270 lines
7.2 KiB
C
270 lines
7.2 KiB
C
/*
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* X-specific shortcuts to speed up WM code.
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* No coordinate transformations except origin translation.
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*
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* Copyright 1993, 1994 Alexandre Julliard
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*/
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#include <assert.h>
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#include <stdlib.h>
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#include "ts_xlib.h"
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#include "ts_xutil.h"
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#include <X11/Intrinsic.h>
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#include "graphics.h"
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#include "color.h"
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#include "bitmap.h"
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#include "gdi.h"
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#include "dc.h"
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#define MAX_DRAWLINES 8
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/**********************************************************************
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* GRAPH_DrawLines
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*
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* Draw multiple unconnected lines (limited by MAX_DRAWLINES).
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*/
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BOOL32 GRAPH_DrawLines( HDC32 hdc, LPPOINT32 pXY, INT32 N, HPEN32 hPen )
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{
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BOOL32 bRet = FALSE;
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DC* dc;
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assert( N <= MAX_DRAWLINES );
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if( (dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC )) )
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{
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HPEN32 hPrevPen = 0;
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if( hPen ) hPrevPen = SelectObject32( hdc, hPen );
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if( DC_SetupGCForPen( dc ) )
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{
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XSegment l[MAX_DRAWLINES];
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INT32 i, j;
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for( i = 0; i < N; i++ )
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{
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j = 2 * i;
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l[i].x1 = pXY[j].x + dc->w.DCOrgX;
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l[i].x2 = pXY[j + 1].x + dc->w.DCOrgX;
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l[i].y1 = pXY[j].y + dc->w.DCOrgY;
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l[i].y2 = pXY[j + 1].y + dc->w.DCOrgY;
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}
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TSXDrawSegments( display, dc->u.x.drawable, dc->u.x.gc, l, N );
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bRet = TRUE;
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}
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if( hPrevPen ) SelectObject32( hdc, hPrevPen );
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GDI_HEAP_UNLOCK( hdc );
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}
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return bRet;
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}
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/**********************************************************************
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*
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* GRAPH_DrawBitmap
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*
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* Short-cut function to blit a bitmap into a device.
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* Faster than CreateCompatibleDC() + SelectBitmap() + BitBlt() + DeleteDC().
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*/
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BOOL32 GRAPH_DrawBitmap( HDC32 hdc, HBITMAP32 hbitmap,
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INT32 xdest, INT32 ydest, INT32 xsrc, INT32 ysrc,
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INT32 width, INT32 height, BOOL32 bMono )
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{
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BITMAPOBJ *bmp;
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DC *dc;
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BOOL32 ret = TRUE;
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X11DRV_PHYSBITMAP *pbitmap;
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if (!(dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ))) return FALSE;
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if (!(bmp = (BITMAPOBJ *) GDI_GetObjPtr( hbitmap, BITMAP_MAGIC )))
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{
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GDI_HEAP_UNLOCK( hdc );
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return FALSE;
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}
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/* HACK for now */
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if(!bmp->DDBitmap)
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X11DRV_CreateBitmap( hbitmap );
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pbitmap = bmp->DDBitmap->physBitmap;
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xdest += dc->w.DCOrgX; ydest += dc->w.DCOrgY;
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TSXSetFunction( display, dc->u.x.gc, GXcopy );
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if (bmp->bitmap.bmBitsPixel == 1)
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{
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TSXSetForeground( display, dc->u.x.gc, dc->u.x.backgroundPixel );
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TSXSetBackground( display, dc->u.x.gc, dc->u.x.textPixel );
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TSXCopyPlane( display, pbitmap->pixmap, dc->u.x.drawable, dc->u.x.gc,
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xsrc, ysrc, width, height, xdest, ydest, 1 );
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}
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else if (bmp->bitmap.bmBitsPixel == dc->w.bitsPerPixel)
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{
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if( bMono )
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{
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INT32 plane;
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if( COLOR_GetMonoPlane(&plane) )
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{
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TSXSetForeground(display, dc->u.x.gc, dc->u.x.backgroundPixel);
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TSXSetBackground(display, dc->u.x.gc, dc->u.x.textPixel);
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}
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else
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{
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TSXSetForeground(display, dc->u.x.gc, dc->u.x.textPixel);
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TSXSetBackground(display, dc->u.x.gc, dc->u.x.backgroundPixel);
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}
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TSXCopyPlane( display, pbitmap->pixmap, dc->u.x.drawable, dc->u.x.gc,
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xsrc, ysrc, width, height, xdest, ydest, plane );
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}
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else
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{
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TSXCopyArea( display, pbitmap->pixmap, dc->u.x.drawable,
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dc->u.x.gc, xsrc, ysrc, width, height, xdest, ydest );
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}
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}
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else
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{
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ret = FALSE;
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}
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GDI_HEAP_UNLOCK( hdc );
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GDI_HEAP_UNLOCK( hbitmap );
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return ret;
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}
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/**********************************************************************
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* GRAPH_DrawReliefRect
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*
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* Used in the standard control code for button edge drawing.
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*/
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void GRAPH_DrawReliefRect( HDC32 hdc, const RECT32 *rect, INT32 highlight_size,
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INT32 shadow_size, BOOL32 pressed )
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{
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if(pressed)
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GRAPH_DrawGenericReliefRect(hdc, rect, highlight_size, shadow_size,
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GetSysColorBrush32(COLOR_BTNSHADOW),
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GetSysColorBrush32(COLOR_BTNHIGHLIGHT));
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else
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GRAPH_DrawGenericReliefRect(hdc, rect, highlight_size, shadow_size,
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GetSysColorBrush32(COLOR_BTNHIGHLIGHT),
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GetSysColorBrush32(COLOR_BTNSHADOW));
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return;
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}
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/******************************************************************************
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* GRAPH_DrawGenericReliefRect
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*
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* Creates a rectangle with the specified highlight and shadow colors.
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* Adapted from DrawReliefRect (which is somewhat misnamed).
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*/
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void GRAPH_DrawGenericReliefRect(
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HDC32 hdc,
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const RECT32 *rect,
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INT32 highlight_size,
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INT32 shadow_size,
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HBRUSH32 highlight,
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HBRUSH32 shadow )
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{
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DC* dc;
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HBRUSH32 hPrevBrush;
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INT32 w, h;
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RECT32 r = *rect;
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if (!(dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ))) return;
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OffsetRect32( &r, dc->w.DCOrgX, dc->w.DCOrgY);
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h = rect->bottom - rect->top; w = rect->right - rect->left;
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hPrevBrush = SelectObject32(hdc, highlight);
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if ( DC_SetupGCForBrush( dc ) )
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{
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INT32 i;
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TSXSetFunction( display, dc->u.x.gc, GXcopy );
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for (i = 0; i < highlight_size; i++)
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{
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TSXFillRectangle( display, dc->u.x.drawable, dc->u.x.gc,
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r.left + i, r.top, 1, h - i );
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TSXFillRectangle( display, dc->u.x.drawable, dc->u.x.gc,
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r.left, r.top + i, w - i, 1 );
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}
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}
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SelectObject32( hdc, shadow );
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if ( DC_SetupGCForBrush( dc ) )
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{
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INT32 i;
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TSXSetFunction( display, dc->u.x.gc, GXcopy );
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for (i = 0; i < shadow_size; i++)
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{
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TSXFillRectangle( display, dc->u.x.drawable, dc->u.x.gc,
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r.right - i - 1, r.top + i, 1, h - i );
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TSXFillRectangle( display, dc->u.x.drawable, dc->u.x.gc,
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r.left + i, r.bottom - i - 1, w - i, 1 );
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}
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}
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SelectObject32( hdc, hPrevBrush );
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GDI_HEAP_UNLOCK( hdc );
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}
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/**********************************************************************
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* GRAPH_DrawRectangle
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*/
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void GRAPH_DrawRectangle( HDC32 hdc, INT32 x, INT32 y,
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INT32 w, INT32 h, HPEN32 hPen )
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{
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DC* dc;
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if( (dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC )) )
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{
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HPEN32 hPrevPen = 0;
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if( hPen ) hPrevPen = SelectObject32( hdc, hPen );
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if( DC_SetupGCForPen( dc ) )
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TSXDrawRectangle( display, dc->u.x.drawable, dc->u.x.gc,
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x + dc->w.DCOrgX, y + dc->w.DCOrgY, w - 1, h - 1);
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if( hPrevPen ) SelectObject32( hdc, hPrevPen );
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GDI_HEAP_UNLOCK( hdc );
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}
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}
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/**********************************************************************
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* GRAPH_SelectClipMask
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*/
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BOOL32 GRAPH_SelectClipMask( HDC32 hdc, HBITMAP32 hMonoBitmap, INT32 x, INT32 y)
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{
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BITMAPOBJ *bmp = NULL;
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DC *dc;
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X11DRV_PHYSBITMAP *pbitmap = NULL;
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if (!(dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ))) return FALSE;
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if ( hMonoBitmap )
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{
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if ( !(bmp = (BITMAPOBJ *) GDI_GetObjPtr( hMonoBitmap, BITMAP_MAGIC))
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|| bmp->bitmap.bmBitsPixel != 1 )
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{
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GDI_HEAP_UNLOCK( hdc );
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return FALSE;
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}
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/* HACK for now */
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if(!bmp->DDBitmap)
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X11DRV_CreateBitmap( hMonoBitmap );
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pbitmap = bmp->DDBitmap->physBitmap;
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TSXSetClipOrigin( display, dc->u.x.gc, dc->w.DCOrgX + x, dc->w.DCOrgY + y);
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}
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TSXSetClipMask( display, dc->u.x.gc, (bmp) ? pbitmap->pixmap : None );
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GDI_HEAP_UNLOCK( hdc );
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GDI_HEAP_UNLOCK( hMonoBitmap );
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return TRUE;
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}
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