Sweden-Number/dlls/dsound
Rok Mandeljc 53b5a4746f Changed some stuff so distance attenuation works for both 3d
processing modes.
2003-03-05 02:47:39 +00:00
..
tests Fixed code to handle full duplex properly. 2003-03-04 02:12:34 +00:00
.cvsignore Add version info to dll/dsound. 2003-01-13 20:40:45 +00:00
Makefile.in Add version info to dll/dsound. 2003-01-13 20:40:45 +00:00
buffer.c Fixed code to handle full duplex properly. 2003-03-04 02:12:34 +00:00
capture.c Fixed code to handle full duplex properly. 2003-03-04 02:12:34 +00:00
dsound.spec Removed ordinal 0. 2002-07-24 19:05:50 +00:00
dsound_main.c Fixed code to handle full duplex properly. 2003-03-04 02:12:34 +00:00
dsound_private.h Fixed code to handle full duplex properly. 2003-03-04 02:12:34 +00:00
mixer.c Fixed code to handle full duplex properly. 2003-03-04 02:12:34 +00:00
primary.c Added support for direct sound capture and a real direct sound capture 2003-02-15 00:01:17 +00:00
propset.c Moved all the content of the DDK files ntdef.h and ntddk.h to 2002-09-12 22:07:02 +00:00
sound3d.c Changed some stuff so distance attenuation works for both 3d 2003-03-05 02:47:39 +00:00
version.rc Add version info to dll/dsound. 2003-01-13 20:40:45 +00:00