Sweden-Number/dlls/d3dx9_36/tests/texture.c

536 lines
26 KiB
C

/*
* Tests for the D3DX9 texture functions
*
* Copyright 2009 Tony Wasserka
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "wine/test.h"
#include "d3dx9tex.h"
#include "resources.h"
static inline int get_ref(IUnknown *obj)
{
IUnknown_AddRef(obj);
return IUnknown_Release(obj);
}
static inline void check_ref(IUnknown *obj, int exp)
{
int ref = get_ref(obj);
ok (exp == ref, "Invalid refcount. Expected %d, got %d\n", exp, ref);
}
static inline void check_release(IUnknown *obj, int exp)
{
int ref = IUnknown_Release(obj);
ok (ref == exp, "Invalid refcount. Expected %d, got %d\n", exp, ref);
}
/* 1x1 bmp (1 bpp) */
static const unsigned char bmp01[66] = {
0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00,
0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x00,0x00,
0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00,
0x00,0x00,0x02,0x00,0x00,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0x00,0x00,
0x00,0x00
};
/* 2x2 A8R8G8B8 pixel data */
static const unsigned char pixdata[] = {
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
};
/* invalid image file */
static const unsigned char noimage[4] = {
0x11,0x22,0x33,0x44
};
static HRESULT create_file(const char *filename, const unsigned char *data, const unsigned int size)
{
DWORD received;
HANDLE hfile;
hfile = CreateFileA(filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0);
if(hfile == INVALID_HANDLE_VALUE) return HRESULT_FROM_WIN32(GetLastError());
if(WriteFile(hfile, data, size, &received, NULL))
{
CloseHandle(hfile);
return D3D_OK;
}
CloseHandle(hfile);
return D3DERR_INVALIDCALL;
}
static void test_D3DXGetImageInfo(void)
{
HRESULT hr;
D3DXIMAGE_INFO info;
BOOL testdummy_ok, testbitmap_ok;
hr = create_file("testdummy.bmp", noimage, sizeof(noimage)); /* invalid image */
testdummy_ok = SUCCEEDED(hr);
hr = create_file("testbitmap.bmp", bmp01, sizeof(bmp01)); /* valid image */
testbitmap_ok = SUCCEEDED(hr);
/* D3DXGetImageInfoFromFile */
if(testbitmap_ok) {
todo_wine {
hr = D3DXGetImageInfoFromFileA("testbitmap.bmp", &info);
ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK);
}
hr = D3DXGetImageInfoFromFileA("testbitmap.bmp", NULL); /* valid image, second parameter is NULL */
ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK);
} else skip("Couldn't create \"testbitmap.bmp\"\n");
if(testdummy_ok) {
hr = D3DXGetImageInfoFromFileA("testdummy.bmp", NULL); /* invalid image, second parameter is NULL */
ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK);
todo_wine {
hr = D3DXGetImageInfoFromFileA("testdummy.bmp", &info);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
}
} else skip("Couldn't create \"testdummy.bmp\"\n");
hr = D3DXGetImageInfoFromFileA("filedoesnotexist.bmp", &info);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXGetImageInfoFromFileA("filedoesnotexist.bmp", NULL);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXGetImageInfoFromFileA("", &info);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXGetImageInfoFromFileA(NULL, &info);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXGetImageInfoFromFileA(NULL, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
/* D3DXGetImageInfoFromResource */
todo_wine {
hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), &info); /* RT_BITMAP */
ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL);
ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &info); /* RT_RCDATA */
ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
}
hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDS_STRING), &info);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDS_STRING), NULL);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXGetImageInfoFromResourceA(NULL, "resourcedoesnotexist", &info);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXGetImageInfoFromResourceA(NULL, "resourcedoesnotexist", NULL);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXGetImageInfoFromResourceA(NULL, NULL, NULL);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
/* D3DXGetImageInfoFromFileInMemory */
todo_wine {
hr = D3DXGetImageInfoFromFileInMemory(bmp01, sizeof(bmp01), &info);
ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
hr = D3DXGetImageInfoFromFileInMemory(bmp01, sizeof(bmp01)+5, &info); /* too large size */
ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
}
hr = D3DXGetImageInfoFromFileInMemory(bmp01, sizeof(bmp01), NULL);
ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
hr = D3DXGetImageInfoFromFileInMemory(noimage, sizeof(noimage), NULL);
ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
todo_wine {
hr = D3DXGetImageInfoFromFileInMemory(noimage, sizeof(noimage), &info);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXGetImageInfoFromFileInMemory(bmp01, sizeof(bmp01)-1, &info);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXGetImageInfoFromFileInMemory(bmp01+1, sizeof(bmp01)-1, &info);
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
}
hr = D3DXGetImageInfoFromFileInMemory(bmp01, 0, &info);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXGetImageInfoFromFileInMemory(bmp01, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXGetImageInfoFromFileInMemory(noimage, 0, &info);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXGetImageInfoFromFileInMemory(noimage, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXGetImageInfoFromFileInMemory(NULL, 0, &info);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXGetImageInfoFromFileInMemory(NULL, 4, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXGetImageInfoFromFileInMemory(NULL, 4, &info);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXGetImageInfoFromFileInMemory(NULL, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
/* cleanup */
if(testdummy_ok) DeleteFileA("testdummy.bmp");
if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
}
#define check_pixel_1bpp(lockrect, x, y, color) \
ok(((BYTE*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch] == color, "Got color %#x, expected %#x\n", ((BYTE*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch], color)
#define check_pixel_2bpp(lockrect, x, y, color) \
ok(((WORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 2] == color, "Got color %#x, expected %#x\n", ((WORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 2], color)
#define check_pixel_4bpp(lockrect, x, y, color) \
ok(((DWORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 4] == color, "Got color %#x, expected %#x\n", ((DWORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 4], color)
static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
{
HRESULT hr;
BOOL testdummy_ok, testbitmap_ok;
IDirect3DSurface9 *surf, *newsurf;
RECT rect;
D3DLOCKED_RECT lockrect;
const WORD pixdata_a8r3g3b2[] = { 0x57df, 0x98fc, 0xacdd, 0xc891 };
const WORD pixdata_a1r5g5b5[] = { 0x46b5, 0x99c8, 0x06a2, 0x9431 };
const WORD pixdata_r5g6b5[] = { 0x9ef6, 0x658d, 0x0aee, 0x42ee };
const DWORD pixdata_g16r16[] = { 0x07d23fbe, 0xdc7f44a4, 0xe4d8976b, 0x9a84fe89 };
const DWORD pixdata_a8b8g8r8[] = { 0xc3394cf0, 0x235ae892, 0x09b197fd, 0x8dc32bf6 };
const DWORD pixdata_a2r10g10b10[] = { 0x57395aff, 0x5b7668fd, 0xb0d856b5, 0xff2c61d6 };
hr = create_file("testdummy.bmp", noimage, sizeof(noimage)); /* invalid image */
testdummy_ok = SUCCEEDED(hr);
hr = create_file("testbitmap.bmp", bmp01, sizeof(bmp01)); /* valid image */
testbitmap_ok = SUCCEEDED(hr);
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surf, NULL);
if(FAILED(hr)) {
skip("Failed to create a surface (%#x)\n", hr);
if(testdummy_ok) DeleteFileA("testdummy.bmp");
if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
return;
}
/* D3DXLoadSurfaceFromFile */
if(testbitmap_ok) {
todo_wine {
hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "testbitmap.bmp", NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3D_OK);
}
hr = D3DXLoadSurfaceFromFileA(NULL, NULL, NULL, "testbitmap.bmp", NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
} else skip("Couldn't create \"testbitmap.bmp\"\n");
if(testdummy_ok) {
todo_wine {
hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "testdummy.bmp", NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
}
} else skip("Couldn't create \"testdummy.bmp\"\n");
hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "", NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
/* D3DXLoadSurfaceFromResource */
todo_wine {
hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, MAKEINTRESOURCE(IDB_BITMAP_1x1), NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3D_OK);
hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, MAKEINTRESOURCE(IDD_BITMAPDATA_1x1), NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3D_OK);
}
hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
hr = D3DXLoadSurfaceFromResourceA(NULL, NULL, NULL, NULL, MAKEINTRESOURCE(IDB_BITMAP_1x1), NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, MAKEINTRESOURCE(IDS_STRING), NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
/* D3DXLoadSurfaceFromFileInMemory */
todo_wine {
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp01, sizeof(bmp01), NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, noimage, sizeof(noimage), NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
}
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp01, 0, NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromFileInMemory(NULL, NULL, NULL, bmp01, sizeof(bmp01), NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, NULL, 8, NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, NULL, 0, NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromFileInMemory(NULL, NULL, NULL, NULL, 0, NULL, D3DX_DEFAULT, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
/* D3DXLoadSurfaceFromMemory */
SetRect(&rect, 0, 0, 2, 2);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, 0, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, NULL, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromMemory(NULL, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, NULL, D3DX_DEFAULT, 0);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_UNKNOWN, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
ok(hr == E_FAIL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, E_FAIL);
/* D3DXLoadSurfaceFromSurface */
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &newsurf, NULL);
if(SUCCEEDED(hr)) {
todo_wine {
hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK);
}
hr = D3DXLoadSurfaceFromSurface(NULL, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0);
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
check_release((IUnknown*)newsurf, 0);
} else skip("Failed to create a second surface\n");
check_release((IUnknown*)surf, 0);
/* test color conversion */
/* A8R8G8B8 */
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surf, NULL);
if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr);
else {
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
check_pixel_4bpp(lockrect, 0, 0, 0x57dbffff);
check_pixel_4bpp(lockrect, 1, 0, 0x98ffff00);
check_pixel_4bpp(lockrect, 0, 1, 0xacdbff55);
check_pixel_4bpp(lockrect, 1, 1, 0xc8929255);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
check_pixel_4bpp(lockrect, 0, 0, 0x008cadad);
check_pixel_4bpp(lockrect, 1, 0, 0xff317342);
check_pixel_4bpp(lockrect, 0, 1, 0x0008ad10);
check_pixel_4bpp(lockrect, 1, 1, 0xff29088c);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
check_pixel_4bpp(lockrect, 0, 0, 0xff9cdfb5);
check_pixel_4bpp(lockrect, 1, 0, 0xff63b26b);
check_pixel_4bpp(lockrect, 0, 1, 0xff085d73);
check_pixel_4bpp(lockrect, 1, 1, 0xff425d73);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
todo_wine {
check_pixel_4bpp(lockrect, 0, 0, 0xff3f08ff);
}
check_pixel_4bpp(lockrect, 1, 0, 0xff44dcff);
check_pixel_4bpp(lockrect, 0, 1, 0xff97e4ff);
check_pixel_4bpp(lockrect, 1, 1, 0xfffe9aff);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
check_pixel_4bpp(lockrect, 0, 0, 0xc3f04c39);
check_pixel_4bpp(lockrect, 1, 0, 0x2392e85a);
check_pixel_4bpp(lockrect, 0, 1, 0x09fd97b1);
check_pixel_4bpp(lockrect, 1, 1, 0x8df62bc3);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
check_pixel_4bpp(lockrect, 0, 0, 0x555c95bf);
check_pixel_4bpp(lockrect, 1, 0, 0x556d663f);
check_pixel_4bpp(lockrect, 0, 1, 0xaac385ad);
todo_wine {
check_pixel_4bpp(lockrect, 1, 1, 0xfffcc575);
}
IDirect3DSurface9_UnlockRect(surf);
check_release((IUnknown*)surf, 0);
}
/* A1R5G5B5 */
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A1R5G5B5, D3DPOOL_DEFAULT, &surf, NULL);
if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr);
else {
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
check_pixel_2bpp(lockrect, 0, 0, 0x6fff);
check_pixel_2bpp(lockrect, 1, 0, 0xffe0);
check_pixel_2bpp(lockrect, 0, 1, 0xefea);
check_pixel_2bpp(lockrect, 1, 1, 0xca4a);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
check_pixel_2bpp(lockrect, 0, 0, 0x46b5);
check_pixel_2bpp(lockrect, 1, 0, 0x99c8);
check_pixel_2bpp(lockrect, 0, 1, 0x06a2);
check_pixel_2bpp(lockrect, 1, 1, 0x9431);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
check_pixel_2bpp(lockrect, 0, 0, 0xcf76);
check_pixel_2bpp(lockrect, 1, 0, 0xb2cd);
check_pixel_2bpp(lockrect, 0, 1, 0x856e);
check_pixel_2bpp(lockrect, 1, 1, 0xa16e);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
todo_wine {
check_pixel_2bpp(lockrect, 0, 0, 0xa03f);
}
check_pixel_2bpp(lockrect, 1, 0, 0xa37f);
check_pixel_2bpp(lockrect, 0, 1, 0xcb9f);
check_pixel_2bpp(lockrect, 1, 1, 0xfe7f);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
todo_wine {
check_pixel_2bpp(lockrect, 0, 0, 0xf527);
check_pixel_2bpp(lockrect, 1, 0, 0x4b8b);
}
check_pixel_2bpp(lockrect, 0, 1, 0x7e56);
check_pixel_2bpp(lockrect, 1, 1, 0xf8b8);
IDirect3DSurface9_UnlockRect(surf);
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
check_pixel_2bpp(lockrect, 0, 0, 0x2e57);
todo_wine {
check_pixel_2bpp(lockrect, 1, 0, 0x3588);
}
check_pixel_2bpp(lockrect, 0, 1, 0xe215);
check_pixel_2bpp(lockrect, 1, 1, 0xff0e);
IDirect3DSurface9_UnlockRect(surf);
check_release((IUnknown*)surf, 0);
}
/* cleanup */
if(testdummy_ok) DeleteFileA("testdummy.bmp");
if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
}
START_TEST(texture)
{
HWND wnd;
IDirect3D9 *d3d;
IDirect3DDevice9 *device;
D3DPRESENT_PARAMETERS d3dpp;
HRESULT hr;
wnd = CreateWindow("static", "d3dx9_test", 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL);
d3d = Direct3DCreate9(D3D_SDK_VERSION);
if (!wnd) {
skip("Couldn't create application window\n");
return;
}
if (!d3d) {
skip("Couldn't create IDirect3D9 object\n");
DestroyWindow(wnd);
return;
}
ZeroMemory(&d3dpp, sizeof(d3dpp));
d3dpp.Windowed = TRUE;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &device);
if(FAILED(hr)) {
skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
IDirect3D9_Release(d3d);
DestroyWindow(wnd);
return;
}
test_D3DXGetImageInfo();
test_D3DXLoadSurface(device);
check_release((IUnknown*)device, 0);
check_release((IUnknown*)d3d, 0);
if (wnd) DestroyWindow(wnd);
}