123 lines
4.1 KiB
C
123 lines
4.1 KiB
C
/*
|
|
* shaders implementation
|
|
*
|
|
* Copyright 2005 Oliver Stieber
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <math.h>
|
|
|
|
#include "wined3d_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
|
|
|
|
|
|
/* *******************************************
|
|
IWineD3DPixelShader IUnknown parts follow
|
|
******************************************* */
|
|
HRESULT WINAPI IWineD3DPixelShaderImpl_QueryInterface(IWineD3DPixelShader *iface, REFIID riid, LPVOID *ppobj)
|
|
{
|
|
IWineD3DPixelShaderImpl *This = (IWineD3DPixelShaderImpl *)iface;
|
|
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj);
|
|
if (IsEqualGUID(riid, &IID_IUnknown)
|
|
|| IsEqualGUID(riid, &IID_IWineD3DPixelShader)) {
|
|
IUnknown_AddRef(iface);
|
|
*ppobj = This;
|
|
return D3D_OK;
|
|
}
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
ULONG WINAPI IWineD3DPixelShaderImpl_AddRef(IWineD3DPixelShader *iface) {
|
|
IWineD3DPixelShaderImpl *This = (IWineD3DPixelShaderImpl *)iface;
|
|
TRACE("(%p) : AddRef increasing from %ld\n", This, This->ref);
|
|
return InterlockedIncrement(&This->ref);
|
|
}
|
|
|
|
ULONG WINAPI IWineD3DPixelShaderImpl_Release(IWineD3DPixelShader *iface) {
|
|
IWineD3DPixelShaderImpl *This = (IWineD3DPixelShaderImpl *)iface;
|
|
ULONG ref;
|
|
TRACE("(%p) : Releasing from %ld\n", This, This->ref);
|
|
ref = InterlockedDecrement(&This->ref);
|
|
if (ref == 0) {
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
return ref;
|
|
}
|
|
|
|
/* *******************************************
|
|
IWineD3DPixelShader IWineD3DPixelShader parts follow
|
|
******************************************* */
|
|
|
|
HRESULT WINAPI IWineD3DPixelShaderImpl_GetParent(IWineD3DPixelShader *iface, IUnknown** parent){
|
|
IWineD3DPixelShaderImpl *This = (IWineD3DPixelShaderImpl *)iface;
|
|
|
|
*parent= (IUnknown*) parent;
|
|
IUnknown_AddRef(*parent);
|
|
TRACE("(%p) : returning %p\n", This, *parent);
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IWineD3DPixelShaderImpl_GetDevice(IWineD3DPixelShader* iface, IWineD3DDevice **pDevice){
|
|
IWineD3DPixelShaderImpl *This = (IWineD3DPixelShaderImpl *)iface;
|
|
IWineD3DDevice_AddRef((IWineD3DDevice *)This->wineD3DDevice);
|
|
*pDevice = (IWineD3DDevice *)This->wineD3DDevice;
|
|
TRACE("(%p) returning %p\n", This, *pDevice);
|
|
return D3D_OK;
|
|
}
|
|
|
|
|
|
HRESULT WINAPI IWineD3DPixelShaderImpl_GetFunction(IWineD3DPixelShader* impl, VOID* pData, UINT* pSizeOfData) {
|
|
IWineD3DPixelShaderImpl *This = (IWineD3DPixelShaderImpl *)impl;
|
|
FIXME("(%p) : pData(%p), pSizeOfData(%p)\n", This, pData, pSizeOfData);
|
|
|
|
if (NULL == pData) {
|
|
*pSizeOfData = This->functionLength;
|
|
return D3D_OK;
|
|
}
|
|
if (*pSizeOfData < This->functionLength) {
|
|
*pSizeOfData = This->functionLength;
|
|
return D3DERR_MOREDATA;
|
|
}
|
|
if (NULL == This->function) { /* no function defined */
|
|
TRACE("(%p) : GetFunction no User Function defined using NULL to %p\n", This, pData);
|
|
(*(DWORD **) pData) = NULL;
|
|
} else {
|
|
if(This->functionLength == 0){
|
|
|
|
}
|
|
TRACE("(%p) : GetFunction copying to %p\n", This, pData);
|
|
memcpy(pData, This->function, This->functionLength);
|
|
}
|
|
return D3D_OK;
|
|
}
|
|
|
|
|
|
|
|
const IWineD3DPixelShaderVtbl IWineD3DPixelShader_Vtbl =
|
|
{
|
|
/*** IUnknown methods ***/
|
|
IWineD3DPixelShaderImpl_QueryInterface,
|
|
IWineD3DPixelShaderImpl_AddRef,
|
|
IWineD3DPixelShaderImpl_Release,
|
|
/*** IWineD3DPixelShader methods ***/
|
|
IWineD3DPixelShaderImpl_GetParent,
|
|
IWineD3DPixelShaderImpl_GetDevice,
|
|
IWineD3DPixelShaderImpl_GetFunction
|
|
};
|