Sweden-Number/dlls/ddraw
Stefan Dösinger e28041c9a6 ddraw/tests: Not all GPUs support dwZBufferBitDepth=24 on Windows. 2011-09-15 15:41:40 +02:00
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tests ddraw/tests: Not all GPUs support dwZBufferBitDepth=24 on Windows. 2011-09-15 15:41:40 +02:00
Makefile.in ddraw: Just pass NULL as swapchain parent. 2011-03-08 12:28:20 +01:00
clipper.c ddraw: Use unsafe_impl_from_IDirectDrawClipper for an app provided iface. 2011-06-20 19:32:03 +02:00
ddraw.c ddraw: Get rid of the surfaces field in IDirectDrawImpl. 2011-09-15 15:41:40 +02:00
ddraw.spec ddraw: Implement and test DirectDrawEnumerateExW. 2009-10-09 11:50:28 +02:00
ddraw_classes.idl ddraw: Convert dll registration to the IRegistrar mechanism. 2010-12-07 12:54:12 +01:00
ddraw_private.h ddraw: Get rid of some unused macros. 2011-09-15 15:41:40 +02:00
device.c ddraw: Change IDirect3DTexture2_vtbl to IDirect3DTexture2_iface. 2011-07-29 19:19:32 +02:00
executebuffer.c ddraw: Use unsafe_impl_from_IDirect3DExecuteBuffer for an app provided iface. 2011-07-08 14:45:23 +02:00
light.c ddraw: Use unsafe_impl_from_IDirect3DLight() for application provided ifaces. 2011-06-09 13:28:12 +02:00
main.c ddraw: Get rid of the surfaces field in IDirectDrawImpl. 2011-09-15 15:41:40 +02:00
material.c ddraw: COM cleanup for the IDirect3DMaterial3 iface. 2011-06-08 17:43:07 +02:00
palette.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
surface.c ddraw: Get rid of the surfaces field in IDirectDrawImpl. 2011-09-15 15:41:40 +02:00
utils.c ddraw: Get rid of some ERRs in PixelFormat_DD2WineD3D(). 2011-09-13 09:19:40 +02:00
version.rc resources: Define a generic mechanism for adding extra values to the common version block. 2010-12-03 14:53:59 +01:00
vertexbuffer.c dlls: Assorted spelling fixes. 2011-08-01 18:26:27 +02:00
viewport.c ddraw: Use unsafe_impl_from_IDirect3DLight() for application provided ifaces. 2011-06-09 13:28:12 +02:00