Sweden-Number/dlls/dbghelp/mscvpdb.h

1426 lines
39 KiB
C

/*
* MS debug information definitions.
*
* Copyright (C) 1996 Eric Youngdale
* Copyright (C) 1999-2000 Ulrich Weigand
* Copyright (C) 2004 Eric Pouech
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* MS has stored all its debug information in a set of structures
* which has been rather consistent across the years (ie you can grasp
* some continuity, and not so many drastic changes).
*
* A bit of history on the various formats
* MSVC 1.0 PDB v1 (new format for debug info)
* MSVC 2.0 Inclusion in link of debug info (PDB v2)
* MSVC 5.0 Types are 24 bits (instead of 16 for <= 4.x)
* MSVC x.0 PDB (change in internal streams layout)
*
* .DBG Contains COFF, FPO and Codeview info
* .PDB New format for debug info (information is
* derived from Codeview information)
* VCx0.PDB x major MSVC number, stores types, while
* <project>.PDB stores symbols.
*
* Debug information can either be found in the debug section of a PE
* module (in something close to a .DBG file), or the debug section
* can actually refer to an external file, which can be in turn,
* either a .DBG or .PDB file.
*
* Regarding PDB files:
* -------------------
* They are implemented as a set of internal files (as a small file
* system). The file is split into blocks, an internal file is made
* of a set of blocks. Internal files are accessed through
* numbers. For example,
* 1/ is the ROOT (basic information on the file)
* 2/ is the Symbol information (global symbols, local variables...)
* 3/ is the Type internal file (each the symbols can have type
* information associated with it).
*
* Over the years, three formats existed for the PDB:
* - ?? was rather linked to 16 bit code (our support shall be rather
* bad)
* - JG: it's the signature embedded in the file header. This format
* has been used in MSVC 2.0 => 5.0.
* - DS: it's the signature embedded in the file header. It's the
* current format supported my MS.
*
* Types internal stream
* ---------------------
* Types (from the Type internal file) have existed in three flavors
* (note that those flavors came as historical evolution, but there
* isn't a one to one link between types evolution and PDB formats'
* evolutions:
* - the first flavor (suffixed by V1 in this file), where the types
* and subtypes are 16 bit entities; and where strings are in Pascal
* format (first char is their length and are not 0 terminated)
* - the second flavor (suffixed by V2) differs from first flavor with
* types and subtypes as 32 bit entities. This forced some
* reordering of fields in some types
* - the third flavor (suffixed by V3) differs from second flavor with
* strings stored as C strings (ie are 0 terminated, instead of
* length prefixed)
* The different flavors can coexist in the same file (is this really
* true ??)
*
* For the evolution of types, the need of the second flavor was the
* number of types to be defined (limited to 0xFFFF, including the C
* basic types); the need of the third flavor is the increase of
* symbol size (to be greated than 256), which was likely needed for
* complex C++ types (nested + templates).
*
* It's somehow difficult to represent the layout of those types on
* disk because:
* - some integral values are stored as numeric leaf, which size is
* variable depending on its value
*
* Symbols internal stream
* -----------------------
* Here also we find three flavors (that we've suffixed with _V1, _V2
* and _V3) even if their evolution is closer to the evolution of
* types, they are not completely linked together.
*/
#include "pshpack1.h"
/* ======================================== *
* Type information
* ======================================== */
struct p_string
{
unsigned char namelen;
char name[1];
};
union codeview_type
{
struct
{
unsigned short int len;
short int id;
} generic;
struct
{
unsigned short int len;
short int id;
short int attribute;
short int type;
} modifier_v1;
struct
{
unsigned short int len;
short int id;
int type;
short int attribute;
} modifier_v2;
struct
{
unsigned short int len;
short int id;
short int attribute;
short int datatype;
struct p_string p_name;
} pointer_v1;
struct
{
unsigned short int len;
short int id;
unsigned int datatype;
unsigned int attribute;
struct p_string p_name;
} pointer_v2;
struct
{
unsigned short int len;
short int id;
unsigned char nbits;
unsigned char bitoff;
unsigned short type;
} bitfield_v1;
struct
{
unsigned short int len;
short int id;
unsigned int type;
unsigned char nbits;
unsigned char bitoff;
} bitfield_v2;
struct
{
unsigned short int len;
short int id;
short int elemtype;
short int idxtype;
unsigned short int arrlen; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} array_v1;
struct
{
unsigned short int len;
short int id;
unsigned int elemtype;
unsigned int idxtype;
unsigned short int arrlen; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} array_v2;
struct
{
unsigned short int len;
short int id;
unsigned int elemtype;
unsigned int idxtype;
unsigned short int arrlen; /* numeric leaf */
#if 0
char name[1];
#endif
} array_v3;
struct
{
unsigned short int len;
short int id;
short int n_element;
short int fieldlist;
short int property;
short int derived;
short int vshape;
unsigned short int structlen; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} struct_v1;
struct
{
unsigned short int len;
short int id;
short int n_element;
short int property;
unsigned int fieldlist;
unsigned int derived;
unsigned int vshape;
unsigned short int structlen; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} struct_v2;
struct
{
unsigned short int len;
short int id;
short int n_element;
short int property;
unsigned int fieldlist;
unsigned int derived;
unsigned int vshape;
unsigned short int structlen; /* numeric leaf */
#if 0
char name[1];
#endif
} struct_v3;
struct
{
unsigned short int len;
short int id;
short int count;
short int fieldlist;
short int property;
unsigned short int un_len; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} union_v1;
struct
{
unsigned short int len;
short int id;
short int count;
short int property;
unsigned int fieldlist;
unsigned short int un_len; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} union_v2;
struct
{
unsigned short int len;
short int id;
short int count;
short int property;
unsigned int fieldlist;
unsigned short int un_len; /* numeric leaf */
#if 0
char name[1];
#endif
} union_v3;
struct
{
unsigned short int len;
short int id;
short int count;
short int type;
short int field;
short int property;
struct p_string p_name;
} enumeration_v1;
struct
{
unsigned short int len;
short int id;
short int count;
short int property;
unsigned int type;
unsigned int field;
struct p_string p_name;
} enumeration_v2;
struct
{
unsigned short int len;
short int id;
short int count;
short int property;
unsigned int type;
unsigned int field;
char name[1];
} enumeration_v3;
struct
{
unsigned short int len;
short int id;
unsigned char list[1];
} fieldlist;
struct
{
unsigned short int len;
short int id;
unsigned short int rvtype;
unsigned char call;
unsigned char reserved;
unsigned short int params;
unsigned short int arglist;
} procedure_v1;
struct
{
unsigned short int len;
short int id;
unsigned int rvtype;
unsigned char call;
unsigned char reserved;
unsigned short int params;
unsigned int arglist;
} procedure_v2;
struct
{
unsigned short int len;
short int id;
unsigned short int rvtype;
unsigned short int class_type;
unsigned short int this_type;
unsigned char call;
unsigned char reserved;
unsigned short int params;
unsigned short int arglist;
unsigned int this_adjust;
} mfunction_v1;
struct
{
unsigned short int len;
short int id;
unsigned unknown1; /* could be this_type ??? */
unsigned int class_type;
unsigned int rvtype;
unsigned char call;
unsigned char reserved;
unsigned short params;
unsigned int arglist;
unsigned int this_adjust;
} mfunction_v2;
};
union codeview_fieldtype
{
struct
{
short int id;
} generic;
struct
{
short int id;
short int type;
short int attribute;
unsigned short int offset; /* numeric leaf */
} bclass_v1;
struct
{
short int id;
short int attribute;
unsigned int type;
unsigned short int offset; /* numeric leaf */
} bclass_v2;
struct
{
short int id;
short int btype;
short int vbtype;
short int attribute;
unsigned short int vbpoff; /* numeric leaf */
#if 0
unsigned short int vboff; /* numeric leaf */
#endif
} vbclass_v1;
struct
{
short int id;
short int attribute;
unsigned int btype;
unsigned int vbtype;
unsigned short int vbpoff; /* numeric leaf */
#if 0
unsigned short int vboff; /* numeric leaf */
#endif
} vbclass_v2;
struct
{
short int id;
short int attribute;
unsigned short int value; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} enumerate_v1;
struct
{
short int id;
short int attribute;
unsigned short int value; /* numeric leaf */
#if 0
char name[1];
#endif
} enumerate_v3;
struct
{
short int id;
short int type;
struct p_string p_name;
} friendfcn_v1;
struct
{
short int id;
short int _pad0;
unsigned int type;
struct p_string p_name;
} friendfcn_v2;
struct
{
short int id;
short int type;
short int attribute;
unsigned short int offset; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} member_v1;
struct
{
short int id;
short int attribute;
unsigned int type;
unsigned short int offset; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} member_v2;
struct
{
short int id;
short int attribute;
unsigned int type;
unsigned short int offset; /* numeric leaf */
#if 0
unsigned char name[1];
#endif
}
member_v3;
struct
{
short int id;
short int type;
short int attribute;
struct p_string p_name;
} stmember_v1;
struct
{
short int id;
short int attribute;
unsigned int type;
struct p_string p_name;
} stmember_v2;
struct
{
short int id;
short int count;
short int mlist;
struct p_string p_name;
} method_v1;
struct
{
short int id;
short int count;
unsigned int mlist;
struct p_string p_name;
} method_v2;
struct
{
short int id;
short int index;
struct p_string p_name;
} nesttype_v1;
struct
{
short int id;
short int _pad0;
unsigned int index;
struct p_string p_name;
} nesttype_v2;
struct
{
short int id;
short int type;
} vfunctab_v1;
struct
{
short int id;
short int _pad0;
unsigned int type;
} vfunctab_v2;
struct
{
short int id;
short int type;
} friendcls_v1;
struct
{
short int id;
short int _pad0;
unsigned int type;
} friendcls_v2;
struct
{
short int id;
short int attribute;
short int type;
struct p_string p_name;
} onemethod_v1;
struct
{
short int id;
short int attribute;
short int type;
unsigned int vtab_offset;
struct p_string p_name;
} onemethod_virt_v1;
struct
{
short int id;
short int attribute;
unsigned int type;
struct p_string p_name;
} onemethod_v2;
struct
{
short int id;
short int attribute;
unsigned int type;
unsigned int vtab_offset;
struct p_string p_name;
} onemethod_virt_v2;
struct
{
short int id;
short int type;
unsigned int offset;
} vfuncoff_v1;
struct
{
short int id;
short int _pad0;
unsigned int type;
unsigned int offset;
} vfuncoff_v2;
struct
{
short int id;
short int attribute;
short int index;
struct p_string p_name;
} nesttypeex_v1;
struct
{
short int id;
short int attribute;
unsigned int index;
struct p_string p_name;
} nesttypeex_v2;
struct
{
short int id;
short int attribute;
unsigned int type;
struct p_string p_name;
} membermodify_v2;
};
/*
* This covers the basic datatypes that VC++ seems to be using these days.
* 32 bit mode only. There are additional numbers for the pointers in 16
* bit mode. There are many other types listed in the documents, but these
* are apparently not used by the compiler, or represent pointer types
* that are not used.
*/
#define T_NOTYPE 0x0000 /* Notype */
#define T_ABS 0x0001 /* Abs */
#define T_VOID 0x0003 /* Void */
#define T_CHAR 0x0010 /* signed char */
#define T_SHORT 0x0011 /* short */
#define T_LONG 0x0012 /* long */
#define T_QUAD 0x0013 /* long long */
#define T_UCHAR 0x0020 /* unsigned char */
#define T_USHORT 0x0021 /* unsigned short */
#define T_ULONG 0x0022 /* unsigned long */
#define T_UQUAD 0x0023 /* unsigned long long */
#define T_REAL32 0x0040 /* float */
#define T_REAL64 0x0041 /* double */
#define T_RCHAR 0x0070 /* real char */
#define T_WCHAR 0x0071 /* wide char */
#define T_INT4 0x0074 /* int */
#define T_UINT4 0x0075 /* unsigned int */
#define T_32PVOID 0x0403 /* 32 bit near pointer to void */
#define T_32PCHAR 0x0410 /* 16:32 near pointer to signed char */
#define T_32PSHORT 0x0411 /* 16:32 near pointer to short */
#define T_32PLONG 0x0412 /* 16:32 near pointer to int */
#define T_32PQUAD 0x0413 /* 16:32 near pointer to long long */
#define T_32PUCHAR 0x0420 /* 16:32 near pointer to unsigned char */
#define T_32PUSHORT 0x0421 /* 16:32 near pointer to unsigned short */
#define T_32PULONG 0x0422 /* 16:32 near pointer to unsigned int */
#define T_32PUQUAD 0x0423 /* 16:32 near pointer to long long */
#define T_32PREAL32 0x0440 /* 16:32 near pointer to float */
#define T_32PREAL64 0x0441 /* 16:32 near pointer to float */
#define T_32PRCHAR 0x0470 /* 16:32 near pointer to real char */
#define T_32PWCHAR 0x0471 /* 16:32 near pointer to real char */
#define T_32PINT4 0x0474 /* 16:32 near pointer to int */
#define T_32PUINT4 0x0475 /* 16:32 near pointer to unsigned int */
#define LF_MODIFIER_V1 0x0001
#define LF_POINTER_V1 0x0002
#define LF_ARRAY_V1 0x0003
#define LF_CLASS_V1 0x0004
#define LF_STRUCTURE_V1 0x0005
#define LF_UNION_V1 0x0006
#define LF_ENUM_V1 0x0007
#define LF_PROCEDURE_V1 0x0008
#define LF_MFUNCTION_V1 0x0009
#define LF_VTSHAPE_V1 0x000a
#define LF_COBOL0_V1 0x000b
#define LF_COBOL1_V1 0x000c
#define LF_BARRAY_V1 0x000d
#define LF_LABEL_V1 0x000e
#define LF_NULL_V1 0x000f
#define LF_NOTTRAN_V1 0x0010
#define LF_DIMARRAY_V1 0x0011
#define LF_VFTPATH_V1 0x0012
#define LF_PRECOMP_V1 0x0013
#define LF_ENDPRECOMP_V1 0x0014
#define LF_OEM_V1 0x0015
#define LF_TYPESERVER_V1 0x0016
#define LF_MODIFIER_V2 0x1001 /* variants with new 32-bit type indices (V2) */
#define LF_POINTER_V2 0x1002
#define LF_ARRAY_V2 0x1003
#define LF_CLASS_V2 0x1004
#define LF_STRUCTURE_V2 0x1005
#define LF_UNION_V2 0x1006
#define LF_ENUM_V2 0x1007
#define LF_PROCEDURE_V2 0x1008
#define LF_MFUNCTION_V2 0x1009
#define LF_COBOL0_V2 0x100a
#define LF_BARRAY_V2 0x100b
#define LF_DIMARRAY_V2 0x100c
#define LF_VFTPATH_V2 0x100d
#define LF_PRECOMP_V2 0x100e
#define LF_OEM_V2 0x100f
#define LF_SKIP_V1 0x0200
#define LF_ARGLIST_V1 0x0201
#define LF_DEFARG_V1 0x0202
#define LF_LIST_V1 0x0203
#define LF_FIELDLIST_V1 0x0204
#define LF_DERIVED_V1 0x0205
#define LF_BITFIELD_V1 0x0206
#define LF_METHODLIST_V1 0x0207
#define LF_DIMCONU_V1 0x0208
#define LF_DIMCONLU_V1 0x0209
#define LF_DIMVARU_V1 0x020a
#define LF_DIMVARLU_V1 0x020b
#define LF_REFSYM_V1 0x020c
#define LF_SKIP_V2 0x1200 /* variants with new 32-bit type indices (V2) */
#define LF_ARGLIST_V2 0x1201
#define LF_DEFARG_V2 0x1202
#define LF_FIELDLIST_V2 0x1203
#define LF_DERIVED_V2 0x1204
#define LF_BITFIELD_V2 0x1205
#define LF_METHODLIST_V2 0x1206
#define LF_DIMCONU_V2 0x1207
#define LF_DIMCONLU_V2 0x1208
#define LF_DIMVARU_V2 0x1209
#define LF_DIMVARLU_V2 0x120a
/* Field lists */
#define LF_BCLASS_V1 0x0400
#define LF_VBCLASS_V1 0x0401
#define LF_IVBCLASS_V1 0x0402
#define LF_ENUMERATE_V1 0x0403
#define LF_FRIENDFCN_V1 0x0404
#define LF_INDEX_V1 0x0405
#define LF_MEMBER_V1 0x0406
#define LF_STMEMBER_V1 0x0407
#define LF_METHOD_V1 0x0408
#define LF_NESTTYPE_V1 0x0409
#define LF_VFUNCTAB_V1 0x040a
#define LF_FRIENDCLS_V1 0x040b
#define LF_ONEMETHOD_V1 0x040c
#define LF_VFUNCOFF_V1 0x040d
#define LF_NESTTYPEEX_V1 0x040e
#define LF_MEMBERMODIFY_V1 0x040f
#define LF_BCLASS_V2 0x1400 /* variants with new 32-bit type indices (V2) */
#define LF_VBCLASS_V2 0x1401
#define LF_IVBCLASS_V2 0x1402
#define LF_FRIENDFCN_V2 0x1403
#define LF_INDEX_V2 0x1404
#define LF_MEMBER_V2 0x1405
#define LF_STMEMBER_V2 0x1406
#define LF_METHOD_V2 0x1407
#define LF_NESTTYPE_V2 0x1408
#define LF_VFUNCTAB_V2 0x1409
#define LF_FRIENDCLS_V2 0x140a
#define LF_ONEMETHOD_V2 0x140b
#define LF_VFUNCOFF_V2 0x140c
#define LF_NESTTYPEEX_V2 0x140d
#define LF_ENUMERATE_V3 0x1502
#define LF_ARRAY_V3 0x1503
#define LF_CLASS_V3 0x1504
#define LF_STRUCTURE_V3 0x1505
#define LF_UNION_V3 0x1506
#define LF_ENUM_V3 0x1507
#define LF_MEMBER_V3 0x150d
#define LF_NUMERIC 0x8000 /* numeric leaf types */
#define LF_CHAR 0x8000
#define LF_SHORT 0x8001
#define LF_USHORT 0x8002
#define LF_LONG 0x8003
#define LF_ULONG 0x8004
#define LF_REAL32 0x8005
#define LF_REAL64 0x8006
#define LF_REAL80 0x8007
#define LF_REAL128 0x8008
#define LF_QUADWORD 0x8009
#define LF_UQUADWORD 0x800a
#define LF_REAL48 0x800b
#define LF_COMPLEX32 0x800c
#define LF_COMPLEX64 0x800d
#define LF_COMPLEX80 0x800e
#define LF_COMPLEX128 0x800f
#define LF_VARSTRING 0x8010
/* ======================================== *
* Symbol information
* ======================================== */
union codeview_symbol
{
struct
{
short int len;
short int id;
} generic;
struct
{
short int len;
short int id;
unsigned int offset;
unsigned short segment;
unsigned short symtype;
struct p_string p_name;
} data_v1;
struct
{
short int len;
short int id;
unsigned int symtype;
unsigned int offset;
unsigned short segment;
struct p_string p_name;
} data_v2;
struct
{
short int len;
short int id;
unsigned int symtype;
unsigned int offset;
unsigned short segment;
char name[1];
} data_v3;
struct
{
short int len;
short int id;
unsigned int pparent;
unsigned int pend;
unsigned int next;
unsigned int offset;
unsigned short segment;
unsigned short thunk_len;
unsigned char thtype;
struct p_string p_name;
} thunk_v1;
struct
{
short int len;
short int id;
unsigned int pparent;
unsigned int pend;
unsigned int next;
unsigned int offset;
unsigned short segment;
unsigned short thunk_len;
unsigned char thtype;
char name[1];
} thunk_v3;
struct
{
short int len;
short int id;
unsigned int pparent;
unsigned int pend;
unsigned int next;
unsigned int proc_len;
unsigned int debug_start;
unsigned int debug_end;
unsigned int offset;
unsigned short segment;
unsigned short proctype;
unsigned char flags;
struct p_string p_name;
} proc_v1;
struct
{
short int len;
short int id;
unsigned int pparent;
unsigned int pend;
unsigned int next;
unsigned int proc_len;
unsigned int debug_start;
unsigned int debug_end;
unsigned int proctype;
unsigned int offset;
unsigned short segment;
unsigned char flags;
struct p_string p_name;
} proc_v2;
struct
{
short int len;
short int id;
unsigned int pparent;
unsigned int pend;
unsigned int next;
unsigned int proc_len;
unsigned int debug_start;
unsigned int debug_end;
unsigned int proctype;
unsigned int offset;
unsigned short segment;
unsigned char flags;
char name[1];
} proc_v3;
struct
{
short int len; /* Total length of this entry */
short int id; /* Always S_BPREL_V1 */
unsigned int offset; /* Stack offset relative to BP */
unsigned short symtype;
struct p_string p_name;
} stack_v1;
struct
{
short int len; /* Total length of this entry */
short int id; /* Always S_BPREL_V2 */
unsigned int offset; /* Stack offset relative to EBP */
unsigned int symtype;
struct p_string p_name;
} stack_v2;
struct
{
short int len; /* Total length of this entry */
short int id; /* Always S_BPREL_V3 */
int offset; /* Stack offset relative to BP */
unsigned int symtype;
char name[1];
} stack_v3;
struct
{
short int len; /* Total length of this entry */
short int id; /* Always S_REGISTER */
unsigned short type;
unsigned short reg;
struct p_string p_name;
/* don't handle register tracking */
} register_v1;
struct
{
short int len; /* Total length of this entry */
short int id; /* Always S_REGISTER_V2 */
unsigned int type; /* check whether type & reg are correct */
unsigned int reg;
struct p_string p_name;
/* don't handle register tracking */
} register_v2;
struct
{
short int len;
short int id;
unsigned int parent;
unsigned int end;
unsigned int length;
unsigned int offset;
unsigned short segment;
struct p_string p_name;
} block_v1;
struct
{
short int len;
short int id;
unsigned int parent;
unsigned int end;
unsigned int length;
unsigned int offset;
unsigned short segment;
char name[1];
} block_v3;
struct
{
short int len;
short int id;
unsigned int offset;
unsigned short segment;
unsigned char flags;
struct p_string p_name;
} label_v1;
struct
{
short int len;
short int id;
unsigned int offset;
unsigned short segment;
unsigned char flags;
char name[1];
} label_v3;
struct
{
short int len;
short int id;
unsigned short type;
unsigned short cvalue; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} constant_v1;
struct
{
short int len;
short int id;
unsigned type;
unsigned short cvalue; /* numeric leaf */
#if 0
struct p_string p_name;
#endif
} constant_v2;
struct
{
short int len;
short int id;
unsigned type;
unsigned short cvalue;
#if 0
char name[1];
#endif
} constant_v3;
struct
{
short int len;
short int id;
unsigned short type;
struct p_string p_name;
} udt_v1;
struct
{
short int len;
short int id;
unsigned type;
struct p_string p_name;
} udt_v2;
struct
{
short int len;
short int id;
unsigned int type;
char name[1];
} udt_v3;
struct
{
short int len;
short int id;
unsigned int unknown;
struct p_string p_name;
} compiland_v1;
struct
{
short int len;
short int id;
unsigned unknown1[4];
unsigned short unknown2;
struct p_string p_name;
} compiland_v2;
struct
{
short int len;
short int id;
unsigned int unknown;
char name[1];
} compiland_v3;
};
#define S_COMPILAND_V1 0x0001
#define S_REGISTER_V1 0x0002
#define S_CONSTANT_V1 0x0003
#define S_UDT_V1 0x0004
#define S_SSEARCH_V1 0x0005
#define S_END_V1 0x0006
#define S_SKIP_V1 0x0007
#define S_CVRESERVE_V1 0x0008
#define S_OBJNAME_V1 0x0009
#define S_ENDARG_V1 0x000a
#define S_COBOLUDT_V1 0x000b
#define S_MANYREG_V1 0x000c
#define S_RETURN_V1 0x000d
#define S_ENTRYTHIS_V1 0x000e
#define S_BPREL_V1 0x0200
#define S_LDATA_V1 0x0201
#define S_GDATA_V1 0x0202
#define S_PUB_V1 0x0203
#define S_LPROC_V1 0x0204
#define S_GPROC_V1 0x0205
#define S_THUNK_V1 0x0206
#define S_BLOCK_V1 0x0207
#define S_WITH_V1 0x0208
#define S_LABEL_V1 0x0209
#define S_CEXMODEL_V1 0x020a
#define S_VFTPATH_V1 0x020b
#define S_REGREL_V1 0x020c
#define S_LTHREAD_V1 0x020d
#define S_GTHREAD_V1 0x020e
#define S_PROCREF_V1 0x0400
#define S_DATAREF_V1 0x0401
#define S_ALIGN_V1 0x0402
#define S_LPROCREF_V1 0x0403
#define S_REGISTER_V2 0x1001 /* Variants with new 32-bit type indices */
#define S_CONSTANT_V2 0x1002
#define S_UDT_V2 0x1003
#define S_COBOLUDT_V2 0x1004
#define S_MANYREG_V2 0x1005
#define S_BPREL_V2 0x1006
#define S_LDATA_V2 0x1007
#define S_GDATA_V2 0x1008
#define S_PUB_V2 0x1009
#define S_LPROC_V2 0x100a
#define S_GPROC_V2 0x100b
#define S_VFTTABLE_V2 0x100c
#define S_REGREL_V2 0x100d
#define S_LTHREAD_V2 0x100e
#define S_GTHREAD_V2 0x100f
#if 0
#define S_XXXXXXXXX_32 0x1012 /* seems linked to a function, content unknown */
#endif
#define S_COMPILAND_V2 0x1013
#define S_COMPILAND_V3 0x1101
#define S_THUNK_V3 0x1102
#define S_BLOCK_V3 0x1103
#define S_LABEL_V3 0x1105
#define S_CONSTANT_V3 0x1107
#define S_UDT_V3 0x1108
#define S_BPREL_V3 0x110B
#define S_LDATA_V3 0x110C
#define S_GDATA_V3 0x110D
#define S_PUB_DATA_V3 0x110E
#define S_LPROC_V3 0x110F
#define S_GPROC_V3 0x1110
#define S_MSTOOL_V3 0x1116 /* not really understood */
#define S_PUB_FUNC1_V3 0x1125 /* didn't get the difference between the two */
#define S_PUB_FUNC2_V3 0x1127
/* ======================================== *
* Line number information
* ======================================== */
union any_size
{
const char* c;
const unsigned char* uc;
const short* s;
const int* i;
const unsigned int* ui;
};
struct startend
{
unsigned int start;
unsigned int end;
};
struct codeview_linetab
{
unsigned int nline;
unsigned int segno;
unsigned int start;
unsigned int end;
struct symt_compiland* compiland;
const unsigned short* linetab;
const unsigned int* offtab;
};
/* ======================================== *
* PDB file information
* ======================================== */
struct PDB_FILE
{
DWORD size;
DWORD unknown;
};
struct PDB_JG_HEADER
{
CHAR ident[40];
DWORD signature;
DWORD block_size;
WORD free_list;
WORD total_alloc;
struct PDB_FILE toc;
WORD toc_block[1];
};
struct PDB_DS_HEADER
{
char signature[32];
DWORD block_size;
DWORD unknown1;
DWORD num_pages;
DWORD toc_size;
DWORD unknown2;
DWORD toc_page;
};
struct PDB_JG_TOC
{
DWORD num_files;
struct PDB_FILE file[1];
};
struct PDB_DS_TOC
{
DWORD num_files;
DWORD file_size[1];
};
struct PDB_JG_ROOT
{
DWORD Version;
DWORD TimeDateStamp;
DWORD unknown;
DWORD cbNames;
CHAR names[1];
};
struct PDB_DS_ROOT
{
DWORD Version;
DWORD TimeDateStamp;
DWORD unknown;
GUID guid;
DWORD cbNames;
CHAR names[1];
};
typedef struct _PDB_TYPES_OLD
{
DWORD version;
WORD first_index;
WORD last_index;
DWORD type_size;
WORD file;
WORD pad;
} PDB_TYPES_OLD, *PPDB_TYPES_OLD;
typedef struct _PDB_TYPES
{
DWORD version;
DWORD type_offset;
DWORD first_index;
DWORD last_index;
DWORD type_size;
WORD file;
WORD pad;
DWORD hash_size;
DWORD hash_base;
DWORD hash_offset;
DWORD hash_len;
DWORD search_offset;
DWORD search_len;
DWORD unknown_offset;
DWORD unknown_len;
} PDB_TYPES, *PPDB_TYPES;
typedef struct _PDB_SYMBOL_RANGE
{
WORD segment;
WORD pad1;
DWORD offset;
DWORD size;
DWORD characteristics;
WORD index;
WORD pad2;
} PDB_SYMBOL_RANGE, *PPDB_SYMBOL_RANGE;
typedef struct _PDB_SYMBOL_RANGE_EX
{
WORD segment;
WORD pad1;
DWORD offset;
DWORD size;
DWORD characteristics;
WORD index;
WORD pad2;
DWORD timestamp;
DWORD unknown;
} PDB_SYMBOL_RANGE_EX, *PPDB_SYMBOL_RANGE_EX;
typedef struct _PDB_SYMBOL_FILE
{
DWORD unknown1;
PDB_SYMBOL_RANGE range;
WORD flag;
WORD file;
DWORD symbol_size;
DWORD lineno_size;
DWORD unknown2;
DWORD nSrcFiles;
DWORD attribute;
CHAR filename[1];
} PDB_SYMBOL_FILE, *PPDB_SYMBOL_FILE;
typedef struct _PDB_SYMBOL_FILE_EX
{
DWORD unknown1;
PDB_SYMBOL_RANGE_EX range;
WORD flag;
WORD file;
DWORD symbol_size;
DWORD lineno_size;
DWORD unknown2;
DWORD nSrcFiles;
DWORD attribute;
DWORD reserved[2];
CHAR filename[1];
} PDB_SYMBOL_FILE_EX, *PPDB_SYMBOL_FILE_EX;
typedef struct _PDB_SYMBOL_SOURCE
{
WORD nModules;
WORD nSrcFiles;
WORD table[1];
} PDB_SYMBOL_SOURCE, *PPDB_SYMBOL_SOURCE;
typedef struct _PDB_SYMBOL_IMPORT
{
DWORD unknown1;
DWORD unknown2;
DWORD TimeDateStamp;
DWORD nRequests;
CHAR filename[1];
} PDB_SYMBOL_IMPORT, *PPDB_SYMBOL_IMPORT;
typedef struct _PDB_SYMBOLS_OLD
{
WORD hash1_file;
WORD hash2_file;
WORD gsym_file;
WORD pad;
DWORD module_size;
DWORD offset_size;
DWORD hash_size;
DWORD srcmodule_size;
} PDB_SYMBOLS_OLD, *PPDB_SYMBOLS_OLD;
typedef struct _PDB_SYMBOLS
{
DWORD signature;
DWORD version;
DWORD unknown;
DWORD hash1_file;
DWORD hash2_file;
DWORD gsym_file;
DWORD module_size;
DWORD offset_size;
DWORD hash_size;
DWORD srcmodule_size;
DWORD pdbimport_size;
DWORD resvd[5];
} PDB_SYMBOLS, *PPDB_SYMBOLS;
#include "poppack.h"
/* ----------------------------------------------
* Information used for parsing
* ---------------------------------------------- */
typedef struct
{
DWORD from;
DWORD to;
} OMAP_DATA;
struct msc_debug_info
{
struct module* module;
int nsect;
const IMAGE_SECTION_HEADER* sectp;
int nomap;
const OMAP_DATA* omapp;
const BYTE* root;
};
/* coff.c */
extern BOOL coff_process_info(const struct msc_debug_info* msc_dbg);