40 lines
1.6 KiB
C
40 lines
1.6 KiB
C
#ifndef __WINE_COLOR_H
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#define __WINE_COLOR_H
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#include "palette.h"
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#include "gdi.h"
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#define COLOR_FIXED 0x0001 /* read-only colormap - have to use XAllocColor (if not virtual)*/
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#define COLOR_VIRTUAL 0x0002 /* no mapping needed - pixel == pixel color */
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#define COLOR_PRIVATE 0x1000 /* private colormap, identity mapping */
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#define COLOR_WHITESET 0x2000
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#define PC_SYS_USED 0x80 /* palentry is used (both system and logical) */
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#define PC_SYS_RESERVED 0x40 /* system palentry is not to be mapped to */
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#define PC_SYS_MAPPED 0x10 /* logical palentry is a direct alias for system palentry */
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extern BOOL32 COLOR_Init(void);
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extern void COLOR_Cleanup(void);
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extern COLORREF COLOR_ToLogical(int pixel);
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extern int COLOR_ToPhysical( DC *dc, COLORREF color );
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extern int COLOR_SetMapping( PALETTEOBJ* pal, UINT32 uStart, UINT32 uNum, BOOL32 mapOnly );
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extern BOOL32 COLOR_IsSolid( COLORREF color );
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extern Colormap COLOR_GetColormap();
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extern UINT16 COLOR_GetSystemPaletteSize();
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extern UINT16 COLOR_GetSystemPaletteFlags();
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extern const PALETTEENTRY* COLOR_GetSystemPaletteTemplate(void);
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extern BOOL32 COLOR_GetMonoPlane( int* );
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extern COLORREF COLOR_LookupNearestColor( PALETTEENTRY*, int, COLORREF );
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extern int COLOR_PaletteLookupPixel( PALETTEENTRY*, int, int* , COLORREF, BOOL32 );
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extern COLORREF COLOR_GetSystemPaletteEntry(UINT32);
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extern int COLOR_LookupSystemPixel(COLORREF col);
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extern int COLOR_mapEGAPixel[16];
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extern int* COLOR_PaletteToPixel;
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extern int* COLOR_PixelToPalette;
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extern int COLOR_ColormapSize;
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#endif /* __WINE_COLOR_H */
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