Sweden-Number/dlls/ddraw
Marcus Meissner 9bed6988a4 dvideo.dll forgets to set the DDSD_CAPS flag, just assume it set.
Output more debug info on failure.
2001-01-29 00:31:50 +00:00
..
d3ddevice Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
dclipper Add <string.h> to files that needed it. 2001-01-26 20:43:40 +00:00
ddraw dvideo.dll forgets to set the DDSD_CAPS flag, just assume it set. 2001-01-29 00:31:50 +00:00
direct3d Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
dpalette Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
dsurface - Siedler3 appears to have rather limited buffers for device/description 2001-01-28 23:15:17 +00:00
.cvsignore Remove libXXXX.so.1.0 lines from .cvsignore files. 2000-11-30 19:57:34 +00:00
Makefile.in Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
convert.c Add <string.h> to files that needed it. 2001-01-26 20:43:40 +00:00
d3d_private.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
d3dcommon.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
d3dexecutebuffer.c Use the DUMMYUNIONNAME macros so that the headers can be used in 2000-12-03 03:16:05 +00:00
d3dlight.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
d3dmaterial.c Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
d3dtexture.c Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
d3dviewport.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
ddcomimpl.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
ddraw.spec Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
ddraw_private.h - Siedler3 appears to have rather limited buffers for device/description 2001-01-28 23:15:17 +00:00
helper.c Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
main.c Warning fixes. 2001-01-12 23:18:22 +00:00
mesa.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
mesa_private.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
struct_convert.c Fixed some issues found by winapi_check. 2001-01-25 22:23:08 +00:00