475 lines
26 KiB
Plaintext
475 lines
26 KiB
Plaintext
The Wine development release 6.1 is now available.
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What's new in this release (see below for details):
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- Arabic text shaping.
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- More WinRT support in WIDL.
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- VKD3D version 1.2 is used for Direct3D 12.
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- Support for Rosetta's memory layout on M1 Macs.
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- Support for Thumb-2 mode on ARM.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/6.x/wine-6.1.tar.xz
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http://mirrors.ibiblio.org/wine/source/6.x/wine-6.1.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 6.1 (total 37):
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17848 Windows Print Preview: Lines drawn have incorrect width
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21014 Dark Sector no Sound
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21038 F-Secure BlackLight Engine 2.2.x (Rootkit scanner) crashes after accepting license agreement (Wine on-disk placeholder dlls sections must be padded with data up to section virtual size)
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30062 Deer Hunter demo: unable to start a new game (map view unusable)
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30469 Multiple .NET 2.0 applications abort with error 'System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' (SegFlex demo)
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33349 Add support for 32-bit ARM Thumb-2 Wine build
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35017 Rollercoaster Tycoon 3 has no music
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38501 GetClipboardData(CF_UNICODETEXT) - return ANSI
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39407 LabVIEW 2014 crashes on startup
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42913 ACAT Dashboard, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes with 'invalid parameter' in 'System.Drawing.Icon.Initialize' (missing support for PNG icons in user32)
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43408 Quest 5.7.x (.NET 4.0 WPF app) crashes on direct access of MIL4 (Media Integration Layer, wpfgfx_v0400.dll) to internal bitmap struct/class impl (depends on exact layout)
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45046 Skyrim SE: Shadow artifacts (missing handling of 'precise' shader modifier)
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48685 Multiple games and applications need D3DX11CompileFromFile implementation
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48714 mass effect spits error when using mouse fix
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48790 mfplat:mfplat crashes on Windows 7
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48870 Aldi (Buhl) Steuer 2019/2020 installer crashes
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49327 Hearthstone Deck Tracker (with installed dotnet472) does not work with wine-staging 5.9 anymore
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49484 test_query_process_image_info() test is broken on a not PE build
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50033 WMI class SystemRestore is missing
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50194 x64dbg snapshots >= 2020-11-12_05-12 crash on unimplemented function ntdll.dll.NtCreateDebugObject when attaching to process
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50229 Battle.net launcher sometimes crashes after login (wine-5.22)
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50256 Animate VST plugin activation doesn't work: wbem_services_ExecQuery gets no network adapters
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50349 SlingPlayer crashes on launch (needs IDirectXVideoDecoderService)
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50357 Star Stable Online crashes with unimplemented function dcomp.dll.DCompositionCreateDevice2
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50376 Banished crashes when Antialiasing set to 3x MSAA with Vulkan renderer
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50379 The Witcher 3 has broken rendering with Vulkan renderer
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50386 Sniper Elite V2 some objects aren't rendered with Vulkan renderer
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50387 Batman: Arkham Origins has broken dynamic shadows with Vulkan renderer
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50459 Studio One 5 crashes on unimplemented function dcomp.dll.DCompositionCreateDevice
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50485 Still Life 2 crashes when CSMT is disabled
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50486 The Sims 3 launcher hangs
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50494 ID2D1RenderTarget::DrawText(): The position and size of the drawn text is incorrect
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50508 ACAT Phrase, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes on unimplemented function 'uiautomationcore.dll.UiaRegisterProviderCallback'
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50515 SofTalk 1.56 doesn't speak continuously after punctuation marks.
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50525 ws2 _32 fails to build on macOS
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50549 Some games fail to launch with Vulkan renderer
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50570 Unknown Debian package and website in README
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----------------------------------------------------------------
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Changes since 6.0:
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Akihiro Sagawa (6):
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winmm/tests: Expect TIME_BYTES format for TIME_MS request.
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winmm: Get rid of TIME_MS format support in waveOutGetPosition().
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winmm/tests: Strictly test returned time format of waveOutGetPostion().
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winmm: Get rid of TIME_SMPTE format support in waveOutGetPosition().
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comdlg32/tests: Add a test for CF_NOSCRIPTSEL.
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comdlg32: Set DEFAULT_CHARSET if CF_NOSCRIPTSEL is set.
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Alex Henrie (1):
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include: Add new LCMAP constants.
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Alexandre Julliard (37):
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msvcrt: Don't export fabsf on x86_64.
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msvcrt: Implement pwctype() functions.
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msvcrt: Fix some spec file discrepancies.
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winebuild: Simplify ARM64 import thunks.
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wordpad: Make qsort callback function cdecl.
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evr: Make qsort and bsearch callback functions cdecl.
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winebuild: Generate Thumb2-compatible assembly code on ARM.
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winebuild: Support non-PIC mode for ARM targets.
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ntdll: Make inline asm compatible with Thumb-2.
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ntdll: Support Thumb mode in signal handling.
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rpcrt4: Make inline asm compatible with Thumb-2.
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vcomp: Make inline asm compatible with Thumb-2.
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configure: Default to Thumb-2 mode for ARM.
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ntdll: Always inline NtCurrentTeb() on ARM.
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ntdll: Support more Dwarf pointer types.
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include: Add a couple of dll characteristics.
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gdi32: Merge rectangles horizontally when possible in CreatePolyPolygonRgn.
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msvcp: Fix some spec file discrepancies.
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d3dx9: Fix some spec file discrepancies.
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winegcc: Pass the same winebuild args to all winebuild invocations.
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ntdll: Add some more section information data.
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ntdll: Load the COR header directly from the file handle.
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ntdll: Check for valid architecture before mapping the module.
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ntdll: Delay mapping a module until we have found the final one to load.
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makefiles: Add missing dependency to wrc for test dll resources.
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ntdll: Set the environment size in the process parameters.
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ntdll: Fill the image information data also for .so builtins.
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ntdll: Create a SEC_IMAGE view also for .so builtins.
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server: Get rid of the exe_file parameter in the new_process request.
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server: Rename debug_ctx to debug_obj.
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ntdll: Implement NtCreateDebugObject().
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server: Allocate handles only when returning the debug event to the client.
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server: Don't store the debugger thread in debug events.
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server: Store a debug object instead of a debugger thread in the process.
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ntdll: Implement DbgUiGet/SetThreadDebugObject().
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ntdll: Implement DbgUiConnectToDbg().
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ntdll: Support the NtCreateDebugObject() flags.
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Alistair Leslie-Hughes (5):
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msado15: Only support put CursorLocation on Closed Recordset.
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msado15: Support ADOConnectionConstruction15 on _Connection interface.
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msado15: Implement ADOConnectionConstruction15 get_Session.
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dsound: IDirectSoundBuffer8 GetStatus return DSBSTATUS_LOCSOFTWARE for deferred buffers.
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include: Add more sal.h macros.
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Arkadiusz Hiler (1):
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hidclass.sys: Calculate correct bitCount for vendor-specific 1 bit repeated elements.
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Biswapriyo Nath (1):
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propkey.h: Added more PROPERTYKEY declarations.
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Brendan Shanks (4):
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winemac.drv: Use Metal to get a display's GPU info if possible.
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winemac.drv: Handle non-PCI GPUs correctly.
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loader: On Mac, move the top-down allocations area down to avoid Rosetta regions.
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loader: On Mac, reserve an area starting at 4GB to force Rosetta's allocations higher.
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Byeong-Sik Jeon (1):
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gdi32: Preserve the GGO_UNHINTED bits until used.
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Damjan Jovanovic (2):
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mmsystem: Win16 DllEntryPoint uses HINSTANCE16, not HINSTANCE.
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secur32: Implement the SECPKG_ATTR_UNIQUE_BINDINGS context attribute.
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Daniel Lehman (3):
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ntdll/tests: Add tests for semaphores.
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ntdll/tests: Fix error messages for mutant test.
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ntdll: Check event type on creation.
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Derek Lesho (2):
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winegstreamer: Correct mistaken enum value in ProcessMessage.
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winegstreamer: Reformat type-setting functions to prevent the need for a conditionally initialized variable.
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Dmitry Timoshkov (5):
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shell32: Return S_OK from IShellLink::SetFlags() stub.
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wbemprox: Add class SystemRestore stub implementation.
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wbemprox: Flesh out a bit SystemRestore::Enable() implementation.
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gdi32: Avoid best fit chars when mapping unicode character to a glyph index.
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msi: Also set "MsiRunningElevated" installer property.
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Floris Renaud (3):
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po: Update Dutch translation.
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documentation: Change obsolete Debian and Red Hat packages.
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documentation: Add Dutch README translation.
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Georg Lehmann (6):
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winevulkan: Skip extensions that require a skipped extension.
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winevulkan: Update to VK spec version 1.2.166.
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winevulkan: Wrap VkSurfaceKHR in winevulkan.
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winevulkan: Unwrap VkSurfaceKHR if required.
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winevulkan: Don't advertise VK_EXT_headless_surface.
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winevulkan: Fix surface functions if they aren't called by winevulkan.
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Giovanni Mascellani (1):
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winegstreamer: Wait on error conditions when initializing GStreamer.
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Hans Leidekker (8):
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wldap32: Properly initialize the context in ldap_sslinitW.
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winhttp: Avoid a crash when the connection is closed while handling a redirect.
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ws2_32: Avoid returning duplicate entries from WS_getaddrinfo.
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ws2_32: Fix buffer size query in WSAAddressToStringW.
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wbemprox: Implement Win32_NetworkAdapter.GUID.
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wbemprox/tests: Add tests for Win32_NetworkAdapter/Configuration.
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wbemprox: Handle escaped backslashes in LIKE queries.
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wbemprox: Implement Win32_NetworkAdapter.ServiceName.
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Haoyang Chen (2):
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dwrite/layout: Handle NULL format in CreateEllipsisTrimmingSign().
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d2d1: Fix text position in DrawText().
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Henri Verbeet (22):
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wined3d: Use glFinish() for synchronisation when cleaning up a destroyed context in wined3d_context_gl_cleanup().
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wined3d: Get rid of the destination offset in wined3d_texture_vk_upload_data().
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wined3d: Cleanup the staging bo on an error path in wined3d_texture_vk_upload_data().
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wined3d: Handle UNORM/SNORM as FLOAT in shader_glsl_append_dst_ext().
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wined3d: Handle UNORM/SNORM as FLOAT in shader_glsl_sprintf_cast().
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wined3d: Also trace memory types in adapter_vk_init_driver_info().
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wined3d: Implement the "precise" flag in the GLSL shader backend.
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wined3d: Get rid of the "UseGLSL" setting.
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ddraw: Use BitBlt() for exclusive mode frontbuffer updates if the swapchain window is not in the foreground.
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wined3d: Introduce wined3d_context_vk_reference_resource().
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wined3d: Add some barriers between resource usage on different bind points.
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wined3d: Properly convert Vulkan sample count format information.
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wined3d: End the current render pass in wined3d_buffer_vk_barrier().
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wined3d: Always include any depth/stencil attachment in the Vulkan framebuffer.
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wined3d: Stencil test also uses the depth/stencil buffer.
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wined3d: Correct the argument order of a FIXME in wined3d_texture_vk_download_data().
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wined3d: Require VK_KHR_sampler_mirror_clamp_to_edge for WINED3D_TADDRESS_MIRROR_ONCE.
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wined3d: Implement NULL constant buffer views for the Vulkan backend.
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d3d12: Implement D3D12SerializeVersionedRootSignature() on top of vkd3d_serialize_versioned_root_signature().
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d3d12: Implement D3D12CreateVersionedRootSignatureDeserializer().
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d3d12: Request VKD3D_API_VERSION_1_2.
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wined3d: Trace the available Vulkan extensions.
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Jacek Caban (14):
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jscript: Return DateInstance from create_date.
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jscript/tests: Add VT_DATE handling tests.
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jscript: Support VT_DATE to number conversion.
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jscript: Support VT_DATE to string conversion.
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jscript: Support VARIANT type in jsval_strict_equal.
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ntdll: Honour alertable argument in NtContinue.
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winnt.h: Fix MSVC variants of InterlockedIncrement16 and InterlockedDecrement16.
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ntdll/tests: Don't assume 32-bit test module base.
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jscript: Add VT_CY type support.
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winebuild: Make mingw a separated platform from msvc.
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mshtml/tests: Use more winetest.js helpers in documentmode.js.
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mshtml: Implement IHTMLCSSStyleDeclaration2::animation property.
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mshtml: Make xhr.open async argument optional in IE9+ mode.
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ieframe: Implement SetQueryNetSessionCount.
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Jactry Zeng (3):
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d2d1: Limit source rectangle to the actual size for ID2D1RenderTarget_DrawBitmap().
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d2d1: Skip empty source rectangle for ID2D1RenderTarget_DrawBitmap().
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d2d1: Partially implement d2d_device_context_DrawImage().
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Jan Sikorski (1):
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winemac.drv: Include depth32+stencil pixel formats in enumeration.
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Jeff Latimer (1):
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ws2_32: Do not print an ERR message when returning WSAEWOULDBLOCK from WSAIoctl().
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Liam Middlebrook (2):
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winevulkan: Skip commands which are declared but not defined.
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winevulkan: Update to VK spec version 1.2.168.
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Martin Storsjo (2):
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include: Don't use __attribute__((pcs("aapcs-vfp"))) when building in PE mode.
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msvcrt: Fix reading BOM-less files opened with ccs=unicode.
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Michael Stefaniuc (2):
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ddraw: Remove superfluous cast to self.
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d2d1/tests: Remove superfluous cast to self.
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Nikolay Sivov (42):
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mf: Add a helper to get associated topology node object.
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dcomp: Add DCompositionCreateDevice2().
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dcomp: Add DCompositionCreateDevice() stub.
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dwrite: Set lookup flags for joiners.
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dwrite: Propagate joiners mode to iterators.
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dwrite: Use joiner modes for matching.
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dwrite: Set joiners mode for gsub case.
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dwrite: Use table access helpers for reading names.
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dxva2: Add IDirectXVideoDecoderService stub.
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d2d1: Pass zeros as text layout size for inverted rectangles in DrawText().
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dwrite/layout: Fail to create layouts with negative size.
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ntdll/tests: Remove skips on missing ntdll.dll.
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dwrite: Fix feature mask for non-global features.
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dwrite: Zero-initialize run analysis object structure.
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gdi32/uniscribe: Merge Arabic joining types C and D.
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gdi32/uniscribe: Get rid of shaping group values in Arabic shaping data table.
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make_unicode: Make it explicit what other default joining type is.
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make_unicode: Remove unused variable.
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dwrite: Zero initialize font data structure.
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dwrite/tests: Add some tests for text format properties.
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dwrite: Add font set builder stub.
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dwrite: Set script id in shaping context.
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dwrite: Add a stub Arabic shaper.
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dwrite/arabic: Mark some features for fallback.
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dwrite: Mark features that were not found.
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dwrite: Add per shaping stage functions.
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dwrite: Call stage function for substitution loop.
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dwrite/arabic: Set per-glyph action.
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dwrite/arabic: Set per-glyph mask.
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dwrite/shape: Fix iterator skipping logic on ignorable characters.
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mfmediaengine: Return current session time in GetCurrentTime().
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mfmediaengine: Add partial implementation of a time range object.
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mfmediaengine: Return full presentation range in GetBuffered().
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mf/sar: Release pending items when audio client is released.
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mf/sar: Handle shutdown state in rendering callback.
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mf/tests: Use interface check helper more.
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mfmediaengine: Use presentation clock interface from the session.
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mfmediaengine: Use existing helper to update engine state flags.
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mfmediaengine: Set "ended" state when session presentation ends.
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mfmediaengine: Force returned playback position after presentation ends.
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mfmediaengine: Use consistent format for traces.
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mf/session: Add a stub for IMFTopologyNodeAttributeEditor.
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Paul Gofman (20):
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d3d9/tests: Add more tests for shader validator.
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dbghelp: Fix unwind opcodes on x64.
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dbghelp: Support UWOP_PUSH_MACHFRAME on x64.
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bcrypt: Introduce export_gnutls_datum() helper and use it in export_gnutls_pubkey_rsa().
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bcrypt: Pad exported datums in export_gnutls_pubkey_ecc().
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bcrypt: Pad exported datums in export_gnutls_pubkey_dsa().
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bcrypt: Pad exported datums in export_gnutls_pubkey_dsa_capi().
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bcrypt: Pad exported datums in key_export_ecc().
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bcrypt: Pad exported datums in key_export_dsa_capi().
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bcrypt: Fix padding in format_gnutls_signature().
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ws2_32: Reimplement SIO_GET_INTERFACE_LIST on top of GetIpAddrTable().
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ws2_32: Use if_nameindex() instead of SIOCGIFNAME.
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msvcrt: Add -norelay flag to lldiv definition in spec files.
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iphlpapi: Mark adapter addresses as DNS eligible when interface has a gateway.
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windowscodecs: Add IWICMetadataBlockWriter stub interface.
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windowscodecs: Add IWICMetadataBlockWriter stub interface for Gif encoder.
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windowscodecs/tests: Add test for metadata writer.
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windowscodecs: Add IWICMetadataQueryWriter stub interface.
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windowscodecs: Implement CommonEncoderFrame_GetMetadataQueryWriter().
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windowscodecs: Return correct error codes from BmpFrameEncode_GetMetadataQueryWriter().
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Piotr Caban (2):
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crypt32: Also import user/admin defined root certificates on macOS.
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msvcrt: Improve memmove performance on i386 and x86_64 architectures.
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Rémi Bernon (36):
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d2d1/tests: Check for d2d1 math functions presence.
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d2d1/tests: Introduce init_test_context().
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d2d1/tests: Create a window in init_test_context_().
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d2d1/tests: Create a swapchain in init_test_context_().
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d2d1/tests: Retrieve the swapchain back-buffer in init_test_context_().
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d2d1/tests: Create a Direct2D render target in init_test_context_().
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d2d1/tests: Store the resource data pointer and row-pitch directly in struct resource_readback.
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d2d1/tests: Pass a d2d1_test_context structure to compare_surface().
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d2d1/tests: Pass a d2d1_test_context structure to compare_figure().
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d2d1/tests: Pass a d2d1_test_context structure get_surface_readback().
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d2d1/tests: Store an IDXGIDevice interface instead of an ID3D10Device1 interface in struct d2d1_test_context.
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d2d1/tests: Run most tests on d3d11 as well.
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include: Add windows.media.speechsynthesis.idl stub.
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windowscodecs: Use create_instance instead of ImagingFactory_CreateInstance.
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windowscodecs: Use IWICComponentFactory_CreateStream in GetReaderByIndex.
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widl: Remove unnecessary WinRT type comments.
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widl: Support WinRT marshaling_behavior attribute parsing.
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d3d11: Add initial implementation of CreateDeviceContextState.
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d3d11: Add initial implementation of SwapDeviceContextState.
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d3d11: Capture and restore vertex shader state.
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d3d11: Capture and restore geometry shader state.
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d3d11: Capture and restore pixel shader state.
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widl: Support WinRT mta threading attribute parsing.
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widl: Support WinRT exclusiveto attribute parsing.
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windowscodecs: Use IWICComponentFactory_CreateQueryReaderFromBlockReader in GetMetadataQueryReader.
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windowscodecs: Move several helpers to new wincodecs_common.c source.
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widl: Support WinRT runtimeclass type parsing.
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include: Add VoiceInformation runtimeclass to windows.media.speechsynthesis.idl.
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include: Add IWMPRemoteMediaServices interface to wmp.idl.
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include: Add IWmpControls2 interface to wmp.idl.
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include: Add IWMPMedia2 interface to wmp.idl.
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include: Add IWMPMedia3 interface to wmp.idl.
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d3d11/tests: Add more SwapDeviceContextState tests.
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d3d11/tests: Add tests for hull shader state swap.
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d3d11/tests: Add tests for domain shader state swap.
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d3d11/tests: Add tests for compute shader state swap.
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Sebastian Lackner (1):
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server: Store and notify all notification events associated with a given registry handle.
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Shawn M. Chapla (1):
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dsound: Send CaptureBuffer stop notification whenever stopping.
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Ulrich Czekalla (1):
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riched20: Add check to ensure iob is a valid index into the object array.
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Vijay Kiran Kamuju (1):
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uiautomationcore: Add stub UiaRegisterProviderCallback function.
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Zebediah Figura (79):
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gdi32: Do not compare face file names in insert_face_in_family_list() if either is NULL.
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winegstreamer: Get rid of the unknown_type() callback.
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winegstreamer: Avoid using Wine debug functions in autoplug_blacklist().
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winegstreamer: Don't force autoplug_blacklist() onto a Wine thread.
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winegstreamer: Don't bother setting the GStreamer pipeline to PLAYING.
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winegstreamer: Rename gstdemux_source to parser_source.
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winegstreamer: Rename gstdemux to parser.
|
|
winegstreamer: Unify the decodebin parser definitions under the name "decodebin_parser".
|
|
winegstreamer: Avoid leaking GstEvent objects.
|
|
winegstreamer: Explicitly store a GstCaps pointer in the parser_source structure.
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|
include: Move interlocked functions to winnt.h.
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|
winegstreamer: Do not handle GST_EVENT_TAG in event_src().
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|
winegstreamer: Do not call gst_pad_event_default().
|
|
strmbase: Rename csFilter to filter_cs.
|
|
strmbase: Move strmbase_renderer.csRenderLock into the strmbase_filter structure.
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|
quartz/dsoundrender: Use the strmbase stream lock.
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|
include: Move InterlockedCompareExchange128 next to the other InterlockedCompareExchange* functions.
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|
strmbase: Acquire the streaming lock in MemInputPin_Receive().
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strmbase: Acquire the streaming lock in sink_EndOfStream().
|
|
quartz/acmwrapper: Use the strmbase stream lock.
|
|
quartz/avidec: Use the strmbase stream lock.
|
|
winegstreamer: Manage our own streaming thread.
|
|
include: Use __atomic_exchange_n() for InterlockedExchange*() if possible.
|
|
include: Add InterlockedOr().
|
|
include: Add MemoryBarrier().
|
|
winegstreamer: Flush connected pins directly in SetPositions().
|
|
winegstreamer: Consistently use GST_STATE_PAUSED for test-play.
|
|
winegstreamer: Do not return GST_FLOW_NOT_LINKED if the DirectShow pin is not connected.
|
|
winegstreamer: Keep the stream in paused state for its entire lifetime.
|
|
winegstreamer: Use the "flushing" field to unblock the streaming thread when stopping.
|
|
include: Add InterlockedAnd().
|
|
include: Add InterlockedIncrement16() and InterlockedDecrement16().
|
|
include: Add YieldProcessor().
|
|
wined3d: Use YieldProcessor().
|
|
ntoskrnl: Use YieldProcessor().
|
|
winegstreamer: Move pin duration and caps retrieval to GST_Connect().
|
|
winegstreamer: Store the segment parameters in the parser_event structure.
|
|
winegstreamer: Use a pthread condition variable to wait for filter initialization.
|
|
winegstreamer: Avoid using Wine debug functions in watch_bus().
|
|
winegstreamer: Don't force watch_bus() onto a Wine thread.
|
|
server: Avoid leaking "acceptsock" on allocation failure.
|
|
server: Use default_fd_get_poll_events() for file objects.
|
|
winegstreamer: Avoid using Wine debug functions in no_more_pads().
|
|
winegstreamer: Don't force no_more_pads() onto a Wine thread.
|
|
winegstreamer: Use pthread condition variables to queue stream events.
|
|
winegstreamer: Factor out get_stream_event().
|
|
winegstreamer: Avoid using Wine debug functions in got_data_sink().
|
|
winegstreamer: Don't force got_data_sink() onto a Wine thread.
|
|
msi: Check for failure from do_msidbCustomActionTypeDll().
|
|
msi: Return an error if trying to run a 64-bit custom action in a 32-bit prefix.
|
|
ntdll/tests: Add an alignment helper.
|
|
wined3d: Make adapter_gl_clear_uav() static.
|
|
winegstreamer: Avoid using Wine debug functions in event_sink().
|
|
winegstreamer: Don't force event_sink() onto a Wine thread.
|
|
winegstreamer: Avoid using Wine debugging functions in event_src().
|
|
winegstreamer: Don't force event_src() onto a Wine thread.
|
|
winegstreamer: Avoid using Wine debugging functions in query_function().
|
|
winegstreamer: Don't force query_function() onto a Wine thread.
|
|
winegstreamer: Avoid using Wine debug functions in removed_decoded_pad().
|
|
winegstreamer: Don't force removed_decoded_pad() onto a Wine thread.
|
|
winegstreamer: Manage our own thread for read requests.
|
|
winegstreamer: Don't force request_buffer_src() onto a Wine thread.
|
|
ntdll/tests: Add more tests for registry notifications.
|
|
winegstreamer: Use the "filesize" field in push_data().
|
|
winegstreamer: Use request_buffer_src() in push_data().
|
|
winegstreamer: Avoid using Wine debug functions in push_data().
|
|
winegstreamer: Make push_data() into a POSIX thread.
|
|
include: Include ntddndis.h in ndis.h.
|
|
ndis.sys: Avoid including ntddndis.h directly.
|
|
winegstreamer: Do not flush the upstream source pin in activate_push().
|
|
winegstreamer: Don't grab filter_cs in activate_push().
|
|
winegstreamer: Avoid using Wine debug functions in activate_mode().
|
|
winegstreamer: Don't force activate_mode() onto a Wine thread.
|
|
wineboot: Set the NXSupportPolicy member of the user shared data to NX_SUPPORT_POLICY_OPTIN.
|
|
kernel32: Implement GetSystemDEPPolicy().
|
|
kernel32: Implement SetProcessDEPPolicy().
|
|
wined3d: Implement global resource memory barriers.
|
|
include: Fix the definition of PNDIS_HANDLE.
|
|
include: Define some types before including ntddndis.h.
|
|
|
|
Zhiyi Zhang (4):
|
|
wined3d: Support multiple outputs.
|
|
user32/tests: Add display DC tests.
|
|
gdi32: Report correct HORZRES and VERTRES values for GetDeviceCaps() with DCs on a specific monitor.
|
|
gdi32: Report real VREFRESH values for GetDeviceCaps() with display DCs.
|
|
|
|
Ziqing Hui (4):
|
|
gdiplus/tests: Add tests for drawing on printer DC.
|
|
gdiplus: Correctly handle UnitDisplay for printer DC.
|
|
gdiplus/tests: Add initial tests for metafile created from printer DC.
|
|
gdiplus: Record logical DPI in metafile.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|