Sweden-Number/include/struct32.h

28 lines
1.4 KiB
C

/* Structure definitions for Win32 -- used only internally */
#ifndef __WINE__STRUCT32_H
#define __WINE__STRUCT32_H
#include "windows.h"
#include "queue.h"
extern void STRUCT32_MINMAXINFO32to16( const MINMAXINFO32*, MINMAXINFO16* );
extern void STRUCT32_MINMAXINFO16to32( const MINMAXINFO16*, MINMAXINFO32* );
extern void STRUCT32_WINDOWPOS32to16( const WINDOWPOS32*, WINDOWPOS16* );
extern void STRUCT32_WINDOWPOS16to32( const WINDOWPOS16*, WINDOWPOS32* );
extern void STRUCT32_NCCALCSIZE32to16Flat( const NCCALCSIZE_PARAMS32 *from,
NCCALCSIZE_PARAMS16 *to,
int validRects );
extern void STRUCT32_NCCALCSIZE16to32Flat( const NCCALCSIZE_PARAMS16* from,
NCCALCSIZE_PARAMS32* to,
int validRects );
void STRUCT32_MSG16to32(const MSG16 *msg16,MSG32 *msg32);
void STRUCT32_MSG32to16(const MSG32 *msg32,MSG16 *msg16);
void STRUCT32_CREATESTRUCT32Ato16(const CREATESTRUCT32A*,CREATESTRUCT16*);
void STRUCT32_CREATESTRUCT16to32A(const CREATESTRUCT16*,CREATESTRUCT32A*);
void STRUCT32_MDICREATESTRUCT32Ato16( const MDICREATESTRUCT32A*,
MDICREATESTRUCT16*);
void STRUCT32_MDICREATESTRUCT16to32A( const MDICREATESTRUCT16*,
MDICREATESTRUCT32A*);
#endif /* __WINE_STRUCT32_H */