812 lines
29 KiB
C
812 lines
29 KiB
C
/*
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* BIOS interrupt 10h handler
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*/
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#include <stdlib.h>
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#include "miscemu.h"
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#include "vga.h"
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#include "debug.h"
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#include "console.h"
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static void conv_text_mode_attributes(char attribute, int *fg, int *bg,
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int *wattribute);
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static void write_char_attribute_at_cursor(char output, char page_num,
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char attribute, short times);
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static void scroll_window(int direction, char lines, char row1,
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char col1, char row2, char col2, char attribute);
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static int color_palette[16];
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#define SCROLL_UP 1
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#define SCROLL_DOWN 2
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/**********************************************************************
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* INT_Int10Handler
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*
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* Handler for int 10h (video).
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*
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* NOTE:
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* Most INT 10 functions for text-mode, CGA, EGA, and VGA cards
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* are present in this list. (SVGA and XGA are not) That is not
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* to say that all these functions should be supported, but if
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* anyone is braindamaged enough to want to emulate one of these
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* beasts then this should get you started.
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*
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* NOTE:
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* Several common graphical extensions used by Microsoft hook
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* off of here. I have *not* added them to this list (yet). They
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* include:
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*
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* MSHERC.COM - More functionality for Hercules cards.
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* EGA.SYS (also MOUSE.COM) - More for EGA cards.
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*
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* Yes, MS also added this support into their mouse driver. Don't
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* ask me, I don't work for them.
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*
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* Joseph Pranevich - 9/98
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*/
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/* Jess Haas 2/99
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* Added support for Vesa. It is not complete but is a start.
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* NOTE: Im not sure if i did all this right or if eny of it works.
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* Currently i dont have a program that uses Vesa that actually gets far
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* enough without crashing to do vesa stuff.
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*
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* Added additional vga graphic support - 3/99
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*/
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void WINAPI INT_Int10Handler( CONTEXT *context )
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{
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static int registered_colors = FALSE;
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if (!registered_colors)
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{
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/* Colors:
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0000b black 1000b dark gray
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0001b blue 1001b light blue
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0010b green 1010b light green
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0011b cyan 1011b light cyan
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0100b red 1100b light red
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0101b magenta 1101b light magenta
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0110b brown 1110b yellow
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0111b light gray 1111b white
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*/
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/* These AllocColor calls have the side-effect of triggering
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ternimal initialization as xx_Init() is no longer called on
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startup. Which is what we want anyway. */
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color_palette[0] = CONSOLE_AllocColor(WINE_BLACK);
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color_palette[1] = CONSOLE_AllocColor(WINE_BLUE);
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color_palette[2] = CONSOLE_AllocColor(WINE_GREEN);
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color_palette[3] = CONSOLE_AllocColor(WINE_CYAN);
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color_palette[4] = CONSOLE_AllocColor(WINE_RED);
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color_palette[5] = CONSOLE_AllocColor(WINE_MAGENTA);
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color_palette[6] = CONSOLE_AllocColor(WINE_BROWN);
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color_palette[7] = CONSOLE_AllocColor(WINE_LIGHT_GRAY);
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color_palette[8] = CONSOLE_AllocColor(WINE_DARK_GRAY);
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color_palette[9] = CONSOLE_AllocColor(WINE_LIGHT_BLUE);
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color_palette[10] = CONSOLE_AllocColor(WINE_LIGHT_GREEN);
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color_palette[11] = CONSOLE_AllocColor(WINE_LIGHT_CYAN);
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color_palette[12] = CONSOLE_AllocColor(WINE_LIGHT_RED);
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color_palette[13] = CONSOLE_AllocColor(WINE_LIGHT_MAGENTA);
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color_palette[14] = CONSOLE_AllocColor(WINE_YELLOW);
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color_palette[15] = CONSOLE_AllocColor(WINE_WHITE);
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registered_colors = TRUE;
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}
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if(AL_reg(context) == 0x4F) { /* VESA functions */
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switch(AH_reg(context)) {
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case 0x00: /* GET SuperVGA INFORMATION */
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FIXME(int10, "Vesa Get SuperVGA Info STUB!\n");
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AL_reg(context) = 0x4f;
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AH_reg(context) = 0x01; /* 0x01=failed 0x00=succesful */
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break;
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case 0x01: /* GET SuperVGA MODE INFORMATION */
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FIXME(int10, "VESA GET SuperVGA Mode Information - Not supported\n");
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AL_reg(context) = 0x4f;
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AH_reg(context) = 0x01; /* 0x00 = successful 0x01 = failed */
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break;
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case 0x02: /* SET SuperVGA VIDEO MODE */
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switch(BX_reg(context)) {
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/* OEM Video Modes */
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case 0x00: /* 40x25 */
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case 0x01:
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VGA_Exit();
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TRACE(int10, "Set VESA Text Mode - 0x0%x\n",
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BX_reg(context));
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CONSOLE_ResizeScreen(40, 25);
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CONSOLE_ClearScreen();
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DOSMEM_BiosData()->VideoColumns = 40;
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break;
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case 0x02:
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case 0x03:
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case 0x07:
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VGA_Exit();
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TRACE(int10, "Set VESA Text Mode - 0x0%x\n",
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BX_reg(context));
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CONSOLE_ResizeScreen(80, 25);
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CONSOLE_ClearScreen();
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DOSMEM_BiosData()->VideoColumns = 80;
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break;
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case 0x0D:
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TRACE(int10, "Setting VESA 320x200 16-color mode\n");
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VGA_SetMode(320,200,4);
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break;
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case 0x0E:
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TRACE(int10, "Setting VESA 640x200 16-color mode\n");
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VGA_SetMode(640,200,4);
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break;
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case 0x10:
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TRACE(int10, "Setting VESA 640x350 16-color mode\n");
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VGA_SetMode(640,350,4);
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break;
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case 0x12:
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TRACE(int10, "Setting VESA 640x480 16-color mode\n");
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VGA_SetMode(640,480,4);
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break;
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case 0x13:
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TRACE(int10, "Setting VESA 320x200 256-color mode\n");
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VGA_SetMode(320,200,8);
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break;
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/* VBE Modes */
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case 0x100:
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TRACE(int10, "Setting VESA 640x400 256-color mode\n");
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VGA_SetMode(640,400,8);
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break;
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case 0x101:
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TRACE(int10, "Setting VESA 640x480 256-color mode\n");
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VGA_SetMode(640,480,8);
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break;
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case 0x102:
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TRACE(int10, "Setting VESA 800x600 16-color mode\n");
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VGA_SetMode(800,600,4);
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break;
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case 0x103:
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TRACE(int10, "Setting VESA 800x600 256-color mode\n");
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VGA_SetMode(800,600,8);
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break;
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case 0x104:
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TRACE(int10, "Setting VESA 1024x768 16-color mode\n");
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VGA_SetMode(1024,768,4);
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break;
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case 0x105:
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TRACE(int10, "Setting VESA 1024x768 256-color mode\n");
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VGA_SetMode(1024,768,8);
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break;
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case 0x106:
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TRACE(int10, "Setting VESA 1280x1024 16-color mode\n");
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VGA_SetMode(1280,1024,4);
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break;
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case 0x107:
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TRACE(int10, "Setting VESA 1280x1024 256-color mode\n");
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VGA_SetMode(1280,1024,8);
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break;
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/* 108h - 10Ch are text modes and im lazy so :p */
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/* VBE v1.2+ */
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case 0x10D:
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TRACE(int10, "Setting VESA 320x200 15bpp\n");
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VGA_SetMode(320,200,15);
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break;
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case 0x10E:
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TRACE(int10, "Setting VESA 320x200 16bpp\n");
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VGA_SetMode(320,200,16);
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break;
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case 0x10F:
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TRACE(int10, "Setting VESA 320x200 24bpp\n");
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VGA_SetMode(320,200,24);
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break;
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case 0x110:
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TRACE(int10, "Setting VESA 640x480 15bpp\n");
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VGA_SetMode(640,480,15);
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break;
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case 0x111:
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TRACE(int10, "Setting VESA 640x480 16bpp\n");
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VGA_SetMode(640,480,16);
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break;
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case 0x112:
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TRACE(int10, "Setting VESA 640x480 24bpp\n");
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VGA_SetMode(640,480,24);
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break;
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case 0x113:
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TRACE(int10, "Setting VESA 800x600 15bpp\n");
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VGA_SetMode(800,600,15);
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break;
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case 0x114:
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TRACE(int10, "Setting VESA 800x600 16bpp\n");
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VGA_SetMode(800,600,16);
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break;
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case 0x115:
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TRACE(int10, "Setting VESA 800x600 24bpp\n");
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VGA_SetMode(800,600,24);
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break;
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case 0x116:
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TRACE(int10, "Setting VESA 1024x768 15bpp\n");
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VGA_SetMode(1024,768,15);
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break;
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case 0x117:
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TRACE(int10, "Setting VESA 1024x768 16bpp\n");
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VGA_SetMode(1024,768,16);
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break;
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case 0x118:
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TRACE(int10, "Setting VESA 1024x768 24bpp\n");
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VGA_SetMode(1024,768,24);
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break;
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case 0x119:
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TRACE(int10, "Setting VESA 1280x1024 15bpp\n");
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VGA_SetMode(1280,1024,15);
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break;
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case 0x11A:
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TRACE(int10, "Setting VESA 1280x1024 16bpp\n");
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VGA_SetMode(1280,1024,16);
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break;
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case 0x11B:
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TRACE(int10, "Setting VESA 1280x1024 24bpp\n");
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VGA_SetMode(1280,1024,24);
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break;
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default:
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FIXME(int10,"VESA Set Video Mode (0x%x) - Not Supported\n", BX_reg(context));
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}
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DOSMEM_BiosData()->VideoMode = BX_reg(context);
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AL_reg(context) = 0x4f;
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AH_reg(context) = 0x00;
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break;
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case 0x03: /* VESA SuperVGA BIOS - GET CURRENT VIDEO MODE */
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AL_reg(context) = 0x4f;
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AH_reg(context) = 0x00; /* should probly check if a vesa mode has ben set */
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BX_reg(context) = DOSMEM_BiosData()->VideoMode;
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break;
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case 0x04: /* VESA SuperVGA BIOS - SAVE/RESTORE SuperVGA VIDEO STATE */
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ERR(int10,"VESA SAVE/RESTORE Video State - Not Implemented\n");
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/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
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/* maby we should do this instead ? */
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/* AH_reg(context = 0x01; not implemented so just fail */
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break;
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case 0x05: /* VESA SuperVGA BIOS - CPU VIDEO MEMORY CONTROL */
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ERR(int10,"VESA CPU VIDEO MEMORY CONTROL\n");
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/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
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/* maby we should do this instead ? */
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/* AH_reg(context = 0x001; not implemented so just fail */
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break;
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case 0x06: /* VESA GET/SET LOGICAL SCAN LINE LENGTH */
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ERR(int10,"VESA GET/SET LOGICAL SCAN LINE LENGTH - Not Implemented\n");
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/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
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/* maby we should do this instead ? */
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/* AH_reg(context = 0x001; not implemented so just fail */
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break;
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case 0x07: /* GET/SET DISPLAY START */
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ERR(int10,"VESA GET/SET DISPLAY START - Not Implemented\n");
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/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
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/* maby we should do this instead ? */
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/* AH_reg(context = 0x001; not implemented so just fail */
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break;
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case 0x08: /* GET/SET DAC PALETTE CONTROL */
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ERR(int10,"VESA GET/SET DAC PALETTE CONTROL- Not Implemented\n");
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/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
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/* maby we should do this instead ? */
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/* AH_reg(context = 0x001; not implemented so just fail */
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break;
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case 0x09: /* SET PALETTE ENTRIES */
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FIXME(int10, "VESA Set palette entries - not implemented\n");
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break;
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case 0xff: /* Turn VESA ON/OFF */
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/* i dont know what to do */
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break;
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default:
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FIXME(int10,"VESA Function (0x%x) - Not Supported\n", AH_reg(context));
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break;
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}
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}
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else {
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switch(AH_reg(context)) {
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case 0x00: /* SET VIDEO MODE */
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/* Text Modes: */
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/* (mode) (text rows/cols)
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0x00 - 40x25
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0x01 - 40x25
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0x02 - 80x25
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0x03 - 80x25 or 80x43 or 80x50 (assume 80x25)
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0x07 - 80x25
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*/
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switch (AL_reg(context)) {
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case 0x00: /* 40x25 */
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case 0x01:
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VGA_Exit();
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TRACE(int10, "Set Video Mode - Set to Text - 0x0%x\n",
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AL_reg(context));
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CONSOLE_ResizeScreen(40, 25);
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CONSOLE_ClearScreen();
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DOSMEM_BiosData()->VideoColumns = 40;
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break;
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case 0x02:
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case 0x03:
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case 0x07:
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VGA_Exit();
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TRACE(int10, "Set Video Mode - Set to Text - 0x0%x\n",
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AL_reg(context));
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CONSOLE_ResizeScreen(80, 25);
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CONSOLE_ClearScreen();
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DOSMEM_BiosData()->VideoColumns = 80;
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break;
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case 0x0D:
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TRACE(int10, "Setting VGA 320x200 16-color mode\n");
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VGA_SetMode(320,200,4);
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break;
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case 0x0E:
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TRACE(int10, "Setting VGA 640x200 16-color mode\n");
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VGA_SetMode(640,200,4);
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break;
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case 0x10:
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TRACE(int10, "Setting VGA 640x350 16-color mode\n");
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VGA_SetMode(640,350,4);
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break;
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case 0x12:
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TRACE(int10, "Setting VGA 640x480 16-color mode\n");
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VGA_SetMode(640,480,4);
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break;
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case 0x13:
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TRACE(int10, "Setting VGA 320x200 256-color mode\n");
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VGA_SetMode(320,200,8);
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break;
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default:
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FIXME(int10, "Set Video Mode (0x%x) - Not Supported\n",
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AL_reg(context));
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}
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DOSMEM_BiosData()->VideoMode = AL_reg(context);
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break;
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case 0x01: /* SET CURSOR SHAPE */
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FIXME(int10, "Set Cursor Shape - Not Supported\n");
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break;
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case 0x02: /* SET CURSOR POSITION */
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/* BH = Page Number */ /* Not supported */
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/* DH = Row */ /* 0 is left */
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/* DL = Column */ /* 0 is top */
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if (BH_reg(context))
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{
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FIXME(int10, "Set Cursor Position: Cannot set to page %d\n",
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BH_reg(context));
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}
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else
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{
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CONSOLE_MoveCursor(DH_reg(context), DL_reg(context));
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TRACE(int10, "Set Cursor Position: %d %d\n", DH_reg(context),
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DL_reg(context));
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}
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break;
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case 0x03: /* GET CURSOR POSITION AND SIZE */
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{
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CHAR row, col;
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FIXME(int10, "Get cursor position and size - partially supported\n");
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CX_reg(context) = 0x0a0b; /* Bogus cursor data */
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CONSOLE_GetCursorPosition(&row, &col);
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DH_reg(context) = row;
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DL_reg(context) = col;
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}
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break;
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case 0x04: /* READ LIGHT PEN POSITION */
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FIXME(int10, "Read Light Pen Position - Not Supported\n");
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AH_reg(context) = 0x00; /* Not down */
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break;
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case 0x05: /* SELECT ACTIVE DISPLAY PAGE */
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FIXME(int10, "Select Active Display Page - Not Supported\n");
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break;
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case 0x06: /* SCROLL UP WINDOW */
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/* AL = Lines to scroll */
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/* BH = Attribute */
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/* CH,CL = row, col upper-left */
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/* DH,DL = row, col lower-right */
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scroll_window(SCROLL_UP, AL_reg(context), CH_reg(context),
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CL_reg(context), DH_reg(context), DL_reg(context),
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BH_reg(context));
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TRACE(int10, "Scroll Up Window %d\n", AL_reg(context));
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break;
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case 0x07: /* SCROLL DOWN WINDOW */
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/* AL = Lines to scroll */
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/* BH = Attribute */
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/* CH,CL = row, col upper-left */
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/* DH,DL = row, col lower-right */
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scroll_window(SCROLL_DOWN, AL_reg(context), CH_reg(context),
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CL_reg(context), DH_reg(context), DL_reg(context),
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BH_reg(context));
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TRACE(int10, "Scroll Down Window %d\n", AL_reg(context));
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break;
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case 0x08: /* READ CHARACTER AND ATTRIBUTE AT CURSOR POSITION */
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{
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/* Note here that color data returned is bogus, will fix later. */
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char ch;
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int bg, fg, attr;
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if (BH_reg(context)) /* Write to different page */
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{
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FIXME(int10, "Read character and attribute at cursor position -"
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" Can't read from non-0 page\n");
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AL_reg(context) = ' '; /* That page is blank */
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AH_reg(context) = 7;
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}
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else
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{
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TRACE(int10,
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"Read Character and Attribute at Cursor Position\n");
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CONSOLE_GetCharacterAtCursor(&ch, &fg, &bg, &attr);
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AL_reg(context) = ch;
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AH_reg(context) = 7; /* FIXME: We're assuming wh on bl */
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}
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}
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break;
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case 0x09: /* WRITE CHARACTER AND ATTRIBUTE AT CURSOR POSITION */
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/* AL = Character to display. */
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/* BH = Page Number */ /* We can't write to non-0 pages, yet. */
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/* BL = Attribute / Color */
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/* CX = Times to Write Char */
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/* Note here that the cursor is not advanced. */
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write_char_attribute_at_cursor(AL_reg(context), BH_reg(context),
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BL_reg(context), CX_reg(context));
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if (CX_reg(context) > 1)
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|
TRACE(int10, "Write Character and Attribute at Cursor Position "
|
|
"(Rep. %d) %c\n", CX_reg(context), AL_reg(context));
|
|
else
|
|
TRACE(int10, "Write Character and Attribute at Cursor"
|
|
"Position: %c\n", AL_reg(context));
|
|
break;
|
|
|
|
case 0x0a: /* WRITE CHARACTER ONLY AT CURSOR POSITION */
|
|
/* AL = Character to display. */
|
|
/* BH = Page Number */ /* We can't write to non-0 pages, yet. */
|
|
/* CX = Times to Write Char */
|
|
TRACE(int10, "Write Character at Cursor\n");
|
|
write_char_attribute_at_cursor(AL_reg(context), BH_reg(context),
|
|
0, CX_reg(context));
|
|
break;
|
|
|
|
case 0x0b:
|
|
switch BH_reg(context) {
|
|
case 0x00: /* SET BACKGROUND/BORDER COLOR */
|
|
/* In text modes, this sets only the border... */
|
|
/* According to the interrupt list and one of my books. */
|
|
/* Funny though that Beyond Zork seems to indicate that it
|
|
also sets up the default background attributes for clears
|
|
and scrolls... */
|
|
/* Bear in mind here that we do not want to change,
|
|
apparantly, the foreground or attribute of the background
|
|
with this call, so we should check first to see what the
|
|
foreground already is... FIXME */
|
|
TRACE(int10, "Set Background/Border Color: %d\n",
|
|
BL_reg(context));
|
|
CONSOLE_SetBackgroundColor(color_palette[0],
|
|
color_palette[BL_reg(context)]);
|
|
break;
|
|
case 0x01: /* SET PALETTE */
|
|
FIXME(int10, "Set Palette - Not Supported\n");
|
|
break;
|
|
default:
|
|
FIXME(int10, "INT 10 AH = 0x0b BH = 0x%x - Unknown\n",
|
|
BH_reg(context));
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 0x0c: /* WRITE GRAPHICS PIXEL */
|
|
/* Not in graphics mode, can ignore w/o error */
|
|
FIXME(int10, "Write Graphics Pixel - Not Supported\n");
|
|
break;
|
|
|
|
case 0x0d: /* READ GRAPHICS PIXEL */
|
|
/* Not in graphics mode, can ignore w/o error */
|
|
FIXME(int10, "Read Graphics Pixel - Not Supported\n");
|
|
break;
|
|
|
|
case 0x0e: /* TELETYPE OUTPUT */
|
|
TRACE(int10, "Teletype Output\n");
|
|
CONSOLE_Write(AL_reg(context), 0, 0, 0);
|
|
break;
|
|
|
|
case 0x0f: /* GET CURRENT VIDEO MODE */
|
|
TRACE(int10, "Get current video mode\n");
|
|
/* Note: This should not be a constant value. */
|
|
AL_reg(context) = DOSMEM_BiosData()->VideoMode;
|
|
AH_reg(context) = DOSMEM_BiosData()->VideoColumns;
|
|
BH_reg(context) = 0; /* Display page 0 */
|
|
break;
|
|
|
|
case 0x10:
|
|
switch AL_reg(context) {
|
|
case 0x00: /* SET SINGLE PALETTE REGISTER */
|
|
FIXME(int10, "Set Single Palette Register - Not Supported\n");
|
|
break;
|
|
case 0x01: /* SET BORDER (OVERSCAN) */
|
|
/* Text terminals have no overscan */
|
|
TRACE(int10, "Set Border (Overscan) - Ignored\n");
|
|
break;
|
|
case 0x02: /* SET ALL PALETTE REGISTERS */
|
|
FIXME(int10, "Set all palette registers - Not Supported\n");
|
|
break;
|
|
case 0x03: /* TOGGLE INTENSITY/BLINKING BIT */
|
|
FIXME(int10, "Toggle Intensity/Blinking Bit - Not Supported\n");
|
|
break;
|
|
case 0x07: /* GET INDIVIDUAL PALETTE REGISTER */
|
|
FIXME(int10, "Get Individual Palette Register - Not Supported\n");
|
|
break;
|
|
case 0x08: /* READ OVERSCAN (BORDER COLOR) REGISTER */
|
|
FIXME(int10,
|
|
"Read Overscan (Border Color) Register - Not Supported\n");
|
|
break;
|
|
case 0x09: /* READ ALL PALETTE REGISTERS AND OVERSCAN REGISTER */
|
|
FIXME(int10,
|
|
"Read All Palette Registers and Overscan Register "
|
|
" - Not Supported\n");
|
|
break;
|
|
case 0x10: /* SET INDIVIDUAL DAC REGISTER */
|
|
FIXME(int10, "Set Individual DAC register - Not Supported\n");
|
|
break;
|
|
case 0x12: /* SET BLOCK OF DAC REGISTERS */
|
|
FIXME(int10, "Set Block of DAC registers - Not Supported\n");
|
|
break;
|
|
case 0x13: /* SELECT VIDEO DAC COLOR PAGE */
|
|
FIXME(int10, "Select video DAC color page - Not Supported\n");
|
|
break;
|
|
case 0x15: /* READ INDIVIDUAL DAC REGISTER */
|
|
FIXME(int10, "Read individual DAC register - Not Supported\n");
|
|
break;
|
|
case 0x17: /* READ BLOCK OF DAC REGISTERS */
|
|
FIXME(int10, "Read block of DAC registers - Not Supported\n");
|
|
break;
|
|
case 0x18: /* SET PEL MASK */
|
|
FIXME(int10, "Set PEL mask - Not Supported\n");
|
|
break;
|
|
case 0x19: /* READ PEL MASK */
|
|
FIXME(int10, "Read PEL mask - Not Supported\n");
|
|
break;
|
|
case 0x1a: /* GET VIDEO DAC COLOR PAGE STATE */
|
|
FIXME(int10, "Get video DAC color page state - Not Supported\n");
|
|
break;
|
|
case 0x1b: /* PERFORM GRAY-SCALE SUMMING */
|
|
FIXME(int10, "Perform Gray-scale summing - Not Supported\n");
|
|
break;
|
|
default:
|
|
FIXME(int10, "INT 10 AH = 0x10 AL = 0x%x - Unknown\n",
|
|
AL_reg(context));
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 0x11: /* TEXT MODE CHARGEN */
|
|
/* Note that second subfunction is *almost* identical. */
|
|
/* See INTERRUPT.A for details. */
|
|
switch AL_reg(context) {
|
|
case 0x00: /* LOAD USER SPECIFIED PATTERNS */
|
|
case 0x10:
|
|
FIXME(int10, "Load User Specified Patterns - Not Supported\n");
|
|
break;
|
|
case 0x01: /* LOAD ROM MONOCHROME PATTERNS */
|
|
case 0x11:
|
|
FIXME(int10, "Load ROM Monochrome Patterns - Not Supported\n");
|
|
break;
|
|
case 0x02: /* LOAD ROM 8x8 DOUBLE-DOT PATTERNS */
|
|
case 0x12:
|
|
FIXME(int10,
|
|
"Load ROM 8x8 Double Dot Patterns - Not Supported\n");
|
|
break;
|
|
case 0x03: /* SET BLOCK SPECIFIER */
|
|
FIXME(int10, "Set Block Specifier - Not Supported\n");
|
|
break;
|
|
case 0x04: /* LOAD ROM 8x16 CHARACTER SET */
|
|
case 0x14:
|
|
FIXME(int10, "Load ROM 8x16 Character Set - Not Supported\n");
|
|
break;
|
|
case 0x20: /* SET USER 8x16 GRAPHICS CHARS */
|
|
FIXME(int10, "Set User 8x16 Graphics Chars - Not Supported\n");
|
|
break;
|
|
case 0x21: /* SET USER GRAPICS CHARACTERS */
|
|
FIXME(int10, "Set User Graphics Characters - Not Supported\n");
|
|
break;
|
|
case 0x22: /* SET ROM 8x14 GRAPHICS CHARS */
|
|
FIXME(int10, "Set ROM 8x14 Graphics Chars - Not Supported\n");
|
|
break;
|
|
case 0x23: /* SET ROM 8x8 DBL DOT CHARS */
|
|
FIXME(int10,
|
|
"Set ROM 8x8 Dbl Dot Chars (Graphics) - Not Supported\n");
|
|
break;
|
|
case 0x24: /* LOAD 8x16 GRAPHIC CHARS */
|
|
FIXME(int10, "Load 8x16 Graphic Chars - Not Supported\n");
|
|
break;
|
|
case 0x30: /* GET FONT INFORMATION */
|
|
FIXME(int10, "Get Font Information - Not Supported\n");
|
|
break;
|
|
default:
|
|
FIXME(int10, "INT 10 AH = 0x11 AL = 0x%x - Unknown\n",
|
|
AL_reg(context));
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 0x12: /* ALTERNATE FUNCTION SELECT */
|
|
switch BL_reg(context) {
|
|
case 0x10: /* GET EGA INFO */
|
|
TRACE(int10, "EGA info requested\n");
|
|
BH_reg(context) = 0x00; /* Color screen */
|
|
BL_reg(context) =
|
|
DOSMEM_BiosData()->ModeOptions >> 5; /* EGA memory size */
|
|
CX_reg(context) =
|
|
DOSMEM_BiosData()->FeatureBitsSwitches;
|
|
break;
|
|
case 0x20: /* ALTERNATE PRTSC */
|
|
FIXME(int10, "Install Alternate Print Screen - Not Supported\n");
|
|
break;
|
|
case 0x30: /* SELECT VERTICAL RESOULTION */
|
|
FIXME(int10, "Select vertical resolution - not supported\n");
|
|
break;
|
|
case 0x31: /* ENABLE/DISABLE DEFAULT PALETTE LOADING */
|
|
FIXME(int10, "Default palette loading - not supported\n");
|
|
DOSMEM_BiosData()->VGASettings =
|
|
(DOSMEM_BiosData()->VGASettings & 0xf7) |
|
|
((AL_reg(context) == 1) << 3);
|
|
break;
|
|
case 0x32: /* ENABLE/DISABLE VIDEO ADDRERSSING */
|
|
FIXME(int10, "Video Addressing - Not Supported\n");
|
|
break;
|
|
case 0x33: /* ENABLE/DISABLE GRAY SCALE SUMMING */
|
|
FIXME(int10, "Gray Scale Summing - Not Supported\n");
|
|
break;
|
|
case 0x34: /* ENABLE/DISABLE CURSOR EMULATION */
|
|
TRACE(int10, "Set cursor emulation to %d\n", AL_reg(context));
|
|
DOSMEM_BiosData()->ModeOptions =
|
|
(DOSMEM_BiosData()->ModeOptions & 0xfe)|(AL_reg(context) == 1);
|
|
break;
|
|
case 0x36: /* VIDEO ADDRESS CONTROL */
|
|
FIXME(int10, "Video Address Control - Not Supported\n");
|
|
break;
|
|
default:
|
|
FIXME(int10, "INT 10 AH = 0x11 AL = 0x%x - Unknown\n",
|
|
AL_reg(context));
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 0x13: /* WRITE STRING */
|
|
/* This one does not imply that string be at cursor. */
|
|
FIXME(int10, "Write String - Not Supported\n");
|
|
break;
|
|
|
|
case 0x1a:
|
|
switch AL_reg(context) {
|
|
case 0x00: /* GET DISPLAY COMBINATION CODE */
|
|
TRACE(int10, "Get Display Combination Code\n");
|
|
AX_reg(context) = 0x001a;
|
|
BL_reg(context) = 0x08; /* VGA w/ color analog display */
|
|
BH_reg(context) = 0x00; /* No secondary hardware */
|
|
break;
|
|
case 0x01: /* SET DISPLAY COMBINATION CODE */
|
|
FIXME(int10, "Set Display Combination Code - Not Supported\n");
|
|
break;
|
|
default:
|
|
FIXME(int10, "INT 10 AH = 0x1a AL = 0x%x - Unknown\n",
|
|
AL_reg(context));
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 0x1b: /* FUNCTIONALITY/STATE INFORMATION */
|
|
FIXME(int10, "Get functionality/state information - partially implemented\n");
|
|
if (BX_reg(context) == 0x0)
|
|
{
|
|
AL_reg(context) = 0x1b;
|
|
if (ISV86(context)) /* real */
|
|
ES_reg(context) = 0xf000;
|
|
else
|
|
ES_reg(context) = DOSMEM_BiosSysSeg;
|
|
BX_reg(context) = 0xe000;
|
|
}
|
|
break;
|
|
|
|
case 0x1c: /* SAVE/RESTORE VIDEO STATE */
|
|
FIXME(int10, "Save/Restore Video State - Not Supported\n");
|
|
break;
|
|
|
|
case 0x4f: /* Get SuperVGA INFORMATION */
|
|
{
|
|
BYTE *p =
|
|
CTX_SEG_OFF_TO_LIN(context, ES_reg(context), EDI_reg(context));
|
|
/* BOOL16 vesa20 = (*(DWORD *)p == *(DWORD *)"VBE2"); */
|
|
|
|
TRACE(int10, "Get SuperVGA information\n");
|
|
AH_reg(context) = 0;
|
|
*(DWORD *)p = *(DWORD *)"VESA";
|
|
*(WORD *)(p+0x04) = 0x0200; /* VESA 2.0 */
|
|
*(DWORD *)(p+0x06) = 0x00000000; /* pointer to OEM name */
|
|
*(DWORD *)(p+0x0a) = 0xfffffffd; /* capabilities flags :-) */
|
|
}
|
|
break;
|
|
default:
|
|
FIXME(int10, "Unknown - 0x%x\n", AH_reg(context));
|
|
INT_BARF( context, 0x10 );
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_char_attribute_at_cursor(char output, char page_num,
|
|
char attribute, short times)
|
|
{
|
|
/* Contrary to the interrupt list, this routine should not advance
|
|
the cursor. To keep this logic simple, we won't use the
|
|
CONSOLE_Put() routine.
|
|
*/
|
|
|
|
int wattribute, fg_color, bg_color;
|
|
char x, y;
|
|
|
|
if (page_num) /* Only support one text page right now */
|
|
{
|
|
FIXME(int10, "Cannot write to alternate page %d", page_num);
|
|
return;
|
|
}
|
|
|
|
conv_text_mode_attributes(attribute, &fg_color, &bg_color,
|
|
&wattribute);
|
|
|
|
TRACE(int10, "Fore: %d Back: %d\n", fg_color, bg_color);
|
|
|
|
CONSOLE_GetCursorPosition(&x, &y);
|
|
|
|
while (times)
|
|
{
|
|
CONSOLE_Write(output, fg_color, bg_color, attribute);
|
|
times--;
|
|
}
|
|
|
|
CONSOLE_MoveCursor(x, y);
|
|
}
|
|
|
|
static void conv_text_mode_attributes(char attribute, int *fg, int *bg,
|
|
int *wattribute)
|
|
{
|
|
/* This is a local function to convert the text-mode attributes
|
|
to Wine's color and attribute scheme */
|
|
|
|
/* Foreground Color is stored in bits 3 through 0 */
|
|
/* Background Color is stored in bits 6 through 4 */
|
|
/* If this has bit 7 set, then we need to blink */
|
|
|
|
*fg = color_palette[attribute & 15];
|
|
*bg = color_palette[(attribute & 112) / 16];
|
|
*wattribute = attribute & 128;
|
|
|
|
}
|
|
|
|
static void scroll_window(int direction, char lines, char row1,
|
|
char col1, char row2, char col2, char attribute)
|
|
{
|
|
int wattribute, bg_color, fg_color;
|
|
|
|
conv_text_mode_attributes(attribute, &fg_color, &bg_color,
|
|
&wattribute);
|
|
|
|
if (!lines) /* Actually, clear the window */
|
|
{
|
|
CONSOLE_ClearWindow(row1, col1, row2, col2, bg_color, wattribute);
|
|
}
|
|
else if (direction == SCROLL_UP)
|
|
{
|
|
CONSOLE_ScrollUpWindow(row1, col1, row2, col2, lines, bg_color,
|
|
wattribute);
|
|
}
|
|
else
|
|
{
|
|
CONSOLE_ScrollDownWindow(row1, col1, row2, col2, lines, bg_color,
|
|
wattribute);
|
|
}
|
|
}
|
|
|