Sweden-Number/include/wine/winesound.h

54 lines
2.4 KiB
C

#ifndef _WINE_SOUND_H
#define _WINE_SOUND_H
#include "wintypes.h"
VOID WINAPI CloseSound(VOID);
INT16 WINAPI CountVoiceNotes16(INT16);
DWORD WINAPI CountVoiceNotes32(DWORD);
#define CountVoiceNotes WINELIB_NAME(CountVoiceNotes)
LPINT16 WINAPI GetThresholdEvent16(void);
LPDWORD WINAPI GetThresholdEvent32(void);
#define GetThresholdEvent WINELIB_NAME(GetThresholdEvent)
INT16 WINAPI GetThresholdStatus16(void);
DWORD WINAPI GetThresholdStatus32(void);
#define GetThresholdStatus WINELIB_NAME(GetThresholdStatus)
INT16 WINAPI OpenSound16(void);
VOID WINAPI OpenSound32(void);
#define OpenSound WINELIB_NAME(OpenSound)
INT16 WINAPI SetSoundNoise16(INT16,INT16);
DWORD WINAPI SetSoundNoise32(DWORD,DWORD);
#define SetSoundNoise WINELIB_NAME(SetSoundNoise)
INT16 WINAPI SetVoiceAccent16(INT16,INT16,INT16,INT16,INT16);
DWORD WINAPI SetVoiceAccent32(DWORD,DWORD,DWORD,DWORD,DWORD);
#define SetVoiceAccent WINELIB_NAME(SetVoiceAccent)
INT16 WINAPI SetVoiceEnvelope16(INT16,INT16,INT16);
DWORD WINAPI SetVoiceEnvelope32(DWORD,DWORD,DWORD);
#define SetVoiceEnvelope WINELIB_NAME(SetVoiceEnvelope)
INT16 WINAPI SetVoiceNote16(INT16,INT16,INT16,INT16);
DWORD WINAPI SetVoiceNote32(DWORD,DWORD,DWORD,DWORD);
#define SetVoiceNote WINELIB_NAME(SetVoiceNote)
INT16 WINAPI SetVoiceQueueSize16(INT16,INT16);
DWORD WINAPI SetVoiceQueueSize32(DWORD,DWORD);
#define SetVoiceQueueSize WINELIB_NAME(SetVoiceQueueSize)
INT16 WINAPI SetVoiceSound16(INT16,DWORD,INT16);
DWORD WINAPI SetVoiceSound32(DWORD,DWORD,DWORD);
#define SetVoiceSound WINELIB_NAME(SetVoiceSound)
INT16 WINAPI SetVoiceThreshold16(INT16,INT16);
DWORD WINAPI SetVoiceThreshold32(DWORD,DWORD);
#define SetVoiceThreshold WINELIB_NAME(SetVoiceThreshold)
INT16 WINAPI StartSound16(void);
VOID WINAPI StartSound32(void);
#define StartSound WINELIB_NAME(StartSound)
INT16 WINAPI StopSound16(void);
VOID WINAPI StopSound32(void);
#define StopSound WINELIB_NAME(StopSound)
INT16 WINAPI SyncAllVoices16(void);
DWORD WINAPI SyncAllVoices32(void);
#define SyncAllVoices WINELIB_NAME(SyncAllVoices)
INT16 WINAPI WaitSoundState16(INT16);
DWORD WINAPI WaitSoundState32(DWORD);
#define WaitSoundState WINELIB_NAME(WaitSoundState)
#endif /* _WINE_SOUND_H */