![]() This will allow us the get rid of the swapchain refcounting hacks in d3d9 in particular. This is similar to the way we handle resources that are still in use by a stateblock, but aren't referenced anywhere by the application. |
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.. | ||
tests | ||
Makefile.in | ||
adapter.c | ||
device.c | ||
dxgi.spec | ||
dxgi_main.c | ||
dxgi_private.h | ||
factory.c | ||
output.c | ||
surface.c | ||
swapchain.c | ||
utils.c | ||
version.rc |