345 lines
11 KiB
C
345 lines
11 KiB
C
/* IDirectMusicSynth8 Implementation
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*
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* Copyright (C) 2003-2004 Rok Mandeljc
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "dmsynth_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dmsynth);
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static inline IDirectMusicSynth8Impl *impl_from_IDirectMusicSynth8(IDirectMusicSynth8 *iface)
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{
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return CONTAINING_RECORD(iface, IDirectMusicSynth8Impl, IDirectMusicSynth8_iface);
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}
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/* IDirectMusicSynth8Impl IUnknown part: */
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static HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface(LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
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if (IsEqualIID (riid, &IID_IUnknown) ||
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IsEqualIID (riid, &IID_IDirectMusicSynth) ||
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IsEqualIID (riid, &IID_IDirectMusicSynth8)) {
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IUnknown_AddRef(iface);
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*ppobj = This;
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return S_OK;
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}
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WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirectMusicSynth8Impl_AddRef(LPDIRECTMUSICSYNTH8 iface)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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ULONG refCount = InterlockedIncrement(&This->ref);
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TRACE("(%p)->(ref before=%u)\n", This, refCount - 1);
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DMSYNTH_LockModule();
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return refCount;
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}
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static ULONG WINAPI IDirectMusicSynth8Impl_Release(LPDIRECTMUSICSYNTH8 iface)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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ULONG refCount = InterlockedDecrement(&This->ref);
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TRACE("(%p)->(ref before=%u)\n", This, refCount + 1);
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if (!refCount) {
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HeapFree(GetProcessHeap(), 0, This);
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}
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DMSYNTH_UnlockModule();
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return refCount;
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}
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/* IDirectMusicSynth8Impl IDirectMusicSynth part: */
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static HRESULT WINAPI IDirectMusicSynth8Impl_Open(LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%p): stub\n", This, pPortParams);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_Close(LPDIRECTMUSICSYNTH8 iface)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(): stub\n", This);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups(LPDIRECTMUSICSYNTH8 iface, DWORD groups)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p->(%d): stub\n", This, groups);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_Download(LPDIRECTMUSICSYNTH8 iface, LPHANDLE hDownload, LPVOID data, LPBOOL free)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%p, %p, %p): stub\n", This, hDownload, data, free);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_Unload(LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%p, %p, %p): stub\n", This, hDownload, lpFreeHandle, hUserData);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer(LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE buffer, DWORD size)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(0x%s, %p, %u): stub\n", This, wine_dbgstr_longlong(rt), buffer, size);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats(LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS stats)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%p): stub\n", This, stats);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps(LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS caps)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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TRACE("(%p)->(%p)\n", This, caps);
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*caps = This->pCaps;
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock(LPDIRECTMUSICSYNTH8 iface, IReferenceClock* clock)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%p): stub\n", This, clock);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock(LPDIRECTMUSICSYNTH8 iface, IReferenceClock** clock)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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TRACE("(%p)->(%p)\n", This, clock);
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*clock = This->pLatencyClock;
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_Activate(LPDIRECTMUSICSYNTH8 iface, BOOL enable)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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TRACE("(%p)->(%d)\n", This, enable);
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This->fActive = enable;
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink(LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* synth_sink)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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TRACE("(%p)->(%p)\n", This, synth_sink);
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This->pSynthSink = (IDirectMusicSynthSinkImpl*)synth_sink;
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_Render(LPDIRECTMUSICSYNTH8 iface, short* buffer, DWORD length, LONGLONG position)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%p, %d, 0x%s): stub\n", This, buffer, length, wine_dbgstr_longlong(position));
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority(LPDIRECTMUSICSYNTH8 iface, DWORD channel_group, DWORD channel, DWORD priority)
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{
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/* IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface); */
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/* Silenced because of too many messages - 1000 groups * 16 channels ;=) */
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/* FIXME("(%p)->(%ld, %ld, %ld): stub\n", This, channel_group, channel, priority); */
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority(LPDIRECTMUSICSYNTH8 iface, DWORD channel_group, DWORD channel, LPDWORD priority)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%d, %d, %p): stub\n", This, channel_group, channel, priority);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat(LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX wave_format, LPDWORD wave_format_size)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%p, %p): stub\n", This, wave_format, wave_format_size);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend(LPDIRECTMUSICSYNTH8 iface, DWORD* append)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%p): stub\n", This, append);
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return S_OK;
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}
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/* IDirectMusicSynth8Impl IDirectMusicSynth8 part: */
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static HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice(LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME ref_time, DWORD voice_id, DWORD channel_group, DWORD channel,
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DWORD dwDLId, LONG prPitch, LONG vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(0x%s, %d, %d, %d, %d, %i, %i,0x%s, 0x%s, 0x%s): stub\n",
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This, wine_dbgstr_longlong(ref_time), voice_id, channel_group, channel, dwDLId, prPitch, vrVolume,
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wine_dbgstr_longlong(stVoiceStart), wine_dbgstr_longlong(stLoopStart), wine_dbgstr_longlong(stLoopEnd));
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice(LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME ref_time, DWORD voice_id)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(0x%s, %d): stub\n", This, wine_dbgstr_longlong(ref_time), voice_id);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState(LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[])
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%p, %d, %p): stub\n", This, dwVoice, cbVoice, dwVoiceState);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_Refresh(LPDIRECTMUSICSYNTH8 iface, DWORD download_id, DWORD flags)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%d, %d): stub\n", This, download_id, flags);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses(LPDIRECTMUSICSYNTH8 iface, DWORD channel_group, DWORD channel, LPDWORD pdwBuses, DWORD cBuses)
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{
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IDirectMusicSynth8Impl *This = impl_from_IDirectMusicSynth8(iface);
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FIXME("(%p)->(%d, %d, %p, %d): stub\n", This, channel_group, channel, pdwBuses, cBuses);
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return S_OK;
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}
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static const IDirectMusicSynth8Vtbl DirectMusicSynth8_Vtbl = {
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IDirectMusicSynth8Impl_QueryInterface,
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IDirectMusicSynth8Impl_AddRef,
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IDirectMusicSynth8Impl_Release,
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IDirectMusicSynth8Impl_Open,
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IDirectMusicSynth8Impl_Close,
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IDirectMusicSynth8Impl_SetNumChannelGroups,
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IDirectMusicSynth8Impl_Download,
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IDirectMusicSynth8Impl_Unload,
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IDirectMusicSynth8Impl_PlayBuffer,
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IDirectMusicSynth8Impl_GetRunningStats,
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IDirectMusicSynth8Impl_GetPortCaps,
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IDirectMusicSynth8Impl_SetMasterClock,
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IDirectMusicSynth8Impl_GetLatencyClock,
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IDirectMusicSynth8Impl_Activate,
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IDirectMusicSynth8Impl_SetSynthSink,
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IDirectMusicSynth8Impl_Render,
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IDirectMusicSynth8Impl_SetChannelPriority,
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IDirectMusicSynth8Impl_GetChannelPriority,
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IDirectMusicSynth8Impl_GetFormat,
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IDirectMusicSynth8Impl_GetAppend,
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IDirectMusicSynth8Impl_PlayVoice,
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IDirectMusicSynth8Impl_StopVoice,
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IDirectMusicSynth8Impl_GetVoiceState,
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IDirectMusicSynth8Impl_Refresh,
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IDirectMusicSynth8Impl_AssignChannelToBuses
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};
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/* for ClassFactory */
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HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter)
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{
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IDirectMusicSynth8Impl *obj;
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TRACE("(%p,%p,%p)\n", lpcGUID, ppobj, pUnkOuter);
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obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicSynth8Impl));
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if (NULL == obj) {
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*ppobj = NULL;
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return E_OUTOFMEMORY;
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}
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obj->IDirectMusicSynth8_iface.lpVtbl = &DirectMusicSynth8_Vtbl;
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obj->ref = 0;
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/* fill in caps */
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obj->pCaps.dwSize = sizeof(DMUS_PORTCAPS);
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obj->pCaps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
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obj->pCaps.guidPort = CLSID_DirectMusicSynth;
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obj->pCaps.dwClass = DMUS_PC_OUTPUTCLASS;
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obj->pCaps.dwType = DMUS_PORT_USER_MODE_SYNTH;
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obj->pCaps.dwMemorySize = DMUS_PC_SYSTEMMEMORY;
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obj->pCaps.dwMaxChannelGroups = 1000;
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obj->pCaps.dwMaxVoices = 1000;
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obj->pCaps.dwMaxAudioChannels = 2;
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obj->pCaps.dwEffectFlags = DMUS_EFFECT_REVERB;
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MultiByteToWideChar (CP_ACP, 0, "Microsoft Synthesizer", -1, obj->pCaps.wszDescription, sizeof(obj->pCaps.wszDescription)/sizeof(WCHAR));
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/* assign latency clock */
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/*DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&This->pLatencyClock, NULL); */
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return IDirectMusicSynth8Impl_QueryInterface ((LPDIRECTMUSICSYNTH8)obj, lpcGUID, ppobj);
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}
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