Sweden-Number/dlls/dxgi/swapchain.c

2502 lines
84 KiB
C

/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "dxgi_private.h"
#ifdef SONAME_LIBVKD3D
#define VK_NO_PROTOTYPES
#define VKD3D_NO_PROTOTYPES
#define VKD3D_NO_VULKAN_H
#define VKD3D_NO_WIN32_TYPES
#define WINE_VK_HOST
#include "wine/library.h"
#include "wine/vulkan.h"
#include "wine/vulkan_driver.h"
#include <vkd3d.h>
#endif
WINE_DEFAULT_DEBUG_CHANNEL(dxgi);
WINE_DECLARE_DEBUG_CHANNEL(winediag);
static DXGI_SWAP_EFFECT dxgi_swap_effect_from_wined3d(enum wined3d_swap_effect swap_effect)
{
switch (swap_effect)
{
case WINED3D_SWAP_EFFECT_DISCARD:
return DXGI_SWAP_EFFECT_DISCARD;
case WINED3D_SWAP_EFFECT_SEQUENTIAL:
return DXGI_SWAP_EFFECT_SEQUENTIAL;
case WINED3D_SWAP_EFFECT_FLIP_DISCARD:
return DXGI_SWAP_EFFECT_FLIP_DISCARD;
case WINED3D_SWAP_EFFECT_FLIP_SEQUENTIAL:
return DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
default:
FIXME("Invalid swap effect %#x.\n", swap_effect);
return DXGI_SWAP_EFFECT_DISCARD;
}
}
static inline struct d3d11_swapchain *d3d11_swapchain_from_IDXGISwapChain1(IDXGISwapChain1 *iface)
{
return CONTAINING_RECORD(iface, struct d3d11_swapchain, IDXGISwapChain1_iface);
}
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_QueryInterface(IDXGISwapChain1 *iface, REFIID riid, void **object)
{
TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDXGIObject)
|| IsEqualGUID(riid, &IID_IDXGIDeviceSubObject)
|| IsEqualGUID(riid, &IID_IDXGISwapChain)
|| IsEqualGUID(riid, &IID_IDXGISwapChain1))
{
IUnknown_AddRef(iface);
*object = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d3d11_swapchain_AddRef(IDXGISwapChain1 *iface)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
ULONG refcount = InterlockedIncrement(&swapchain->refcount);
TRACE("%p increasing refcount to %u\n", swapchain, refcount);
if (refcount == 1)
{
wined3d_mutex_lock();
wined3d_swapchain_incref(swapchain->wined3d_swapchain);
wined3d_mutex_unlock();
}
return refcount;
}
static ULONG STDMETHODCALLTYPE d3d11_swapchain_Release(IDXGISwapChain1 *iface)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
ULONG refcount = InterlockedDecrement(&swapchain->refcount);
TRACE("%p decreasing refcount to %u.\n", swapchain, refcount);
if (!refcount)
{
IWineDXGIDevice *device = swapchain->device;
if (swapchain->target)
{
WARN("Releasing fullscreen swapchain.\n");
IDXGIOutput_Release(swapchain->target);
}
if (swapchain->factory)
IDXGIFactory_Release(swapchain->factory);
wined3d_mutex_lock();
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
wined3d_mutex_unlock();
if (device)
IWineDXGIDevice_Release(device);
}
return refcount;
}
/* IDXGIObject methods */
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetPrivateData(IDXGISwapChain1 *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_set_private_data(&swapchain->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetPrivateDataInterface(IDXGISwapChain1 *iface,
REFGUID guid, const IUnknown *object)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, guid %s, object %p.\n", iface, debugstr_guid(guid), object);
return dxgi_set_private_data_interface(&swapchain->private_store, guid, object);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetPrivateData(IDXGISwapChain1 *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_get_private_data(&swapchain->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetParent(IDXGISwapChain1 *iface, REFIID riid, void **parent)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, riid %s, parent %p.\n", iface, debugstr_guid(riid), parent);
if (!swapchain->factory)
{
ERR("Implicit swapchain does not store reference to parent.\n");
*parent = NULL;
return E_NOINTERFACE;
}
return IDXGIFactory_QueryInterface(swapchain->factory, riid, parent);
}
/* IDXGIDeviceSubObject methods */
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetDevice(IDXGISwapChain1 *iface, REFIID riid, void **device)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
if (!swapchain->device)
{
ERR("Implicit swapchain does not store reference to device.\n");
*device = NULL;
return E_NOINTERFACE;
}
return IWineDXGIDevice_QueryInterface(swapchain->device, riid, device);
}
/* IDXGISwapChain1 methods */
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_Present(IDXGISwapChain1 *iface, UINT sync_interval, UINT flags)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, sync_interval %u, flags %#x.\n", iface, sync_interval, flags);
return IDXGISwapChain1_Present1(&swapchain->IDXGISwapChain1_iface, sync_interval, flags, NULL);
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetBuffer(IDXGISwapChain1 *iface,
UINT buffer_idx, REFIID riid, void **surface)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_texture *texture;
IUnknown *parent;
HRESULT hr;
TRACE("iface %p, buffer_idx %u, riid %s, surface %p\n",
iface, buffer_idx, debugstr_guid(riid), surface);
wined3d_mutex_lock();
if (!(texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, buffer_idx)))
{
wined3d_mutex_unlock();
return DXGI_ERROR_INVALID_CALL;
}
parent = wined3d_texture_get_parent(texture);
hr = IUnknown_QueryInterface(parent, riid, surface);
wined3d_mutex_unlock();
return hr;
}
static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d11_swapchain_SetFullscreenState(IDXGISwapChain1 *iface,
BOOL fullscreen, IDXGIOutput *target)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc swapchain_desc;
HRESULT hr;
TRACE("iface %p, fullscreen %#x, target %p.\n", iface, fullscreen, target);
if (!fullscreen && target)
{
WARN("Invalid call.\n");
return DXGI_ERROR_INVALID_CALL;
}
if (fullscreen)
{
if (target)
{
IDXGIOutput_AddRef(target);
}
else if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(iface, &target)))
{
WARN("Failed to get default target output for swapchain, hr %#x.\n", hr);
return hr;
}
}
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &swapchain_desc);
swapchain_desc.windowed = !fullscreen;
hr = wined3d_swapchain_set_fullscreen(swapchain->wined3d_swapchain, &swapchain_desc, NULL);
wined3d_mutex_unlock();
if (SUCCEEDED(hr))
{
swapchain->fullscreen = fullscreen;
if (swapchain->target)
IDXGIOutput_Release(swapchain->target);
swapchain->target = target;
return S_OK;
}
if (target)
IDXGIOutput_Release(target);
return hr;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetFullscreenState(IDXGISwapChain1 *iface,
BOOL *fullscreen, IDXGIOutput **target)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
TRACE("iface %p, fullscreen %p, target %p.\n", iface, fullscreen, target);
if (fullscreen)
*fullscreen = swapchain->fullscreen;
if (target)
{
*target = swapchain->target;
if (*target)
IDXGIOutput_AddRef(*target);
}
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetDesc(IDXGISwapChain1 *iface, DXGI_SWAP_CHAIN_DESC *desc)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
wined3d_mutex_unlock();
FIXME("Ignoring ScanlineOrdering and Scaling.\n");
desc->BufferDesc.Width = wined3d_desc.backbuffer_width;
desc->BufferDesc.Height = wined3d_desc.backbuffer_height;
desc->BufferDesc.RefreshRate.Numerator = wined3d_desc.refresh_rate;
desc->BufferDesc.RefreshRate.Denominator = 1;
desc->BufferDesc.Format = dxgi_format_from_wined3dformat(wined3d_desc.backbuffer_format);
desc->BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
desc->BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
dxgi_sample_desc_from_wined3d(&desc->SampleDesc,
wined3d_desc.multisample_type, wined3d_desc.multisample_quality);
desc->BufferUsage = dxgi_usage_from_wined3d_usage(wined3d_desc.backbuffer_usage);
desc->BufferCount = wined3d_desc.backbuffer_count;
desc->OutputWindow = wined3d_desc.device_window;
desc->Windowed = wined3d_desc.windowed;
desc->SwapEffect = dxgi_swap_effect_from_wined3d(wined3d_desc.swap_effect);
desc->Flags = dxgi_swapchain_flags_from_wined3d(wined3d_desc.flags);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_ResizeBuffers(IDXGISwapChain1 *iface,
UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc wined3d_desc;
struct wined3d_texture *texture;
IUnknown *parent;
unsigned int i;
HRESULT hr;
TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x.\n",
iface, buffer_count, width, height, debug_dxgi_format(format), flags);
if (flags)
FIXME("Ignoring flags %#x.\n", flags);
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
for (i = 0; i < wined3d_desc.backbuffer_count; ++i)
{
texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, i);
parent = wined3d_texture_get_parent(texture);
IUnknown_AddRef(parent);
if (IUnknown_Release(parent))
{
wined3d_mutex_unlock();
return DXGI_ERROR_INVALID_CALL;
}
}
if (format != DXGI_FORMAT_UNKNOWN)
wined3d_desc.backbuffer_format = wined3dformat_from_dxgi_format(format);
hr = wined3d_swapchain_resize_buffers(swapchain->wined3d_swapchain, buffer_count, width, height,
wined3d_desc.backbuffer_format, wined3d_desc.multisample_type, wined3d_desc.multisample_quality);
wined3d_mutex_unlock();
return hr;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_ResizeTarget(IDXGISwapChain1 *iface,
const DXGI_MODE_DESC *target_mode_desc)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_display_mode mode;
HRESULT hr;
TRACE("iface %p, target_mode_desc %p.\n", iface, target_mode_desc);
if (!target_mode_desc)
{
WARN("Invalid pointer.\n");
return DXGI_ERROR_INVALID_CALL;
}
TRACE("Mode: %s.\n", debug_dxgi_mode(target_mode_desc));
if (target_mode_desc->Scaling)
FIXME("Ignoring scaling %#x.\n", target_mode_desc->Scaling);
wined3d_display_mode_from_dxgi(&mode, target_mode_desc);
wined3d_mutex_lock();
hr = wined3d_swapchain_resize_target(swapchain->wined3d_swapchain, &mode);
wined3d_mutex_unlock();
return hr;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetContainingOutput(IDXGISwapChain1 *iface, IDXGIOutput **output)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
IDXGIAdapter *adapter;
IDXGIDevice *device;
HRESULT hr;
TRACE("iface %p, output %p.\n", iface, output);
if (swapchain->target)
{
IDXGIOutput_AddRef(*output = swapchain->target);
return S_OK;
}
if (FAILED(hr = d3d11_swapchain_GetDevice(iface, &IID_IDXGIDevice, (void **)&device)))
return hr;
hr = IDXGIDevice_GetAdapter(device, &adapter);
IDXGIDevice_Release(device);
if (FAILED(hr))
{
WARN("GetAdapter failed, hr %#x.\n", hr);
return hr;
}
if (SUCCEEDED(IDXGIAdapter_EnumOutputs(adapter, 1, output)))
{
FIXME("Adapter has got multiple outputs, returning the first one.\n");
IDXGIOutput_Release(*output);
}
hr = IDXGIAdapter_EnumOutputs(adapter, 0, output);
IDXGIAdapter_Release(adapter);
return hr;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetFrameStatistics(IDXGISwapChain1 *iface,
DXGI_FRAME_STATISTICS *stats)
{
FIXME("iface %p, stats %p stub!\n", iface, stats);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetLastPresentCount(IDXGISwapChain1 *iface,
UINT *last_present_count)
{
FIXME("iface %p, last_present_count %p stub!\n", iface, last_present_count);
return E_NOTIMPL;
}
/* IDXGISwapChain1 methods */
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetDesc1(IDXGISwapChain1 *iface, DXGI_SWAP_CHAIN_DESC1 *desc)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
wined3d_mutex_unlock();
FIXME("Ignoring Stereo, Scaling and AlphaMode.\n");
desc->Width = wined3d_desc.backbuffer_width;
desc->Height = wined3d_desc.backbuffer_height;
desc->Format = dxgi_format_from_wined3dformat(wined3d_desc.backbuffer_format);
desc->Stereo = FALSE;
dxgi_sample_desc_from_wined3d(&desc->SampleDesc,
wined3d_desc.multisample_type, wined3d_desc.multisample_quality);
desc->BufferUsage = dxgi_usage_from_wined3d_usage(wined3d_desc.backbuffer_usage);
desc->BufferCount = wined3d_desc.backbuffer_count;
desc->Scaling = DXGI_SCALING_STRETCH;
desc->SwapEffect = dxgi_swap_effect_from_wined3d(wined3d_desc.swap_effect);
desc->AlphaMode = DXGI_ALPHA_MODE_IGNORE;
desc->Flags = dxgi_swapchain_flags_from_wined3d(wined3d_desc.flags);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetFullscreenDesc(IDXGISwapChain1 *iface,
DXGI_SWAP_CHAIN_FULLSCREEN_DESC *desc)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
wined3d_mutex_unlock();
FIXME("Ignoring ScanlineOrdering and Scaling.\n");
desc->RefreshRate.Numerator = wined3d_desc.refresh_rate;
desc->RefreshRate.Denominator = 1;
desc->ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
desc->Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
desc->Windowed = wined3d_desc.windowed;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetHwnd(IDXGISwapChain1 *iface, HWND *hwnd)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
struct wined3d_swapchain_desc wined3d_desc;
TRACE("iface %p, hwnd %p.\n", iface, hwnd);
if (!hwnd)
{
WARN("Invalid pointer.\n");
return DXGI_ERROR_INVALID_CALL;
}
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
wined3d_mutex_unlock();
*hwnd = wined3d_desc.device_window;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetCoreWindow(IDXGISwapChain1 *iface,
REFIID iid, void **core_window)
{
FIXME("iface %p, iid %s, core_window %p stub!\n", iface, debugstr_guid(iid), core_window);
if (core_window)
*core_window = NULL;
return DXGI_ERROR_INVALID_CALL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_Present1(IDXGISwapChain1 *iface,
UINT sync_interval, UINT flags, const DXGI_PRESENT_PARAMETERS *present_parameters)
{
struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
HRESULT hr;
TRACE("iface %p, sync_interval %u, flags %#x, present_parameters %p.\n",
iface, sync_interval, flags, present_parameters);
if (sync_interval > 4)
{
WARN("Invalid sync interval %u.\n", sync_interval);
return DXGI_ERROR_INVALID_CALL;
}
if (flags & ~DXGI_PRESENT_TEST)
FIXME("Unimplemented flags %#x.\n", flags);
if (flags & DXGI_PRESENT_TEST)
{
WARN("Returning S_OK for DXGI_PRESENT_TEST.\n");
return S_OK;
}
if (present_parameters)
FIXME("Ignored present parameters %p.\n", present_parameters);
wined3d_mutex_lock();
hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, NULL, NULL, NULL, sync_interval, 0);
wined3d_mutex_unlock();
return hr;
}
static BOOL STDMETHODCALLTYPE d3d11_swapchain_IsTemporaryMonoSupported(IDXGISwapChain1 *iface)
{
FIXME("iface %p stub!\n", iface);
return FALSE;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetRestrictToOutput(IDXGISwapChain1 *iface, IDXGIOutput **output)
{
FIXME("iface %p, output %p stub!\n", iface, output);
if (!output)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
*output = NULL;
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetBackgroundColor(IDXGISwapChain1 *iface, const DXGI_RGBA *color)
{
FIXME("iface %p, color %p stub!\n", iface, color);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetBackgroundColor(IDXGISwapChain1 *iface, DXGI_RGBA *color)
{
FIXME("iface %p, color %p stub!\n", iface, color);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetRotation(IDXGISwapChain1 *iface, DXGI_MODE_ROTATION rotation)
{
FIXME("iface %p, rotation %#x stub!\n", iface, rotation);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetRotation(IDXGISwapChain1 *iface, DXGI_MODE_ROTATION *rotation)
{
FIXME("iface %p, rotation %p stub!\n", iface, rotation);
return E_NOTIMPL;
}
static const struct IDXGISwapChain1Vtbl d3d11_swapchain_vtbl =
{
/* IUnknown methods */
d3d11_swapchain_QueryInterface,
d3d11_swapchain_AddRef,
d3d11_swapchain_Release,
/* IDXGIObject methods */
d3d11_swapchain_SetPrivateData,
d3d11_swapchain_SetPrivateDataInterface,
d3d11_swapchain_GetPrivateData,
d3d11_swapchain_GetParent,
/* IDXGIDeviceSubObject methods */
d3d11_swapchain_GetDevice,
/* IDXGISwapChain methods */
d3d11_swapchain_Present,
d3d11_swapchain_GetBuffer,
d3d11_swapchain_SetFullscreenState,
d3d11_swapchain_GetFullscreenState,
d3d11_swapchain_GetDesc,
d3d11_swapchain_ResizeBuffers,
d3d11_swapchain_ResizeTarget,
d3d11_swapchain_GetContainingOutput,
d3d11_swapchain_GetFrameStatistics,
d3d11_swapchain_GetLastPresentCount,
/* IDXGISwapChain1 methods */
d3d11_swapchain_GetDesc1,
d3d11_swapchain_GetFullscreenDesc,
d3d11_swapchain_GetHwnd,
d3d11_swapchain_GetCoreWindow,
d3d11_swapchain_Present1,
d3d11_swapchain_IsTemporaryMonoSupported,
d3d11_swapchain_GetRestrictToOutput,
d3d11_swapchain_SetBackgroundColor,
d3d11_swapchain_GetBackgroundColor,
d3d11_swapchain_SetRotation,
d3d11_swapchain_GetRotation,
};
static void STDMETHODCALLTYPE d3d11_swapchain_wined3d_object_released(void *parent)
{
struct d3d11_swapchain *swapchain = parent;
wined3d_private_store_cleanup(&swapchain->private_store);
heap_free(parent);
}
static const struct wined3d_parent_ops d3d11_swapchain_wined3d_parent_ops =
{
d3d11_swapchain_wined3d_object_released,
};
HRESULT d3d11_swapchain_init(struct d3d11_swapchain *swapchain, struct dxgi_device *device,
struct wined3d_swapchain_desc *desc, BOOL implicit)
{
HRESULT hr;
/*
* A reference to the implicit swapchain is held by the wined3d device.
* In order to avoid circular references we do not keep a reference
* to the device in the implicit swapchain.
*/
if (!implicit)
{
if (FAILED(hr = IWineDXGIAdapter_GetParent(device->adapter, &IID_IDXGIFactory,
(void **)&swapchain->factory)))
{
WARN("Failed to get adapter parent, hr %#x.\n", hr);
return hr;
}
IWineDXGIDevice_AddRef(swapchain->device = &device->IWineDXGIDevice_iface);
}
else
{
swapchain->device = NULL;
swapchain->factory = NULL;
}
swapchain->IDXGISwapChain1_iface.lpVtbl = &d3d11_swapchain_vtbl;
swapchain->refcount = 1;
wined3d_mutex_lock();
wined3d_private_store_init(&swapchain->private_store);
if (!desc->windowed && (!desc->backbuffer_width || !desc->backbuffer_height))
FIXME("Fullscreen swapchain with back buffer width/height equal to 0 not supported properly.\n");
swapchain->fullscreen = !desc->windowed;
desc->windowed = TRUE;
if (FAILED(hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
&d3d11_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain)))
{
WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
goto cleanup;
}
swapchain->target = NULL;
if (swapchain->fullscreen)
{
desc->windowed = FALSE;
if (FAILED(hr = wined3d_swapchain_set_fullscreen(swapchain->wined3d_swapchain,
desc, NULL)))
{
WARN("Failed to set fullscreen state, hr %#x.\n", hr);
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
goto cleanup;
}
if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(&swapchain->IDXGISwapChain1_iface,
&swapchain->target)))
{
WARN("Failed to get target output for fullscreen swapchain, hr %#x.\n", hr);
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
goto cleanup;
}
}
wined3d_mutex_unlock();
return S_OK;
cleanup:
wined3d_private_store_cleanup(&swapchain->private_store);
wined3d_mutex_unlock();
if (swapchain->factory)
IDXGIFactory_Release(swapchain->factory);
if (swapchain->device)
IWineDXGIDevice_Release(swapchain->device);
return hr;
}
HRESULT d3d11_swapchain_create(IWineDXGIDevice *device, HWND window, const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc,
const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc, IDXGISwapChain1 **swapchain)
{
struct wined3d_swapchain *wined3d_swapchain;
struct wined3d_swapchain_desc wined3d_desc;
HRESULT hr;
if (swapchain_desc->Scaling != DXGI_SCALING_STRETCH)
FIXME("Ignoring scaling %#x.\n", swapchain_desc->Scaling);
if (swapchain_desc->AlphaMode != DXGI_ALPHA_MODE_IGNORE)
FIXME("Ignoring alpha mode %#x.\n", swapchain_desc->AlphaMode);
if (fullscreen_desc && fullscreen_desc->ScanlineOrdering)
FIXME("Unhandled scanline ordering %#x.\n", fullscreen_desc->ScanlineOrdering);
if (fullscreen_desc && fullscreen_desc->Scaling)
FIXME("Unhandled mode scaling %#x.\n", fullscreen_desc->Scaling);
switch (swapchain_desc->SwapEffect)
{
case DXGI_SWAP_EFFECT_DISCARD:
wined3d_desc.swap_effect = WINED3D_SWAP_EFFECT_DISCARD;
break;
case DXGI_SWAP_EFFECT_SEQUENTIAL:
wined3d_desc.swap_effect = WINED3D_SWAP_EFFECT_SEQUENTIAL;
break;
case DXGI_SWAP_EFFECT_FLIP_DISCARD:
wined3d_desc.swap_effect = WINED3D_SWAP_EFFECT_FLIP_DISCARD;
break;
case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL:
wined3d_desc.swap_effect = WINED3D_SWAP_EFFECT_FLIP_SEQUENTIAL;
break;
default:
WARN("Invalid swap effect %#x.\n", swapchain_desc->SwapEffect);
return DXGI_ERROR_INVALID_CALL;
}
wined3d_desc.backbuffer_width = swapchain_desc->Width;
wined3d_desc.backbuffer_height = swapchain_desc->Height;
wined3d_desc.backbuffer_format = wined3dformat_from_dxgi_format(swapchain_desc->Format);
wined3d_desc.backbuffer_count = swapchain_desc->BufferCount;
wined3d_desc.backbuffer_usage = wined3d_usage_from_dxgi_usage(swapchain_desc->BufferUsage);
wined3d_sample_desc_from_dxgi(&wined3d_desc.multisample_type,
&wined3d_desc.multisample_quality, &swapchain_desc->SampleDesc);
wined3d_desc.device_window = window;
wined3d_desc.windowed = fullscreen_desc ? fullscreen_desc->Windowed : TRUE;
wined3d_desc.enable_auto_depth_stencil = FALSE;
wined3d_desc.auto_depth_stencil_format = 0;
wined3d_desc.flags = wined3d_swapchain_flags_from_dxgi(swapchain_desc->Flags);
wined3d_desc.refresh_rate = fullscreen_desc ? dxgi_rational_to_uint(&fullscreen_desc->RefreshRate) : 0;
wined3d_desc.auto_restore_display_mode = TRUE;
if (FAILED(hr = IWineDXGIDevice_create_swapchain(device, &wined3d_desc, FALSE, &wined3d_swapchain)))
{
WARN("Failed to create swapchain, hr %#x.\n", hr);
return hr;
}
wined3d_mutex_lock();
*swapchain = wined3d_swapchain_get_parent(wined3d_swapchain);
wined3d_mutex_unlock();
return S_OK;
}
#ifdef SONAME_LIBVKD3D
static PFN_vkd3d_acquire_vk_queue vkd3d_acquire_vk_queue;
static PFN_vkd3d_create_image_resource vkd3d_create_image_resource;
static PFN_vkd3d_get_vk_device vkd3d_get_vk_device;
static PFN_vkd3d_get_vk_format vkd3d_get_vk_format;
static PFN_vkd3d_get_vk_physical_device vkd3d_get_vk_physical_device;
static PFN_vkd3d_get_vk_queue_family_index vkd3d_get_vk_queue_family_index;
static PFN_vkd3d_instance_from_device vkd3d_instance_from_device;
static PFN_vkd3d_instance_get_vk_instance vkd3d_instance_get_vk_instance;
static PFN_vkd3d_release_vk_queue vkd3d_release_vk_queue;
static PFN_vkd3d_resource_decref vkd3d_resource_decref;
static PFN_vkd3d_resource_incref vkd3d_resource_incref;
struct dxgi_vk_funcs
{
PFN_vkAcquireNextImageKHR p_vkAcquireNextImageKHR;
PFN_vkAllocateCommandBuffers p_vkAllocateCommandBuffers;
PFN_vkAllocateMemory p_vkAllocateMemory;
PFN_vkBeginCommandBuffer p_vkBeginCommandBuffer;
PFN_vkBindImageMemory p_vkBindImageMemory;
PFN_vkCmdBlitImage p_vkCmdBlitImage;
PFN_vkCmdPipelineBarrier p_vkCmdPipelineBarrier;
PFN_vkCreateCommandPool p_vkCreateCommandPool;
PFN_vkCreateFence p_vkCreateFence;
PFN_vkCreateImage p_vkCreateImage;
PFN_vkCreateSemaphore p_vkCreateSemaphore;
PFN_vkCreateSwapchainKHR p_vkCreateSwapchainKHR;
PFN_vkCreateWin32SurfaceKHR p_vkCreateWin32SurfaceKHR;
PFN_vkDestroyCommandPool p_vkDestroyCommandPool;
PFN_vkDestroyFence p_vkDestroyFence;
PFN_vkDestroyImage p_vkDestroyImage;
PFN_vkDestroySemaphore p_vkDestroySemaphore;
PFN_vkDestroySurfaceKHR p_vkDestroySurfaceKHR;
PFN_vkDestroySwapchainKHR p_vkDestroySwapchainKHR;
PFN_vkEndCommandBuffer p_vkEndCommandBuffer;
PFN_vkFreeMemory p_vkFreeMemory;
PFN_vkGetImageMemoryRequirements p_vkGetImageMemoryRequirements;
PFN_vkGetInstanceProcAddr p_vkGetInstanceProcAddr;
PFN_vkGetPhysicalDeviceMemoryProperties p_vkGetPhysicalDeviceMemoryProperties;
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR p_vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR p_vkGetPhysicalDeviceSurfaceFormatsKHR;
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR p_vkGetPhysicalDeviceSurfacePresentModesKHR;
PFN_vkGetPhysicalDeviceSurfaceSupportKHR p_vkGetPhysicalDeviceSurfaceSupportKHR;
PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR p_vkGetPhysicalDeviceWin32PresentationSupportKHR;
PFN_vkGetSwapchainImagesKHR p_vkGetSwapchainImagesKHR;
PFN_vkQueuePresentKHR p_vkQueuePresentKHR;
PFN_vkQueueSubmit p_vkQueueSubmit;
PFN_vkQueueWaitIdle p_vkQueueWaitIdle;
PFN_vkResetFences p_vkResetFences;
PFN_vkWaitForFences p_vkWaitForFences;
};
static HRESULT hresult_from_vk_result(VkResult vr)
{
switch (vr)
{
case VK_SUCCESS:
return S_OK;
case VK_ERROR_OUT_OF_HOST_MEMORY:
case VK_ERROR_OUT_OF_DEVICE_MEMORY:
return E_OUTOFMEMORY;
default:
FIXME("Unhandled VkResult %d.\n", vr);
return E_FAIL;
}
}
struct d3d12_swapchain
{
IDXGISwapChain3 IDXGISwapChain3_iface;
LONG refcount;
struct wined3d_private_store private_store;
VkSwapchainKHR vk_swapchain;
VkSurfaceKHR vk_surface;
VkFence vk_fence;
VkInstance vk_instance;
VkDevice vk_device;
VkPhysicalDevice vk_physical_device;
VkDeviceMemory vk_memory;
VkCommandPool vk_cmd_pool;
VkImage vk_images[DXGI_MAX_SWAP_CHAIN_BUFFERS];
VkCommandBuffer vk_cmd_buffers[DXGI_MAX_SWAP_CHAIN_BUFFERS];
VkSemaphore vk_semaphores[DXGI_MAX_SWAP_CHAIN_BUFFERS];
ID3D12Resource *buffers[DXGI_MAX_SWAP_CHAIN_BUFFERS];
unsigned int buffer_count;
uint32_t current_buffer_index;
struct dxgi_vk_funcs vk_funcs;
ID3D12CommandQueue *command_queue;
ID3D12Device *device;
IWineDXGIFactory *factory;
HWND window;
DXGI_SWAP_CHAIN_DESC1 desc;
DXGI_SWAP_CHAIN_FULLSCREEN_DESC fullscreen_desc;
};
static DXGI_FORMAT dxgi_format_from_vk_format(VkFormat vk_format)
{
switch (vk_format)
{
case VK_FORMAT_B8G8R8A8_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
case VK_FORMAT_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
case VK_FORMAT_R8G8B8A8_SRGB: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
case VK_FORMAT_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
case VK_FORMAT_A2B10G10R10_UNORM_PACK32: return DXGI_FORMAT_R10G10B10A2_UNORM;
default:
WARN("Unhandled format %#x.\n", vk_format);
return DXGI_FORMAT_UNKNOWN;
}
}
static VkFormat get_swapchain_fallback_format(VkFormat vk_format)
{
switch (vk_format)
{
case VK_FORMAT_R8G8B8A8_SRGB: return VK_FORMAT_B8G8R8A8_SRGB;
case VK_FORMAT_R8G8B8A8_UNORM: return VK_FORMAT_B8G8R8A8_UNORM;
case VK_FORMAT_A2B10G10R10_UNORM_PACK32: return VK_FORMAT_B8G8R8A8_UNORM;
default:
WARN("Unhandled format %#x.\n", vk_format);
return VK_FORMAT_UNDEFINED;
}
}
static HRESULT select_vk_format(const struct dxgi_vk_funcs *vk_funcs,
VkPhysicalDevice vk_physical_device, VkSurfaceKHR vk_surface,
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, VkFormat *vk_format)
{
VkSurfaceFormatKHR *formats;
uint32_t format_count;
VkFormat format;
unsigned int i;
VkResult vr;
*vk_format = VK_FORMAT_UNDEFINED;
format = vkd3d_get_vk_format(swapchain_desc->Format);
vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device, vk_surface, &format_count, NULL);
if (vr < 0 || !format_count)
{
WARN("Failed to get supported surface formats, vr %d.\n", vr);
return DXGI_ERROR_INVALID_CALL;
}
if (!(formats = heap_calloc(format_count, sizeof(*formats))))
return E_OUTOFMEMORY;
if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device,
vk_surface, &format_count, formats)) < 0)
{
WARN("Failed to enumerate supported surface formats, vr %d.\n", vr);
heap_free(formats);
return hresult_from_vk_result(vr);
}
for (i = 0; i < format_count; ++i)
{
if (formats[i].format == format && formats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
break;
}
if (i == format_count)
{
/* Try to create a swapchain with format conversion. */
format = get_swapchain_fallback_format(format);
WARN("Failed to find Vulkan swapchain format for %s.\n", debug_dxgi_format(swapchain_desc->Format));
for (i = 0; i < format_count; ++i)
{
if (formats[i].format == format && formats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
format = formats[i].format;
break;
}
}
}
heap_free(formats);
if (i == format_count)
{
FIXME("Failed to find Vulkan swapchain format for %s.\n", debug_dxgi_format(swapchain_desc->Format));
return DXGI_ERROR_UNSUPPORTED;
}
TRACE("Using Vulkan swapchain format %#x.\n", format);
*vk_format = format;
return S_OK;
}
static HRESULT vk_select_memory_type(const struct dxgi_vk_funcs *vk_funcs,
VkPhysicalDevice vk_physical_device, uint32_t memory_type_mask,
VkMemoryPropertyFlags flags, uint32_t *memory_type_index)
{
VkPhysicalDeviceMemoryProperties memory_properties;
unsigned int i;
vk_funcs->p_vkGetPhysicalDeviceMemoryProperties(vk_physical_device, &memory_properties);
for (i = 0; i < memory_properties.memoryTypeCount; ++i)
{
if (!(memory_type_mask & (1u << i)))
continue;
if ((memory_properties.memoryTypes[i].propertyFlags & flags) == flags)
{
*memory_type_index = i;
return S_OK;
}
}
FIXME("Failed to find memory type (allowed types %#x).\n", memory_type_mask);
return E_FAIL;
}
static HRESULT d3d12_swapchain_create_user_buffers(struct d3d12_swapchain *swapchain, VkFormat vk_format)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkDeviceSize image_offset[DXGI_MAX_SWAP_CHAIN_BUFFERS];
VkDevice vk_device = swapchain->vk_device;
VkMemoryAllocateInfo allocate_info;
VkMemoryRequirements requirements;
VkImageCreateInfo image_info;
uint32_t memory_type_mask;
VkDeviceSize memory_size;
unsigned int i;
VkResult vr;
HRESULT hr;
memset(&image_info, 0, sizeof(image_info));
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
image_info.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
image_info.imageType = VK_IMAGE_TYPE_2D;
image_info.format = vk_format;
image_info.extent.width = swapchain->desc.Width;
image_info.extent.height = swapchain->desc.Height;
image_info.extent.depth = 1;
image_info.mipLevels = 1;
image_info.arrayLayers = 1;
image_info.samples = VK_SAMPLE_COUNT_1_BIT;
image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
image_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT
| VK_IMAGE_USAGE_TRANSFER_DST_BIT
| VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
image_info.queueFamilyIndexCount = 0;
image_info.pQueueFamilyIndices = NULL;
image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
for (i = 0; i < swapchain->buffer_count; ++i)
{
if ((vr = vk_funcs->p_vkCreateImage(vk_device, &image_info, NULL, &swapchain->vk_images[i])) < 0)
{
WARN("Failed to create Vulkan image, vr %d.\n", vr);
swapchain->vk_images[i] = VK_NULL_HANDLE;
return hresult_from_vk_result(vr);
}
}
memory_size = 0;
memory_type_mask = ~0u;
for (i = 0; i < swapchain->buffer_count; ++i)
{
vk_funcs->p_vkGetImageMemoryRequirements(vk_device, swapchain->vk_images[i], &requirements);
TRACE("Size %s, alignment %s, memory types %#x.\n",
wine_dbgstr_longlong(requirements.size), wine_dbgstr_longlong(requirements.alignment),
requirements.memoryTypeBits);
image_offset[i] = (memory_size + (requirements.alignment - 1)) & ~(requirements.alignment - 1);
memory_size = image_offset[i] + requirements.size;
memory_type_mask &= requirements.memoryTypeBits;
}
TRACE("Allocating %s bytes for user images.\n", wine_dbgstr_longlong(memory_size));
allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocate_info.pNext = NULL;
allocate_info.allocationSize = memory_size;
if (FAILED(hr = vk_select_memory_type(vk_funcs, swapchain->vk_physical_device,
memory_type_mask, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &allocate_info.memoryTypeIndex)))
return hr;
if ((vr = vk_funcs->p_vkAllocateMemory(vk_device, &allocate_info, NULL, &swapchain->vk_memory)) < 0)
{
WARN("Failed to allocate device memory, vr %d.\n", vr);
swapchain->vk_memory = VK_NULL_HANDLE;
return hresult_from_vk_result(vr);
}
for (i = 0; i < swapchain->buffer_count; ++i)
{
if ((vr = vk_funcs->p_vkBindImageMemory(vk_device, swapchain->vk_images[i],
swapchain->vk_memory, image_offset[i])) < 0)
{
WARN("Failed to bind image memory, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
}
return S_OK;
}
static void vk_cmd_image_barrier(const struct dxgi_vk_funcs *vk_funcs, VkCommandBuffer cmd_buffer,
VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
VkAccessFlags src_access_mask, VkAccessFlags dst_access_mask,
VkImageLayout old_layout, VkImageLayout new_layout, VkImage image)
{
VkImageMemoryBarrier barrier;
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.pNext = NULL;
barrier.srcAccessMask = src_access_mask;
barrier.dstAccessMask = dst_access_mask;
barrier.oldLayout = old_layout;
barrier.newLayout = new_layout;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = image;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.baseMipLevel = 0;
barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
vk_funcs->p_vkCmdPipelineBarrier(cmd_buffer,
src_stage_mask, dst_stage_mask, 0, 0, NULL, 0, NULL, 1, &barrier);
}
static HRESULT d3d12_swapchain_prepare_command_buffers(struct d3d12_swapchain *swapchain,
uint32_t queue_family_index, VkImage vk_swapchain_images[DXGI_MAX_SWAP_CHAIN_BUFFERS])
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkDevice vk_device = swapchain->vk_device;
VkCommandBufferAllocateInfo allocate_info;
VkSemaphoreCreateInfo semaphore_info;
VkCommandBufferBeginInfo begin_info;
VkCommandPoolCreateInfo pool_info;
VkImageBlit blit;
unsigned int i;
VkResult vr;
pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
pool_info.pNext = NULL;
pool_info.flags = 0;
pool_info.queueFamilyIndex = queue_family_index;
if ((vr = vk_funcs->p_vkCreateCommandPool(vk_device, &pool_info,
NULL, &swapchain->vk_cmd_pool)) < 0)
{
WARN("Failed to create command pool, vr %d.\n", vr);
swapchain->vk_cmd_pool = VK_NULL_HANDLE;
return hresult_from_vk_result(vr);
}
allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocate_info.pNext = NULL;
allocate_info.commandPool = swapchain->vk_cmd_pool;
allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocate_info.commandBufferCount = swapchain->buffer_count;
if ((vr = vk_funcs->p_vkAllocateCommandBuffers(vk_device, &allocate_info,
swapchain->vk_cmd_buffers)) < 0)
{
WARN("Failed to allocate command buffers, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
for (i = 0; i < swapchain->buffer_count; ++i)
{
VkCommandBuffer vk_cmd_buffer = swapchain->vk_cmd_buffers[i];
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
begin_info.pNext = NULL;
begin_info.flags = 0;
begin_info.pInheritanceInfo = NULL;
if ((vr = vk_funcs->p_vkBeginCommandBuffer(vk_cmd_buffer, &begin_info)) < 0)
{
WARN("Failed to begin command buffer, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
vk_cmd_image_barrier(vk_funcs, vk_cmd_buffer,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
vk_swapchain_images[i]);
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.srcSubresource.mipLevel = 0;
blit.srcSubresource.baseArrayLayer = 0;
blit.srcSubresource.layerCount = 1;
blit.srcOffsets[0].x = 0;
blit.srcOffsets[0].y = 0;
blit.srcOffsets[0].z = 0;
blit.srcOffsets[1].x = swapchain->desc.Width;
blit.srcOffsets[1].y = swapchain->desc.Height;
blit.srcOffsets[1].z = 1;
blit.dstSubresource = blit.srcSubresource;
blit.dstOffsets[0] = blit.srcOffsets[0];
blit.dstOffsets[1] = blit.srcOffsets[1];
vk_funcs->p_vkCmdBlitImage(vk_cmd_buffer,
swapchain->vk_images[i], VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
vk_swapchain_images[i], VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &blit, VK_FILTER_NEAREST);
vk_cmd_image_barrier(vk_funcs, vk_cmd_buffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT, 0,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
vk_swapchain_images[i]);
if ((vr = vk_funcs->p_vkEndCommandBuffer(vk_cmd_buffer)) < 0)
{
WARN("Failed to end command buffer, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
}
for (i = 0; i < swapchain->buffer_count; ++i)
{
semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
semaphore_info.pNext = NULL;
semaphore_info.flags = 0;
if ((vr = vk_funcs->p_vkCreateSemaphore(vk_device, &semaphore_info,
NULL, &swapchain->vk_semaphores[i])) < 0)
{
WARN("Failed to create semaphore, vr %d.\n", vr);
swapchain->vk_semaphores[i] = VK_NULL_HANDLE;
return hresult_from_vk_result(vr);
}
}
return S_OK;
}
static HRESULT d3d12_swapchain_create_buffers(struct d3d12_swapchain *swapchain,
VkFormat vk_swapchain_format, VkFormat vk_format)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkImage vk_swapchain_images[DXGI_MAX_SWAP_CHAIN_BUFFERS];
struct vkd3d_image_resource_create_info resource_info;
VkSwapchainKHR vk_swapchain = swapchain->vk_swapchain;
ID3D12CommandQueue *queue = swapchain->command_queue;
VkDevice vk_device = swapchain->vk_device;
ID3D12Device *device = swapchain->device;
uint32_t image_count, queue_family_index;
D3D12_COMMAND_QUEUE_DESC queue_desc;
unsigned int i;
VkResult vr;
HRESULT hr;
if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, NULL)) < 0)
{
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
if (image_count != swapchain->desc.BufferCount)
FIXME("Got %u swapchain images, expected %u.\n", image_count, swapchain->desc.BufferCount);
if (image_count > ARRAY_SIZE(vk_swapchain_images))
return E_FAIL;
swapchain->buffer_count = image_count;
if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain,
&image_count, vk_swapchain_images)) < 0)
{
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
resource_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO;
resource_info.next = NULL;
resource_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_info.desc.Alignment = 0;
resource_info.desc.Width = swapchain->desc.Width;
resource_info.desc.Height = swapchain->desc.Height;
resource_info.desc.DepthOrArraySize = 1;
resource_info.desc.MipLevels = 1;
resource_info.desc.Format = dxgi_format_from_vk_format(vk_format);
resource_info.desc.SampleDesc.Count = 1;
resource_info.desc.SampleDesc.Quality = 0;
resource_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
resource_info.desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
resource_info.flags = VKD3D_RESOURCE_INITIAL_STATE_TRANSITION | VKD3D_RESOURCE_PRESENT_STATE_TRANSITION;
if (vk_swapchain_format != vk_format)
{
queue_desc = ID3D12CommandQueue_GetDesc(queue);
if (queue_desc.Type != D3D12_COMMAND_LIST_TYPE_DIRECT)
{
/* vkCmdBlitImage() is only supported for Graphics queues. */
FIXME("Format conversion not implemented for command queue type %#x.\n", queue_desc.Type);
return E_NOTIMPL;
}
queue_family_index = vkd3d_get_vk_queue_family_index(queue);
TRACE("Creating user swapchain buffers for format conversion.\n");
if (FAILED(hr = d3d12_swapchain_create_user_buffers(swapchain, vk_format)))
return hr;
if (FAILED(hr = d3d12_swapchain_prepare_command_buffers(swapchain,
queue_family_index, vk_swapchain_images)))
return hr;
}
for (i = 0; i < swapchain->buffer_count; ++i)
{
if (swapchain->vk_images[i])
{
resource_info.vk_image = swapchain->vk_images[i];
resource_info.present_state = D3D12_RESOURCE_STATE_COPY_SOURCE;
}
else
{
resource_info.vk_image = vk_swapchain_images[i];
resource_info.present_state = D3D12_RESOURCE_STATE_PRESENT;
}
if (FAILED(hr = vkd3d_create_image_resource(device, &resource_info, &swapchain->buffers[i])))
{
WARN("Failed to create vkd3d resource for Vulkan image %u, hr %#x.\n", i, hr);
return hr;
}
vkd3d_resource_incref(swapchain->buffers[i]);
ID3D12Resource_Release(swapchain->buffers[i]);
}
return S_OK;
}
static HRESULT d3d12_swapchain_acquire_next_image(struct d3d12_swapchain *swapchain)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkDevice vk_device = swapchain->vk_device;
VkFence vk_fence = swapchain->vk_fence;
VkResult vr;
if ((vr = vk_funcs->p_vkAcquireNextImageKHR(vk_device, swapchain->vk_swapchain, UINT64_MAX,
VK_NULL_HANDLE, vk_fence, &swapchain->current_buffer_index)) < 0)
{
ERR("Failed to acquire next Vulkan image, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
if ((vr = vk_funcs->p_vkWaitForFences(vk_device, 1, &vk_fence, VK_TRUE, UINT64_MAX)) != VK_SUCCESS)
{
ERR("Failed to wait for fence, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
if ((vr = vk_funcs->p_vkResetFences(vk_device, 1, &vk_fence)) < 0)
{
ERR("Failed to reset fence, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
return S_OK;
}
static void d3d12_swapchain_destroy_buffers(struct d3d12_swapchain *swapchain)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkQueue vk_queue;
unsigned int i;
if (swapchain->command_queue)
{
if ((vk_queue = vkd3d_acquire_vk_queue(swapchain->command_queue)))
{
vk_funcs->p_vkQueueWaitIdle(vk_queue);
vkd3d_release_vk_queue(swapchain->command_queue);
}
else
{
WARN("Failed to acquire Vulkan queue.\n");
}
}
for (i = 0; i < swapchain->buffer_count; ++i)
{
if (swapchain->buffers[i])
{
vkd3d_resource_decref(swapchain->buffers[i]);
swapchain->buffers[i] = NULL;
}
if (swapchain->vk_device)
{
vk_funcs->p_vkDestroyImage(swapchain->vk_device, swapchain->vk_images[i], NULL);
swapchain->vk_images[i] = VK_NULL_HANDLE;
vk_funcs->p_vkDestroySemaphore(swapchain->vk_device, swapchain->vk_semaphores[i], NULL);
swapchain->vk_semaphores[i] = VK_NULL_HANDLE;
}
}
if (swapchain->vk_device)
{
vk_funcs->p_vkFreeMemory(swapchain->vk_device, swapchain->vk_memory, NULL);
swapchain->vk_memory = VK_NULL_HANDLE;
vk_funcs->p_vkDestroyCommandPool(swapchain->vk_device, swapchain->vk_cmd_pool, NULL);
swapchain->vk_cmd_pool = VK_NULL_HANDLE;
}
}
static HRESULT d3d12_swapchain_create_vulkan_swapchain(struct d3d12_swapchain *swapchain)
{
VkPhysicalDevice vk_physical_device = swapchain->vk_physical_device;
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkSwapchainCreateInfoKHR vk_swapchain_desc;
VkDevice vk_device = swapchain->vk_device;
VkFormat vk_format, vk_swapchain_format;
VkSurfaceCapabilitiesKHR surface_caps;
VkSwapchainKHR vk_swapchain;
VkImageUsageFlags usage;
VkResult vr;
HRESULT hr;
if (!(vk_format = vkd3d_get_vk_format(swapchain->desc.Format)))
{
WARN("Invalid format %#x.\n", swapchain->desc.Format);
return DXGI_ERROR_INVALID_CALL;
}
if (FAILED(hr = select_vk_format(vk_funcs, vk_physical_device,
swapchain->vk_surface, &swapchain->desc, &vk_swapchain_format)))
return hr;
if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceCapabilitiesKHR(vk_physical_device,
swapchain->vk_surface, &surface_caps)) < 0)
{
WARN("Failed to get surface capabilities, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
if (surface_caps.maxImageCount && (swapchain->desc.BufferCount > surface_caps.maxImageCount
|| swapchain->desc.BufferCount < surface_caps.minImageCount))
{
WARN("Buffer count %u is not supported (%u-%u).\n", swapchain->desc.BufferCount,
surface_caps.minImageCount, surface_caps.maxImageCount);
return DXGI_ERROR_UNSUPPORTED;
}
if (swapchain->desc.Width > surface_caps.maxImageExtent.width
|| swapchain->desc.Width < surface_caps.minImageExtent.width
|| swapchain->desc.Height > surface_caps.maxImageExtent.height
|| swapchain->desc.Height < surface_caps.minImageExtent.height)
{
FIXME("Swapchain dimensions %ux%u are not supported (%u-%u x %u-%u).\n",
swapchain->desc.Width, swapchain->desc.Height,
surface_caps.minImageExtent.width, surface_caps.maxImageExtent.width,
surface_caps.minImageExtent.height, surface_caps.maxImageExtent.height);
}
if (!(surface_caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR))
{
FIXME("Unsupported alpha mode.\n");
return DXGI_ERROR_UNSUPPORTED;
}
usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
usage |= surface_caps.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
usage |= surface_caps.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_DST_BIT;
if (!(usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) || !(usage & VK_IMAGE_USAGE_TRANSFER_DST_BIT))
WARN("Transfer not supported for swapchain images.\n");
vk_swapchain_desc.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
vk_swapchain_desc.pNext = NULL;
vk_swapchain_desc.flags = 0;
vk_swapchain_desc.surface = swapchain->vk_surface;
vk_swapchain_desc.minImageCount = swapchain->desc.BufferCount;
vk_swapchain_desc.imageFormat = vk_swapchain_format;
vk_swapchain_desc.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
vk_swapchain_desc.imageExtent.width = swapchain->desc.Width;
vk_swapchain_desc.imageExtent.height = swapchain->desc.Height;
vk_swapchain_desc.imageArrayLayers = 1;
vk_swapchain_desc.imageUsage = usage;
vk_swapchain_desc.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
vk_swapchain_desc.queueFamilyIndexCount = 0;
vk_swapchain_desc.pQueueFamilyIndices = NULL;
vk_swapchain_desc.preTransform = surface_caps.currentTransform;
vk_swapchain_desc.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
vk_swapchain_desc.presentMode = VK_PRESENT_MODE_FIFO_KHR;
vk_swapchain_desc.clipped = VK_TRUE;
vk_swapchain_desc.oldSwapchain = swapchain->vk_swapchain;
if ((vr = vk_funcs->p_vkCreateSwapchainKHR(vk_device, &vk_swapchain_desc, NULL, &vk_swapchain)) < 0)
{
WARN("Failed to create Vulkan swapchain, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
if (swapchain->vk_swapchain)
vk_funcs->p_vkDestroySwapchainKHR(swapchain->vk_device, swapchain->vk_swapchain, NULL);
swapchain->vk_swapchain = vk_swapchain;
if (FAILED(hr = d3d12_swapchain_create_buffers(swapchain, vk_swapchain_format, vk_format)))
return hr;
return S_OK;
}
static inline struct d3d12_swapchain *d3d12_swapchain_from_IDXGISwapChain3(IDXGISwapChain3 *iface)
{
return CONTAINING_RECORD(iface, struct d3d12_swapchain, IDXGISwapChain3_iface);
}
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_QueryInterface(IDXGISwapChain3 *iface, REFIID iid, void **object)
{
TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
if (IsEqualGUID(iid, &IID_IUnknown)
|| IsEqualGUID(iid, &IID_IDXGIObject)
|| IsEqualGUID(iid, &IID_IDXGIDeviceSubObject)
|| IsEqualGUID(iid, &IID_IDXGISwapChain)
|| IsEqualGUID(iid, &IID_IDXGISwapChain1)
|| IsEqualGUID(iid, &IID_IDXGISwapChain2)
|| IsEqualGUID(iid, &IID_IDXGISwapChain3))
{
IUnknown_AddRef(iface);
*object = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d3d12_swapchain_AddRef(IDXGISwapChain3 *iface)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
ULONG refcount = InterlockedIncrement(&swapchain->refcount);
TRACE("%p increasing refcount to %u.\n", swapchain, refcount);
return refcount;
}
static void d3d12_swapchain_destroy(struct d3d12_swapchain *swapchain)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
d3d12_swapchain_destroy_buffers(swapchain);
if (swapchain->command_queue)
ID3D12CommandQueue_Release(swapchain->command_queue);
wined3d_private_store_cleanup(&swapchain->private_store);
if (swapchain->vk_device)
{
vk_funcs->p_vkDestroyFence(swapchain->vk_device, swapchain->vk_fence, NULL);
vk_funcs->p_vkDestroySwapchainKHR(swapchain->vk_device, swapchain->vk_swapchain, NULL);
}
if (swapchain->vk_instance)
vk_funcs->p_vkDestroySurfaceKHR(swapchain->vk_instance, swapchain->vk_surface, NULL);
if (swapchain->device)
ID3D12Device_Release(swapchain->device);
if (swapchain->factory)
IWineDXGIFactory_Release(swapchain->factory);
}
static ULONG STDMETHODCALLTYPE d3d12_swapchain_Release(IDXGISwapChain3 *iface)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
ULONG refcount = InterlockedDecrement(&swapchain->refcount);
TRACE("%p decreasing refcount to %u.\n", swapchain, refcount);
if (!refcount)
{
d3d12_swapchain_destroy(swapchain);
heap_free(swapchain);
}
return refcount;
}
/* IDXGIObject methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetPrivateData(IDXGISwapChain3 *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_set_private_data(&swapchain->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetPrivateDataInterface(IDXGISwapChain3 *iface,
REFGUID guid, const IUnknown *object)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, guid %s, object %p.\n", iface, debugstr_guid(guid), object);
return dxgi_set_private_data_interface(&swapchain->private_store, guid, object);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetPrivateData(IDXGISwapChain3 *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_get_private_data(&swapchain->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetParent(IDXGISwapChain3 *iface, REFIID iid, void **parent)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, iid %s, parent %p.\n", iface, debugstr_guid(iid), parent);
return IWineDXGIFactory_QueryInterface(swapchain->factory, iid, parent);
}
/* IDXGIDeviceSubObject methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetDevice(IDXGISwapChain3 *iface, REFIID iid, void **device)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
return ID3D12Device_QueryInterface(swapchain->device, iid, device);
}
/* IDXGISwapChain methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_Present(IDXGISwapChain3 *iface, UINT sync_interval, UINT flags)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, sync_interval %u, flags %#x.\n", iface, sync_interval, flags);
return IDXGISwapChain3_Present1(&swapchain->IDXGISwapChain3_iface, sync_interval, flags, NULL);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetBuffer(IDXGISwapChain3 *iface,
UINT buffer_idx, REFIID iid, void **surface)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, buffer_idx %u, iid %s, surface %p.\n",
iface, buffer_idx, debugstr_guid(iid), surface);
if (buffer_idx >= swapchain->buffer_count)
{
WARN("Invalid buffer index %u.\n", buffer_idx);
return DXGI_ERROR_INVALID_CALL;
}
return ID3D12Resource_QueryInterface(swapchain->buffers[buffer_idx], iid, surface);
}
static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d12_swapchain_SetFullscreenState(IDXGISwapChain3 *iface,
BOOL fullscreen, IDXGIOutput *target)
{
FIXME("iface %p, fullscreen %#x, target %p stub!\n", iface, fullscreen, target);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFullscreenState(IDXGISwapChain3 *iface,
BOOL *fullscreen, IDXGIOutput **target)
{
FIXME("iface %p, fullscreen %p, target %p stub!\n", iface, fullscreen, target);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetDesc(IDXGISwapChain3 *iface, DXGI_SWAP_CHAIN_DESC *desc)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc = &swapchain->fullscreen_desc;
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc = &swapchain->desc;
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
desc->BufferDesc.Width = swapchain_desc->Width;
desc->BufferDesc.Height = swapchain_desc->Height;
desc->BufferDesc.RefreshRate = fullscreen_desc->RefreshRate;
desc->BufferDesc.Format = swapchain_desc->Format;
desc->BufferDesc.ScanlineOrdering = fullscreen_desc->ScanlineOrdering;
desc->BufferDesc.Scaling = fullscreen_desc->Scaling;
desc->SampleDesc = swapchain_desc->SampleDesc;
desc->BufferUsage = swapchain_desc->BufferUsage;
desc->BufferCount = swapchain_desc->BufferCount;
desc->OutputWindow = swapchain->window;
desc->Windowed = fullscreen_desc->Windowed;
desc->SwapEffect = swapchain_desc->SwapEffect;
desc->Flags = swapchain_desc->Flags;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeBuffers(IDXGISwapChain3 *iface,
UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
DXGI_SWAP_CHAIN_DESC1 *desc;
unsigned int i;
ULONG refcount;
HRESULT hr;
TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x.\n",
iface, buffer_count, width, height, debug_dxgi_format(format), flags);
if (flags)
FIXME("Ignoring flags %#x.\n", flags);
for (i = 0; i < swapchain->buffer_count; ++i)
{
ID3D12Resource_AddRef(swapchain->buffers[i]);
if ((refcount = ID3D12Resource_Release(swapchain->buffers[i])))
{
WARN("Buffer %p has %u references left.\n", swapchain->buffers[i], refcount);
return DXGI_ERROR_INVALID_CALL;
}
}
desc = &swapchain->desc;
if (!buffer_count)
buffer_count = desc->BufferCount;
if (!width || !height)
{
RECT client_rect;
if (!GetClientRect(swapchain->window, &client_rect))
{
WARN("Failed to get client rect, last error %#x.\n", GetLastError());
return DXGI_ERROR_INVALID_CALL;
}
if (!width)
width = client_rect.right;
if (!height)
height = client_rect.bottom;
}
if (!format)
format = desc->Format;
if (desc->Width == width && desc->Height == height
&& desc->Format == format && desc->BufferCount == buffer_count)
return S_OK;
d3d12_swapchain_destroy_buffers(swapchain);
desc->Width = width;
desc->Height = height;
desc->Format = format;
desc->BufferCount = buffer_count;
if (FAILED(hr = d3d12_swapchain_create_vulkan_swapchain(swapchain)))
{
ERR("Failed to recreate Vulkan swapchain, hr %#x.\n", hr);
return hr;
}
return d3d12_swapchain_acquire_next_image(swapchain);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeTarget(IDXGISwapChain3 *iface,
const DXGI_MODE_DESC *target_mode_desc)
{
FIXME("iface %p, target_mode_desc %p stub!\n", iface, target_mode_desc);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetContainingOutput(IDXGISwapChain3 *iface,
IDXGIOutput **output)
{
FIXME("iface %p, output %p stub!\n", iface, output);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFrameStatistics(IDXGISwapChain3 *iface,
DXGI_FRAME_STATISTICS *stats)
{
FIXME("iface %p, stats %p stub!\n", iface, stats);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetLastPresentCount(IDXGISwapChain3 *iface,
UINT *last_present_count)
{
FIXME("iface %p, last_present_count %p stub!\n", iface, last_present_count);
return E_NOTIMPL;
}
/* IDXGISwapChain1 methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetDesc1(IDXGISwapChain3 *iface, DXGI_SWAP_CHAIN_DESC1 *desc)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
*desc = swapchain->desc;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFullscreenDesc(IDXGISwapChain3 *iface,
DXGI_SWAP_CHAIN_FULLSCREEN_DESC *desc)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, desc %p.\n", iface, desc);
if (!desc)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
*desc = swapchain->fullscreen_desc;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetHwnd(IDXGISwapChain3 *iface, HWND *hwnd)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p, hwnd %p.\n", iface, hwnd);
if (!hwnd)
{
WARN("Invalid pointer.\n");
return DXGI_ERROR_INVALID_CALL;
}
*hwnd = swapchain->window;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetCoreWindow(IDXGISwapChain3 *iface,
REFIID iid, void **core_window)
{
FIXME("iface %p, iid %s, core_window %p stub!\n", iface, debugstr_guid(iid), core_window);
if (core_window)
*core_window = NULL;
return DXGI_ERROR_INVALID_CALL;
}
static HRESULT d3d12_swapchain_blit_buffer(struct d3d12_swapchain *swapchain, VkQueue vk_queue)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkSubmitInfo submit_info;
VkResult vr;
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.pNext = NULL;
submit_info.waitSemaphoreCount = 0;
submit_info.pWaitSemaphores = NULL;
submit_info.pWaitDstStageMask = NULL;
submit_info.commandBufferCount = 1;
submit_info.pCommandBuffers = &swapchain->vk_cmd_buffers[swapchain->current_buffer_index];
submit_info.signalSemaphoreCount = 1;
submit_info.pSignalSemaphores = &swapchain->vk_semaphores[swapchain->current_buffer_index];
if ((vr = vk_funcs->p_vkQueueSubmit(vk_queue, 1, &submit_info, VK_NULL_HANDLE)) < 0)
ERR("Failed to blit swapchain buffer, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
static HRESULT d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain, VkQueue vk_queue)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkPresentInfoKHR present_info;
VkResult vr;
present_info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
present_info.pNext = NULL;
present_info.waitSemaphoreCount = 0;
present_info.pWaitSemaphores = NULL;
present_info.swapchainCount = 1;
present_info.pSwapchains = &swapchain->vk_swapchain;
present_info.pImageIndices = &swapchain->current_buffer_index;
present_info.pResults = NULL;
if (swapchain->vk_semaphores[swapchain->current_buffer_index])
{
present_info.waitSemaphoreCount = 1;
present_info.pWaitSemaphores = &swapchain->vk_semaphores[swapchain->current_buffer_index];
}
if ((vr = vk_funcs->p_vkQueuePresentKHR(vk_queue, &present_info)) < 0)
ERR("Failed to queue present, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_Present1(IDXGISwapChain3 *iface,
UINT sync_interval, UINT flags, const DXGI_PRESENT_PARAMETERS *present_parameters)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
VkQueue vk_queue;
HRESULT hr;
TRACE("iface %p, sync_interval %u, flags %#x, present_parameters %p.\n",
iface, sync_interval, flags, present_parameters);
if (sync_interval > 4)
{
WARN("Invalid sync interval %u.\n", sync_interval);
return DXGI_ERROR_INVALID_CALL;
}
if (sync_interval != 1)
FIXME("Ignoring sync interval %u.\n", sync_interval);
if (flags & ~DXGI_PRESENT_TEST)
FIXME("Unimplemented flags %#x.\n", flags);
if (flags & DXGI_PRESENT_TEST)
{
WARN("Returning S_OK for DXGI_PRESENT_TEST.\n");
return S_OK;
}
if (present_parameters)
FIXME("Ignored present parameters %p.\n", present_parameters);
if (!(vk_queue = vkd3d_acquire_vk_queue(swapchain->command_queue)))
{
ERR("Failed to acquire Vulkan queue.\n");
return E_FAIL;
}
if (swapchain->vk_images[swapchain->current_buffer_index])
{
if (FAILED(hr = d3d12_swapchain_blit_buffer(swapchain, vk_queue)))
{
vkd3d_release_vk_queue(swapchain->command_queue);
return hr;
}
}
if (FAILED(hr = d3d12_swapchain_queue_present(swapchain, vk_queue)))
{
vkd3d_release_vk_queue(swapchain->command_queue);
return hr;
}
vkd3d_release_vk_queue(swapchain->command_queue);
return d3d12_swapchain_acquire_next_image(swapchain);
}
static BOOL STDMETHODCALLTYPE d3d12_swapchain_IsTemporaryMonoSupported(IDXGISwapChain3 *iface)
{
FIXME("iface %p stub!\n", iface);
return FALSE;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetRestrictToOutput(IDXGISwapChain3 *iface, IDXGIOutput **output)
{
FIXME("iface %p, output %p stub!\n", iface, output);
if (!output)
{
WARN("Invalid pointer.\n");
return E_INVALIDARG;
}
*output = NULL;
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetBackgroundColor(IDXGISwapChain3 *iface, const DXGI_RGBA *color)
{
FIXME("iface %p, color %p stub!\n", iface, color);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetBackgroundColor(IDXGISwapChain3 *iface, DXGI_RGBA *color)
{
FIXME("iface %p, color %p stub!\n", iface, color);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetRotation(IDXGISwapChain3 *iface, DXGI_MODE_ROTATION rotation)
{
FIXME("iface %p, rotation %#x stub!\n", iface, rotation);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetRotation(IDXGISwapChain3 *iface, DXGI_MODE_ROTATION *rotation)
{
FIXME("iface %p, rotation %p stub!\n", iface, rotation);
return E_NOTIMPL;
}
/* IDXGISwapChain2 methods */
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetSourceSize(IDXGISwapChain3 *iface, UINT width, UINT height)
{
FIXME("iface %p, width %u, height %u stub!\n", iface, width, height);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetSourceSize(IDXGISwapChain3 *iface, UINT *width, UINT *height)
{
FIXME("iface %p, width %p, height %p stub!\n", iface, width, height);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetMaximumFrameLatency(IDXGISwapChain3 *iface, UINT max_latency)
{
FIXME("iface %p, max_latency %u stub!\n", iface, max_latency);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetMaximumFrameLatency(IDXGISwapChain3 *iface, UINT *max_latency)
{
FIXME("iface %p, max_latency %p stub!\n", iface, max_latency);
return E_NOTIMPL;
}
static HANDLE STDMETHODCALLTYPE d3d12_swapchain_GetFrameLatencyWaitableObject(IDXGISwapChain3 *iface)
{
FIXME("iface %p stub!\n", iface);
return NULL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetMatrixTransform(IDXGISwapChain3 *iface,
const DXGI_MATRIX_3X2_F *matrix)
{
FIXME("iface %p, matrix %p stub!\n", iface, matrix);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetMatrixTransform(IDXGISwapChain3 *iface,
DXGI_MATRIX_3X2_F *matrix)
{
FIXME("iface %p, matrix %p stub!\n", iface, matrix);
return E_NOTIMPL;
}
/* IDXGISwapChain3 methods */
static UINT STDMETHODCALLTYPE d3d12_swapchain_GetCurrentBackBufferIndex(IDXGISwapChain3 *iface)
{
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
TRACE("iface %p.\n", iface);
return swapchain->current_buffer_index;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_CheckColorSpaceSupport(IDXGISwapChain3 *iface,
DXGI_COLOR_SPACE_TYPE colour_space, UINT *colour_space_support)
{
FIXME("iface %p, colour_space %#x, colour_space_support %p stub!\n",
iface, colour_space, colour_space_support);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetColorSpace1(IDXGISwapChain3 *iface,
DXGI_COLOR_SPACE_TYPE colour_space)
{
FIXME("iface %p, colour_space %#x stub!\n", iface, colour_space);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeBuffers1(IDXGISwapChain3 *iface,
UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags,
const UINT *node_mask, IUnknown * const *present_queue)
{
FIXME("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x, "
"node_mask %p, present_queue %p stub!\n",
iface, buffer_count, width, height, debug_dxgi_format(format), flags, node_mask, present_queue);
return E_NOTIMPL;
}
static const struct IDXGISwapChain3Vtbl d3d12_swapchain_vtbl =
{
/* IUnknown methods */
d3d12_swapchain_QueryInterface,
d3d12_swapchain_AddRef,
d3d12_swapchain_Release,
/* IDXGIObject methods */
d3d12_swapchain_SetPrivateData,
d3d12_swapchain_SetPrivateDataInterface,
d3d12_swapchain_GetPrivateData,
d3d12_swapchain_GetParent,
/* IDXGIDeviceSubObject methods */
d3d12_swapchain_GetDevice,
/* IDXGISwapChain methods */
d3d12_swapchain_Present,
d3d12_swapchain_GetBuffer,
d3d12_swapchain_SetFullscreenState,
d3d12_swapchain_GetFullscreenState,
d3d12_swapchain_GetDesc,
d3d12_swapchain_ResizeBuffers,
d3d12_swapchain_ResizeTarget,
d3d12_swapchain_GetContainingOutput,
d3d12_swapchain_GetFrameStatistics,
d3d12_swapchain_GetLastPresentCount,
/* IDXGISwapChain1 methods */
d3d12_swapchain_GetDesc1,
d3d12_swapchain_GetFullscreenDesc,
d3d12_swapchain_GetHwnd,
d3d12_swapchain_GetCoreWindow,
d3d12_swapchain_Present1,
d3d12_swapchain_IsTemporaryMonoSupported,
d3d12_swapchain_GetRestrictToOutput,
d3d12_swapchain_SetBackgroundColor,
d3d12_swapchain_GetBackgroundColor,
d3d12_swapchain_SetRotation,
d3d12_swapchain_GetRotation,
/* IDXGISwapChain2 methods */
d3d12_swapchain_SetSourceSize,
d3d12_swapchain_GetSourceSize,
d3d12_swapchain_SetMaximumFrameLatency,
d3d12_swapchain_GetMaximumFrameLatency,
d3d12_swapchain_GetFrameLatencyWaitableObject,
d3d12_swapchain_SetMatrixTransform,
d3d12_swapchain_GetMatrixTransform,
/* IDXGISwapChain3 methods */
d3d12_swapchain_GetCurrentBackBufferIndex,
d3d12_swapchain_CheckColorSpaceSupport,
d3d12_swapchain_SetColorSpace1,
d3d12_swapchain_ResizeBuffers1,
};
static const struct vulkan_funcs *get_vk_funcs(void)
{
const struct vulkan_funcs *vk_funcs;
HDC hdc;
hdc = GetDC(0);
vk_funcs = __wine_get_vulkan_driver(hdc, WINE_VULKAN_DRIVER_VERSION);
ReleaseDC(0, hdc);
return vk_funcs;
}
static BOOL load_vkd3d_functions(void *vkd3d_handle)
{
#define LOAD_FUNCPTR(f) if (!(f = wine_dlsym(vkd3d_handle, #f, NULL, 0))) return FALSE;
LOAD_FUNCPTR(vkd3d_acquire_vk_queue)
LOAD_FUNCPTR(vkd3d_create_image_resource)
LOAD_FUNCPTR(vkd3d_get_vk_device)
LOAD_FUNCPTR(vkd3d_get_vk_format)
LOAD_FUNCPTR(vkd3d_get_vk_physical_device)
LOAD_FUNCPTR(vkd3d_get_vk_queue_family_index)
LOAD_FUNCPTR(vkd3d_instance_from_device)
LOAD_FUNCPTR(vkd3d_instance_get_vk_instance)
LOAD_FUNCPTR(vkd3d_release_vk_queue)
LOAD_FUNCPTR(vkd3d_resource_decref)
LOAD_FUNCPTR(vkd3d_resource_incref)
#undef LOAD_FUNCPTR
return TRUE;
}
static void *vkd3d_handle;
static BOOL WINAPI init_vkd3d_once(INIT_ONCE *once, void *param, void **context)
{
TRACE("Loading vkd3d %s.\n", SONAME_LIBVKD3D);
if (!(vkd3d_handle = wine_dlopen(SONAME_LIBVKD3D, RTLD_NOW, NULL, 0)))
return FALSE;
if (!load_vkd3d_functions(vkd3d_handle))
{
ERR("Failed to load vkd3d functions.\n");
wine_dlclose(vkd3d_handle, NULL, 0);
vkd3d_handle = NULL;
return FALSE;
}
return TRUE;
}
static BOOL init_vkd3d(void)
{
static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT;
InitOnceExecuteOnce(&init_once, init_vkd3d_once, NULL, NULL);
return !!vkd3d_handle;
}
static BOOL init_vk_funcs(struct dxgi_vk_funcs *dxgi, VkInstance vk_instance, VkDevice vk_device)
{
const struct vulkan_funcs *vk;
if (!(vk = get_vk_funcs()))
{
ERR_(winediag)("Failed to load Wine Vulkan driver.\n");
return FALSE;
}
dxgi->p_vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)vk->p_vkGetInstanceProcAddr;
#define LOAD_INSTANCE_PFN(name) \
if (!(dxgi->p_##name = vk->p_vkGetInstanceProcAddr(vk_instance, #name))) \
{ \
ERR("Failed to get instance proc "#name".\n"); \
return FALSE; \
}
LOAD_INSTANCE_PFN(vkCreateWin32SurfaceKHR)
LOAD_INSTANCE_PFN(vkDestroySurfaceKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceMemoryProperties)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfaceCapabilitiesKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfaceFormatsKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfacePresentModesKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfaceSupportKHR)
LOAD_INSTANCE_PFN(vkGetPhysicalDeviceWin32PresentationSupportKHR)
#undef LOAD_INSTANCE_PFN
#define LOAD_DEVICE_PFN(name) \
if (!(dxgi->p_##name = vk->p_vkGetDeviceProcAddr(vk_device, #name))) \
{ \
ERR("Failed to get device proc "#name".\n"); \
return FALSE; \
}
LOAD_DEVICE_PFN(vkAcquireNextImageKHR)
LOAD_DEVICE_PFN(vkAllocateCommandBuffers)
LOAD_DEVICE_PFN(vkAllocateMemory)
LOAD_DEVICE_PFN(vkBeginCommandBuffer)
LOAD_DEVICE_PFN(vkBindImageMemory)
LOAD_DEVICE_PFN(vkCmdBlitImage)
LOAD_DEVICE_PFN(vkCmdPipelineBarrier)
LOAD_DEVICE_PFN(vkCreateCommandPool)
LOAD_DEVICE_PFN(vkCreateFence)
LOAD_DEVICE_PFN(vkCreateImage)
LOAD_DEVICE_PFN(vkCreateSemaphore)
LOAD_DEVICE_PFN(vkCreateSwapchainKHR)
LOAD_DEVICE_PFN(vkDestroyCommandPool)
LOAD_DEVICE_PFN(vkDestroyFence)
LOAD_DEVICE_PFN(vkDestroyImage)
LOAD_DEVICE_PFN(vkDestroySemaphore)
LOAD_DEVICE_PFN(vkDestroySwapchainKHR)
LOAD_DEVICE_PFN(vkEndCommandBuffer)
LOAD_DEVICE_PFN(vkFreeMemory)
LOAD_DEVICE_PFN(vkGetImageMemoryRequirements)
LOAD_DEVICE_PFN(vkGetSwapchainImagesKHR)
LOAD_DEVICE_PFN(vkQueuePresentKHR)
LOAD_DEVICE_PFN(vkQueueSubmit)
LOAD_DEVICE_PFN(vkQueueWaitIdle)
LOAD_DEVICE_PFN(vkResetFences)
LOAD_DEVICE_PFN(vkWaitForFences)
#undef LOAD_DEVICE_PFN
return TRUE;
}
static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGIFactory *factory,
ID3D12Device *device, ID3D12CommandQueue *queue, HWND window,
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
VkWin32SurfaceCreateInfoKHR surface_desc;
VkPhysicalDevice vk_physical_device;
VkFenceCreateInfo fence_desc;
uint32_t queue_family_index;
VkSurfaceKHR vk_surface;
VkInstance vk_instance;
VkBool32 supported;
VkDevice vk_device;
VkFence vk_fence;
VkResult vr;
HRESULT hr;
swapchain->IDXGISwapChain3_iface.lpVtbl = &d3d12_swapchain_vtbl;
swapchain->refcount = 1;
swapchain->window = window;
swapchain->desc = *swapchain_desc;
swapchain->fullscreen_desc = *fullscreen_desc;
switch (swapchain_desc->SwapEffect)
{
case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL:
case DXGI_SWAP_EFFECT_FLIP_DISCARD:
FIXME("Ignoring swap effect %#x.\n", swapchain_desc->SwapEffect);
break;
default:
WARN("Invalid swap effect %#x.\n", swapchain_desc->SwapEffect);
return DXGI_ERROR_INVALID_CALL;
}
if (!init_vkd3d())
{
ERR_(winediag)("libvkd3d could not be loaded.\n");
return DXGI_ERROR_UNSUPPORTED;
}
if (swapchain_desc->BufferUsage && swapchain_desc->BufferUsage != DXGI_USAGE_RENDER_TARGET_OUTPUT)
FIXME("Ignoring buffer usage %#x.\n", swapchain_desc->BufferUsage);
if (swapchain_desc->Scaling != DXGI_SCALING_STRETCH)
FIXME("Ignoring scaling %#x.\n", swapchain_desc->Scaling);
if (swapchain_desc->AlphaMode && swapchain_desc->AlphaMode != DXGI_ALPHA_MODE_IGNORE)
FIXME("Ignoring alpha mode %#x.\n", swapchain_desc->AlphaMode);
if (swapchain_desc->Flags)
FIXME("Ignoring swapchain flags %#x.\n", swapchain_desc->Flags);
FIXME("Ignoring refresh rate.\n");
if (fullscreen_desc->ScanlineOrdering)
FIXME("Unhandled scanline ordering %#x.\n", fullscreen_desc->ScanlineOrdering);
if (fullscreen_desc->Scaling)
FIXME("Unhandled mode scaling %#x.\n", fullscreen_desc->Scaling);
if (!fullscreen_desc->Windowed)
FIXME("Fullscreen not supported yet.\n");
vk_instance = vkd3d_instance_get_vk_instance(vkd3d_instance_from_device(device));
vk_physical_device = vkd3d_get_vk_physical_device(device);
vk_device = vkd3d_get_vk_device(device);
swapchain->vk_instance = vk_instance;
swapchain->vk_device = vk_device;
swapchain->vk_physical_device = vk_physical_device;
if (!init_vk_funcs(&swapchain->vk_funcs, vk_instance, vk_device))
return E_FAIL;
wined3d_private_store_init(&swapchain->private_store);
surface_desc.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
surface_desc.pNext = NULL;
surface_desc.flags = 0;
surface_desc.hinstance = GetModuleHandleA("dxgi.dll");
surface_desc.hwnd = window;
if ((vr = vk_funcs->p_vkCreateWin32SurfaceKHR(vk_instance, &surface_desc, NULL, &vk_surface)) < 0)
{
WARN("Failed to create Vulkan surface, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain);
return hresult_from_vk_result(vr);
}
swapchain->vk_surface = vk_surface;
queue_family_index = vkd3d_get_vk_queue_family_index(queue);
if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceSupportKHR(vk_physical_device,
queue_family_index, vk_surface, &supported)) < 0 || !supported)
{
FIXME("Queue family does not support presentation, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain);
return DXGI_ERROR_UNSUPPORTED;
}
ID3D12CommandQueue_AddRef(swapchain->command_queue = queue);
ID3D12Device_AddRef(swapchain->device = device);
if (FAILED(hr = d3d12_swapchain_create_vulkan_swapchain(swapchain)))
{
d3d12_swapchain_destroy(swapchain);
return hr;
}
fence_desc.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fence_desc.pNext = NULL;
fence_desc.flags = 0;
if ((vr = vk_funcs->p_vkCreateFence(vk_device, &fence_desc, NULL, &vk_fence)) < 0)
{
WARN("Failed to create Vulkan fence, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain);
return hresult_from_vk_result(vr);
}
swapchain->vk_fence = vk_fence;
if (FAILED(hr = d3d12_swapchain_acquire_next_image(swapchain)))
{
WARN("Failed to acquire Vulkan image, hr %#x.\n", hr);
d3d12_swapchain_destroy(swapchain);
return hr;
}
IWineDXGIFactory_AddRef(swapchain->factory = factory);
return S_OK;
}
HRESULT d3d12_swapchain_create(IWineDXGIFactory *factory, ID3D12CommandQueue *queue, HWND window,
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc,
IDXGISwapChain1 **swapchain)
{
DXGI_SWAP_CHAIN_FULLSCREEN_DESC default_fullscreen_desc;
struct d3d12_swapchain *object;
ID3D12Device *device;
HRESULT hr;
if (!fullscreen_desc)
{
memset(&default_fullscreen_desc, 0, sizeof(default_fullscreen_desc));
default_fullscreen_desc.Windowed = TRUE;
fullscreen_desc = &default_fullscreen_desc;
}
if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = ID3D12CommandQueue_GetDevice(queue, &IID_ID3D12Device, (void **)&device)))
{
ERR("Failed to get D3D12 device, hr %#x.\n", hr);
heap_free(object);
return hr;
}
hr = d3d12_swapchain_init(object, factory, device, queue, window, swapchain_desc, fullscreen_desc);
ID3D12Device_Release(device);
if (FAILED(hr))
{
heap_free(object);
return hr;
}
TRACE("Created swapchain %p.\n", object);
*swapchain = (IDXGISwapChain1 *)&object->IDXGISwapChain3_iface;
return S_OK;
}
#else
HRESULT d3d12_swapchain_create(IWineDXGIFactory *factory, ID3D12CommandQueue *queue, HWND window,
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc,
IDXGISwapChain1 **swapchain)
{
ERR_(winediag)("Wine was built without Direct3D 12 support.\n");
return DXGI_ERROR_UNSUPPORTED;
}
#endif /* SONAME_LIBVKD3D */