119 lines
3.3 KiB
C
119 lines
3.3 KiB
C
#ifndef _WINE_INTERFACES_H
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#define _WINE_INTERFACES_H
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#include "ole.h"
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#include "ole2.h"
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#include "compobj.h"
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#define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
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#define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
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#define PURE
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#define FAR
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#define THIS_ THIS,
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DEFINE_OLEGUID(IID_IUnknown,0,0,0);
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DEFINE_OLEGUID(IID_IClassFactory,1,0,0);
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DEFINE_OLEGUID(IID_IMalloc,2,0,0);
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DEFINE_OLEGUID(IID_IMarshal,3,0,0);
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DEFINE_OLEGUID(IID_IStorage,0xb,0,0);
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DEFINE_OLEGUID(IID_IStream,0xc,0,0);
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DEFINE_OLEGUID(IID_IBindCtx,0xe,0,0);
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DEFINE_OLEGUID(IID_IMoniker,0xf,0,0);
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DEFINE_OLEGUID(IID_IRunningObject,0x10,0,0);
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DEFINE_OLEGUID(IID_IRootStorage,0x12,0,0);
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DEFINE_OLEGUID(IID_IMessageFilter,0x16,0,0);
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DEFINE_OLEGUID(IID_IStdMarshalInfo,0x18,0,0);
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#define THIS LPUNKNOWN this
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typedef struct IUnknown *LPUNKNOWN,IUnknown;
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typedef struct {
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STDMETHOD(QueryInterface) (THIS_ REFIID riid,LPVOID FAR* ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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} *LPUNKNOWN_VTABLE,IUnknown_VTable;
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struct IUnknown {
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LPUNKNOWN_VTABLE lpvtbl;
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DWORD ref;
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};
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#undef THIS
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#define THIS LPCLASSFACTORY this
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typedef struct IClassFactory *LPCLASSFACTORY,IClassFactory;
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typedef struct {
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STDMETHOD(QueryInterface) (THIS_ REFIID riid,LPVOID FAR* ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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STDMETHOD(CreateInstance) (THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppvObject) PURE;
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STDMETHOD(LockServer) (THIS_ BOOL32) PURE;
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} *LPCLASSFACTORY_VTABLE,IClassFactory_VTable;
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struct IClassFactory {
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LPCLASSFACTORY_VTABLE lpvtbl;
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DWORD ref;
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};
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#undef THIS
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#define THIS LPMALLOC32 this
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typedef struct IMalloc32 *LPMALLOC32,IMalloc32;
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typedef struct {
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STDMETHOD(QueryInterface) (THIS_ REFIID riid,LPVOID FAR* ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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STDMETHOD_(LPVOID,Alloc) ( THIS_ DWORD cb);
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STDMETHOD_(LPVOID,Realloc) ( THIS_ LPVOID pv,DWORD cb);
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STDMETHOD_(VOID,Free) ( THIS_ LPVOID pv);
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STDMETHOD_(DWORD,GetSize) ( THIS_ LPVOID pv);
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STDMETHOD_(INT32,DidAlloc) ( THIS_ LPVOID pv);
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STDMETHOD_(LPVOID,HeapMinimize) ( THIS );
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} *LPMALLOC32_VTABLE,IMalloc32_VTable;
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struct IMalloc32 {
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LPMALLOC32_VTABLE lpvtbl;
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DWORD ref;
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};
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#undef THIS
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#define THIS LPMALLOC16 this
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typedef struct IMalloc16 *LPMALLOC16,IMalloc16;
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typedef struct {
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STDMETHOD(QueryInterface) (THIS_ REFIID riid,LPVOID FAR* ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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STDMETHOD_(LPVOID,Alloc) ( THIS_ DWORD cb);
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STDMETHOD_(LPVOID,Realloc) ( THIS_ LPVOID pv,DWORD cb);
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STDMETHOD_(VOID,Free) ( THIS_ LPVOID pv);
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STDMETHOD_(DWORD,GetSize) ( THIS_ LPVOID pv);
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STDMETHOD_(INT16,DidAlloc) ( THIS_ LPVOID pv);
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STDMETHOD_(LPVOID,HeapMinimize) ( THIS );
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} *LPMALLOC16_VTABLE,IMalloc16_VTable;
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struct IMalloc16 {
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LPMALLOC16_VTABLE lpvtbl;
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DWORD ref;
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/* Gmm, I think one is not enough, we should probably manage a list of
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* heaps
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*/
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HGLOBAL16 heap;
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};
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#undef THIS
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/* private prototypes for the constructors */
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#ifdef __WINE__
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LPUNKNOWN IUnknown_Constructor(void);
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LPMALLOC16 IMalloc16_Constructor(void);
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LPMALLOC32 IMalloc32_Constructor(void);
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#endif
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HRESULT WINAPI CoGetMalloc32(DWORD, LPMALLOC32*);
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#undef STDMETHOD
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#undef STDMETHOD_
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#undef PURE
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#undef FAR
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#undef THIS_
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#endif /*_WINE_INTERFACES_H*/
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