Sweden-Number/library
Alexandre Julliard c6c09442c4 Release 970112
Sat Jan 11 18:17:59 1997  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [controls/menu.c]
	Updated to new Win32 types.

	* [controls/listbox.c]
	Fixed Winfile extended selection bug.

	* [files/directory.c]
	Changed DIR_SearchPath to return both long and short file names.

	* [files/dos_fs.c]
	Implemented VFAT ioctl to retrieve the original short filenames
	from a VFAT filesystem (Linux only for now).
	Replaced DOSFS_GetUnixFileName()/DOSFS_GetDosTrueName() by
	DOS_GetFullName().
	Properly implemented GetShortPathName() and GetFullPathName().
	Made all functions re-entrant.

	* [files/file.c] [misc/main.c]
	Replaced -allowreadonly option by -failreadonly. The default is
	now to report success when opening a read-only file for writing.

	* [objects/metafile.c]
	Fixed bug in DIB bitmaps pointer calculation.

	* [scheduler/process.c]
	Implemented environment strings and Get/SetStdHandle with process
 	environment block.

	* [tools/build.c]
	Rewrote BuildContext32() to avoid instructions that may not be
	supported by all assemblers.
	
Fri Jan 10 17:11:09 1997  David Faure  <david.faure@ifhamy.insa-lyon.fr>

	* [windows/event.c]
	Created table keyc2vkey, which associate a vkey(+extended bit) to
	any keycode. Changed EVENT_event_to_vkey to use this table to
	return the correct vkey. Changed EVENT_ToAscii to get the keycode
	from this table too.  Assigned OEM specific vkeys arbitrarily.

Fri Jan 10 09:26:17 1997  John Harvey <john@division.co.uk>

	* [misc/winsock.c] [misc/winsoc_async.c]
        Fixed svr4 header files.
        Changed bzero() to memset().

	* [tools/fnt2bdf.c]
        Removed bcopy() and used memcpy() instead.

	* [debugger/msc.c]
        Include string.h instead of strings.h

	* [debugger/stabs.c]
        Include string.h instead of strings.h.
        Define __ELF__ for svr4 systems.

	* [loader/signal.c]
        Use wait() instead of wait4() which doesnt exist on Unixware.

	* [memory/global.c]
        Use sysconf() instead of getpagesize() for svr4 systems.

Thu Jan  9 21:07:20 1997  Robert Pouliot <krynos@clic.net>

	* [Make.rules.in] [Makefile.in] [make_os2.sh] [rc/Makefile.in]
	  [tools/Makefile.in] [documentation/wine_os2.txt]
	Patches for OS/2 support. Note that it doesn't compile yet.

Tue Jan  7 20:03:53 1997  Eric Youngdale <eric@sub2304.jic.com>

	* [debugger/*]
	Many more debugger improvements (see debugger/README for details).

Tue Jan  7 15:12:21 1997  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [windows/graphics.c] [objects/text.c] [graphics/x11drv/*]
	  [graphics/metafiledrv/*]
	Moved some device dependent code into the resp. subdirs.

	* [include/gdi.h] [include/metafiledrv.h] [include/x11drv.h]
	Prototypes added,
	DC_FUNCTIONS: GetPixel added, some unnecessary functions removed.

	* [objects/region.c]
	CreatePolyPolygonRgn32 added.

	* [files/dos_fs.c]
	QueryDosDevice added.

	* [misc/lstr.c]
	FormatMessage: broken heap management fixed.

	* [scheduler/process.c] [scheduler/thread.c]
	Get/SetThreadPriority/PriorityClass added.

Mon Jan  6 21:55:30 1997  Philippe De Muyter  <phdm@info.ucl.ac.be>

	* [misc/keyboard.c]
	ToAscii : Use EVENT_ToAscii instead.

	* [windows/event.c]
	keypad_key : Do not convert XK_Mode_switch to VK_MENU; recognize
	keypad cursor keys.
	EVENT_event_to_vkey : New function, to transform a X keycode
	into a MSwin vkey + extended bit.
	EVENT_ToAscii : New function, to transform a vkey + extended bit
	(+ key state table) into ascii char(s), using XLookupString, and
	recognizing dead chars.
	EVENT_key : Transform AltGr into Ctrl+Alt sequence; call
	EVENT_event_to_vkey for keycode to vkey conversion; fixed
	previous, context and extended bits.

	* [windows/keyboard.c]
	Include stddebug.h, to get -debugmsg messages.
	GetKeyState : Handle VK_MBUTTON case.
	GetKeyboardState, SetKeyboardState : Debugging messages added.

	* [windows/message.c]
	TranslateMessage : Handle dead chars.

Mon Jan  6 20:10:11 1997  Dominik Strasser  <bm424953@muenchen.org>

	* [if1632/crtdll.spec] [misc/crtdll.c]
	C++ functions new/delete/set_new_handler implemented.

Mon Jan  6 15:48:15 1997 Frans van Dorsselaer <dorssel@rulhmpc49.LeidenUniv.nl>

	* [controls/edit.c] [include/windows.h]
	Moved the edit control to 32 bits.
	Included new (win95) message definitions in windows.h
	Implemented EM_SCROLLCARET, EM_SETMARGINS, EM_GETMARGINS,
	EM_GETLIMITTEXT, EM_POSFROMCHAR, EM_CHARFROMPOS.
	Broke EM_SETWORDBREAKPROC (internal wordwrap still works).
	Fixed some bugs, introduced a couple of others.
	Text buffer is now initially in 32-bit heap.

	* [controls/EDIT.TODO] [controls/combo.c] [controls/widgets.c]
	  [if1632/wprocs.spec] [library/miscstubs.c] [windows/defdlg.c]
	  [misc/commdlg.c]
	Updated to work with 32-bit edit control.

Sat Jan  4 22:07:27 1997  O.Flebbe  <O.Flebbe@science-computing.uni-tuebingen.de>

	* [loader/pe_image.c]
	Use mmap rather then malloc. Better workaround for clean
	segments.
1997-01-12 18:32:19 +00:00
..
Makefile.in Release 961208 1996-12-08 19:25:27 +00:00
README.resources Release 951226 1995-12-26 15:05:24 +00:00
arch.c Release 951226 1995-12-26 15:05:24 +00:00
libres.c Release 961222 1996-12-22 18:27:48 +00:00
miscstubs.c Release 970112 1997-01-12 18:32:19 +00:00
sup.c Release 960805 1996-08-05 17:42:43 +00:00
winestub.c Release 970101 1997-01-01 17:29:55 +00:00

README.resources

This is a short discussion of resources in WineLib.

Introduction
Resources are used to store dialogs, menus, bitmaps, icons, 
version information, strings, fonts, and accelerators.
In a Win3.1 programming environment, there are three file formats for 
resources:
- the RC script, which is human-readable and can be processed by a resource
compiler
- the .RES file, which is the output of the resource compiler
- the .EXE and .DLL files, which store resources as a part of the NE
file format
For WineLib, only a part of this is supported. In particular, there is no
.RES file, the executable is not a NE file (as it is a native Unix executable),
and some resource types are not implemented: icons, version information,
strings, and fonts.

Building a WineLib application
The build process assumes that the C source files and the resource script
is available. At the moment, a single resource script is recommended.
This script is processed by winerc:
1) the preprocessor is used to resolve symbolic style name (LBS_STANDARD, ...)
into numbers. This involves processing windows.h
2) the unused parts of windows.h (type definitions) are removed. This would
not be necessary if Wine's windows.h would use the RC_INVOKED macro.
3) winerc is invoked to create a binary representation of the resources.
This representation is stored as C source code (arrays).
4) gcc is used to compile the generated C code.
Now, each resource is available as a C array to the application. As the 
executable is not in the NE format, it is not possible to retrieve resource
locations in the executable via name. Instead, the resources have to be
referenced with their generated C array names. The linker then resolves
these names in the compiled resource file.
5) The program sources are compiled and linked with the output of step 4.
A sample build process is in toolkit/Makefile:hello3.

Required changes to the program sources
Because loading the resources from an instance handle is not possible,
the *Indirect functions have to be used to load a resource. The C arrays
can be directly passed to the *Indirect functions. So, instead of writing

	hMenu=LoadMenu(hInstance,"MAIN");

write

	hMenu=LoadMenuIndirect(hello3_MENU_MAIN.bytes);

Fortunately, the Windows API has the following functions available:
DialogBoxIndirect
CreateDialogIndirect
DialogBoxIndirectParam
CreateDialogIndirectParam

LoadMenuIndirect
SetDIBitsToDevice

Sample code is available in hello3.c. hello3res.c contains the corresponding
resources.

Keeping a common source
Clearly, changing the sources is not very desirable, and suggestions how
to reduce the amount of work are welcome. In the meantime, two approaches
allow at least to remain a common source between the Win3.1 code and the
WineLib code:
1) conditional compiles:
When compiling a WineLib application, WINELIB is defined. This can be used
to select Wine-specific code.
2) usage of winerc for Windows: The *Indirect functions are available on
plain Win3.1, and the resource format is fully compatible. Thus, recompiling
sources modified for WineLib on Win3.1 is possible and known to work.

Open problems
1) Icons and cursors: For these resources, there is no *Indirect function
documented. In addition, both are implemented by a set of two resources.
This is the reason why they are not supported by winerc.
2) Accelerators: Although winerc supports accelerators, there is no 
LoadAcceleratorIndirect function. A work-around would be to define one.
3) Fonts: Font resources are not supported by Wine at all.
4) String tables: Although string tables are not supported by winerc, there
is no reason not to add such support. Again, some indirect loading would
be necessary.
5) API requires loading by name: At some places, the name of a resource
is passed instead of a handle. The WNDCLASS structure contains the name
of a menu resource, and the icon in a dialog box is referenced by its name.
(Are there some more places?)
Clearly, loading the resource by name would be highly desirable. The
resource compiler currently creates a structure containing all resources
defined in an RC file. However, it is not clear how WINELIB could find the
location of this structure, especially, when there is more than one RC file.