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d3ddevice
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
dclipper
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
ddraw
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Reenabled DXGrab option.
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2001-01-10 23:55:56 +00:00 |
direct3d
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Removed the 'fn' prefix (i.e. ICOM_FN).
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2001-01-04 22:59:48 +00:00 |
dpalette
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
dsurface
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Fixed some incorrect format strings.
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2001-01-09 21:50:01 +00:00 |
.cvsignore
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Remove libXXXX.so.1.0 lines from .cvsignore files.
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2000-11-30 19:57:34 +00:00 |
Makefile.in
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
convert.c
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
d3d_private.h
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
d3dcommon.c
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Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
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2000-11-27 23:54:25 +00:00 |
d3dexecutebuffer.c
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Use the DUMMYUNIONNAME macros so that the headers can be used in
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2000-12-03 03:16:05 +00:00 |
d3dlight.c
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Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
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2000-11-27 23:54:25 +00:00 |
d3dmaterial.c
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Removed the 'fn' prefix (i.e. ICOM_FN).
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2001-01-04 22:59:48 +00:00 |
d3dtexture.c
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Removed the 'fn' prefix (i.e. ICOM_FN).
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2001-01-04 22:59:48 +00:00 |
d3dviewport.c
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Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
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2000-11-27 23:54:25 +00:00 |
ddcomimpl.h
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
ddraw.spec
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
ddraw_private.h
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
dga.c
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Do not support DGA when DirectVideo not present.
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2000-09-09 19:40:08 +00:00 |
dga2.c
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Removed some unnecessary #includes and dll dependencies.
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2000-08-09 22:35:05 +00:00 |
dga2_private.h
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Added DGA2 driver to DirectDraw.
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2000-05-01 14:25:49 +00:00 |
dga_private.h
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Enable XF86vmode switching possible for X11 too.
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2000-10-12 20:47:42 +00:00 |
helper.c
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
main.c
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Removed one &, now CoCreateInstance() of ddraw objects works again.
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2001-01-07 21:49:00 +00:00 |
mesa.c
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Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
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2000-11-27 23:54:25 +00:00 |
mesa_private.h
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
struct_convert.c
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |