56 lines
2.2 KiB
C
56 lines
2.2 KiB
C
/*
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* Message queues definitions
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*
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* Copyright 1993 Alexandre Julliard
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*/
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#ifndef MESSAGE_H
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#define MESSAGE_H
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#include "windows.h"
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/* Message as stored in the queue (contains the extraInfo field) */
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typedef struct tagQMSG
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{
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DWORD extraInfo; /* Only in 3.1 */
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MSG msg;
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} QMSG;
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typedef struct tagMESSAGEQUEUE
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{
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WORD next;
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WORD hTask; /* hTask owning the queue */
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WORD msgSize; /* Size of messages in the queue */
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WORD msgCount; /* Number of waiting messages */
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WORD nextMessage; /* Next message to be retrieved */
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WORD nextFreeMessage; /* Next available slot in the queue */
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WORD queueSize; /* Size of the queue */
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DWORD GetMessageTimeVal; /* Value returned by GetMessageTime */
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DWORD GetMessagePosVal; /* Value returned by GetMessagePos */
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DWORD GetMessageExtraInfoVal; /* Value returned by GetMessageExtraInfo */
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DWORD lParam; /* Next four values set by SendMessage */
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WORD wParam;
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WORD msg;
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WORD hWnd;
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WORD wPostQMsg; /* PostQuitMessage flag */
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WORD wExitCode; /* PostQuitMessage exit code */
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WORD InSendMessageHandle; /* Handle of task that sent a message */
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WORD wPaintCount; /* Number of WM_PAINT needed */
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WORD wTimerCount; /* Number of timers for this application */
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WORD tempStatus; /* State reset by GetQueueStatus */
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WORD status; /* Queue state */
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QMSG messages[1]; /* Queue messages */
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} MESSAGEQUEUE;
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extern void MSG_IncPaintCount( HANDLE hQueue );
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extern void MSG_DecPaintCount( HANDLE hQueue );
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extern void MSG_IncTimerCount( HANDLE hQueue );
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extern void MSG_DecTimerCount( HANDLE hQueue );
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extern BOOL MSG_CreateSysMsgQueue( int size );
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extern void hardware_event(HWND hwnd, WORD message, WORD wParam, LONG lParam,
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WORD xPos, WORD yPos, DWORD time, DWORD extraInfo);
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#endif /* MESSAGE_H */
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