Sweden-Number/dlls/d3d8
Stefan Dösinger aaa11492db wined3d: Ignore clears if count = 0 and rects != NULL. 2013-01-23 19:16:32 +01:00
..
tests wined3d: Ignore clears if count = 0 and rects != NULL. 2013-01-23 19:16:32 +01:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h d3d8: Use dynamic buffers for DrawIndexedPrimitiveUP. 2012-12-19 12:53:15 +01:00
device.c d3d8: Return D3D_OK from the palette setters. 2013-01-14 17:30:03 +01:00
directx.c wined3d: Get rid of the surface_type parameter to wined3d_check_device_format(). 2013-01-17 12:22:01 +01:00
shader.c
surface.c wined3d: Get rid of the surface_type parameter to wined3d_surface_create(). 2013-01-17 12:21:55 +01:00
swapchain.c wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create(). 2013-01-16 12:22:57 +01:00
texture.c
version.rc
vertexdeclaration.c
volume.c