495 lines
18 KiB
C
495 lines
18 KiB
C
/*
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* Copyright 2000 Marcus Meissner
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include <assert.h>
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#include <fcntl.h>
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#include <string.h>
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#include <stdio.h>
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#include "winerror.h"
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#include "ddraw.h"
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#include "d3d.h"
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#include "wine/debug.h"
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#include "d3d_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
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HRESULT WINAPI
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Main_IDirect3DImpl_7_3T_2T_1T_QueryInterface(LPDIRECT3D7 iface,
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REFIID riid,
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LPVOID* obp)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D7, iface);
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TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_guid(riid), obp);
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/* By default, set the object pointer to NULL */
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*obp = NULL;
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if (( IsEqualGUID( &IID_IDirectDraw, riid ) ) ||
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( IsEqualGUID (&IID_IDirectDraw2, riid ) ) ||
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( IsEqualGUID (&IID_IDirectDraw4, riid ) ) ||
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( IsEqualGUID( &IID_IDirectDraw7, riid ) )
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) {
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HRESULT ret;
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TRACE(" Creating IDirectDrawX interface by calling DirectDraw function.\n");
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ret = IDirectDraw_QueryInterface(ICOM_INTERFACE(This->ddraw,IDirectDraw), riid, obp);
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if (ret == S_OK) {
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IDirectDraw_Release(ICOM_INTERFACE(This->ddraw,IDirectDraw));
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IDirect3D_AddRef(ICOM_INTERFACE(This,IDirect3D));
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}
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return ret;
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}
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if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
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IDirect3D_AddRef(ICOM_INTERFACE(This,IDirect3D));
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*obp = iface;
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TRACE(" Creating IUnknown interface at %p.\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3D, riid ) ) {
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IDirect3D_AddRef(ICOM_INTERFACE(This,IDirect3D));
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*obp = ICOM_INTERFACE(This, IDirect3D);
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TRACE(" Creating IDirect3D interface %p\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3D2, riid ) ) {
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IDirect3D_AddRef(ICOM_INTERFACE(This,IDirect3D));
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*obp = ICOM_INTERFACE(This, IDirect3D2);
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TRACE(" Creating IDirect3D2 interface %p\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3D3, riid ) ) {
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IDirect3D_AddRef(ICOM_INTERFACE(This,IDirect3D));
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*obp = ICOM_INTERFACE(This, IDirect3D3);
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TRACE(" Creating IDirect3D3 interface %p\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3D7, riid ) ) {
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/* This is not 100 % true as we should not be able to QueryInterface a '7' version from another one.
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But well, to factorize the code, why check for application bugs :-) ?
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*/
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IDirect3D_AddRef(ICOM_INTERFACE(This,IDirect3D));
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*obp = ICOM_INTERFACE(This, IDirect3D7);
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TRACE(" Creating IDirect3D7 interface %p\n", *obp);
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return S_OK;
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}
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FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
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return OLE_E_ENUM_NOMORE;
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}
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ULONG WINAPI
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Main_IDirect3DImpl_7_3T_2T_1T_AddRef(LPDIRECT3D7 iface)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D7, iface);
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TRACE("(%p/%p)->() incrementing from %lu.\n", This, iface, This->ref);
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return ++(This->ref);
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}
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ULONG WINAPI
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Main_IDirect3DImpl_7_3T_2T_1T_Release(LPDIRECT3D7 iface)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D7, iface);
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TRACE("(%p/%p)->() decrementing from %lu.\n", This, iface, This->ref);
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if (--(This->ref) == 0) {
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IDirectDraw_Release(ICOM_INTERFACE(This->ddraw, IDirectDraw));
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HeapFree(GetProcessHeap(), 0, This);
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return 0;
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}
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return This->ref;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_1_Initialize(LPDIRECT3D iface,
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REFIID riid)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D, iface);
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TRACE("(%p/%p)->(%s) no-op...\n", This, iface, debugstr_guid(riid));
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_EnumDevices(LPDIRECT3D3 iface,
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LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
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LPVOID lpUserArg)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D3, iface);
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FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpEnumDevicesCallback, lpUserArg);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_CreateLight(LPDIRECT3D3 iface,
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LPDIRECT3DLIGHT* lplpDirect3DLight,
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IUnknown* pUnkOuter)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D3, iface);
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FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lplpDirect3DLight, pUnkOuter);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_CreateMaterial(LPDIRECT3D3 iface,
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LPDIRECT3DMATERIAL3* lplpDirect3DMaterial3,
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IUnknown* pUnkOuter)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D3, iface);
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FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lplpDirect3DMaterial3, pUnkOuter);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_CreateViewport(LPDIRECT3D3 iface,
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LPDIRECT3DVIEWPORT3* lplpD3DViewport3,
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IUnknown* pUnkOuter)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D3, iface);
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FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lplpD3DViewport3, pUnkOuter);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_FindDevice(LPDIRECT3D3 iface,
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LPD3DFINDDEVICESEARCH lpD3DDFS,
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LPD3DFINDDEVICERESULT lpD3DFDR)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D3, iface);
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FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpD3DDFS, lpD3DFDR);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_2_CreateDevice(LPDIRECT3D2 iface,
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REFCLSID rclsid,
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LPDIRECTDRAWSURFACE lpDDS,
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LPDIRECT3DDEVICE2* lplpD3DDevice2)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D2, iface);
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FIXME("(%p/%p)->(%s,%p,%p): stub!\n", This, iface, debugstr_guid(rclsid), lpDDS, lplpD3DDevice2);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_3_CreateDevice(LPDIRECT3D3 iface,
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REFCLSID rclsid,
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LPDIRECTDRAWSURFACE4 lpDDS,
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LPDIRECT3DDEVICE3* lplpD3DDevice3,
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LPUNKNOWN lpUnk)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D3, iface);
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FIXME("(%p/%p)->(%s,%p,%p,%p): stub!\n", This, iface, debugstr_guid(rclsid), lpDDS, lplpD3DDevice3, lpUnk);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_7_3T_EnumZBufferFormats(LPDIRECT3D7 iface,
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REFCLSID riidDevice,
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LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,
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LPVOID lpContext)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D7, iface);
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FIXME("(%p/%p)->(%s,%p,%p): stub!\n", This, iface, debugstr_guid(riidDevice), lpEnumCallback, lpContext);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_7_3T_EvictManagedTextures(LPDIRECT3D7 iface)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D7, iface);
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FIXME("(%p/%p)->(): stub!\n", This, iface);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_7_EnumDevices(LPDIRECT3D7 iface,
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LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback,
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LPVOID lpUserArg)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D7, iface);
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FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpEnumDevicesCallback, lpUserArg);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_7_CreateDevice(LPDIRECT3D7 iface,
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REFCLSID rclsid,
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LPDIRECTDRAWSURFACE7 lpDDS,
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LPDIRECT3DDEVICE7* lplpD3DDevice)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D7, iface);
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FIXME("(%p/%p)->(%s,%p,%p): stub!\n", This, iface, debugstr_guid(rclsid), lpDDS, lplpD3DDevice);
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return D3D_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DImpl_7_3T_CreateVertexBuffer(LPDIRECT3D7 iface,
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LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,
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LPDIRECT3DVERTEXBUFFER7* lplpD3DVertBuf,
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DWORD dwFlags)
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{
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ICOM_THIS_FROM(IDirect3DImpl, IDirect3D7, iface);
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FIXME("(%p/%p)->(%p,%p,%08lx): stub!\n", This, iface, lpD3DVertBufDesc, lplpD3DVertBuf, dwFlags);
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return D3D_OK;
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_3_QueryInterface(LPDIRECT3D3 iface,
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REFIID riid,
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LPVOID* obp)
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{
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TRACE("(%p)->(%s,%p) thunking to IDirect3D7 interface.\n", iface, debugstr_guid(riid), obp);
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return IDirect3D7_QueryInterface(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D3, IDirect3D7, iface),
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riid,
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obp);
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_QueryInterface(LPDIRECT3D2 iface,
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REFIID riid,
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LPVOID* obp)
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{
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TRACE("(%p)->(%s,%p) thunking to IDirect3D7 interface.\n", iface, debugstr_guid(riid), obp);
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return IDirect3D7_QueryInterface(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D2, IDirect3D7, iface),
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riid,
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obp);
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_QueryInterface(LPDIRECT3D iface,
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REFIID riid,
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LPVOID* obp)
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{
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TRACE("(%p)->(%s,%p) thunking to IDirect3D7 interface.\n", iface, debugstr_guid(riid), obp);
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return IDirect3D7_QueryInterface(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D, IDirect3D7, iface),
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riid,
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obp);
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}
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ULONG WINAPI
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Thunk_IDirect3DImpl_3_AddRef(LPDIRECT3D3 iface)
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{
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TRACE("(%p)->() thunking to IDirect3D7 interface.\n", iface);
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return IDirect3D7_AddRef(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D3, IDirect3D7, iface));
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}
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ULONG WINAPI
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Thunk_IDirect3DImpl_2_AddRef(LPDIRECT3D2 iface)
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{
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TRACE("(%p)->() thunking to IDirect3D7 interface.\n", iface);
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return IDirect3D7_AddRef(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D2, IDirect3D7, iface));
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}
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ULONG WINAPI
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Thunk_IDirect3DImpl_1_AddRef(LPDIRECT3D iface)
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{
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TRACE("(%p)->() thunking to IDirect3D7 interface.\n", iface);
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return IDirect3D7_AddRef(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D, IDirect3D7, iface));
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}
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ULONG WINAPI
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Thunk_IDirect3DImpl_3_Release(LPDIRECT3D3 iface)
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{
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TRACE("(%p)->() thunking to IDirect3D7 interface.\n", iface);
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return IDirect3D7_Release(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D3, IDirect3D7, iface));
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}
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ULONG WINAPI
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Thunk_IDirect3DImpl_2_Release(LPDIRECT3D2 iface)
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{
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TRACE("(%p)->() thunking to IDirect3D7 interface.\n", iface);
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return IDirect3D7_Release(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D2, IDirect3D7, iface));
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}
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ULONG WINAPI
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Thunk_IDirect3DImpl_1_Release(LPDIRECT3D iface)
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{
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TRACE("(%p)->() thunking to IDirect3D7 interface.\n", iface);
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return IDirect3D7_Release(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D, IDirect3D7, iface));
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_3_EnumZBufferFormats(LPDIRECT3D3 iface,
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REFCLSID riidDevice,
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LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,
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LPVOID lpContext)
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{
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TRACE("(%p)->(%s,%p,%p) thunking to IDirect3D7 interface.\n", iface, debugstr_guid(riidDevice), lpEnumCallback, lpContext);
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return IDirect3D7_EnumZBufferFormats(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D3, IDirect3D7, iface),
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riidDevice,
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lpEnumCallback,
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lpContext);
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_3_EvictManagedTextures(LPDIRECT3D3 iface)
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{
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TRACE("(%p)->() thunking to IDirect3D7 interface.\n", iface);
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return IDirect3D7_EvictManagedTextures(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D3, IDirect3D7, iface));
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_EnumDevices(LPDIRECT3D2 iface,
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LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
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LPVOID lpUserArg)
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{
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TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lpEnumDevicesCallback, lpUserArg);
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return IDirect3D3_EnumDevices(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D2, IDirect3D3, iface),
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lpEnumDevicesCallback,
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lpUserArg);
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_CreateLight(LPDIRECT3D2 iface,
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LPDIRECT3DLIGHT* lplpDirect3DLight,
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IUnknown* pUnkOuter)
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{
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TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lplpDirect3DLight, pUnkOuter);
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return IDirect3D3_CreateLight(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D2, IDirect3D3, iface),
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lplpDirect3DLight,
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pUnkOuter);
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_CreateLight(LPDIRECT3D iface,
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LPDIRECT3DLIGHT* lplpDirect3DLight,
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IUnknown* pUnkOuter)
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{
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TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lplpDirect3DLight, pUnkOuter);
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return IDirect3D3_CreateLight(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D, IDirect3D3, iface),
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lplpDirect3DLight,
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pUnkOuter);
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_CreateMaterial(LPDIRECT3D iface,
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LPDIRECT3DMATERIAL* lplpDirect3DMaterial,
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IUnknown* pUnkOuter)
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{
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HRESULT ret;
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LPDIRECT3DMATERIAL3 ret_val;
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TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lplpDirect3DMaterial, pUnkOuter);
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ret = IDirect3D3_CreateMaterial(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D, IDirect3D3, iface),
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&ret_val,
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pUnkOuter);
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*lplpDirect3DMaterial = COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial3, IDirect3DMaterial, ret_val);
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TRACE(" returning interface %p.\n", *lplpDirect3DMaterial);
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return ret;
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_CreateViewport(LPDIRECT3D iface,
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LPDIRECT3DVIEWPORT* lplpD3DViewport,
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IUnknown* pUnkOuter)
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{
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TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lplpD3DViewport, pUnkOuter);
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return IDirect3D3_CreateViewport(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D, IDirect3D3, iface),
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(LPDIRECT3DVIEWPORT3 *) lplpD3DViewport /* No need to cast here */,
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pUnkOuter);
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}
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_CreateMaterial(LPDIRECT3D2 iface,
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LPDIRECT3DMATERIAL2* lplpDirect3DMaterial2,
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IUnknown* pUnkOuter)
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{
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HRESULT ret;
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LPDIRECT3DMATERIAL3 ret_val;
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|
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TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lplpDirect3DMaterial2, pUnkOuter);
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ret = IDirect3D3_CreateMaterial(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D2, IDirect3D3, iface),
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&ret_val,
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|
pUnkOuter);
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|
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*lplpDirect3DMaterial2 = COM_INTERFACE_CAST(IDirect3DMaterialImpl, IDirect3DMaterial3, IDirect3DMaterial2, ret_val);
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|
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TRACE(" returning interface %p.\n", *lplpDirect3DMaterial2);
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|
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return ret;
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}
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|
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_CreateViewport(LPDIRECT3D2 iface,
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LPDIRECT3DVIEWPORT* lplpD3DViewport2,
|
|
IUnknown* pUnkOuter)
|
|
{
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|
TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lplpD3DViewport2, pUnkOuter);
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|
return IDirect3D3_CreateViewport(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D2, IDirect3D3, iface),
|
|
(LPDIRECT3DVIEWPORT3 *) lplpD3DViewport2 /* No need to cast here */,
|
|
pUnkOuter);
|
|
}
|
|
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DImpl_3_CreateVertexBuffer(LPDIRECT3D3 iface,
|
|
LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,
|
|
LPDIRECT3DVERTEXBUFFER* lplpD3DVertBuf,
|
|
DWORD dwFlags,
|
|
LPUNKNOWN lpUnk)
|
|
{
|
|
HRESULT ret;
|
|
LPDIRECT3DVERTEXBUFFER7 ret_val;
|
|
|
|
TRACE("(%p)->(%p,%p,%08lx,%p) thunking to IDirect3D7 interface.\n", iface, lpD3DVertBufDesc, lplpD3DVertBuf, dwFlags, lpUnk);
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|
|
|
/* dwFlags is not used in the D3D7 interface, use the vertex buffer description instead */
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if (dwFlags & D3DDP_DONOTCLIP) lpD3DVertBufDesc->dwCaps |= D3DVBCAPS_DONOTCLIP;
|
|
|
|
ret = IDirect3D7_CreateVertexBuffer(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D3, IDirect3D7, iface),
|
|
lpD3DVertBufDesc,
|
|
&ret_val,
|
|
dwFlags);
|
|
|
|
*lplpD3DVertBuf = COM_INTERFACE_CAST(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, IDirect3DVertexBuffer, ret_val);
|
|
|
|
TRACE(" returning interface %p.\n", *lplpD3DVertBuf);
|
|
|
|
return ret;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DImpl_1_FindDevice(LPDIRECT3D iface,
|
|
LPD3DFINDDEVICESEARCH lpD3DDFS,
|
|
LPD3DFINDDEVICERESULT lplpD3DDevice)
|
|
{
|
|
TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lpD3DDFS, lplpD3DDevice);
|
|
return IDirect3D3_FindDevice(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D, IDirect3D3, iface),
|
|
lpD3DDFS,
|
|
lplpD3DDevice);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DImpl_2_FindDevice(LPDIRECT3D2 iface,
|
|
LPD3DFINDDEVICESEARCH lpD3DDFS,
|
|
LPD3DFINDDEVICERESULT lpD3DFDR)
|
|
{
|
|
TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lpD3DDFS, lpD3DFDR);
|
|
return IDirect3D3_FindDevice(COM_INTERFACE_CAST(IDirect3DImpl, IDirect3D2, IDirect3D3, iface),
|
|
lpD3DDFS,
|
|
lpD3DFDR);
|
|
}
|