the master socket to stop accepting new clients */
|
|
void lock_master_socket( int locked )
|
|
{
|
|
set_fd_events( master_socket->fd, locked ? 0 : POLLIN );
|
|
}
|