469 lines
26 KiB
Plaintext
469 lines
26 KiB
Plaintext
The Wine development release 1.5.10 is now available.
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What's new in this release (see below for details):
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- New version of the Gecko engine based on Firefox 14.
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- Support for OpenGL in the DIB engine using libOSMesa.
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- Off-screen rendering is now the default in Direct3D.
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- Some more WMI infrastructure.
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- Various bug fixes.
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The source is available from the following locations:
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http://prdownloads.sourceforge.net/wine/wine-1.5.10.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.10.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.5.10 (total 53):
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10016 age of wonders 2: the application does not get any mouse input
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10028 rappelz updater is slow because of dlls/mshtml/htmlnode.c:get_node(...)
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11793 Hulk demo crashes in DSOUND
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12240 Scar fails to launch
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14476 Display window placed in wrong location
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15485 EVE Online hangs on focus restore after applying Empryan Age 1.1.1 patch
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16151 Dragon 10 crashes with 'err:region:CombineRgn Invalid rgn=(nil)'
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16200 Miranda IM can't connect on MSN and Gmail protocol
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16274 Mortyr 2093-1944: Shots leave black squares
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16408 Half Life 2 NPC characters appear stretched
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18303 Adobe Acrobat Pro 7: Crashes when selecting the "edit" menu while having a file open.
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19222 menus jump and scramble input for MS SQL Server Management Studio Express
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20689 BloodRayne crashes after intro video
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21538 SSL implementation is incomplete (affects yahoo and SSL'ed ICQ Miranda connections)
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21907 Firefox 3.6 on FreeBSD - Rough, text and mangled graphics
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22493 Baldur's Gate 2: poor rendering with ddr=opengl
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22802 City of Heroes crashes on startup with Intel graphics
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23034 Tools->Plugins menu in Stud_PE cannot be clicked
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24002 Areena 5 crashes with runtime error when entering battle
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24380 Final Fantasy XIV beta: crashes if launching in full screen mode
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25234 Half Life 2: wrong colors
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25711 Temple Of Elemental Evil end slideshow display black, except for fractions of a second
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26285 Mass Effect 2 Demo ignores keyboard input until mouse clicked
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27024 3DMark06: dies on msvcp71.dll.?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AVconst_iterator@12@XZ (purist)
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27040 Intellicad Viewer needs msvcp71.dll.??0?$basic_ofstream@DU?$char_traits@D@std@@@std@@QAE@PBDHH@Z
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27617 DLL function import error: MSVCP60.dll/??_7out_of_range@std@@6B@ in Quest Atlantis
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27649 Silverlight 4 fails to show animations
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27698 EA Origin wants msvcp100.dll.?_Orphan_all@_Container_base0@std@@QAEXXZ (purist)
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27748 Chenzo Cove requires unimplemented function d3dx9_36.dll.D3DXCreateRenderToEnvMap (purist)
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28260 dsound/ds3d.ok crashes under WINEDEBUG=warn+heap
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28283 text overlap in pdf-xchange
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28345 dragon age:origins fails to load save game (??0?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z)
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28641 Baldur's Gate II - Throne of Bhaal crashes
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29155 Builtin IE with ICBC bank input control crash while closing
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29225 WinMerge needs msvcp71.dll.?begin@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE?AViterator@12@XZ (purist)
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29357 ImgBurn's disc layout editor toolbar gets corrupted after switching to side by side view and back
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29549 QQMusic crash at unimplemented msvcr80.dll.tmpfile_s
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30669 Civilization 3 game display fully corruption
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30701 Can't install Sony Sound Forge pro 10 , Installer crashed .
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31064 built in IE will not login to U-Haul dealer network
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31089 Civilization V demo has black screen, complains "Could not load width data" without native msvcp90 (purist)
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31091 Kindle hangs (crashes) on second run with builtin msvcp90
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31093 League of Legends / Pando downloader crashes with builtin msvcp90
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31179 crash in Jack5 since upgrade to wine 1.5.8-0ubuntu1~pulse18
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31180 DC Universe Online: installer fails with "generic error"
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31211 Tanner S-Edit rubberbanding leaves screen garbage
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31239 GTAIV lacks some lights
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31276 Total Commander 8.0 64-bit installer crashes during cabinet extraction (wrong FCI/FDI structure packing for Win64)
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31288 Visual Studio 2005 Trial "Server Explorer" needs IWbemClassObject::BeginMethodEnumeration when inspecting Management Classes
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31305 AxisPro: Hangs when drawing stock chart
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31317 Age of Empires 2: top of the screen turns white when creating a new player
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31320 Steam fails to start, needs dwrite.dll.DWriteCreateFactory
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31323 Microsoft SQL Server Management Studio Express 2005: cannot control server service (needs Win32_Service WMI class and improved parser for wbem_services_GetObject)
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----------------------------------------------------------------
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Changes since 1.5.9:
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Alex Henrie (1):
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wininet: Support ICU_ENCODE_PERCENT, ICU_ENCODE_SPACES_ONLY, and ICU_NO_META.
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Alexandre Goujon (1):
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kernel32: Reimplement GetLogicalDrives using Nt{Open, Query}DirectoryObject.
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Alexandre Julliard (40):
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user32/tests: Try to fix a test that frequently fails on Windows.
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opengl32: Generate a header file containing function tables for all OpenGL functions.
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opengl32: Generate a function table with null OpenGL entry points and store it in the TEB.
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winex11: Fill a function table with the standard OpenGL functions and store it in the TEB.
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opengl32: Call standard OpenGL functions through the TEB function table.
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opengl32: Call OpenGL extension functions through the TEB function table.
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opengl32: Redirect standard OpenGL functions through the TEB function table.
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opengl32: Call all OpenGL functions through the current context table and don't link against libGL.
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winex11: Use the function table pointer to call dynamically loaded OpenGL functions.
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opengl32: Remove redundant fields in the functions hashes.
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gdi32: PatBlt needs to bypass the brush for ROPs that don't make use of it.
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wined3d: Load glPointParameter functions as extensions rather than standard OpenGL functions.
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gdi32: Remove left-over debug trace.
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opengl32: Declare input pointers as const in function prototypes.
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opengl32: Move the wgl functions to the main OpenGL function table.
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opengl32: Add supported wgl extension functions to the OpenGL function table.
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opengl32: Add a mechanism for managing different types of OpenGL handles.
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opengl32: Use proper handles for PBuffers instead of raw pointers.
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winex11: Remove unused fields in the PBuffer object.
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winex11: Get rid of the glGetIntegerv wrapper.
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wined3d: Fetch GL functions from the WGL driver table, including glFinish and glFlush.
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fusion: Simplify the parsing of clr tables.
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include: Fix alignment of cabinet structures on 64-bit.
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gdi32: Work around a gcc array out of bounds warning.
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opengl32: Load GLU functions from glu32.dll instead of the Unix library.
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winex11: Add a helper function to correctly check extension strings.
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opengl32: Allocate a separate context structure to store generic information.
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opengl32: Store the context current DCs on the opengl32 side.
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opengl32: Store the modified extension string in the context.
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wined3d: Retrieve OpenGL extension functions directly through the TEB table.
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msvcrt: Make sure that errno is always set when calling the invalid parameter handler.
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msvcr90/tests: Fix tests for errno values.
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gdi32: Support OpenGL in bitmaps through libOSMesa.
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msxml3: Fix an uninitialized variable.
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winex11: Get rid of the OpenGL bitmap support.
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gdi32: Add a helper function to initialize Bresenham parameters for line drawing.
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gdi32: Limit line drawing coordinates to reasonable values to avoid overflows.
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gdi32: Clip solid pen regions to the DIB rectangle to avoid overflows.
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gdi32: Move DescribePixelFormat and SetPixelFormat to the WGL driver.
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gdi32: Compute the line parameters using the cropped coordinates to avoid overflows.
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André Hentschel (2):
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msvcrt: Add tmpfile_s implementation.
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winspool.drv: Update allowed driver version.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Caron Jensen (1):
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wined3d: Recognize AMD Tahiti cards.
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Dan Kegel (1):
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msvcp100: Add _Container_base0::_Swap_all, _Container_base0::_Orphan_all.
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Detlef Riekenberg (10):
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include: Add appcompatapi.h.
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apphelp: Implement ApphelpCheckShellObject.
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apphelp/tests: Add tests for ApphelpCheckShellObject.
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wer: Return S_OK from WerReportSetParameter.
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wer: Add a stub for WerReportAddFile.
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msi/tests: Use always static binding for GetTokenInformation.
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wer: Return S_OK from the WerRepostSubmit stub.
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include: Add TOKEN_MANDATORY_LEVEL definitions.
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ntdll: Support TokenIntegrityLevel.
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advapi32/tests: Simple tests for TokenIntegrityLevel.
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Dmitry Timoshkov (47):
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gdiplus: Add a test for font and graphics using different base units.
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gdiplus: Factor out units_to_pixels() helper.
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gdiplus: GdipGetFontHeight should convert height from font to device units.
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gdiplus: GdipMeasureString operates internally in pixels but in/out rectangles are in device units.
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include: Add PixelFormat32bppCMYK definition.
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include: Add some useful helpers to check various pixel format properties.
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include: Move PaletteFlags definition to gdipluspixelformats.h.
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gdiplus: Set actual resolution of an image being encoded.
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windowscodecs: Add support for generating WICBitmapPaletteTypeFixedHalftone27 palette.
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windowscodecs: Add support for generating WICBitmapPaletteTypeFixedHalftone125 palette.
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windowscodecs: Add support for generating WICBitmapPaletteTypeFixedHalftone216 palette.
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windowscodecs: Add support for generating WICBitmapPaletteTypeFixedHalftone252 palette.
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windowscodecs: Add support for adding trasparent color to generated palettes.
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windowscodecs: Add a test for invalid predefined palette type.
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windowscodecs: Implement MetadataHandler_Load.
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windowscodecs: Do not assume that vtable is the first element of the object.
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windowscodecs: Do not assume that vtable is the first element of the object.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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windowscodecs: Make classinfo structure const.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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windowscodecs: Do not assume that vtable is the first element of the object.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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windowscodecs: Do not assume that vtable is the first element of the object.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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windowscodecs: Do not assume that vtable is the first element of the object.
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windowscodecs: Do not assume that vtable is the first element of the object.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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windowscodecs: Do not assume that vtable is the first element of the object, avoid not necessary casts.
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gdiplus: Retrieve image palette from WIC.
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gdiplus: Add 8bppIndexed to the list of supported formats.
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gdiplus: Use predefined palette if an image doesn't provide one.
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gdiplus: Add 8bppGray to the list of supported formats.
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gdiplus: Make get_palette() usable for generating predefined palettes.
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gdiplus: Handle image loading failures under some XP versions.
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gdiplus: Add missing 'break'.
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gdiplus: Store device resolution in the graphics object.
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gdiplus: Add some GdipTransformPoints tests for a device with different x/y resolutions.
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windowscodecs: Fix warnings detected by compiling with inline wrappers.
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windowscodecs: Implement IWICPalette_InitializeFromPalette.
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include/winnt.h: MSC compiler doesn't support __asm keyword in x86_64 mode.
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include/winbase.h: MSC compiler implements interlocked* APIs as intrinsics in x86_64 mode.
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windowscodecs: Fix memory leak in error case.
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gdiplus: Improve precision of calculated pixel to units transformation.
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Francois Gouget (9):
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winex11.drv: Don't include wgl_driver.h if OpenGL is not supported.
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d3dcompiler_43: Add a trailing '\n' to a couple of Wine traces.
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d3dcompiler_43: Make some functions static.
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d3d10: Make get_property_info() static.
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kernel32/tests: Use NULL instead of casting 0.
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msvcp90: Make num_put__Iput() static.
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d3dcompiler_43: Make debug_dump_ir_expr() static.
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kernel32/tests: Make initonce_callback() static.
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wbemprox: Make some signature table functions static.
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Frédéric Delanoy (1):
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po: Update French translation.
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Gustavo Henrique Milaré (2):
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po: Update Brazilian Portuguese translation.
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po: Update Brazilian Portuguese translation.
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Hans Leidekker (18):
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wbemprox: Implement IWbemClassObject::Put.
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wbemprox: Add helpers for retrieving class instances.
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wbemprox: Fix corner cases in IEnumWbemClassObject::Skip.
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wbemprox: Reset the number of rows only when the table was filled dynamically.
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wbemprox: Implement IWbemClassObject::GetMethod.
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msi: Use the right interface to call 32-bit and 64-bit custom action scripts.
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msi: Use inline wrappers for calling COM methods.
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wbemprox: Add a partial Win32_Service class implementation.
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wbemprox: Parse the object path passed to IWbemServices::GetObject.
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winhttp: Use platform-specific versions of IActiveScriptParse methods.
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wbemprox: Add support for boolean properties.
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wbemprox: Implement Win32_Service.AcceptPause and Win32_Service.AcceptStop.
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wbemprox: Store the class name in the class object.
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wbemprox: Add support for enumerating class methods.
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wbemprox: Add support for enumerating class properties.
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sxs: Use inline wrappers for calling COM methods.
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fusion: Use inline wrappers for calling COM methods.
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msi: Implement the RemoveExistingProducts standard action.
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Heiko Hund (1):
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winhttp: Make strings in WINHTTP_PROXY_INFO non-const.
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Henri Verbeet (29):
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include: Add some more SP_PROT_* flags.
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secur32: Recognize some more TLS versions.
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d3d10: Add support for parsing blend factors to parse_fx10_object().
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d3d10: Add support for parsing sample masks to parse_fx10_object().
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d3d10: Add support for parsing stencil reference values to parse_fx10_object().
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ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status().
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ddraw: Implement ddraw7_GetVerticalBlankStatus() on top of wined3d_get_adapter_raster_status().
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wined3d: Fix the draw buffer limit calculation.
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wined3d: Disable the X11 / GL lock.
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wined3d: Enable "AlwaysOffscreen" by default.
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wined3d: Get rid of some unused PCI IDs.
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wined3d: Convert some uppercase hex constants to lowercase.
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d3d10/tests: Add a test for default state values.
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d3d10: Add support for parsing rasterizer states.
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d3d10: Implement d3d10_effect_rasterizer_variable_GetBackingStore().
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wined3d: Get rid of APPLE_flush_render, it doesn't exist.
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wined3d: Fix some EXT_gpu_shader4 function names.
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d3d10: Add support for parsing depth/stencil states.
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d3d10: Implement d3d10_effect_depth_stencil_variable_GetBackingStore().
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wined3d: Handle core fixups like any other kind of extension fixup.
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wined3d: Use struct opengl_funcs for storing GL extension pointers.
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ddraw: Implement ddraw7_GetMonitorFrequency() on top of wined3d_get_adapter_display_mode().
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d3d10: Add support for parsing blend states.
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d3d10: Implement d3d10_effect_blend_variable_GetBackingStore().
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d3d10: Add support for parsing sampler states.
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d3d10: Implement d3d10_effect_sampler_variable_GetBackingStore().
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wined3d: Get rid of the GL extension function pointer typedefs.
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wined3d: Pass a gl_info structure to fragment_pipeline.enable_extension().
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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Hwang YunSong (1):
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po: Update Korean translation.
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Jacek Caban (68):
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vbscript: Fixed locale-related test failures.
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vbscript: Use current locale in to_string.
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mshtml: Wine Gecko 1.7 release.
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ole32: Forward BSTR functions to oleaut32.
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mshtml: Make node object cycle collector aware.
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mshtml: Make node object's dynamic IDispatchEx-based properties cycle collectable.
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mshtml: Make nsIDOMHTMLDocument reference cycle collectable.
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mshtml: Store MSHTML node reference in Gecko node object and get rid of all node list in document object.
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ole32: Use proper allocators for storing source in ErrorInfoImpl.
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ole32: Use proper allocators for storing description in ErrorInfoImpl.
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ole32: Use proper allocators for storing help file in ErrorInfoImpl.
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mshtml: Moved creating nsIFile to separated function.
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mshtml: Store scheme in nsWineURI instead of nsChannel.
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mshtml: Added nsIFileURL stub implementation.
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mshtml: Added nsIFileURL::GetFile implementation.
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vbscript: Added parser support for select case statement.
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vbscript: Added compiler support for select case statement.
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vbscript: Added interp_case implementation.
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vbscript: Added select case statement tests.
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mshtml.idl: Added IXMLHttpRequest declaration.
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mshtml.idl: Added more *XMLHttpRequest* declarations.
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mshtml.idl: Added IDOMEvent and IDOMEventTarget declarations.
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widl: Add IDL installation directory to include path.
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mshtml: Fixed tests on Vista.
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mshtml: Unescape script from javascript: URLs before executing them.
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mshtml: Share IHTMLFrameBase tests between iframe and frame element tests.
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mshtml: Added IHTMLFrameBase::frameBorder implementation.
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jscript: Don't expose properties belonging to Object prototype from Object instance.
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jscript: Don't expose properties that belong to function prototype from function instance.
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jscript: Properly handle builtin properties in Object.prototype.hasOwnProperty implementation.
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jscript: Added more tests.
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jscript: Use prototype for builtin Array properties.
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jscript: Use prototype for builtin Boolean properties.
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jscript: Use prototype for builtin Date properties.
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jscript: Use prototype for builtin Number properties.
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jscript: Use prototype for builtin RegExp properties.
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jscript: Use prototype for builtin String properties.
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mshtml: Use proper document node for createElement called on document fragment.
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mshtml: Added IHTMLDOMAttribute::get_specified implementation.
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mshtml: Clean up InvokeEx implementation by using get_dispid_type.
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mshtml: Moved more logic to HTMLStyle_Create.
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mshtml: Added IHTMLElement2::get_runtimeStyle hackish implementation.
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mshtml: Added runtimeStyle tests.
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activdbg.idl: Undef GetCurrentThread macro to avoid collision with interface function declaration.
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widl: Added an extension that uses inline functions instead of macros for C interface calls.
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mshtml: Use inline wrappers and fixed found warnings.
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mshtml: Properly handle NULL VT_DISPATCH refChild in IHTMLDOMNode::insertBefore.
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mshtml: Moved IStream::Read calls to separated function.
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mshtml: Moved conversion to unicode of buffers from binding to navigate.c.
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mshtml: Added support for BOM in bind_mon_to_wstr.
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mshtml: Grow the buffer faster in BufferBSC_read_data.
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ieframe: Use proper helpers for iface calls.
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urlmon: Use proper helpers for iface calls.
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oleaut32: Use proper helpers for iface calls.
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urlmon: SecManagerImpl_QueryInterface clean up.
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ieframe/tests: Use proper helpers for iface calls.
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urlmon/tests: Use proper helpers for iface calls.
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mshtml/tests: Use proper helpers for iface calls.
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jscript/tests: Use proper helpers for iface calls.
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mshtml: Store inner window directly in HTMLDocumentNode.
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mshtml: Use inner window directly from document node in htmlevent.c.
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mshtml: Use inner window directly in HTMLImageElementFactory implementation.
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mshtml: Use inner window directly in HTMLOptionElementFactory implementation.
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mshtml: Use inner window directly in run_insert_script.
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mshtml: Use inner window directly in handle_load.
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guiddef.h: Use static const IID instance for __uuidof.
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vbscript/tests: Use proper helpers for iface calls.
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mshtml.idl: Added IHTMLDOMConstructorCollection declaration.
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Józef Kucia (1):
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d3dx9: Allow D3DX_DEFAULT to be passed as srclevel to D3DXFilterTexture.
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Marcus Meissner (1):
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mshtml: Remove superflous check (Coverity).
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Matteo Bruni (10):
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d3dcompiler: Check for invalid matrix majority modifiers.
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d3dcompiler: Don't allow const variables without initializers.
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d3dcompiler: Don't allow semantics on local variables.
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d3dcompiler: Parse multiplicative expressions.
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d3dcompiler: Parse relational operators, stub out more rules.
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d3dcompiler: Parse some postfix operators.
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d3dcompiler: Parse unary and prefix operators.
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d3dcompiler: "void" is not a plain scalar data type.
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d3dcompiler: Stub assignment parsing.
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d3dcompiler: Parse assignments.
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Michael Stefaniuc (24):
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dsound/tests: Add IDirectSound refcount and COM aggregation tests.
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dsound: Merge the two IUnknown/IDirectSound implementations for DirectSound.
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dsound: Rename the DirectSound object refcount to "numIfaces".
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dsound: Cleanup IDirectSoundImpl_Create() and move it.
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dsound: Merge IUnknown into the main DirectSound object.
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dsound: Merge the DirectSound create functions.
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dsound: Drop a redundant 'IDirectSound8' from the method names.
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dsound: Merge IDirectSound8 into the main DirectSound object.
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dsound: Handle IDirectSound by the IDirectSound8 implementation.
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dsound: Get rid of the DSOUND_QueryInterface() helper.
|
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winedump: Simplify the "pointer to start of array" idiom.
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dnsapi: Remove a superfluous TRUE-FALSE conditional expression.
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cabinet: Simplify the "pointer to start of array" idiom.
|
|
mlang/tests: Simplify the "pointer to start of array" idiom.
|
|
cabinet: Avoid TRUE-FALSE conditional expressions.
|
|
wined3d: Avoid TRUE-FALSE conditional expressions.
|
|
winaspi.dll16: Simplify the "pointer to start of array" idiom.
|
|
setupapi: Simplify the "pointer to start of array" idiom.
|
|
winedbg: Simplify the "pointer to start of array" idiom.
|
|
comdlg32: Use a helper to detect the need for win16 looks.
|
|
winmm: Avoid TRUE FALSE conditional expressions.
|
|
mapi32: Remove superfluous TRUE:FALSE conditional expressions.
|
|
winex11.drv: Avoid TRUE:FALSE conditional expressions.
|
|
kernel32: Avoid TRUE:FALSE conditional expressions.
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|
|
|
Nikolay Sivov (28):
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ole32: Fix QueryInterface for file-based ILockBytes.
|
|
ole32: Remove unsupported interface REFIID from storage stream QueryInterface.
|
|
ole32: Give names to 1Ole stream header fields.
|
|
msxml3: Accept selection namespaces string with trailing spaces.
|
|
ole32: Use a single implementation for 1Ole stream initialization.
|
|
kernel32: Partial CompareStringEx implementation.
|
|
advapi32/tests: Add some more well known SIDs to tests.
|
|
kernel32: Added GetSystemDefaultLocaleName().
|
|
kernel32: Forward GetLocaleInfoEx() to GetLocaleInfoW().
|
|
kernel32: Added InitOnceInitialize() implementation.
|
|
kernel32: Single thread test for InitOnceExecuteOnce().
|
|
msxml3: Accept ISequentialStream as reader input.
|
|
kernel32: Some tests for blocking initialization with InitOnceBeginInitialize().
|
|
dwrite: Added initial stub.
|
|
kernel32: Some test for handling locales specified by language only.
|
|
kernel32: Fix base for value returned with LOCALE_RETURN_NUMBER.
|
|
kernel32: Some tests for LOCALE_SNAME and neutral locales.
|
|
widl: Emit default argument values for cpp methods.
|
|
msxml3: Enable inline wrappers and fix warnings.
|
|
shell32: Use proper macros when calling COM methods.
|
|
kernel32: Added WerRegisterMemoryBlock stub.
|
|
msxml3: Enable inline wrappers for tests.
|
|
widl: Protect from duplicated method names in C-style vtable struct.
|
|
widl: Don't output method macro if name duplicates another method name.
|
|
include: Added dwrite.idl file.
|
|
dwrite: Stub for IDWriteFactory.
|
|
dwrite: Added IDWriteGdiInterop stub.
|
|
dwrite: Added basic test for IDWriteFont created from LOGFONTW.
|
|
|
|
Nozomi Kodama (3):
|
|
d3dx9_36: Implementation of D3DXSHRotateZ.
|
|
d3dx9_36: Add some traces.
|
|
d3dx9_36: Add more traces.
|
|
|
|
Piotr Caban (9):
|
|
msvcp90: Fixed EOF detection in basic_filebuf_char_uflow function.
|
|
msvcp90: Fixed EOF detection in basic_streambuf_char__Xsgetn_s function.
|
|
msvcp90: Added num_put<short> implementation.
|
|
msvcp90: Fixed num_get<short>::vftable.
|
|
msvcp: Sync spec files.
|
|
msvcp71: Added functions for creating basic_string iterators.
|
|
msvcp71: Added iterator based basic_string::replace implementation.
|
|
msvcp71: Added basic_string::append(iterator, iterator) implementation.
|
|
msvcp71: Added _String_base::_Xlen and _Xran implementation.
|
|
|
|
Sergey Guralnik (1):
|
|
user32: Rearrange ComboBox repositioning code.
|
|
|
|
Thomas Faber (1):
|
|
comdlg32: Do not modify dialog resource directly.
|
|
|
|
Vincent Povirk (1):
|
|
msi: Stub Migrate10CachedPackagesW.
|
|
|
|
Wei-Lun Chao (9):
|
|
po: Update Chinese (Taiwan) translation.
|
|
po: Update Chinese (Taiwan) translation.
|
|
po: Update Chinese (Taiwan) translation.
|
|
po: Update Chinese (Taiwan) translation.
|
|
po: Update Chinese (Taiwan) translation.
|
|
po: Update Chinese (Taiwan) translation.
|
|
po: Update Chinese (Taiwan) translation.
|
|
po: Update Chinese (Taiwan) translation.
|
|
po: Update Chinese (Taiwan) translation.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|