287 lines
6.6 KiB
C
287 lines
6.6 KiB
C
/*
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* Kernel Services Thread
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*
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* Copyright 1999 Ulrich Weigand
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*/
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#include <sys/time.h>
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#include <unistd.h>
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#include "services.h"
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#include "debugtools.h"
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DEFAULT_DEBUG_CHANNEL(timer);
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typedef struct _SERVICE
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{
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struct _SERVICE *next;
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HANDLE self;
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PAPCFUNC callback;
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ULONG_PTR callback_arg;
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BOOL disabled;
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HANDLE object;
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} SERVICE;
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static HANDLE service_thread;
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static SERVICE *service_first;
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static DWORD service_counter;
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/***********************************************************************
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* SERVICE_Loop
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*/
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static DWORD CALLBACK SERVICE_Loop( void *dummy )
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{
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HANDLE handles[MAXIMUM_WAIT_OBJECTS];
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int count = 0;
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DWORD retval = WAIT_FAILED;
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while ( TRUE )
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{
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PAPCFUNC callback;
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ULONG_PTR callback_arg;
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SERVICE *s;
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/* Check whether some condition is fulfilled */
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HeapLock( GetProcessHeap() );
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callback = NULL;
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callback_arg = 0L;
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for ( s = service_first; s; s = s->next )
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{
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if (s->disabled) continue;
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if ( retval >= WAIT_OBJECT_0 && retval < WAIT_OBJECT_0 + count )
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{
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if ( handles[retval - WAIT_OBJECT_0] == s->object )
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{
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retval = WAIT_TIMEOUT;
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callback = s->callback;
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callback_arg = s->callback_arg;
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break;
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}
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}
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}
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HeapUnlock( GetProcessHeap() );
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/* If found, call callback routine */
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if ( callback )
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{
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callback( callback_arg );
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continue;
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}
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/* If not found, determine wait condition */
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HeapLock( GetProcessHeap() );
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count = 0;
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for ( s = service_first; s; s = s->next )
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{
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if (s->disabled) continue;
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if ( count < MAXIMUM_WAIT_OBJECTS )
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handles[count++] = s->object;
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}
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HeapUnlock( GetProcessHeap() );
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/* Wait until some condition satisfied */
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TRACE("Waiting for %d objects\n", count );
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retval = WaitForMultipleObjectsEx( count, handles, FALSE, INFINITE, TRUE );
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TRACE("Wait returned: %ld\n", retval );
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}
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return 0L;
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}
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/***********************************************************************
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* SERVICE_CreateServiceTable
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*/
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static BOOL SERVICE_CreateServiceTable( void )
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{
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/* service_thread must be set *BEFORE* calling CreateThread
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* otherwise the thread cleanup service will cause an infinite recursion
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* when installed
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*/
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service_thread = INVALID_HANDLE_VALUE;
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service_thread = CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)SERVICE_Loop,
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NULL, 0, NULL );
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if ( service_thread == INVALID_HANDLE_VALUE )
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{
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service_thread = 0;
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return FALSE;
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}
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return TRUE;
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}
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/***********************************************************************
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* SERVICE_AddObject
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*
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* Warning: the object supplied by the caller must not be closed. It'll
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* be destroyed when the service is deleted. It's up to the caller
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* to ensure that object will not be destroyed in between.
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*/
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HANDLE SERVICE_AddObject( HANDLE object,
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PAPCFUNC callback, ULONG_PTR callback_arg )
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{
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SERVICE *s;
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HANDLE handle;
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if ( !object || object == INVALID_HANDLE_VALUE || !callback )
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return INVALID_HANDLE_VALUE;
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if (!service_thread && !SERVICE_CreateServiceTable()) return INVALID_HANDLE_VALUE;
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s = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(SERVICE) );
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if ( !s ) return INVALID_HANDLE_VALUE;
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s->callback = callback;
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s->callback_arg = callback_arg;
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s->object = object;
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s->disabled = FALSE;
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HeapLock( GetProcessHeap() );
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s->self = handle = (HANDLE)++service_counter;
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s->next = service_first;
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service_first = s;
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HeapUnlock( GetProcessHeap() );
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QueueUserAPC( NULL, service_thread, 0L );
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return handle;
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}
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/***********************************************************************
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* SERVICE_AddTimer
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*/
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HANDLE SERVICE_AddTimer( LONG rate,
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PAPCFUNC callback, ULONG_PTR callback_arg )
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{
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HANDLE handle, ret;
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LARGE_INTEGER when;
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if ( !rate || !callback )
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return INVALID_HANDLE_VALUE;
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handle = CreateWaitableTimerA( NULL, FALSE, NULL );
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if (!handle) return INVALID_HANDLE_VALUE;
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if (!rate) rate = 1;
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when.s.LowPart = when.s.HighPart = 0;
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if (!SetWaitableTimer( handle, &when, rate, NULL, NULL, FALSE ))
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{
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CloseHandle( handle );
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return INVALID_HANDLE_VALUE;
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}
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if ((ret = SERVICE_AddObject( handle, callback, callback_arg )) == INVALID_HANDLE_VALUE)
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{
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CloseHandle( handle );
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return INVALID_HANDLE_VALUE;
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}
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return ret;
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}
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/***********************************************************************
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* SERVICE_Delete
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*/
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BOOL SERVICE_Delete( HANDLE service )
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{
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HANDLE handle = INVALID_HANDLE_VALUE;
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BOOL retv = FALSE;
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SERVICE **s, *next;
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HeapLock( GetProcessHeap() );
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for ( s = &service_first; *s; s = &(*s)->next )
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{
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if ( (*s)->self == service )
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{
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handle = (*s)->object;
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next = (*s)->next;
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HeapFree( GetProcessHeap(), 0, *s );
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*s = next;
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retv = TRUE;
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break;
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}
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}
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HeapUnlock( GetProcessHeap() );
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if ( handle != INVALID_HANDLE_VALUE )
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CloseHandle( handle );
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QueueUserAPC( NULL, service_thread, 0L );
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return retv;
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}
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/***********************************************************************
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* SERVICE_Enable
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*/
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BOOL SERVICE_Enable( HANDLE service )
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{
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BOOL retv = FALSE;
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SERVICE *s;
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HeapLock( GetProcessHeap() );
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for ( s = service_first; s; s = s->next )
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{
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if ( s->self == service )
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{
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s->disabled = FALSE;
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retv = TRUE;
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break;
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}
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}
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HeapUnlock( GetProcessHeap() );
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QueueUserAPC( NULL, service_thread, 0L );
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return retv;
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}
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/***********************************************************************
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* SERVICE_Disable
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*/
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BOOL SERVICE_Disable( HANDLE service )
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{
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BOOL retv = TRUE;
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SERVICE *s;
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HeapLock( GetProcessHeap() );
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for ( s = service_first; s; s = s->next )
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{
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if ( s->self == service )
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{
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s->disabled = TRUE;
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retv = TRUE;
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break;
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}
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}
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HeapUnlock( GetProcessHeap() );
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QueueUserAPC( NULL, service_thread, 0L );
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return retv;
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}
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