Sweden-Number/dlls/dinput
Brendan Shanks d2d3959d3d dinput: Add "PIDVID" guidProduct and use for non-keyboards/mice.
Windows uses an undocumented GUID (ending in ASCII "PIDVID") for
non-keyboard/mouse devices. Various games (DiRT Rally 2) and libraries
(SDL, GLFW) look for this GUID to match specific devices or know that
the PID/VID can be extracted.

Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-20 21:29:37 +02:00
..
tests
Makefile.in
config.c
data_formats.c
device.c
device_private.h dinput: Add "PIDVID" guidProduct and use for non-keyboards/mice. 2019-08-20 21:29:37 +02:00
dinput.rc
dinput.spec
dinput_classes.idl
dinput_main.c
dinput_private.h
effect_linuxinput.c
joystick.c dinput: Add "PIDVID" guidProduct and use for non-keyboards/mice. 2019-08-20 21:29:37 +02:00
joystick_linux.c dinput: Add "PIDVID" guidProduct and use for non-keyboards/mice. 2019-08-20 21:29:37 +02:00
joystick_linuxinput.c dinput: Add "PIDVID" guidProduct and use for non-keyboards/mice. 2019-08-20 21:29:37 +02:00
joystick_osx.c dinput: Add "PIDVID" guidProduct and use for non-keyboards/mice. 2019-08-20 21:29:37 +02:00
joystick_private.h
keyboard.c
mouse.c
resource.h
version.rc