.. |
tests
|
d3d9/tests: Make some variables static.
|
2010-10-01 13:36:20 +02:00 |
Makefile.in
|
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
|
2010-09-19 12:36:48 +02:00 |
buffer.c
|
wined3d: IWineD3DBuffer_GetDesc() should never fail.
|
2010-09-14 09:43:22 -05:00 |
cubetexture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
d3d9.spec
|
d3d9: Remove D3D9GetSWInfo.
|
2008-03-03 20:53:00 +01:00 |
d3d9_main.c
|
d3d9: Quiet a few noisy fixme's.
|
2009-11-09 20:00:29 +01:00 |
d3d9_private.h
|
d3d9: Move device functions to device.c.
|
2010-09-01 14:01:02 +02:00 |
device.c
|
wined3d: Add argument check for Type to Get/SetTextureStageState().
|
2010-09-14 13:32:00 -05:00 |
directx.c
|
d3d9: Implement IDirect3D9Ex::GetAdapterLUID().
|
2009-12-02 13:06:08 +01:00 |
query.c
|
wined3d: Queries don't need parents.
|
2010-09-01 12:40:08 +02:00 |
shader.c
|
d3d9: Merge vertex and pixel shader implementations into a single file.
|
2010-09-02 11:50:28 +02:00 |
stateblock.c
|
wined3d: The stateblock doesn't have a parent.
|
2010-07-30 11:36:03 +02:00 |
surface.c
|
wined3d: IWineD3DSurface_GetDesc() should never fail.
|
2010-09-08 13:31:43 +02:00 |
swapchain.c
|
d3d9: Move device functions to device.c.
|
2010-09-01 14:01:02 +02:00 |
texture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
version.rc
|
Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
vertexdeclaration.c
|
d3d9: Move device functions to device.c.
|
2010-09-01 14:01:02 +02:00 |
volume.c
|
wined3d: IWineD3DVolume_GetDesc() should never fail.
|
2010-09-08 13:31:49 +02:00 |
volumetexture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |