59 lines
1.5 KiB
C
59 lines
1.5 KiB
C
/*
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* Direct3D wine OpenGL include file
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*
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* Copyright 2002-2003 The wine-d3d team
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* Copyright 2002-2003 Jason Edmeades
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* Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __WINE_WINED3D_GL_H
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#define __WINE_WINED3D_GL_H
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#ifndef __WINE_CONFIG_H
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# error You must include config.h to use this header
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#endif
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#ifdef HAVE_OPENGL
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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#define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
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#include <GL/gl.h>
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#include <GL/glx.h>
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#ifdef HAVE_GL_GLEXT_H
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# include <GL/glext.h>
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#endif
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#undef XMD_H
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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/**
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* file where we merge all d3d-opengl specific stuff
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*/
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/* Redefines the constants */
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#define CALLBACK __stdcall
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#define WINAPI __stdcall
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#define APIENTRY WINAPI
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#endif /* HAVE_OPENGL */
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#endif /* __WINE_WINED3D_GL */
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