871 lines
27 KiB
C
871 lines
27 KiB
C
/*
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* Copyright (C) 2002 Jason Edmeades
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __WINE_D3D8TYPES_H
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#define __WINE_D3D8TYPES_H
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/*****************************************************************************
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* Direct 3D v8 #defines
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*/
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#define D3DCLEAR_TARGET 1
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#define D3DCLEAR_ZBUFFER 2
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#define D3DCLEAR_STENCIL 4
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#define D3DCLIPPLANE0 (1 << 0)
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#define D3DCLIPPLANE1 (1 << 1)
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#define D3DCLIPPLANE2 (1 << 2)
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#define D3DCLIPPLANE3 (1 << 3)
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#define D3DCLIPPLANE4 (1 << 4)
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#define D3DCLIPPLANE5 (1 << 5)
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#define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
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#define D3DCOLOR_COLORVALUE(r,g,b,a) D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f))
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#define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
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#define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b)
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#define D3DCOLORWRITEENABLED_RED 1
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#define D3DCOLORWRITEENABLED_GREEN 2
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#define D3DCOLORWRITEENABLED_BLUE 4
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#define D3DCOLORWRITEENABLED_ALPHA 8
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#define D3DCS_LEFT 0x001
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#define D3DCS_RIGHT 0x002
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#define D3DCS_TOP 0x004
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#define D3DCS_BOTTOM 0x008
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#define D3DCS_FRONT 0x010
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#define D3DCS_BACK 0x020
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#define D3DCS_PLANE0 0x040
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#define D3DCS_PLANE1 0x080
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#define D3DCS_PLANE2 0x100
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#define D3DCS_PLANE3 0x200
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#define D3DCS_PLANE4 0x400
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#define D3DCS_PLANE5 0x800
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#define D3DCS_ALL 0xFFF
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#define D3DFVF_TEXTUREFORMAT1 3
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#define D3DFVF_TEXTUREFORMAT2 0
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#define D3DFVF_TEXTUREFORMAT3 1
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#define D3DFVF_TEXTUREFORMAT4 2
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#define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))
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#define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2)
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#define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))
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#define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))
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#define D3DLOCK_READONLY 0x0010
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#define D3DLOCK_NOSYSLOCK 0x0800
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#define D3DLOCK_NOOVERWRITE 0x1000
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#define D3DLOCK_DISCARD 0x2000
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#define D3DLOCK_NO_DIRTY_UPDATE 0x8000
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#define D3DMAXUSERCLIPPLANES 32
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#define D3DRENDERSTATE_WRAPBIAS 0x80
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#define D3DTSS_TCI_PASSTHRU 0x00000
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#define D3DTSS_TCI_CAMERASPACENORMAL 0x10000
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#define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000
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#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000
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#define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
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#define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
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#define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
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#define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
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#define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
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#define D3DUSAGE_RENDERTARGET 0x01
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#define D3DUSAGE_DEPTHSTENCIL 0x02
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#define D3DUSAGE_WRITEONLY 0x08
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#define D3DUSAGE_SOFTWAREPROCESSING 0x10
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#define D3DUSAGE_DONOTCLIP 0x20
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#define D3DUSAGE_POINTS 0x40
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#define D3DUSAGE_RTPATCHES 0x80
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#define D3DUSAGE_NPATCHES 0x100
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#define D3DUSAGE_DYNAMIC 0x200
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#define D3DWRAP_U 1
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#define D3DWRAP_V 2
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#define D3DWRAP_W 4
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#define D3DWRAPCOORD_0 1
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#define D3DWRAPCOORD_1 2
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#define D3DWRAPCOORD_2 4
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#define D3DWRAPCOORD_3 8
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#define MAX_DEVICE_IDENTIFIER_STRING 512
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#define D3DFVF_RESERVED0 0x0001
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#define D3DFVF_POSITION_MASK 0x000E
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#define D3DFVF_XYZ 0x0002
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#define D3DFVF_XYZRHW 0x0004
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#define D3DFVF_XYZB1 0x0006
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#define D3DFVF_XYZB2 0x0008
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#define D3DFVF_XYZB3 0x000a
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#define D3DFVF_XYZB4 0x000c
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#define D3DFVF_XYZB5 0x000e
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#define D3DFVF_NORMAL 0x0010
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#define D3DFVF_PSIZE 0x0020
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#define D3DFVF_DIFFUSE 0x0040
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#define D3DFVF_SPECULAR 0x0080
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#define D3DFVF_TEXCOUNT_MASK 0x0f00
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#define D3DFVF_TEXCOUNT_SHIFT 8
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#define D3DFVF_TEX0 0x0000
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#define D3DFVF_TEX1 0x0100
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#define D3DFVF_TEX2 0x0200
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#define D3DFVF_TEX3 0x0300
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#define D3DFVF_TEX4 0x0400
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#define D3DFVF_TEX5 0x0500
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#define D3DFVF_TEX6 0x0600
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#define D3DFVF_TEX7 0x0700
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#define D3DFVF_TEX8 0x0800
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#define D3DFVF_LASTBETA_UBYTE4 0x1000
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#define D3DFVF_RESERVED2 0xE000
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#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
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((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
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((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
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/*****************************************************************************
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* Direct 3D v8 enumerated types
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*/
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typedef enum _D3DBACKBUFFER_TYPE {
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D3DBACKBUFFER_TYPE_MONO = 0,
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D3DBACKBUFFER_TYPE_LEFT = 1,
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D3DBACKBUFFER_TYPE_RIGHT = 2,
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D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff
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} D3DBACKBUFFER_TYPE;
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typedef enum _D3DBASISTYPE{
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D3DBASIS_BEZIER = 0,
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D3DBASIS_BSPLINE = 1,
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D3DBASIS_INTERPOLATE = 2,
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D3DBASIS_FORCE_DWORD = 0x7fffffff
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} D3DBASISTYPE;
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typedef enum _D3DBLEND {
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D3DBLEND_ZERO = 1,
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D3DBLEND_ONE = 2,
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D3DBLEND_SRCCOLOR = 3,
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D3DBLEND_INVSRCCOLOR = 4,
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D3DBLEND_SRCALPHA = 5,
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D3DBLEND_INVSRCALPHA = 6,
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D3DBLEND_DESTALPHA = 7,
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D3DBLEND_INVDESTALPHA = 8,
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D3DBLEND_DESTCOLOR = 9,
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D3DBLEND_INVDESTCOLOR = 10,
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D3DBLEND_SRCALPHASAT = 11,
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D3DBLEND_BOTHSRCALPHA = 12,
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D3DBLEND_BOTHINVSRCALPHA = 13,
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D3DBLEND_FORCE_DWORD = 0x7fffffff
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} D3DBLEND;
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typedef enum _D3DBLENDOP {
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D3DBLENDOP_ADD = 1,
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D3DBLENDOP_SUBTRACT = 2,
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D3DBLENDOP_REVSUBTRACT = 3,
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D3DBLENDOP_MIN = 4,
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D3DBLENDOP_MAX = 5,
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D3DBLENDOP_FORCE_DWORD = 0x7fffffff
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} D3DBLENDOP;
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typedef enum _D3DCMPFUNC {
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D3DCMP_NEVER = 1,
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D3DCMP_LESS = 2,
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D3DCMP_EQUAL = 3,
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D3DCMP_LESSEQUAL = 4,
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D3DCMP_GREATER = 5,
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D3DCMP_NOTEQUAL = 6,
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D3DCMP_GREATEREQUAL = 7,
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D3DCMP_ALWAYS = 8,
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D3DCMP_FORCE_DWORD = 0x7fffffff
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} D3DCMPFUNC;
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typedef enum _D3DCUBEMAP_FACES {
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D3DCUBEMAP_FACE_POSITIVE_X = 0,
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D3DCUBEMAP_FACE_NEGATIVE_X = 1,
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D3DCUBEMAP_FACE_POSITIVE_Y = 2,
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D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
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D3DCUBEMAP_FACE_POSITIVE_Z = 4,
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D3DCUBEMAP_FACE_NEGATIVE_Z = 5,
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D3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff
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} D3DCUBEMAP_FACES;
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typedef enum _D3DCULL {
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D3DCULL_NONE = 1,
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D3DCULL_CW = 2,
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D3DCULL_CCW = 3,
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D3DCULL_FORCE_DWORD = 0x7fffffff
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} D3DCULL;
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typedef enum _D3DDEBUGMONITORTOKENS {
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D3DDMT_ENABLE = 0,
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D3DDMT_DISABLE = 1,
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D3DDMT_FORCE_DWORD = 0x7fffffff
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} D3DDEBUGMONITORTOKENS;
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typedef enum _D3DDEVTYPE {
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D3DDEVTYPE_HAL = 1,
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D3DDEVTYPE_REF = 2,
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D3DDEVTYPE_SW = 3,
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D3DDEVTYPE_FORCE_DWORD = 0xffffffff
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} D3DDEVTYPE;
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typedef enum _D3DFILLMODE {
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D3DFILL_POINT = 1,
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D3DFILL_WIREFRAME = 2,
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D3DFILL_SOLID = 3,
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D3DFILL_FORCE_DWORD = 0x7fffffff
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} D3DFILLMODE;
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typedef enum _D3DFOGMODE {
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D3DFOG_NONE = 0,
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D3DFOG_EXP = 1,
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D3DFOG_EXP2 = 2,
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D3DFOG_LINEAR = 3,
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D3DFOG_FORCE_DWORD = 0x7fffffff
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} D3DFOGMODE;
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typedef enum _D3DFORMAT {
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D3DFMT_UNKNOWN = 0,
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D3DFMT_R8G8B8 = 20,
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D3DFMT_A8R8G8B8 = 21,
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D3DFMT_X8R8G8B8 = 22,
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D3DFMT_R5G6B5 = 23,
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D3DFMT_X1R5G5B5 = 24,
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D3DFMT_A1R5G5B5 = 25,
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D3DFMT_A4R4G4B4 = 26,
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D3DFMT_R3G3B2 = 27,
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D3DFMT_A8 = 28,
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D3DFMT_A8R3G3B2 = 29,
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D3DFMT_X4R4G4B4 = 30,
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D3DFMT_A8P8 = 40,
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D3DFMT_P8 = 41,
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D3DFMT_L8 = 50,
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D3DFMT_A8L8 = 51,
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D3DFMT_A4L4 = 52,
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D3DFMT_V8U8 = 60,
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D3DFMT_L6V5U5 = 61,
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D3DFMT_X8L8V8U8 = 62,
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D3DFMT_Q8W8V8U8 = 63,
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D3DFMT_V16U16 = 64,
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D3DFMT_W11V11U10 = 65,
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D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
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D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
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D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
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D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
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D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
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D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
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D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
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D3DFMT_D16_LOCKABLE = 70,
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D3DFMT_D32 = 71,
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D3DFMT_D15S1 = 73,
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D3DFMT_D24S8 = 75,
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D3DFMT_D16 = 80,
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D3DFMT_D24X8 = 77,
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D3DFMT_D24X4S4 = 79,
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D3DFMT_VERTEXDATA = 100,
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D3DFMT_INDEX16 = 101,
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D3DFMT_INDEX32 = 102,
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D3DFMT_FORCE_DWORD = 0xFFFFFFFF
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} D3DFORMAT;
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typedef enum _D3DLIGHTTYPE {
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D3DLIGHT_POINT = 1,
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D3DLIGHT_SPOT = 2,
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D3DLIGHT_DIRECTIONAL = 3,
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D3DLIGHT_FORCE_DWORD = 0x7fffffff
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} D3DLIGHTTYPE;
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typedef enum _D3DMATERIALCOLORSOURCE {
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D3DMCS_MATERIAL = 0,
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D3DMCS_COLOR1 = 1,
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D3DMCS_COLOR2 = 2,
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D3DMCS_FORCE_DWORD = 0x7fffffff
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} D3DMATERIALCOLORSOURCE;
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typedef enum _D3DMULTISAMPLE_TYPE {
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D3DMULTISAMPLE_NONE = 0,
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D3DMULTISAMPLE_2_SAMPLES = 2,
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D3DMULTISAMPLE_3_SAMPLES = 3,
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D3DMULTISAMPLE_4_SAMPLES = 4,
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D3DMULTISAMPLE_5_SAMPLES = 5,
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D3DMULTISAMPLE_6_SAMPLES = 6,
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D3DMULTISAMPLE_7_SAMPLES = 7,
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D3DMULTISAMPLE_8_SAMPLES = 8,
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D3DMULTISAMPLE_9_SAMPLES = 9,
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D3DMULTISAMPLE_10_SAMPLES = 10,
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D3DMULTISAMPLE_11_SAMPLES = 11,
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D3DMULTISAMPLE_12_SAMPLES = 12,
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D3DMULTISAMPLE_13_SAMPLES = 13,
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D3DMULTISAMPLE_14_SAMPLES = 14,
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D3DMULTISAMPLE_15_SAMPLES = 15,
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D3DMULTISAMPLE_16_SAMPLES = 16,
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D3DMULTISAMPLE_FORCE_DWORD = 0xffffffff
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} D3DMULTISAMPLE_TYPE;
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typedef enum _D3DORDERTYPE {
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D3DORDER_LINEAR = 1,
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D3DORDER_QUADRATIC = 2,
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D3DORDER_CUBIC = 3,
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D3DORDER_QUINTIC = 5,
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D3DORDER_FORCE_DWORD = 0x7fffffff
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} D3DORDERTYPE;
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typedef enum _D3DPATCHEDGESTYLE {
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D3DPATCHEDGE_DISCRETE = 0,
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D3DPATCHEDGE_CONTINUOUS = 1,
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D3DPATCHEDGE_FORCE_DWORD = 0x7fffffff,
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} D3DPATCHEDGESTYLE;
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typedef enum _D3DPOOL {
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D3DPOOL_DEFAULT = 0,
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D3DPOOL_MANAGED = 1,
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D3DPOOL_SYSTEMMEM = 2,
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D3DPOOL_SCRATCH = 3,
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D3DPOOL_FORCE_DWORD = 0x7fffffff
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} D3DPOOL;
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typedef enum _D3DPRIMITIVETYPE {
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D3DPT_POINTLIST = 1,
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D3DPT_LINELIST = 2,
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D3DPT_LINESTRIP = 3,
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D3DPT_TRIANGLELIST = 4,
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D3DPT_TRIANGLESTRIP = 5,
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D3DPT_TRIANGLEFAN = 6,
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D3DPT_FORCE_DWORD = 0x7fffffff
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} D3DPRIMITIVETYPE;
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typedef enum _D3DRENDERSTATETYPE {
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D3DRS_ZENABLE = 7,
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D3DRS_FILLMODE = 8,
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D3DRS_SHADEMODE = 9,
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D3DRS_LINEPATTERN = 10,
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D3DRS_ZWRITEENABLE = 14,
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D3DRS_ALPHATESTENABLE = 15,
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D3DRS_LASTPIXEL = 16,
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D3DRS_SRCBLEND = 19,
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D3DRS_DESTBLEND = 20,
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D3DRS_CULLMODE = 22,
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D3DRS_ZFUNC = 23,
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D3DRS_ALPHAREF = 24,
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D3DRS_ALPHAFUNC = 25,
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D3DRS_DITHERENABLE = 26,
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D3DRS_ALPHABLENDENABLE = 27,
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D3DRS_FOGENABLE = 28,
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D3DRS_SPECULARENABLE = 29,
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D3DRS_ZVISIBLE = 30,
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D3DRS_FOGCOLOR = 34,
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D3DRS_FOGTABLEMODE = 35,
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D3DRS_FOGSTART = 36,
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D3DRS_FOGEND = 37,
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D3DRS_FOGDENSITY = 38,
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D3DRS_EDGEANTIALIAS = 40,
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D3DRS_ZBIAS = 47,
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D3DRS_RANGEFOGENABLE = 48,
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D3DRS_STENCILENABLE = 52,
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D3DRS_STENCILFAIL = 53,
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D3DRS_STENCILZFAIL = 54,
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D3DRS_STENCILPASS = 55,
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D3DRS_STENCILFUNC = 56,
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D3DRS_STENCILREF = 57,
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D3DRS_STENCILMASK = 58,
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D3DRS_STENCILWRITEMASK = 59,
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D3DRS_TEXTUREFACTOR = 60,
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D3DRS_WRAP0 = 128,
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D3DRS_WRAP1 = 129,
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D3DRS_WRAP2 = 130,
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D3DRS_WRAP3 = 131,
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D3DRS_WRAP4 = 132,
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D3DRS_WRAP5 = 133,
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D3DRS_WRAP6 = 134,
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D3DRS_WRAP7 = 135,
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D3DRS_CLIPPING = 136,
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D3DRS_LIGHTING = 137,
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D3DRS_AMBIENT = 139,
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D3DRS_FOGVERTEXMODE = 140,
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D3DRS_COLORVERTEX = 141,
|
|
D3DRS_LOCALVIEWER = 142,
|
|
D3DRS_NORMALIZENORMALS = 143,
|
|
D3DRS_DIFFUSEMATERIALSOURCE = 145,
|
|
D3DRS_SPECULARMATERIALSOURCE = 146,
|
|
D3DRS_AMBIENTMATERIALSOURCE = 147,
|
|
D3DRS_EMISSIVEMATERIALSOURCE = 148,
|
|
D3DRS_VERTEXBLEND = 151,
|
|
D3DRS_CLIPPLANEENABLE = 152,
|
|
D3DRS_SOFTWAREVERTEXPROCESSING = 153,
|
|
D3DRS_POINTSIZE = 154,
|
|
D3DRS_POINTSIZE_MIN = 155,
|
|
D3DRS_POINTSPRITEENABLE = 156,
|
|
D3DRS_POINTSCALEENABLE = 157,
|
|
D3DRS_POINTSCALE_A = 158,
|
|
D3DRS_POINTSCALE_B = 159,
|
|
D3DRS_POINTSCALE_C = 160,
|
|
D3DRS_MULTISAMPLEANTIALIAS = 161,
|
|
D3DRS_MULTISAMPLEMASK = 162,
|
|
D3DRS_PATCHEDGESTYLE = 163,
|
|
D3DRS_PATCHSEGMENTS = 164,
|
|
D3DRS_DEBUGMONITORTOKEN = 165,
|
|
D3DRS_POINTSIZE_MAX = 166,
|
|
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
|
|
D3DRS_COLORWRITEENABLE = 168,
|
|
D3DRS_TWEENFACTOR = 170,
|
|
D3DRS_BLENDOP = 171,
|
|
D3DRS_POSITIONORDER = 172,
|
|
D3DRS_NORMALORDER = 173,
|
|
|
|
D3DRS_FORCE_DWORD = 0x7fffffff
|
|
} D3DRENDERSTATETYPE;
|
|
|
|
typedef enum _D3DRESOURCETYPE {
|
|
D3DRTYPE_SURFACE = 1,
|
|
D3DRTYPE_VOLUME = 2,
|
|
D3DRTYPE_TEXTURE = 3,
|
|
D3DRTYPE_VOLUMETEXTURE = 4,
|
|
D3DRTYPE_CUBETEXTURE = 5,
|
|
D3DRTYPE_VERTEXBUFFER = 6,
|
|
D3DRTYPE_INDEXBUFFER = 7,
|
|
|
|
D3DRTYPE_FORCE_DWORD = 0x7fffffff
|
|
} D3DRESOURCETYPE;
|
|
|
|
typedef enum _D3DSHADEMODE {
|
|
D3DSHADE_FLAT = 1,
|
|
D3DSHADE_GOURAUD = 2,
|
|
D3DSHADE_PHONG = 3,
|
|
|
|
D3DSHADE_FORCE_DWORD = 0x7fffffff
|
|
} D3DSHADEMODE;
|
|
|
|
typedef enum _D3DSTATEBLOCKTYPE {
|
|
D3DSBT_ALL = 1,
|
|
D3DSBT_PIXELSTATE = 2,
|
|
D3DSBT_VERTEXSTATE = 3,
|
|
|
|
D3DSBT_FORCE_DWORD = 0xffffffff
|
|
} D3DSTATEBLOCKTYPE;
|
|
|
|
typedef enum _D3DSTENCILOP {
|
|
D3DSTENCILOP_KEEP = 1,
|
|
D3DSTENCILOP_ZERO = 2,
|
|
D3DSTENCILOP_REPLACE = 3,
|
|
D3DSTENCILOP_INCRSAT = 4,
|
|
D3DSTENCILOP_DECRSAT = 5,
|
|
D3DSTENCILOP_INVERT = 6,
|
|
D3DSTENCILOP_INCR = 7,
|
|
D3DSTENCILOP_DECR = 8,
|
|
|
|
D3DSTENCILOP_FORCE_DWORD = 0x7fffffff
|
|
} D3DSTENCILOP;
|
|
|
|
typedef enum _D3DSWAPEFFECT {
|
|
D3DSWAPEFFECT_DISCARD = 1,
|
|
D3DSWAPEFFECT_FLIP = 2,
|
|
D3DSWAPEFFECT_COPY = 3,
|
|
D3DSWAPEFFECT_COPY_VSYNC = 4,
|
|
|
|
D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF
|
|
} D3DSWAPEFFECT;
|
|
|
|
typedef enum _D3DTEXTUREADDRESS {
|
|
D3DTADDRESS_WRAP = 1,
|
|
D3DTADDRESS_MIRROR = 2,
|
|
D3DTADDRESS_CLAMP = 3,
|
|
D3DTADDRESS_BORDER = 4,
|
|
D3DTADDRESS_MIRRORONCE = 5,
|
|
|
|
D3DTADDRESS_FORCE_DWORD = 0x7fffffff
|
|
} D3DTEXTUREADDRESS;
|
|
|
|
typedef enum _D3DTEXTUREFILTERTYPE {
|
|
D3DTEXF_NONE = 0,
|
|
D3DTEXF_POINT = 1,
|
|
D3DTEXF_LINEAR = 2,
|
|
D3DTEXF_ANISOTROPIC = 3,
|
|
D3DTEXF_FLATCUBIC = 4,
|
|
D3DTEXF_GAUSSIANCUBIC = 5,
|
|
|
|
D3DTEXF_FORCE_DWORD = 0x7fffffff
|
|
} D3DTEXTUREFILTERTYPE;
|
|
|
|
typedef enum _D3DTEXTUREOP {
|
|
D3DTOP_DISABLE = 1,
|
|
D3DTOP_SELECTARG1 = 2,
|
|
D3DTOP_SELECTARG2 = 3,
|
|
D3DTOP_MODULATE = 4,
|
|
D3DTOP_MODULATE2X = 5,
|
|
D3DTOP_MODULATE4X = 6,
|
|
D3DTOP_ADD = 7,
|
|
D3DTOP_ADDSIGNED = 8,
|
|
D3DTOP_ADDSIGNED2X = 9,
|
|
D3DTOP_SUBTRACT = 10,
|
|
D3DTOP_ADDSMOOTH = 11,
|
|
D3DTOP_BLENDDIFFUSEALPHA = 12,
|
|
D3DTOP_BLENDTEXTUREALPHA = 13,
|
|
D3DTOP_BLENDFACTORALPHA = 14,
|
|
D3DTOP_BLENDTEXTUREALPHAPM = 15,
|
|
D3DTOP_BLENDCURRENTALPHA = 16,
|
|
D3DTOP_PREMODULATE = 17,
|
|
D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
|
|
D3DTOP_MODULATECOLOR_ADDALPHA = 19,
|
|
D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
|
|
D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
|
|
D3DTOP_BUMPENVMAP = 22,
|
|
D3DTOP_BUMPENVMAPLUMINANCE = 23,
|
|
D3DTOP_DOTPRODUCT3 = 24,
|
|
D3DTOP_MULTIPLYADD = 25,
|
|
D3DTOP_LERP = 26,
|
|
|
|
D3DTOP_FORCE_DWORD = 0x7fffffff,
|
|
} D3DTEXTUREOP;
|
|
|
|
typedef enum _D3DTEXTURESTAGESTATETYPE {
|
|
D3DTSS_COLOROP = 1,
|
|
D3DTSS_COLORARG1 = 2,
|
|
D3DTSS_COLORARG2 = 3,
|
|
D3DTSS_ALPHAOP = 4,
|
|
D3DTSS_ALPHAARG1 = 5,
|
|
D3DTSS_ALPHAARG2 = 6,
|
|
D3DTSS_BUMPENVMAT00 = 7,
|
|
D3DTSS_BUMPENVMAT01 = 8,
|
|
D3DTSS_BUMPENVMAT10 = 9,
|
|
D3DTSS_BUMPENVMAT11 = 10,
|
|
D3DTSS_TEXCOORDINDEX = 11,
|
|
D3DTSS_ADDRESSU = 13,
|
|
D3DTSS_ADDRESSV = 14,
|
|
D3DTSS_BORDERCOLOR = 15,
|
|
D3DTSS_MAGFILTER = 16,
|
|
D3DTSS_MINFILTER = 17,
|
|
D3DTSS_MIPFILTER = 18,
|
|
D3DTSS_MIPMAPLODBIAS = 19,
|
|
D3DTSS_MAXMIPLEVEL = 20,
|
|
D3DTSS_MAXANISOTROPY = 21,
|
|
D3DTSS_BUMPENVLSCALE = 22,
|
|
D3DTSS_BUMPENVLOFFSET = 23,
|
|
D3DTSS_TEXTURETRANSFORMFLAGS = 24,
|
|
D3DTSS_ADDRESSW = 25,
|
|
D3DTSS_COLORARG0 = 26,
|
|
D3DTSS_ALPHAARG0 = 27,
|
|
D3DTSS_RESULTARG = 28,
|
|
|
|
D3DTSS_FORCE_DWORD = 0x7fffffff
|
|
} D3DTEXTURESTAGESTATETYPE;
|
|
|
|
typedef enum _D3DTEXTURETRANSFORMFLAGS {
|
|
D3DTTFF_DISABLE = 0,
|
|
D3DTTFF_COUNT1 = 1,
|
|
D3DTTFF_COUNT2 = 2,
|
|
D3DTTFF_COUNT3 = 3,
|
|
D3DTTFF_COUNT4 = 4,
|
|
D3DTTFF_PROJECTED = 256,
|
|
|
|
D3DTTFF_FORCE_DWORD = 0x7fffffff
|
|
} D3DTEXTURETRANSFORMFLAGS;
|
|
|
|
typedef enum _D3DTRANSFORMSTATETYPE {
|
|
D3DTS_VIEW = 2,
|
|
D3DTS_PROJECTION = 3,
|
|
D3DTS_TEXTURE0 = 16,
|
|
D3DTS_TEXTURE1 = 17,
|
|
D3DTS_TEXTURE2 = 18,
|
|
D3DTS_TEXTURE3 = 19,
|
|
D3DTS_TEXTURE4 = 20,
|
|
D3DTS_TEXTURE5 = 21,
|
|
D3DTS_TEXTURE6 = 22,
|
|
D3DTS_TEXTURE7 = 23,
|
|
|
|
D3DTS_FORCE_DWORD = 0x7fffffff
|
|
} D3DTRANSFORMSTATETYPE;
|
|
|
|
typedef enum _D3DVERTEXBLENDFLAGS {
|
|
D3DVBF_DISABLE = 0,
|
|
D3DVBF_1WEIGHTS = 1,
|
|
D3DVBF_2WEIGHTS = 2,
|
|
D3DVBF_3WEIGHTS = 3,
|
|
D3DVBF_TWEENING = 255,
|
|
D3DVBF_0WEIGHTS = 256
|
|
} D3DVERTEXBLENDFLAGS;
|
|
|
|
typedef enum _D3DZBUFFERTYPE {
|
|
D3DZB_FALSE = 0,
|
|
D3DZB_TRUE = 1,
|
|
D3DZB_USEW = 2,
|
|
|
|
D3DZB_FORCE_DWORD = 0x7fffffff
|
|
} D3DZBUFFERTYPE;
|
|
|
|
|
|
/*****************************************************************************
|
|
* Direct 3D v8 typedefs
|
|
*/
|
|
typedef DWORD D3DCOLOR;
|
|
|
|
/*****************************************************************************
|
|
* Direct 3D v8 structures
|
|
*/
|
|
typedef struct _D3DADAPTER_IDENTIFIER8 {
|
|
char Driver[MAX_DEVICE_IDENTIFIER_STRING];
|
|
char Description[MAX_DEVICE_IDENTIFIER_STRING];
|
|
|
|
#if defined(_WIN32) || defined(__WINE__)
|
|
LARGE_INTEGER DriverVersion; /* Defined for 32-bit components */
|
|
#else
|
|
DWORD DriverVersionLowPart; /* Defined for 16-bit driver components */
|
|
DWORD DriverVersionHighPart;
|
|
#endif
|
|
|
|
DWORD VendorId;
|
|
DWORD DeviceId;
|
|
DWORD SubSysId;
|
|
DWORD Revision;
|
|
|
|
GUID DeviceIdentifier;
|
|
|
|
DWORD WHQLLevel;
|
|
} D3DADAPTER_IDENTIFIER8;
|
|
|
|
typedef struct _D3DBOX {
|
|
UINT Left;
|
|
UINT Top;
|
|
UINT Right;
|
|
UINT Bottom;
|
|
UINT Front;
|
|
UINT Back;
|
|
} D3DBOX;
|
|
|
|
typedef struct _D3DCLIPSTATUS8 {
|
|
DWORD ClipUnion;
|
|
DWORD ClipIntersection;
|
|
} D3DCLIPSTATUS8;
|
|
|
|
typedef struct _D3DCOLORVALUE {
|
|
float r;
|
|
float g;
|
|
float b;
|
|
float a;
|
|
} D3DCOLORVALUE;
|
|
|
|
typedef struct _D3DDEVICE_CREATION_PARAMETERS {
|
|
UINT AdapterOrdinal;
|
|
D3DDEVTYPE DeviceType;
|
|
HWND hFocusWindow;
|
|
DWORD BehaviorFlags;
|
|
} D3DDEVICE_CREATION_PARAMETERS;
|
|
|
|
typedef struct _D3DDISPLAYMODE {
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT RefreshRate;
|
|
D3DFORMAT Format;
|
|
} D3DDISPLAYMODE;
|
|
|
|
typedef struct _D3DGAMMARAMP {
|
|
WORD red [256];
|
|
WORD green[256];
|
|
WORD blue [256];
|
|
} D3DGAMMARAMP;
|
|
|
|
typedef struct _D3DINDEXBUFFER_DESC {
|
|
D3DFORMAT Format;
|
|
D3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
D3DPOOL Pool;
|
|
UINT Size;
|
|
} D3DINDEXBUFFER_DESC;
|
|
|
|
typedef struct _D3DVECTOR {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
} D3DVECTOR;
|
|
|
|
typedef struct _D3DLIGHT8 {
|
|
D3DLIGHTTYPE Type;
|
|
D3DCOLORVALUE Diffuse;
|
|
D3DCOLORVALUE Specular;
|
|
D3DCOLORVALUE Ambient;
|
|
D3DVECTOR Position;
|
|
D3DVECTOR Direction;
|
|
float Range;
|
|
float Falloff;
|
|
float Attenuation0;
|
|
float Attenuation1;
|
|
float Attenuation2;
|
|
float Theta;
|
|
float Phi;
|
|
} D3DLIGHT8;
|
|
|
|
typedef struct _D3DLINEPATTERN {
|
|
WORD wRepeatFactor;
|
|
WORD wLinePattern;
|
|
} D3DLINEPATTERN;
|
|
|
|
typedef struct _D3DLOCKED_BOX {
|
|
INT RowPitch;
|
|
INT SlicePitch;
|
|
void* pBits;
|
|
} D3DLOCKED_BOX;
|
|
|
|
typedef struct _D3DLOCKED_RECT {
|
|
INT Pitch;
|
|
void* pBits;
|
|
} D3DLOCKED_RECT;
|
|
|
|
typedef struct _D3DMATERIAL8 {
|
|
D3DCOLORVALUE Diffuse;
|
|
D3DCOLORVALUE Ambient;
|
|
D3DCOLORVALUE Specular;
|
|
D3DCOLORVALUE Emissive;
|
|
float Power;
|
|
} D3DMATERIAL8;
|
|
|
|
typedef struct _D3DMATRIX {
|
|
union {
|
|
struct {
|
|
float _11, _12, _13, _14;
|
|
float _21, _22, _23, _24;
|
|
float _31, _32, _33, _34;
|
|
float _41, _42, _43, _44;
|
|
|
|
};
|
|
float m[4][4];
|
|
};
|
|
} D3DMATRIX;
|
|
|
|
typedef struct _D3DPRESENT_PARAMETERS_ {
|
|
UINT BackBufferWidth;
|
|
UINT BackBufferHeight;
|
|
D3DFORMAT BackBufferFormat;
|
|
UINT BackBufferCount;
|
|
|
|
D3DMULTISAMPLE_TYPE MultiSampleType;
|
|
|
|
D3DSWAPEFFECT SwapEffect;
|
|
HWND hDeviceWindow;
|
|
BOOL Windowed;
|
|
BOOL EnableAutoDepthStencil;
|
|
D3DFORMAT AutoDepthStencilFormat;
|
|
DWORD Flags;
|
|
|
|
UINT FullScreen_RefreshRateInHz;
|
|
UINT FullScreen_PresentationInterval;
|
|
|
|
} D3DPRESENT_PARAMETERS;
|
|
|
|
typedef struct _D3DRANGE {
|
|
UINT Offset;
|
|
UINT Size;
|
|
} D3DRANGE;
|
|
|
|
typedef struct _D3DRASTER_STATUS {
|
|
BOOL InVBlank;
|
|
UINT ScanLine;
|
|
} D3DRASTER_STATUS;
|
|
|
|
typedef struct _D3DRECT {
|
|
LONG x1;
|
|
LONG y1;
|
|
LONG x2;
|
|
LONG y2;
|
|
} D3DRECT;
|
|
|
|
typedef struct _D3DRECTPATCH_INFO {
|
|
UINT StartVertexOffsetWidth;
|
|
UINT StartVertexOffsetHeight;
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT Stride;
|
|
D3DBASISTYPE Basis;
|
|
D3DORDERTYPE Order;
|
|
} D3DRECTPATCH_INFO;
|
|
|
|
typedef struct _D3DSURFACE_DESC {
|
|
D3DFORMAT Format;
|
|
D3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
D3DPOOL Pool;
|
|
UINT Size;
|
|
D3DMULTISAMPLE_TYPE MultiSampleType;
|
|
UINT Width;
|
|
UINT Height;
|
|
} D3DSURFACE_DESC;
|
|
|
|
typedef struct _D3DTRIPATCH_INFO {
|
|
UINT StartVertexOffset;
|
|
UINT NumVertices;
|
|
D3DBASISTYPE Basis;
|
|
D3DORDERTYPE Order;
|
|
} D3DTRIPATCH_INFO;
|
|
|
|
typedef struct _D3DVERTEXBUFFER_DESC {
|
|
D3DFORMAT Format;
|
|
D3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
D3DPOOL Pool;
|
|
UINT Size;
|
|
DWORD FVF;
|
|
} D3DVERTEXBUFFER_DESC;
|
|
|
|
typedef struct _D3DVIEWPORT8 {
|
|
DWORD X;
|
|
DWORD Y;
|
|
DWORD Width;
|
|
DWORD Height;
|
|
float MinZ;
|
|
float MaxZ;
|
|
} D3DVIEWPORT8;
|
|
|
|
typedef struct _D3DVOLUME_DESC {
|
|
D3DFORMAT Format;
|
|
D3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
D3DPOOL Pool;
|
|
UINT Size;
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT Depth;
|
|
} D3DVOLUME_DESC;
|
|
|
|
#endif /* __WINE_D3D8TYPES_H */
|