358 lines
9.3 KiB
C
358 lines
9.3 KiB
C
/*
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* Client part of the client/server communication
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*
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* Copyright (C) 1998 Alexandre Julliard
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*/
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/uio.h>
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#include <unistd.h>
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#include <stdarg.h>
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#include "process.h"
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#include "thread.h"
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#include "server/request.h"
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#include "server.h"
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#include "winerror.h"
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/* Some versions of glibc don't define this */
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#ifndef SCM_RIGHTS
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#define SCM_RIGHTS 1
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#endif
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/***********************************************************************
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* CLIENT_Die
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*
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* Die on protocol errors or socket close
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*/
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static void CLIENT_Die( THDB *thdb )
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{
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close( thdb->socket );
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SYSDEPS_ExitThread();
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}
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/***********************************************************************
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* CLIENT_ProtocolError
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*/
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static void CLIENT_ProtocolError( const char *err, ... )
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{
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THDB *thdb = THREAD_Current();
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va_list args;
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va_start( args, err );
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fprintf( stderr, "Client protocol error:%p: ", thdb->server_tid );
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vfprintf( stderr, err, args );
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va_end( args );
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CLIENT_Die( thdb );
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}
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/***********************************************************************
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* CLIENT_SendRequest_v
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*
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* Send a request to the server.
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*/
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static void CLIENT_SendRequest_v( enum request req, int pass_fd,
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struct iovec *vec, int veclen )
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{
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THDB *thdb = THREAD_Current();
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#ifndef HAVE_MSGHDR_ACCRIGHTS
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struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, pass_fd };
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#endif
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struct msghdr msghdr = { NULL, 0, vec, veclen, };
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struct header head;
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int i, ret, len;
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assert( veclen > 0 );
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vec[0].iov_base = &head;
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vec[0].iov_len = sizeof(head);
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for (i = len = 0; i < veclen; i++) len += vec[i].iov_len;
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assert( len <= MAX_MSG_LENGTH );
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head.type = req;
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head.len = len;
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head.seq = thdb->seq++;
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if (pass_fd != -1) /* we have an fd to send */
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{
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#ifdef HAVE_MSGHDR_ACCRIGHTS
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msghdr.msg_accrights = (void *)&pass_fd;
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msghdr.msg_accrightslen = sizeof(pass_fd);
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#else
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msghdr.msg_control = &cmsg;
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msghdr.msg_controllen = sizeof(cmsg);
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#endif
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}
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if ((ret = sendmsg( thdb->socket, &msghdr, 0 )) < len)
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{
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if (ret == -1) perror( "sendmsg" );
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CLIENT_ProtocolError( "partial msg sent %d/%d\n", ret, len );
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}
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/* we passed the fd now we can close it */
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if (pass_fd != -1) close( pass_fd );
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}
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/***********************************************************************
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* CLIENT_SendRequest
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*
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* Send a request to the server.
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*/
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void CLIENT_SendRequest( enum request req, int pass_fd,
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int n, ... /* arg_1, len_1, etc. */ )
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{
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struct iovec vec[16];
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va_list args;
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int i;
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n++; /* for vec[0] */
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assert( n < 16 );
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va_start( args, n );
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for (i = 1; i < n; i++)
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{
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vec[i].iov_base = va_arg( args, void * );
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vec[i].iov_len = va_arg( args, int );
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}
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va_end( args );
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return CLIENT_SendRequest_v( req, pass_fd, vec, n );
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}
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/***********************************************************************
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* CLIENT_WaitReply_v
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*
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* Wait for a reply from the server.
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* Returns the error code (or 0 if OK).
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*/
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static unsigned int CLIENT_WaitReply_v( int *len, int *passed_fd,
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struct iovec *vec, int veclen )
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{
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THDB *thdb = THREAD_Current();
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int pass_fd = -1;
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#ifdef HAVE_MSGHDR_ACCRIGHTS
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struct msghdr msghdr = { NULL, 0, vec, veclen, (void*)&pass_fd, sizeof(int) };
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#else
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struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 };
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struct msghdr msghdr = { NULL, 0, vec, veclen, &cmsg, sizeof(cmsg), 0 };
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#endif
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struct header head;
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int ret, remaining;
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assert( veclen > 0 );
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vec[0].iov_base = &head;
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vec[0].iov_len = sizeof(head);
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while ((ret = recvmsg( thdb->socket, &msghdr, 0 )) == -1)
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{
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if (errno == EINTR) continue;
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perror("recvmsg");
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CLIENT_ProtocolError( "recvmsg\n" );
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}
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if (!ret) CLIENT_Die( thdb ); /* the server closed the connection; time to die... */
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/* sanity checks */
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if (ret < sizeof(head))
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CLIENT_ProtocolError( "partial header received %d/%d\n", ret, sizeof(head) );
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if ((head.len < sizeof(head)) || (head.len > MAX_MSG_LENGTH))
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CLIENT_ProtocolError( "header length %d\n", head.len );
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if (head.seq != thdb->seq++)
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CLIENT_ProtocolError( "sequence %08x instead of %08x\n", head.seq, thdb->seq - 1 );
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#ifndef HAVE_MSGHDR_ACCRIGHTS
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pass_fd = cmsg.fd;
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#endif
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if (passed_fd)
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{
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*passed_fd = pass_fd;
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pass_fd = -1;
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}
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if (len) *len = ret - sizeof(head);
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if (pass_fd != -1) close( pass_fd );
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remaining = head.len - ret;
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while (remaining > 0) /* get remaining data */
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{
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char *bufp, buffer[1024];
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int addlen, i, iovtot = 0;
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/* see if any iovs are still incomplete, otherwise drop the rest */
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for (i = 0; i < veclen && remaining > 0; i++)
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{
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if (iovtot + vec[i].iov_len > head.len - remaining)
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{
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addlen = iovtot + vec[i].iov_len - (head.len - remaining);
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bufp = (char *)vec[i].iov_base + (vec[i].iov_len - addlen);
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if (addlen > remaining) addlen = remaining;
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if ((addlen = recv( thdb->socket, bufp, addlen, 0 )) == -1)
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{
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perror( "recv" );
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CLIENT_ProtocolError( "recv\n" );
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}
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if (!addlen) CLIENT_Die( thdb ); /* the server closed the connection; time to die... */
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if (len) *len += addlen;
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remaining -= addlen;
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}
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iovtot += vec[i].iov_len;
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}
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if (remaining > 0)
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addlen = remaining < sizeof(buffer) ? remaining : sizeof(buffer);
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else
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break;
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if ((addlen = recv( thdb->socket, buffer, addlen, 0 )) == -1)
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{
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perror( "recv" );
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CLIENT_ProtocolError( "recv\n" );
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}
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if (!addlen) CLIENT_Die( thdb ); /* the server closed the connection; time to die... */
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remaining -= addlen;
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}
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if (head.type) SetLastError( head.type );
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return head.type; /* error code */
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}
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/***********************************************************************
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* CLIENT_WaitReply
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*
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* Wait for a reply from the server.
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*/
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unsigned int CLIENT_WaitReply( int *len, int *passed_fd,
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int n, ... /* arg_1, len_1, etc. */ )
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{
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struct iovec vec[16];
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va_list args;
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int i;
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n++; /* for vec[0] */
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assert( n < 16 );
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va_start( args, n );
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for (i = 1; i < n; i++)
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{
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vec[i].iov_base = va_arg( args, void * );
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vec[i].iov_len = va_arg( args, int );
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}
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va_end( args );
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return CLIENT_WaitReply_v( len, passed_fd, vec, n );
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}
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/***********************************************************************
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* CLIENT_WaitSimpleReply
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*
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* Wait for a simple fixed-length reply from the server.
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*/
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unsigned int CLIENT_WaitSimpleReply( void *reply, int len, int *passed_fd )
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{
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struct iovec vec[2];
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unsigned int ret;
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int got;
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vec[1].iov_base = reply;
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vec[1].iov_len = len;
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ret = CLIENT_WaitReply_v( &got, passed_fd, vec, 2 );
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if (got != len)
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CLIENT_ProtocolError( "WaitSimpleReply: len %d != %d\n", len, got );
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return ret;
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}
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/***********************************************************************
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* CLIENT_InitServer
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*
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* Start the server and create the initial socket pair.
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*/
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int CLIENT_InitServer(void)
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{
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int fd[2];
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char buffer[16];
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extern void create_initial_thread( int fd );
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if (socketpair( AF_UNIX, SOCK_STREAM, 0, fd ) == -1)
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{
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perror("socketpair");
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exit(1);
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}
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switch(fork())
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{
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case -1: /* error */
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perror("fork");
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exit(1);
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case 0: /* child */
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close( fd[1] );
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break;
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default: /* parent */
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close( fd[0] );
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sprintf( buffer, "%d", fd[1] );
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/*#define EXEC_SERVER*/
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#ifdef EXEC_SERVER
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execlp( "wineserver", "wineserver", buffer, NULL );
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execl( "/usr/local/bin/wineserver", "wineserver", buffer, NULL );
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execl( "./server/wineserver", "wineserver", buffer, NULL );
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#endif
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create_initial_thread( fd[1] );
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exit(0);
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}
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return fd[0];
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}
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/***********************************************************************
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* CLIENT_InitThread
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*
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* Send an init thread request. Return 0 if OK.
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*/
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int CLIENT_InitThread(void)
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{
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THDB *thdb = THREAD_Current();
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struct init_thread_request req;
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struct init_thread_reply reply;
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req.unix_pid = getpid();
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CLIENT_SendRequest( REQ_INIT_THREAD, -1, 1, &req, sizeof(req) );
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if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL )) return -1;
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thdb->process->server_pid = reply.pid;
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thdb->server_tid = reply.tid;
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return 0;
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}
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/***********************************************************************
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* CLIENT_SetDebug
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*
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* Send a set debug level request. Return 0 if OK.
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*/
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int CLIENT_SetDebug( int level )
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{
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CLIENT_SendRequest( REQ_SET_DEBUG, -1, 1, &level, sizeof(level) );
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return CLIENT_WaitReply( NULL, NULL, 0 );
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}
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/***********************************************************************
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* CLIENT_DebuggerRequest
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*
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* Send a debugger support request. Return 0 if OK.
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*/
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int CLIENT_DebuggerRequest( int op )
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{
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struct debugger_request req;
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req.op = op;
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CLIENT_SendRequest( REQ_DEBUGGER, -1, 1, &req, sizeof(req) );
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return CLIENT_WaitReply( NULL, NULL, 0 );
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}
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