Sweden-Number/dlls/crtdll/console.c

221 lines
5.2 KiB
C

/*
* CRTDLL console functions
*
* Copyright 2000 Jon Griffiths
*
* NOTES
* Only a one byte ungetch buffer is implemented, as per MS docs.
* Output is not redirectable using these functions, as per MS docs.
*
* FIXME:
* There are several problems with the console input mechanism as
* currently implemented in Wine. When these are ironed out the
* getch() function will work correctly (gets() is currently fine).
* The problem is that opening CONIN$ does not work, and
* reading from STD_INPUT_HANDLE is line buffered.
*/
#include "crtdll.h"
#include "wincon.h"
DEFAULT_DEBUG_CHANNEL(crtdll);
static HANDLE __CRTDLL_console_in = INVALID_HANDLE_VALUE;
static HANDLE __CRTDLL_console_out = INVALID_HANDLE_VALUE;
static int __CRTDLL_console_buffer = EOF;
/* INTERNAL: Initialise console handles */
VOID __CRTDLL_init_console(VOID)
{
TRACE(":Opening console handles\n");
__CRTDLL_console_in = GetStdHandle(STD_INPUT_HANDLE);
/* FIXME: Should be initialised with:
* CreateFileA("CONIN$", GENERIC_READ, FILE_SHARE_READ,
* NULL, OPEN_EXISTING, 0, (HANDLE)NULL);
*/
__CRTDLL_console_out = CreateFileA("CONOUT$", GENERIC_WRITE, FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, 0, (HANDLE)NULL);
if ((__CRTDLL_console_in == INVALID_HANDLE_VALUE) ||
(__CRTDLL_console_out == INVALID_HANDLE_VALUE))
WARN(":Console handle Initialisation FAILED!\n");
}
/* INTERNAL: Free console handles */
void __CRTDLL_free_console(void)
{
TRACE(":Closing console handles\n");
CloseHandle(__CRTDLL_console_in);
CloseHandle(__CRTDLL_console_out);
}
/*********************************************************************
* _cgets (CRTDLL.050)
*
* Get a string from CONIN$.
*/
LPSTR __cdecl CRTDLL__cgets(LPSTR str)
{
char *buf = str + 2;
int c;
str[1] = 0; /* Length */
/* FIXME: No editing of string supported */
do
{
if (str[1] >= str[0] || (str[1]++, c = CRTDLL__getche()) == EOF || c == '\n')
{
*buf = '\0';
return str + 2;
}
*buf++ = c & 0xff;
} while(1);
}
/*********************************************************************
* _cputs (CRTDLL.065)
*
* Write a string to CONOUT$.
*/
INT __cdecl CRTDLL__cputs(LPCSTR str)
{
DWORD count;
if (WriteConsoleA(__CRTDLL_console_out, str, strlen(str), &count, NULL)
&& count == 1)
return 0;
return EOF;
}
/*********************************************************************
* _getch (CRTDLL.118)
*
* Get a character from CONIN$.
*/
INT __cdecl CRTDLL__getch(VOID)
{
if (__CRTDLL_console_buffer != EOF)
{
INT retVal = __CRTDLL_console_buffer;
__CRTDLL_console_buffer = EOF;
return retVal;
}
else
{
INPUT_RECORD ir;
DWORD count;
DWORD mode = 0;
GetConsoleMode(__CRTDLL_console_in, &mode);
if(mode) SetConsoleMode(__CRTDLL_console_in, 0);
do {
if (ReadConsoleInputA(__CRTDLL_console_in, &ir, 1, &count))
{
/* Only interested in ASCII chars */
if (ir.EventType == KEY_EVENT &&
ir.Event.KeyEvent.bKeyDown &&
ir.Event.KeyEvent.uChar.AsciiChar)
{
if(mode) SetConsoleMode(__CRTDLL_console_in, mode);
return ir.Event.KeyEvent.uChar.AsciiChar;
}
}
else
break;
} while(1);
if (mode) SetConsoleMode(__CRTDLL_console_in, mode);
}
return EOF;
}
/*********************************************************************
* _getche (CRTDLL.119)
*
* Get a character from CONIN$ and echo it to CONOUT$.
*/
INT __cdecl CRTDLL__getche(VOID)
{
INT res = CRTDLL__getch();
if (res != EOF && CRTDLL__putch(res) != EOF)
return res;
return EOF;
}
/*********************************************************************
* _kbhit (CRTDLL.169)
*
* Check if a character is waiting in CONIN$.
*/
INT __cdecl CRTDLL__kbhit(VOID)
{
if (__CRTDLL_console_buffer != EOF)
return 1;
else
{
/* FIXME: There has to be a faster way than this in Win32.. */
INPUT_RECORD *ir;
DWORD count = 0;
int retVal = 0, i;
GetNumberOfConsoleInputEvents(__CRTDLL_console_in, &count);
if (!count)
return 0;
if (!(ir = CRTDLL_malloc(count * sizeof(INPUT_RECORD))))
return 0;
if (!PeekConsoleInputA(__CRTDLL_console_in, ir, count, &count))
return 0;
for(i = 0; i < count - 1; i++)
{
if (ir[i].EventType == KEY_EVENT &&
ir[i].Event.KeyEvent.bKeyDown &&
ir[i].Event.KeyEvent.uChar.AsciiChar)
{
retVal = 1;
break;
}
}
CRTDLL_free(ir);
return retVal;
}
}
/*********************************************************************
* _putch (CRTDLL.250)
*
* Write a character to CONOUT$.
*/
INT __cdecl CRTDLL__putch(INT c)
{
DWORD count;
if (WriteConsoleA(__CRTDLL_console_out, &c, 1, &count, NULL) &&
count == 1)
return c;
return EOF;
}
/*********************************************************************
* _ungetch (CRTDLL.311)
*
* Un-get a character from CONIN$.
*/
INT __cdecl CRTDLL__ungetch(INT c)
{
if (c == EOF || __CRTDLL_console_buffer != EOF)
return EOF;
return __CRTDLL_console_buffer = c;
}