71 lines
1.9 KiB
C
71 lines
1.9 KiB
C
/*
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* KERNEL32 objects
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*
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* Copyright 1996, 1998 Alexandre Julliard
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*/
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#ifndef __WINE_K32OBJ_H
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#define __WINE_K32OBJ_H
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#include "wintypes.h"
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#include "windows.h"
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/* Object types */
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typedef enum
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{
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K32OBJ_UNKNOWN = 0,
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K32OBJ_SEMAPHORE,
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K32OBJ_EVENT,
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K32OBJ_MUTEX,
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K32OBJ_CRITICAL_SECTION,
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K32OBJ_PROCESS,
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K32OBJ_THREAD,
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K32OBJ_FILE,
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K32OBJ_CHANGE,
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K32OBJ_CONSOLE,
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K32OBJ_SCREEN_BUFFER,
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K32OBJ_MEM_MAPPED_FILE,
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K32OBJ_SERIAL,
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K32OBJ_DEVICE_IOCTL,
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K32OBJ_PIPE,
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K32OBJ_MAILSLOT,
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K32OBJ_TOOLHELP_SNAPSHOT,
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K32OBJ_SOCKET,
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K32OBJ_NBOBJECTS
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} K32OBJ_TYPE;
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/* Kernel object */
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typedef struct
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{
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K32OBJ_TYPE type;
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LONG refcount;
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} K32OBJ;
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/* Kernel object operations */
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typedef struct
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{
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BOOL32 (*signaled)(K32OBJ*,DWORD); /* Is object signaled? */
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BOOL32 (*satisfied)(K32OBJ*,DWORD); /* Wait on object is satisfied */
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void (*add_wait)(K32OBJ*,DWORD); /* Add thread to wait queue */
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void (*remove_wait)(K32OBJ*,DWORD); /* Remove thread from wait queue */
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BOOL32 (*read)(K32OBJ*,LPVOID,DWORD,LPDWORD,LPOVERLAPPED);
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BOOL32 (*write)(K32OBJ*,LPCVOID,DWORD,LPDWORD,LPOVERLAPPED);
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void (*destroy)(K32OBJ *); /* Destroy object on refcount==0 */
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} K32OBJ_OPS;
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extern const K32OBJ_OPS * const K32OBJ_Ops[K32OBJ_NBOBJECTS];
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#define K32OBJ_OPS(obj) (K32OBJ_Ops[(obj)->type])
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extern void K32OBJ_IncCount( K32OBJ *ptr );
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extern void K32OBJ_DecCount( K32OBJ *ptr );
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extern BOOL32 K32OBJ_IsValid( K32OBJ *ptr, K32OBJ_TYPE type );
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extern BOOL32 K32OBJ_AddName( K32OBJ *obj, LPCSTR name );
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extern K32OBJ *K32OBJ_Create( K32OBJ_TYPE type, DWORD size, LPCSTR name,
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int server_handle, DWORD access,
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SECURITY_ATTRIBUTES *sa, HANDLE32 *handle );
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extern K32OBJ *K32OBJ_FindName( LPCSTR name );
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extern K32OBJ *K32OBJ_FindNameType( LPCSTR name, K32OBJ_TYPE type );
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#endif /* __WINE_K32OBJ_H */
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