284 lines
8.6 KiB
C
284 lines
8.6 KiB
C
/* DirectSoundFullDuplex
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*
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* Copyright 1998 Marcus Meissner
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* Copyright 1998 Rob Riggs
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* Copyright 2000-2001 TransGaming Technologies, Inc.
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* Copyright 2005 Robert Reif
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* TODO:
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* Implement DirectSoundFullDuplex support.
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*/
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#include <stdarg.h>
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#define NONAMELESSSTRUCT
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#define NONAMELESSUNION
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#include "windef.h"
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#include "winbase.h"
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#include "mmsystem.h"
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#include "mmddk.h"
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#include "winreg.h"
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#include "winternl.h"
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#include "winnls.h"
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#include "wine/debug.h"
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#include "dsound.h"
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#include "dsdriver.h"
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#include "dsound_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dsound);
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static HRESULT WINAPI IDirectSoundFullDuplexImpl_Initialize(
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LPDIRECTSOUNDFULLDUPLEX iface,
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LPCGUID pCaptureGuid,
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LPCGUID pRendererGuid,
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LPCDSCBUFFERDESC lpDscBufferDesc,
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LPCDSBUFFERDESC lpDsBufferDesc,
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HWND hWnd,
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DWORD dwLevel,
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LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8,
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LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8 );
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static const IDirectSoundFullDuplexVtbl dsfdvt;
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/***************************************************************************
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* DirectSoundFullDuplexCreate [DSOUND.10]
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*
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* Create and initialize a DirectSoundFullDuplex interface.
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*
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* PARAMS
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* pcGuidCaptureDevice [I] Address of sound capture device GUID.
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* pcGuidRenderDevice [I] Address of sound render device GUID.
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* pcDSCBufferDesc [I] Address of capture buffer description.
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* pcDSBufferDesc [I] Address of render buffer description.
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* hWnd [I] Handle to application window.
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* dwLevel [I] Cooperative level.
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* ppDSFD [O] Address where full duplex interface returned.
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* ppDSCBuffer8 [0] Address where capture buffer interface returned.
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* ppDSBuffer8 [0] Address where render buffer interface returned.
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* pUnkOuter [I] Must be NULL.
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*
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* RETURNS
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* Success: DS_OK
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* Failure: DSERR_NOAGGREGATION, DSERR_ALLOCATED, DSERR_INVALIDPARAM,
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* DSERR_OUTOFMEMORY DSERR_INVALIDCALL DSERR_NODRIVER
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*/
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HRESULT WINAPI
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DirectSoundFullDuplexCreate(
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LPCGUID pcGuidCaptureDevice,
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LPCGUID pcGuidRenderDevice,
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LPCDSCBUFFERDESC pcDSCBufferDesc,
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LPCDSBUFFERDESC pcDSBufferDesc,
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HWND hWnd,
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DWORD dwLevel,
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LPDIRECTSOUNDFULLDUPLEX *ppDSFD,
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LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8,
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LPDIRECTSOUNDBUFFER8 *ppDSBuffer8,
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LPUNKNOWN pUnkOuter)
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{
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IDirectSoundFullDuplexImpl** ippDSFD=(IDirectSoundFullDuplexImpl**)ppDSFD;
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TRACE("(%s,%s,%p,%p,%p,%lx,%p,%p,%p,%p)\n", debugstr_guid(pcGuidCaptureDevice),
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debugstr_guid(pcGuidRenderDevice), pcDSCBufferDesc, pcDSBufferDesc,
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hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter);
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if ( pUnkOuter ) {
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WARN("pUnkOuter != 0\n");
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return DSERR_NOAGGREGATION;
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}
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*ippDSFD = HeapAlloc(GetProcessHeap(),
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HEAP_ZERO_MEMORY, sizeof(IDirectSoundFullDuplexImpl));
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if (*ippDSFD == NULL) {
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WARN("out of memory\n");
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return DSERR_OUTOFMEMORY;
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} else {
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HRESULT hres;
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IDirectSoundFullDuplexImpl *This = (IDirectSoundFullDuplexImpl *)*ippDSFD;
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This->ref = 1;
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This->lpVtbl = &dsfdvt;
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InitializeCriticalSection( &(This->lock) );
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This->lock.DebugInfo->Spare[0] = (DWORD_PTR)"DSDUPLEX_lock";
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hres = IDirectSoundFullDuplexImpl_Initialize( (LPDIRECTSOUNDFULLDUPLEX)This,
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pcGuidCaptureDevice, pcGuidRenderDevice,
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pcDSCBufferDesc, pcDSBufferDesc,
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hWnd, dwLevel, ppDSCBuffer8, ppDSBuffer8);
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if (hres != DS_OK)
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WARN("IDirectSoundFullDuplexImpl_Initialize failed\n");
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return hres;
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}
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}
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static HRESULT WINAPI
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IDirectSoundFullDuplexImpl_QueryInterface(
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LPDIRECTSOUNDFULLDUPLEX iface,
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REFIID riid,
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LPVOID* ppobj )
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{
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IDirectSoundFullDuplexImpl *This = (IDirectSoundFullDuplexImpl *)iface;
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TRACE( "(%p,%s,%p)\n", This, debugstr_guid(riid), ppobj );
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if (ppobj == NULL) {
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WARN("invalid parameter\n");
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return E_INVALIDARG;
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}
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*ppobj = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI
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IDirectSoundFullDuplexImpl_AddRef( LPDIRECTSOUNDFULLDUPLEX iface )
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{
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IDirectSoundFullDuplexImpl *This = (IDirectSoundFullDuplexImpl *)iface;
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ULONG ref = InterlockedIncrement(&(This->ref));
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TRACE("(%p) ref was %ld\n", This, ref - 1);
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return ref;
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}
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static ULONG WINAPI
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IDirectSoundFullDuplexImpl_Release( LPDIRECTSOUNDFULLDUPLEX iface )
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{
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IDirectSoundFullDuplexImpl *This = (IDirectSoundFullDuplexImpl *)iface;
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ULONG ref = InterlockedDecrement(&(This->ref));
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TRACE("(%p) ref was %ld\n", This, ref - 1);
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if (!ref) {
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This->lock.DebugInfo->Spare[0] = 0;
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DeleteCriticalSection( &(This->lock) );
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HeapFree( GetProcessHeap(), 0, This );
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TRACE("(%p) released\n", This);
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}
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return ref;
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}
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static HRESULT WINAPI
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IDirectSoundFullDuplexImpl_Initialize(
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LPDIRECTSOUNDFULLDUPLEX iface,
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LPCGUID pCaptureGuid,
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LPCGUID pRendererGuid,
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LPCDSCBUFFERDESC lpDscBufferDesc,
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LPCDSBUFFERDESC lpDsBufferDesc,
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HWND hWnd,
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DWORD dwLevel,
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LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8,
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LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8 )
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{
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IDirectSoundFullDuplexImpl *This = (IDirectSoundFullDuplexImpl *)iface;
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IDirectSoundCaptureBufferImpl** ippdscb=(IDirectSoundCaptureBufferImpl**)lplpDirectSoundCaptureBuffer8;
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IDirectSoundBufferImpl** ippdsc=(IDirectSoundBufferImpl**)lplpDirectSoundBuffer8;
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FIXME( "(%p,%s,%s,%p,%p,%p,%lx,%p,%p) stub!\n", This, debugstr_guid(pCaptureGuid),
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debugstr_guid(pRendererGuid), lpDscBufferDesc, lpDsBufferDesc, hWnd, dwLevel,
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ippdscb, ippdsc);
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return E_FAIL;
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}
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static const IDirectSoundFullDuplexVtbl dsfdvt =
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{
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/* IUnknown methods */
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IDirectSoundFullDuplexImpl_QueryInterface,
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IDirectSoundFullDuplexImpl_AddRef,
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IDirectSoundFullDuplexImpl_Release,
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/* IDirectSoundFullDuplex methods */
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IDirectSoundFullDuplexImpl_Initialize
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};
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/*******************************************************************************
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* DirectSoundFullDuplex ClassFactory
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*/
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static HRESULT WINAPI
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DSFDCF_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj)
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{
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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FIXME("(%p)->(%s,%p),stub!\n",This,debugstr_guid(riid),ppobj);
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return E_NOINTERFACE;
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}
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static ULONG WINAPI
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DSFDCF_AddRef(LPCLASSFACTORY iface)
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{
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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TRACE("(%p) ref was %ld\n", This, This->ref);
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return InterlockedIncrement(&(This->ref));
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}
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static ULONG WINAPI
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DSFDCF_Release(LPCLASSFACTORY iface)
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{
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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/* static class, won't be freed */
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TRACE("(%p) ref was %ld\n", This, This->ref);
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return InterlockedDecrement(&(This->ref));
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}
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static HRESULT WINAPI
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DSFDCF_CreateInstance(
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LPCLASSFACTORY iface,LPUNKNOWN pOuter,REFIID riid,LPVOID *ppobj )
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{
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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TRACE("(%p)->(%p,%s,%p)\n",This,pOuter,debugstr_guid(riid),ppobj);
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if (pOuter) {
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WARN("aggregation not supported\n");
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return CLASS_E_NOAGGREGATION;
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}
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if (ppobj == NULL) {
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WARN("invalid parameter\n");
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return E_INVALIDARG;
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}
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*ppobj = NULL;
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if ( IsEqualGUID( &IID_IDirectSoundFullDuplex, riid ) ) {
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/* FIXME: how do we do this one ? */
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FIXME("not implemented\n");
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return E_NOINTERFACE;
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}
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WARN("(%p,%p,%s,%p) Interface not found!\n",This,pOuter,debugstr_guid(riid),ppobj);
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return E_NOINTERFACE;
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}
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static HRESULT WINAPI
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DSFDCF_LockServer(LPCLASSFACTORY iface,BOOL dolock)
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{
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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FIXME("(%p)->(%d),stub!\n",This,dolock);
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return S_OK;
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}
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static const IClassFactoryVtbl DSFDCF_Vtbl =
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{
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DSFDCF_QueryInterface,
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DSFDCF_AddRef,
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DSFDCF_Release,
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DSFDCF_CreateInstance,
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DSFDCF_LockServer
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};
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IClassFactoryImpl DSOUND_FULLDUPLEX_CF = { &DSFDCF_Vtbl, 1 };
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