774 lines
22 KiB
C
774 lines
22 KiB
C
/*
|
|
* Server-side request handling
|
|
*
|
|
* Copyright (C) 1998 Alexandre Julliard
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "wine/port.h"
|
|
|
|
#include <assert.h>
|
|
#include <errno.h>
|
|
#include <fcntl.h>
|
|
#include <pwd.h>
|
|
#include <signal.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <stdarg.h>
|
|
#include <string.h>
|
|
#include <sys/stat.h>
|
|
#include <sys/time.h>
|
|
#include <sys/types.h>
|
|
#ifdef HAVE_SYS_SOCKET_H
|
|
# include <sys/socket.h>
|
|
#endif
|
|
#ifdef HAVE_SYS_WAIT_H
|
|
# include <sys/wait.h>
|
|
#endif
|
|
#include <sys/uio.h>
|
|
#include <sys/un.h>
|
|
#include <unistd.h>
|
|
|
|
#include "winnt.h"
|
|
#include "winbase.h"
|
|
#include "wincon.h"
|
|
#include "wine/library.h"
|
|
|
|
#include "handle.h"
|
|
#include "thread.h"
|
|
#include "process.h"
|
|
#define WANT_REQUEST_HANDLERS
|
|
#include "request.h"
|
|
|
|
/* Some versions of glibc don't define this */
|
|
#ifndef SCM_RIGHTS
|
|
#define SCM_RIGHTS 1
|
|
#endif
|
|
|
|
/* path names for server master Unix socket */
|
|
static const char * const server_socket_name = "socket"; /* name of the socket file */
|
|
static const char * const server_lock_name = "lock"; /* name of the server lock file */
|
|
|
|
struct master_socket
|
|
{
|
|
struct object obj; /* object header */
|
|
struct timeout_user *timeout; /* timeout on last process exit */
|
|
};
|
|
|
|
static void master_socket_dump( struct object *obj, int verbose );
|
|
static void master_socket_poll_event( struct object *obj, int event );
|
|
|
|
static const struct object_ops master_socket_ops =
|
|
{
|
|
sizeof(struct master_socket), /* size */
|
|
master_socket_dump, /* dump */
|
|
no_add_queue, /* add_queue */
|
|
NULL, /* remove_queue */
|
|
NULL, /* signaled */
|
|
NULL, /* satisfied */
|
|
NULL, /* get_poll_events */
|
|
master_socket_poll_event, /* poll_event */
|
|
no_get_fd, /* get_fd */
|
|
no_flush, /* flush */
|
|
no_get_file_info, /* get_file_info */
|
|
NULL, /* queue_async */
|
|
no_destroy /* destroy */
|
|
};
|
|
|
|
|
|
struct thread *current = NULL; /* thread handling the current request */
|
|
unsigned int global_error = 0; /* global error code for when no thread is current */
|
|
unsigned int server_start_ticks = 0; /* tick count offset from server startup */
|
|
|
|
static struct master_socket *master_socket; /* the master socket object */
|
|
|
|
/* socket communication static structures */
|
|
static struct iovec myiovec;
|
|
static struct msghdr msghdr;
|
|
#ifndef HAVE_MSGHDR_ACCRIGHTS
|
|
struct cmsg_fd
|
|
{
|
|
int len; /* sizeof structure */
|
|
int level; /* SOL_SOCKET */
|
|
int type; /* SCM_RIGHTS */
|
|
int fd; /* fd to pass */
|
|
};
|
|
static struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 };
|
|
#endif /* HAVE_MSGHDR_ACCRIGHTS */
|
|
|
|
/* complain about a protocol error and terminate the client connection */
|
|
void fatal_protocol_error( struct thread *thread, const char *err, ... )
|
|
{
|
|
va_list args;
|
|
|
|
va_start( args, err );
|
|
fprintf( stderr, "Protocol error:%p: ", thread );
|
|
vfprintf( stderr, err, args );
|
|
va_end( args );
|
|
thread->exit_code = 1;
|
|
kill_thread( thread, 1 );
|
|
}
|
|
|
|
/* complain about a protocol error and terminate the client connection */
|
|
void fatal_protocol_perror( struct thread *thread, const char *err, ... )
|
|
{
|
|
va_list args;
|
|
|
|
va_start( args, err );
|
|
fprintf( stderr, "Protocol error:%p: ", thread );
|
|
vfprintf( stderr, err, args );
|
|
perror( " " );
|
|
va_end( args );
|
|
thread->exit_code = 1;
|
|
kill_thread( thread, 1 );
|
|
}
|
|
|
|
/* die on a fatal error */
|
|
void fatal_error( const char *err, ... )
|
|
{
|
|
va_list args;
|
|
|
|
va_start( args, err );
|
|
fprintf( stderr, "wineserver: " );
|
|
vfprintf( stderr, err, args );
|
|
va_end( args );
|
|
exit(1);
|
|
}
|
|
|
|
/* die on a fatal error */
|
|
void fatal_perror( const char *err, ... )
|
|
{
|
|
va_list args;
|
|
|
|
va_start( args, err );
|
|
fprintf( stderr, "wineserver: " );
|
|
vfprintf( stderr, err, args );
|
|
perror( " " );
|
|
va_end( args );
|
|
exit(1);
|
|
}
|
|
|
|
/* allocate the reply data */
|
|
void *set_reply_data_size( size_t size )
|
|
{
|
|
assert( size <= get_reply_max_size() );
|
|
if (size && !(current->reply_data = mem_alloc( size ))) size = 0;
|
|
current->reply_size = size;
|
|
return current->reply_data;
|
|
}
|
|
|
|
/* write the remaining part of the reply */
|
|
void write_reply( struct thread *thread )
|
|
{
|
|
int ret;
|
|
|
|
if ((ret = write( thread->reply_fd,
|
|
(char *)thread->reply_data + thread->reply_size - thread->reply_towrite,
|
|
thread->reply_towrite )) >= 0)
|
|
{
|
|
if (!(thread->reply_towrite -= ret))
|
|
{
|
|
free( thread->reply_data );
|
|
thread->reply_data = NULL;
|
|
/* sent everything, can go back to waiting for requests */
|
|
change_select_fd( &thread->obj, thread->request_fd, POLLIN );
|
|
}
|
|
return;
|
|
}
|
|
if (errno == EPIPE)
|
|
kill_thread( thread, 0 ); /* normal death */
|
|
else if (errno != EWOULDBLOCK && errno != EAGAIN)
|
|
fatal_protocol_perror( thread, "reply write" );
|
|
}
|
|
|
|
/* send a reply to the current thread */
|
|
static void send_reply( union generic_reply *reply )
|
|
{
|
|
int ret;
|
|
|
|
if (!current->reply_size)
|
|
{
|
|
if ((ret = write( current->reply_fd, reply, sizeof(*reply) )) != sizeof(*reply)) goto error;
|
|
}
|
|
else
|
|
{
|
|
struct iovec vec[2];
|
|
|
|
vec[0].iov_base = (void *)reply;
|
|
vec[0].iov_len = sizeof(*reply);
|
|
vec[1].iov_base = current->reply_data;
|
|
vec[1].iov_len = current->reply_size;
|
|
|
|
if ((ret = writev( current->reply_fd, vec, 2 )) < sizeof(*reply)) goto error;
|
|
|
|
if ((current->reply_towrite = current->reply_size - (ret - sizeof(*reply))))
|
|
{
|
|
/* couldn't write it all, wait for POLLOUT */
|
|
change_select_fd( ¤t->obj, current->reply_fd, POLLOUT );
|
|
return;
|
|
}
|
|
}
|
|
if (current->reply_data)
|
|
{
|
|
free( current->reply_data );
|
|
current->reply_data = NULL;
|
|
}
|
|
return;
|
|
|
|
error:
|
|
if (ret >= 0)
|
|
fatal_protocol_error( current, "partial write %d\n", ret );
|
|
else if (errno == EPIPE)
|
|
kill_thread( current, 0 ); /* normal death */
|
|
else
|
|
fatal_protocol_perror( current, "reply write" );
|
|
}
|
|
|
|
/* call a request handler */
|
|
static void call_req_handler( struct thread *thread )
|
|
{
|
|
union generic_reply reply;
|
|
enum request req = thread->req.request_header.req;
|
|
|
|
current = thread;
|
|
current->reply_size = 0;
|
|
clear_error();
|
|
memset( &reply, 0, sizeof(reply) );
|
|
|
|
if (debug_level) trace_request();
|
|
|
|
if (req < REQ_NB_REQUESTS)
|
|
{
|
|
req_handlers[req]( ¤t->req, &reply );
|
|
if (current)
|
|
{
|
|
reply.reply_header.error = current->error;
|
|
reply.reply_header.reply_size = current->reply_size;
|
|
if (debug_level) trace_reply( req, &reply );
|
|
send_reply( &reply );
|
|
}
|
|
current = NULL;
|
|
return;
|
|
}
|
|
fatal_protocol_error( current, "bad request %d\n", req );
|
|
}
|
|
|
|
/* read a request from a thread */
|
|
void read_request( struct thread *thread )
|
|
{
|
|
int ret;
|
|
|
|
if (!thread->req_toread) /* no pending request */
|
|
{
|
|
if ((ret = read( thread->obj.fd, &thread->req,
|
|
sizeof(thread->req) )) != sizeof(thread->req)) goto error;
|
|
if (!(thread->req_toread = thread->req.request_header.request_size))
|
|
{
|
|
/* no data, handle request at once */
|
|
call_req_handler( thread );
|
|
return;
|
|
}
|
|
if (!(thread->req_data = malloc( thread->req_toread )))
|
|
fatal_protocol_error( thread, "no memory for %d bytes request\n", thread->req_toread );
|
|
}
|
|
|
|
/* read the variable sized data */
|
|
for (;;)
|
|
{
|
|
ret = read( thread->obj.fd, ((char *)thread->req_data +
|
|
thread->req.request_header.request_size - thread->req_toread),
|
|
thread->req_toread );
|
|
if (ret <= 0) break;
|
|
if (!(thread->req_toread -= ret))
|
|
{
|
|
call_req_handler( thread );
|
|
free( thread->req_data );
|
|
thread->req_data = NULL;
|
|
return;
|
|
}
|
|
}
|
|
|
|
error:
|
|
if (!ret) /* closed pipe */
|
|
kill_thread( thread, 0 );
|
|
else if (ret > 0)
|
|
fatal_protocol_error( thread, "partial read %d\n", ret );
|
|
else if (errno != EWOULDBLOCK && errno != EAGAIN)
|
|
fatal_protocol_perror( thread, "read" );
|
|
}
|
|
|
|
/* receive a file descriptor on the process socket */
|
|
int receive_fd( struct process *process )
|
|
{
|
|
struct send_fd data;
|
|
int fd, ret;
|
|
|
|
#ifdef HAVE_MSGHDR_ACCRIGHTS
|
|
msghdr.msg_accrightslen = sizeof(int);
|
|
msghdr.msg_accrights = (void *)&fd;
|
|
#else /* HAVE_MSGHDR_ACCRIGHTS */
|
|
msghdr.msg_control = &cmsg;
|
|
msghdr.msg_controllen = sizeof(cmsg);
|
|
cmsg.fd = -1;
|
|
#endif /* HAVE_MSGHDR_ACCRIGHTS */
|
|
|
|
myiovec.iov_base = (void *)&data;
|
|
myiovec.iov_len = sizeof(data);
|
|
|
|
ret = recvmsg( process->obj.fd, &msghdr, 0 );
|
|
#ifndef HAVE_MSGHDR_ACCRIGHTS
|
|
fd = cmsg.fd;
|
|
#endif
|
|
|
|
if (ret == sizeof(data))
|
|
{
|
|
struct thread *thread;
|
|
|
|
if (data.tid) thread = get_thread_from_id( data.tid );
|
|
else thread = (struct thread *)grab_object( process->thread_list );
|
|
|
|
if (!thread || thread->process != process || thread->state == TERMINATED)
|
|
{
|
|
if (debug_level)
|
|
fprintf( stderr, "%08x: *fd* %d <- %d bad thread id\n",
|
|
(unsigned int)data.tid, data.fd, fd );
|
|
close( fd );
|
|
}
|
|
else
|
|
{
|
|
if (debug_level)
|
|
fprintf( stderr, "%08x: *fd* %d <- %d\n",
|
|
(unsigned int)thread, data.fd, fd );
|
|
thread_add_inflight_fd( thread, data.fd, fd );
|
|
}
|
|
if (thread) release_object( thread );
|
|
return 0;
|
|
}
|
|
|
|
if (ret >= 0)
|
|
{
|
|
if (ret > 0)
|
|
fprintf( stderr, "Protocol error: process %p: partial recvmsg %d for fd\n",
|
|
process, ret );
|
|
kill_process( process, NULL, 1 );
|
|
}
|
|
else
|
|
{
|
|
if (errno != EWOULDBLOCK && errno != EAGAIN)
|
|
{
|
|
fprintf( stderr, "Protocol error: process %p: ", process );
|
|
perror( "recvmsg" );
|
|
kill_process( process, NULL, 1 );
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/* send an fd to a client */
|
|
int send_client_fd( struct process *process, int fd, obj_handle_t handle )
|
|
{
|
|
int ret;
|
|
|
|
if (debug_level)
|
|
fprintf( stderr, "%08x: *fd* %p -> %d\n", (unsigned int)current, handle, fd );
|
|
|
|
#ifdef HAVE_MSGHDR_ACCRIGHTS
|
|
msghdr.msg_accrightslen = sizeof(fd);
|
|
msghdr.msg_accrights = (void *)&fd;
|
|
#else /* HAVE_MSGHDR_ACCRIGHTS */
|
|
msghdr.msg_control = &cmsg;
|
|
msghdr.msg_controllen = sizeof(cmsg);
|
|
cmsg.fd = fd;
|
|
#endif /* HAVE_MSGHDR_ACCRIGHTS */
|
|
|
|
myiovec.iov_base = (void *)&handle;
|
|
myiovec.iov_len = sizeof(handle);
|
|
|
|
ret = sendmsg( process->obj.fd, &msghdr, 0 );
|
|
|
|
if (ret == sizeof(handle)) return 0;
|
|
|
|
if (ret >= 0)
|
|
{
|
|
fprintf( stderr, "Protocol error: process %p: partial sendmsg %d\n", process, ret );
|
|
kill_process( process, NULL, 1 );
|
|
}
|
|
else if (errno == EPIPE)
|
|
{
|
|
kill_process( process, NULL, 0 );
|
|
}
|
|
else
|
|
{
|
|
fprintf( stderr, "Protocol error: process %p: ", process );
|
|
perror( "sendmsg" );
|
|
kill_process( process, NULL, 1 );
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/* get current tick count to return to client */
|
|
unsigned int get_tick_count(void)
|
|
{
|
|
struct timeval t;
|
|
gettimeofday( &t, NULL );
|
|
return (t.tv_sec * 1000) + (t.tv_usec / 1000) - server_start_ticks;
|
|
}
|
|
|
|
static void master_socket_dump( struct object *obj, int verbose )
|
|
{
|
|
struct master_socket *sock = (struct master_socket *)obj;
|
|
assert( obj->ops == &master_socket_ops );
|
|
fprintf( stderr, "Master socket fd=%d\n", sock->obj.fd );
|
|
}
|
|
|
|
/* handle a socket event */
|
|
static void master_socket_poll_event( struct object *obj, int event )
|
|
{
|
|
struct master_socket *sock = (struct master_socket *)obj;
|
|
assert( obj->ops == &master_socket_ops );
|
|
|
|
assert( sock == master_socket ); /* there is only one master socket */
|
|
|
|
if (event & (POLLERR | POLLHUP))
|
|
{
|
|
/* this is not supposed to happen */
|
|
fprintf( stderr, "wineserver: Error on master socket\n" );
|
|
release_object( obj );
|
|
}
|
|
else if (event & POLLIN)
|
|
{
|
|
struct sockaddr_un dummy;
|
|
int len = sizeof(dummy);
|
|
int client = accept( master_socket->obj.fd, (struct sockaddr *) &dummy, &len );
|
|
if (client == -1) return;
|
|
if (sock->timeout)
|
|
{
|
|
remove_timeout_user( sock->timeout );
|
|
sock->timeout = NULL;
|
|
}
|
|
fcntl( client, F_SETFL, O_NONBLOCK );
|
|
create_process( client );
|
|
}
|
|
}
|
|
|
|
/* remove the socket upon exit */
|
|
static void socket_cleanup(void)
|
|
{
|
|
static int do_it_once;
|
|
if (!do_it_once++) unlink( server_socket_name );
|
|
}
|
|
|
|
/* create a directory and check its permissions */
|
|
static void create_dir( const char *name, struct stat *st )
|
|
{
|
|
if (lstat( name, st ) == -1)
|
|
{
|
|
if (errno != ENOENT) fatal_perror( "lstat %s", name );
|
|
if (mkdir( name, 0700 ) == -1) fatal_perror( "mkdir %s", name );
|
|
if (lstat( name, st ) == -1) fatal_perror( "lstat %s", name );
|
|
}
|
|
if (!S_ISDIR(st->st_mode)) fatal_error( "%s is not a directory\n", name );
|
|
if (st->st_uid != getuid()) fatal_error( "%s is not owned by you\n", name );
|
|
if (st->st_mode & 077) fatal_error( "%s must not be accessible by other users\n", name );
|
|
}
|
|
|
|
/* create the server directory and chdir to it */
|
|
static void create_server_dir(void)
|
|
{
|
|
char *p, *server_dir;
|
|
struct stat st, st2;
|
|
|
|
if (!(server_dir = strdup( wine_get_server_dir() ))) fatal_error( "out of memory\n" );
|
|
|
|
/* first create the base directory if needed */
|
|
|
|
p = strrchr( server_dir, '/' );
|
|
*p = 0;
|
|
create_dir( server_dir, &st );
|
|
|
|
/* now create the server directory */
|
|
|
|
*p = '/';
|
|
create_dir( server_dir, &st );
|
|
|
|
if (chdir( server_dir ) == -1) fatal_perror( "chdir %s", server_dir );
|
|
if (stat( ".", &st2 ) == -1) fatal_perror( "stat %s", server_dir );
|
|
if (st.st_dev != st2.st_dev || st.st_ino != st2.st_ino)
|
|
fatal_error( "chdir did not end up in %s\n", server_dir );
|
|
|
|
free( server_dir );
|
|
}
|
|
|
|
/* create the lock file and return its file descriptor */
|
|
static int create_server_lock(void)
|
|
{
|
|
struct stat st;
|
|
int fd;
|
|
|
|
if (lstat( server_lock_name, &st ) == -1)
|
|
{
|
|
if (errno != ENOENT)
|
|
fatal_perror( "lstat %s/%s", wine_get_server_dir(), server_lock_name );
|
|
}
|
|
else
|
|
{
|
|
if (!S_ISREG(st.st_mode))
|
|
fatal_error( "%s/%s is not a regular file\n", wine_get_server_dir(), server_lock_name );
|
|
}
|
|
|
|
if ((fd = open( server_lock_name, O_CREAT|O_TRUNC|O_WRONLY, 0600 )) == -1)
|
|
fatal_perror( "error creating %s/%s", wine_get_server_dir(), server_lock_name );
|
|
return fd;
|
|
}
|
|
|
|
/* wait for the server lock */
|
|
int wait_for_lock(void)
|
|
{
|
|
int fd, r;
|
|
struct flock fl;
|
|
|
|
create_server_dir();
|
|
fd = create_server_lock();
|
|
|
|
fl.l_type = F_WRLCK;
|
|
fl.l_whence = SEEK_SET;
|
|
fl.l_start = 0;
|
|
fl.l_len = 1;
|
|
r = fcntl( fd, F_SETLKW, &fl );
|
|
close(fd);
|
|
|
|
return r;
|
|
}
|
|
|
|
/* kill the wine server holding the lock */
|
|
int kill_lock_owner( int sig )
|
|
{
|
|
int fd, i, ret = 0;
|
|
pid_t pid = 0;
|
|
struct flock fl;
|
|
|
|
create_server_dir();
|
|
fd = create_server_lock();
|
|
|
|
for (i = 0; i < 10; i++)
|
|
{
|
|
fl.l_type = F_WRLCK;
|
|
fl.l_whence = SEEK_SET;
|
|
fl.l_start = 0;
|
|
fl.l_len = 1;
|
|
if (fcntl( fd, F_GETLK, &fl ) == -1) goto done;
|
|
if (fl.l_type != F_WRLCK) goto done; /* the file is not locked */
|
|
if (!pid) /* first time around */
|
|
{
|
|
if (!(pid = fl.l_pid)) goto done; /* shouldn't happen */
|
|
if (sig == -1)
|
|
{
|
|
if (kill( pid, SIGINT ) == -1) goto done;
|
|
kill( pid, SIGCONT );
|
|
ret = 1;
|
|
}
|
|
else /* just send the specified signal and return */
|
|
{
|
|
ret = (kill( pid, sig ) != -1);
|
|
goto done;
|
|
}
|
|
}
|
|
else if (fl.l_pid != pid) goto done; /* no longer the same process */
|
|
sleep( 1 );
|
|
}
|
|
/* waited long enough, now kill it */
|
|
kill( pid, SIGKILL );
|
|
|
|
done:
|
|
close( fd );
|
|
return ret;
|
|
}
|
|
|
|
/* acquire the main server lock */
|
|
static void acquire_lock(void)
|
|
{
|
|
struct sockaddr_un addr;
|
|
struct stat st;
|
|
struct flock fl;
|
|
int fd, slen, got_lock = 0;
|
|
|
|
fd = create_server_lock();
|
|
|
|
fl.l_type = F_WRLCK;
|
|
fl.l_whence = SEEK_SET;
|
|
fl.l_start = 0;
|
|
fl.l_len = 1;
|
|
if (fcntl( fd, F_SETLK, &fl ) != -1)
|
|
{
|
|
/* check for crashed server */
|
|
if (stat( server_socket_name, &st ) != -1 && /* there is a leftover socket */
|
|
stat( "core", &st ) != -1 && st.st_size) /* and there is a non-empty core file */
|
|
{
|
|
fprintf( stderr,
|
|
"Warning: a previous instance of the wine server seems to have crashed.\n"
|
|
"Please run 'gdb %s %s/core',\n"
|
|
"type 'backtrace' at the gdb prompt and report the results. Thanks.\n\n",
|
|
server_argv0, wine_get_server_dir() );
|
|
}
|
|
unlink( server_socket_name ); /* we got the lock, we can safely remove the socket */
|
|
got_lock = 1;
|
|
/* in that case we reuse fd without closing it, this ensures
|
|
* that we hold the lock until the process exits */
|
|
}
|
|
else
|
|
{
|
|
switch(errno)
|
|
{
|
|
case ENOLCK:
|
|
break;
|
|
case EACCES:
|
|
/* check whether locks work at all on this file system */
|
|
if (fcntl( fd, F_GETLK, &fl ) == -1) break;
|
|
/* fall through */
|
|
case EAGAIN:
|
|
exit(2); /* we didn't get the lock, exit with special status */
|
|
default:
|
|
fatal_perror( "fcntl %s/%s", wine_get_server_dir(), server_lock_name );
|
|
}
|
|
/* it seems we can't use locks on this fs, so we will use the socket existence as lock */
|
|
close( fd );
|
|
}
|
|
|
|
if ((fd = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
|
|
addr.sun_family = AF_UNIX;
|
|
strcpy( addr.sun_path, server_socket_name );
|
|
slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
|
|
#ifdef HAVE_SOCKADDR_SUN_LEN
|
|
addr.sun_len = slen;
|
|
#endif
|
|
if (bind( fd, (struct sockaddr *)&addr, slen ) == -1)
|
|
{
|
|
if ((errno == EEXIST) || (errno == EADDRINUSE))
|
|
{
|
|
if (got_lock)
|
|
fatal_error( "couldn't bind to the socket even though we hold the lock\n" );
|
|
exit(2); /* we didn't get the lock, exit with special status */
|
|
}
|
|
fatal_perror( "bind" );
|
|
}
|
|
atexit( socket_cleanup );
|
|
chmod( server_socket_name, 0600 ); /* make sure no other user can connect */
|
|
if (listen( fd, 5 ) == -1) fatal_perror( "listen" );
|
|
|
|
if (!(master_socket = alloc_object( &master_socket_ops, fd )))
|
|
fatal_error( "out of memory\n" );
|
|
master_socket->timeout = NULL;
|
|
set_select_events( &master_socket->obj, POLLIN );
|
|
}
|
|
|
|
/* open the master server socket and start waiting for new clients */
|
|
void open_master_socket(void)
|
|
{
|
|
int pid, status, sync_pipe[2];
|
|
char dummy;
|
|
|
|
/* make sure no request is larger than the maximum size */
|
|
assert( sizeof(union generic_request) == sizeof(struct request_max_size) );
|
|
assert( sizeof(union generic_reply) == sizeof(struct request_max_size) );
|
|
|
|
create_server_dir();
|
|
if (pipe( sync_pipe ) == -1) fatal_perror( "pipe" );
|
|
|
|
pid = fork();
|
|
switch( pid )
|
|
{
|
|
case 0: /* child */
|
|
setsid();
|
|
close( sync_pipe[0] );
|
|
|
|
acquire_lock();
|
|
|
|
/* signal parent */
|
|
write( sync_pipe[1], &dummy, 1 );
|
|
close( sync_pipe[1] );
|
|
break;
|
|
|
|
case -1:
|
|
fatal_perror( "fork" );
|
|
break;
|
|
|
|
default: /* parent */
|
|
close( sync_pipe[1] );
|
|
|
|
/* wait for child to signal us and then exit */
|
|
if (read( sync_pipe[0], &dummy, 1 ) == 1) _exit(0);
|
|
|
|
/* child terminated, propagate exit status */
|
|
wait4( pid, &status, 0, NULL );
|
|
if (WIFEXITED(status)) _exit( WEXITSTATUS(status) );
|
|
_exit(1);
|
|
}
|
|
|
|
/* setup msghdr structure constant fields */
|
|
msghdr.msg_name = NULL;
|
|
msghdr.msg_namelen = 0;
|
|
msghdr.msg_iov = &myiovec;
|
|
msghdr.msg_iovlen = 1;
|
|
|
|
/* init startup ticks */
|
|
server_start_ticks = get_tick_count();
|
|
}
|
|
|
|
/* master socket timer expiration handler */
|
|
static void close_socket_timeout( void *arg )
|
|
{
|
|
master_socket->timeout = NULL;
|
|
flush_registry();
|
|
|
|
/* if a new client is waiting, we keep on running */
|
|
if (check_select_events( master_socket->obj.fd, POLLIN )) return;
|
|
|
|
if (debug_level) fprintf( stderr, "wineserver: exiting (pid=%ld)\n", (long) getpid() );
|
|
|
|
#ifdef DEBUG_OBJECTS
|
|
/* shut down everything properly */
|
|
release_object( master_socket );
|
|
close_global_handles();
|
|
close_registry();
|
|
close_atom_table();
|
|
#else
|
|
exit(0);
|
|
#endif
|
|
}
|
|
|
|
/* close the master socket and stop waiting for new clients */
|
|
void close_master_socket(void)
|
|
{
|
|
struct timeval when;
|
|
|
|
if (master_socket_timeout == -1) return; /* just keep running forever */
|
|
|
|
if (master_socket_timeout)
|
|
{
|
|
gettimeofday( &when, 0 );
|
|
add_timeout( &when, master_socket_timeout * 1000 );
|
|
master_socket->timeout = add_timeout_user( &when, close_socket_timeout, NULL );
|
|
}
|
|
else close_socket_timeout( NULL ); /* close it right away */
|
|
}
|
|
|
|
/* lock/unlock the master socket to stop accepting new clients */
|
|
void lock_master_socket( int locked )
|
|
{
|
|
set_select_events( &master_socket->obj, locked ? 0 : POLLIN );
|
|
}
|