48 lines
1.5 KiB
C
48 lines
1.5 KiB
C
/*
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* Tab control class extra info
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*
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* Copyright 1998 Anders Carlsson
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*/
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#ifndef __WINE_TAB_H
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#define __WINE_TAB_H
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typedef struct tagTAB_ITEM
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{
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UINT mask;
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DWORD dwState;
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LPSTR pszText;
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INT cchTextMax;
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INT iImage;
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LPARAM lParam;
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RECT rect; /* bounding rectangle of the item relative to the
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* leftmost item (the leftmost item, 0, would have a
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* "left" member of 0 in this rectangle) */
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} TAB_ITEM;
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typedef struct tagTAB_INFO
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{
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UINT uNumItem; /* number of tab items */
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INT tabHeight; /* height of the tab row */
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HFONT hFont; /* handle to the current font */
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HCURSOR hcurArrow; /* handle to the current cursor */
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HIMAGELIST himl; /* handle to a image list (may be 0) */
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HWND hwndToolTip; /* handle to tab's tooltip */
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UINT cchTextMax;
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INT leftmostVisible; /* Used for scrolling, this member contains
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* the index of the first visible item */
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INT iSelected; /* the currently selected item */
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INT uFocus; /* item which has the focus */
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TAB_ITEM* items; /* pointer to an array of TAB_ITEM's */
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BOOL DoRedraw; /* flag for redrawing when tab contents is changed*/
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BOOL needsScrolling; /* TRUE if the size of the tabs is greater than
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* the size of the control */
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HWND hwndUpDown; /* Updown control used for scrolling */
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} TAB_INFO;
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extern VOID TAB_Register (VOID);
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extern VOID TAB_Unregister (VOID);
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#endif /* __WINE_TAB_H */
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