311 lines
8.4 KiB
Plaintext
311 lines
8.4 KiB
Plaintext
/*
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* Copyright 2013 Nikolay Sivov for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "unknwn.idl";
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import "d2dbasetypes.h";
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typedef D2D_POINT_2F D2D1_POINT_2F;
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typedef D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F;
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typedef D2D_RECT_F D2D1_RECT_F;
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typedef enum D2D1_DEBUG_LEVEL
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{
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D2D1_DEBUG_LEVEL_NONE = 0,
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D2D1_DEBUG_LEVEL_ERROR = 1,
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D2D1_DEBUG_LEVEL_WARNING = 2,
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D2D1_DEBUG_LEVEL_INFORMATION = 3,
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D2D1_DEBUG_LEVEL_FORCE_DWORD = 0xffffffff,
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} D2D1_DEBUG_LEVEL;
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typedef enum D2D1_FACTORY_TYPE
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{
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D2D1_FACTORY_TYPE_SINGLE_THREADED = 0,
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D2D1_FACTORY_TYPE_MULTI_THREADED = 1,
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D2D1_FACTORY_TYPE_FORCE_DWORD = 0xfffffff,
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} D2D1_FACTORY_TYPE;
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typedef enum D2D1_FILL_MODE
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{
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D2D1_FILL_MODE_ALTERNATE = 0,
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D2D1_FILL_MODE_WINDING = 1,
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D2D1_FILL_MODE_FORCE_DWORD = 0xffffffff
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} D2D1_FILL_MODE;
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typedef enum D2D1_PATH_SEGMENT
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{
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D2D1_PATH_SEGMENT_NONE = 0,
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D2D1_PATH_SEGMENT_FORCE_UNSTROKED = 1,
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D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN = 2,
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D2D1_PATH_SEGMENT_FORCE_DWORD = 0xffffffff
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} D2D1_PATH_SEGMENT;
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typedef enum D2D1_FIGURE_BEGIN
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{
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D2D1_FIGURE_BEGIN_FILLED = 0,
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D2D1_FIGURE_BEGIN_HOLLOW = 1,
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D2D1_FIGURE_BEGIN_FORCE_DWORD = 0xffffffff
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} D2D1_FIGURE_BEGIN;
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typedef enum D2D1_FIGURE_END
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{
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D2D1_FIGURE_END_OPEN = 0,
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D2D1_FIGURE_END_CLOSED = 1,
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D2D1_FIGURE_END_FORCE_DWORD = 0xffffffff
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} D2D1_FIGURE_END;
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typedef enum D2D1_CAP_STYLE
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{
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D2D1_CAP_STYLE_FLAT = 0,
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D2D1_CAP_STYLE_SQUARE = 1,
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D2D1_CAP_STYLE_ROUND = 2,
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D2D1_CAP_STYLE_TRIANGLE = 3,
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D2D1_CAP_STYLE_FORCE_DWORD = 0xffffffff,
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} D2D1_CAP_STYLE;
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typedef enum D2D1_LINE_JOIN
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{
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D2D1_LINE_JOIN_MITER = 0,
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D2D1_LINE_JOIN_BEVEL = 1,
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D2D1_LINE_JOIN_ROUND = 2,
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D2D1_LINE_JOIN_MITER_OR_BEVEL = 3,
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D2D1_LINE_JOIN_FORCE_DWORD = 0xffffffff,
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} D2D1_LINE_JOIN;
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typedef enum D2D1_DASH_STYLE
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{
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D2D1_DASH_STYLE_SOLID = 0,
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D2D1_DASH_STYLE_DASH = 1,
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D2D1_DASH_STYLE_DOT = 2,
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D2D1_DASH_STYLE_DASH_DOT = 3,
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D2D1_DASH_STYLE_DASH_DOT_DOT = 4,
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D2D1_DASH_STYLE_CUSTOM = 5,
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D2D1_DASH_STYLE_FORCE_DWORD = 0xffffffff,
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} D2D1_DASH_STYLE;
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typedef enum D2D1_GEOMETRY_RELATION
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{
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D2D1_GEOMETRY_RELATION_UNKNOWN = 0,
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D2D1_GEOMETRY_RELATION_DISJOINT = 1,
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D2D1_GEOMETRY_RELATION_IS_CONTAINED = 2,
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D2D1_GEOMETRY_RELATION_CONTAINS = 3,
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D2D1_GEOMETRY_RELATION_OVERLAP = 4,
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D2D1_GEOMETRY_RELATION_FORCE_DWORD = 0xffffffff,
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} D2D1_GEOMETRY_RELATION;
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typedef enum D2D1_GEOMETRY_SIMPLIFICATION_OPTION
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{
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D2D1_GEOMETRY_SIMPLIFICATION_OPTION_CUBICS_AND_LINES = 0,
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D2D1_GEOMETRY_SIMPLIFICATION_OPTION_LINES = 1,
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D2D1_GEOMETRY_SIMPLIFICATION_OPTION_FORCE_DWORD = 0xffffffff,
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} D2D1_GEOMETRY_SIMPLIFICATION_OPTION;
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typedef enum D2D1_COMBINE_MODE
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{
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D2D1_COMBINE_MODE_UNION = 0,
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D2D1_COMBINE_MODE_INTERSECT = 1,
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D2D1_COMBINE_MODE_XOR = 2,
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D2D1_COMBINE_MODE_EXCLUDE = 3,
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D2D1_COMBINE_MODE_FORCE_DWORD = 0xffffffff,
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} D2D1_COMBINE_MODE;
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typedef struct D2D1_BEZIER_SEGMENT
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{
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D2D1_POINT_2F point1;
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D2D1_POINT_2F point2;
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D2D1_POINT_2F point3;
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} D2D1_BEZIER_SEGMENT;
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typedef struct D2D1_FACTORY_OPTIONS
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{
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D2D1_DEBUG_LEVEL debugLevel;
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} D2D1_FACTORY_OPTIONS;
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typedef struct D2D1_TRIANGLE
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{
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D2D1_POINT_2F point1;
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D2D1_POINT_2F point2;
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D2D1_POINT_2F point3;
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} D2D1_TRIANGLE;
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interface ID2D1Factory;
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[
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local,
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object,
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uuid(2cd90691-12e2-11dc-9fed-001143a055f9)
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]
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interface ID2D1Resource : IUnknown
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{
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void GetFactory(
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[out] ID2D1Factory **factory
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);
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}
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[
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local,
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object,
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uuid(2cd9069d-12e2-11dc-9fed-001143a055f9)
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]
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interface ID2D1StrokeStyle : ID2D1Resource
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{
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D2D1_CAP_STYLE GetStartCap();
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D2D1_CAP_STYLE GetEndCap();
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D2D1_CAP_STYLE GetDashCap();
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float GetMiterLimit();
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D2D1_LINE_JOIN GetLineJoin();
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float GetDashOffset();
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D2D1_DASH_STYLE GetDashStyle();
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UINT32 GetDashesCount();
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void GetDashes(
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[out, size_is(count)] float *dashes,
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[in] UINT32 count
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);
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}
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[
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local,
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object,
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uuid(2cd9069e-12e2-11dc-9fed-001143a055f9)
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]
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interface ID2D1SimplifiedGeometrySink : IUnknown
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{
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void SetFillMode(D2D1_FILL_MODE mode);
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void SetSegmentFlags(D2D1_PATH_SEGMENT vertexFlags);
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void BeginFigure(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin);
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void AddLines(const D2D1_POINT_2F *points, UINT32 count);
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void AddBeziers(const D2D1_BEZIER_SEGMENT *beziers, UINT32 count);
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void EndFigure(D2D1_FIGURE_END figureEnd);
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HRESULT Close();
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}
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[
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local,
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object,
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uuid(2cd906c1-12e2-11dc-9fed-001143a055f9)
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]
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interface ID2D1TessellationSink : IUnknown
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{
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void AddTriangles(
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[in, size_is(count)] const D2D1_TRIANGLE *triangles,
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[in] UINT32 count
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);
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HRESULT Close();
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}
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[
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local,
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object,
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uuid(2cd906a1-12e2-11dc-9fed-001143a055f9)
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]
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interface ID2D1Geometry : ID2D1Resource
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{
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HRESULT GetBounds(
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[out] D2D1_RECT_F *bounds
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);
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HRESULT GetWidenedBounds(
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[in] float stroke_width,
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[in, optional] ID2D1StrokeStyle *stroke_style,
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[out] D2D1_RECT_F *bounds
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);
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HRESULT StrokeContainsPoint(
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[in] D2D1_POINT_2F point,
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[in] float stroke_width,
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[in, optional] ID2D1StrokeStyle *stroke_style,
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[out] BOOL *contains
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);
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HRESULT FillContainsPoint(
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[in] D2D1_POINT_2F point,
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[out] BOOL *contains
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);
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HRESULT CompareWithGeometry(
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[in] ID2D1Geometry *geometry,
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[out] D2D1_GEOMETRY_RELATION *relation
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);
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HRESULT Simplify(
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[in] D2D1_GEOMETRY_SIMPLIFICATION_OPTION option,
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[in] ID2D1SimplifiedGeometrySink *sink
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);
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HRESULT Tessellate(
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[in] ID2D1TessellationSink *sink
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);
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HRESULT CombineWithGeometry(
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[in] ID2D1Geometry *geometry,
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[in] D2D1_COMBINE_MODE combine_mode,
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[in] ID2D1SimplifiedGeometrySink *sink
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);
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HRESULT Outline(
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[in] ID2D1SimplifiedGeometrySink *sink
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);
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HRESULT ComputeArea(
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[out] float *area
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);
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HRESULT ComputeLength(
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[out] float *length
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);
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HRESULT ComputePointAtLength(
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[in] float length,
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[out, optional] D2D1_POINT_2F *point,
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[out, optional] D2D1_POINT_2F *tangent
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);
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HRESULT Widen(
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[in] float stroke_width,
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[in, optional] ID2D1StrokeStyle *stroke_style,
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[in, optional] const D2D1_MATRIX_3X2_F *transform,
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[in] float tolerance,
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[in] ID2D1SimplifiedGeometrySink *sink
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);
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}
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[
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local,
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object,
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uuid(2cd906a2-12e2-11dc-9fed-001143a055f9)
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]
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interface ID2D1RectangleGeometry : ID2D1Geometry
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{
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void GetRect(
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[out] D2D1_RECT_F *rect
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);
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}
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[local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
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const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
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