Sweden-Number/dlls/kernel32/console.c

1724 lines
50 KiB
C

/*
* Win32 console functions
*
* Copyright 1995 Martin von Loewis and Cameron Heide
* Copyright 1997 Karl Garrison
* Copyright 1998 John Richardson
* Copyright 1998 Marcus Meissner
* Copyright 2001,2002,2004,2005,2010 Eric Pouech
* Copyright 2001 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
/* Reference applications:
* - IDA (interactive disassembler) full version 3.75. Works.
* - LYNX/W32. Works mostly, some keys crash it.
*/
#include "config.h"
#include "wine/port.h"
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#include <assert.h>
#ifdef HAVE_TERMIOS_H
# include <termios.h>
#endif
#ifdef HAVE_SYS_POLL_H
# include <sys/poll.h>
#endif
#define NONAMELESSUNION
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winbase.h"
#include "winnls.h"
#include "winerror.h"
#include "wincon.h"
#include "wine/server.h"
#include "wine/exception.h"
#include "wine/unicode.h"
#include "wine/debug.h"
#include "excpt.h"
#include "console_private.h"
#include "kernel_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(console);
static CRITICAL_SECTION CONSOLE_CritSect;
static CRITICAL_SECTION_DEBUG critsect_debug =
{
0, 0, &CONSOLE_CritSect,
{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
0, 0, { (DWORD_PTR)(__FILE__ ": CONSOLE_CritSect") }
};
static CRITICAL_SECTION CONSOLE_CritSect = { &critsect_debug, -1, 0, 0, 0, 0 };
static const WCHAR coninW[] = {'C','O','N','I','N','$',0};
static const WCHAR conoutW[] = {'C','O','N','O','U','T','$',0};
/* FIXME: this is not thread safe */
static HANDLE console_wait_event;
static struct termios S_termios; /* saved termios for bare consoles */
static BOOL S_termios_raw /* = FALSE */;
/* The scheme for bare consoles for managing raw/cooked settings is as follows:
* - a bare console is created for all CUI programs started from command line (without
* wineconsole) (let's call those PS)
* - of course, every child of a PS which requires console inheritance will get it
* - the console termios attributes are saved at the start of program which is attached to be
* bare console
* - if any program attached to a bare console requests input from console, the console is
* turned into raw mode
* - when the program which created the bare console (the program started from command line)
* exits, it will restore the console termios attributes it saved at startup (this
* will put back the console into cooked mode if it had been put in raw mode)
* - if any other program attached to this bare console is still alive, the Unix shell will put
* it in the background, hence forbidding access to the console. Therefore, reading console
* input will not be available when the bare console creator has died.
* FIXME: This is a limitation of current implementation
*/
/* returns the fd for a bare console (-1 otherwise) */
static int get_console_bare_fd(HANDLE hin)
{
int fd;
if (is_console_handle(hin) &&
wine_server_handle_to_fd(wine_server_ptr_handle(console_handle_unmap(hin)),
0, &fd, NULL) == STATUS_SUCCESS)
return fd;
return -1;
}
static BOOL save_console_mode(HANDLE hin)
{
int fd;
BOOL ret;
if ((fd = get_console_bare_fd(hin)) == -1) return FALSE;
ret = tcgetattr(fd, &S_termios) >= 0;
close(fd);
return ret;
}
static BOOL put_console_into_raw_mode(int fd)
{
RtlEnterCriticalSection(&CONSOLE_CritSect);
if (!S_termios_raw)
{
struct termios term = S_termios;
term.c_lflag &= ~(ECHO | ECHONL | ICANON | IEXTEN);
term.c_iflag &= ~(BRKINT | ICRNL | INPCK | ISTRIP | IXON);
term.c_cflag &= ~(CSIZE | PARENB);
term.c_cflag |= CS8;
/* FIXME: we should actually disable output processing here
* and let kernel32/console.c do the job (with support of enable/disable of
* processed output)
*/
/* term.c_oflag &= ~(OPOST); */
term.c_cc[VMIN] = 1;
term.c_cc[VTIME] = 0;
S_termios_raw = tcsetattr(fd, TCSANOW, &term) >= 0;
}
RtlLeaveCriticalSection(&CONSOLE_CritSect);
return S_termios_raw;
}
/* put back the console in cooked mode iff we're the process which created the bare console
* we don't test if this process has set the console in raw mode as it could be one of its
* children who did it
*/
static BOOL restore_console_mode(HANDLE hin)
{
int fd;
BOOL ret = TRUE;
if (S_termios_raw)
{
if ((fd = get_console_bare_fd(hin)) == -1) return FALSE;
ret = tcsetattr(fd, TCSANOW, &S_termios) >= 0;
close(fd);
}
if (RtlGetCurrentPeb()->ProcessParameters->ConsoleHandle == KERNEL32_CONSOLE_SHELL)
TERM_Exit();
return ret;
}
/******************************************************************************
* GetConsoleWindow [KERNEL32.@] Get hwnd of the console window.
*
* RETURNS
* Success: hwnd of the console window.
* Failure: NULL
*/
HWND WINAPI GetConsoleWindow(VOID)
{
HWND hWnd = NULL;
SERVER_START_REQ(get_console_input_info)
{
req->handle = 0;
if (!wine_server_call_err(req)) hWnd = wine_server_ptr_handle( reply->win );
}
SERVER_END_REQ;
return hWnd;
}
/***********************************************************************
* Beep (KERNEL32.@)
*/
BOOL WINAPI Beep( DWORD dwFreq, DWORD dwDur )
{
static const char beep = '\a';
/* dwFreq and dwDur are ignored by Win95 */
if (isatty(2)) write( 2, &beep, 1 );
return TRUE;
}
/******************************************************************
* OpenConsoleW (KERNEL32.@)
*
* Undocumented
* Open a handle to the current process console.
* Returns INVALID_HANDLE_VALUE on failure.
*/
HANDLE WINAPI OpenConsoleW(LPCWSTR name, DWORD access, BOOL inherit, DWORD creation)
{
HANDLE output = INVALID_HANDLE_VALUE;
HANDLE ret;
TRACE("(%s, 0x%08x, %d, %u)\n", debugstr_w(name), access, inherit, creation);
if (name)
{
if (strcmpiW(coninW, name) == 0)
output = (HANDLE) FALSE;
else if (strcmpiW(conoutW, name) == 0)
output = (HANDLE) TRUE;
}
if (output == INVALID_HANDLE_VALUE || creation != OPEN_EXISTING)
{
SetLastError(ERROR_INVALID_PARAMETER);
return INVALID_HANDLE_VALUE;
}
SERVER_START_REQ( open_console )
{
req->from = wine_server_obj_handle( output );
req->access = access;
req->attributes = inherit ? OBJ_INHERIT : 0;
req->share = FILE_SHARE_READ | FILE_SHARE_WRITE;
wine_server_call_err( req );
ret = wine_server_ptr_handle( reply->handle );
}
SERVER_END_REQ;
if (ret)
ret = console_handle_map(ret);
return ret;
}
/******************************************************************
* VerifyConsoleIoHandle (KERNEL32.@)
*
* Undocumented
*/
BOOL WINAPI VerifyConsoleIoHandle(HANDLE handle)
{
BOOL ret;
if (!is_console_handle(handle)) return FALSE;
SERVER_START_REQ(get_console_mode)
{
req->handle = console_handle_unmap(handle);
ret = !wine_server_call( req );
}
SERVER_END_REQ;
return ret;
}
/******************************************************************
* DuplicateConsoleHandle (KERNEL32.@)
*
* Undocumented
*/
HANDLE WINAPI DuplicateConsoleHandle(HANDLE handle, DWORD access, BOOL inherit,
DWORD options)
{
HANDLE ret;
if (!is_console_handle(handle) ||
!DuplicateHandle(GetCurrentProcess(), wine_server_ptr_handle(console_handle_unmap(handle)),
GetCurrentProcess(), &ret, access, inherit, options))
return INVALID_HANDLE_VALUE;
return console_handle_map(ret);
}
/******************************************************************
* CloseConsoleHandle (KERNEL32.@)
*
* Undocumented
*/
BOOL WINAPI CloseConsoleHandle(HANDLE handle)
{
if (!is_console_handle(handle))
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
return CloseHandle(wine_server_ptr_handle(console_handle_unmap(handle)));
}
/******************************************************************
* GetConsoleInputWaitHandle (KERNEL32.@)
*
* Undocumented
*/
HANDLE WINAPI GetConsoleInputWaitHandle(void)
{
if (!console_wait_event)
{
SERVER_START_REQ(get_console_wait_event)
{
if (!wine_server_call_err( req ))
console_wait_event = wine_server_ptr_handle( reply->handle );
}
SERVER_END_REQ;
}
return console_wait_event;
}
/******************************************************************************
* read_console_input
*
* Helper function for ReadConsole, ReadConsoleInput and FlushConsoleInputBuffer
*
* Returns
* 0 for error, 1 for no INPUT_RECORD ready, 2 with INPUT_RECORD ready
*/
enum read_console_input_return {rci_error = 0, rci_timeout = 1, rci_gotone = 2};
static enum read_console_input_return bare_console_fetch_input(HANDLE handle, int fd, DWORD timeout)
{
enum read_console_input_return ret;
char input[8];
WCHAR inputw[8];
int i;
size_t idx = 0, idxw;
unsigned numEvent;
INPUT_RECORD ir[8];
DWORD written;
struct pollfd pollfd;
BOOL locked = FALSE, next_char;
do
{
if (idx == sizeof(input))
{
FIXME("buffer too small (%s)\n", wine_dbgstr_an(input, idx));
ret = rci_error;
break;
}
pollfd.fd = fd;
pollfd.events = POLLIN;
pollfd.revents = 0;
next_char = FALSE;
switch (poll(&pollfd, 1, timeout))
{
case 1:
if (!locked)
{
RtlEnterCriticalSection(&CONSOLE_CritSect);
locked = TRUE;
}
i = read(fd, &input[idx], 1);
if (i < 0)
{
ret = rci_error;
break;
}
if (i == 0)
{
/* actually another thread likely beat us to reading the char
* return rci_gotone, while not perfect, it should work in most of the cases (as the new event
* should be now in the queue, fed from the other thread)
*/
ret = rci_gotone;
break;
}
idx++;
numEvent = TERM_FillInputRecord(input, idx, ir);
switch (numEvent)
{
case 0:
/* we need more char(s) to tell if it matches a key-db entry. wait 1/2s for next char */
timeout = 500;
next_char = TRUE;
break;
case -1:
/* we haven't found the string into key-db, push full input string into server */
idxw = MultiByteToWideChar(CP_UNIXCP, 0, input, idx, inputw, ARRAY_SIZE(inputw));
/* we cannot translate yet... likely we need more chars (wait max 1/2s for next char) */
if (idxw == 0)
{
timeout = 500;
next_char = TRUE;
break;
}
for (i = 0; i < idxw; i++)
{
numEvent = TERM_FillSimpleChar(inputw[i], ir);
WriteConsoleInputW(handle, ir, numEvent, &written);
}
ret = rci_gotone;
break;
default:
/* we got a transformation from key-db... push this into server */
ret = WriteConsoleInputW(handle, ir, numEvent, &written) ? rci_gotone : rci_error;
break;
}
break;
case 0: ret = rci_timeout; break;
default: ret = rci_error; break;
}
} while (next_char);
if (locked) RtlLeaveCriticalSection(&CONSOLE_CritSect);
return ret;
}
static enum read_console_input_return read_console_input(HANDLE handle, PINPUT_RECORD ir, DWORD timeout)
{
int fd;
enum read_console_input_return ret;
if ((fd = get_console_bare_fd(handle)) != -1)
{
put_console_into_raw_mode(fd);
if (WaitForSingleObject(GetConsoleInputWaitHandle(), 0) != WAIT_OBJECT_0)
{
ret = bare_console_fetch_input(handle, fd, timeout);
}
else ret = rci_gotone;
close(fd);
if (ret != rci_gotone) return ret;
}
else
{
if (!VerifyConsoleIoHandle(handle)) return rci_error;
if (WaitForSingleObject(GetConsoleInputWaitHandle(), timeout) != WAIT_OBJECT_0)
return rci_timeout;
}
SERVER_START_REQ( read_console_input )
{
req->handle = console_handle_unmap(handle);
req->flush = TRUE;
wine_server_set_reply( req, ir, sizeof(INPUT_RECORD) );
if (wine_server_call_err( req ) || !reply->read) ret = rci_error;
else ret = rci_gotone;
}
SERVER_END_REQ;
return ret;
}
/***********************************************************************
* FlushConsoleInputBuffer (KERNEL32.@)
*/
BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
{
enum read_console_input_return last;
INPUT_RECORD ir;
while ((last = read_console_input(handle, &ir, 0)) == rci_gotone);
return last == rci_timeout;
}
/***********************************************************************
* SetConsoleTitleA (KERNEL32.@)
*/
BOOL WINAPI SetConsoleTitleA( LPCSTR title )
{
LPWSTR titleW;
BOOL ret;
DWORD len = MultiByteToWideChar( GetConsoleOutputCP(), 0, title, -1, NULL, 0 );
if (!(titleW = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR)))) return FALSE;
MultiByteToWideChar( GetConsoleOutputCP(), 0, title, -1, titleW, len );
ret = SetConsoleTitleW(titleW);
HeapFree(GetProcessHeap(), 0, titleW);
return ret;
}
/***********************************************************************
* GetConsoleKeyboardLayoutNameA (KERNEL32.@)
*/
BOOL WINAPI GetConsoleKeyboardLayoutNameA(LPSTR layoutName)
{
FIXME( "stub %p\n", layoutName);
return TRUE;
}
/***********************************************************************
* GetConsoleKeyboardLayoutNameW (KERNEL32.@)
*/
BOOL WINAPI GetConsoleKeyboardLayoutNameW(LPWSTR layoutName)
{
static int once;
if (!once++)
FIXME( "stub %p\n", layoutName);
return TRUE;
}
/***********************************************************************
* GetConsoleTitleA (KERNEL32.@)
*
* See GetConsoleTitleW.
*/
DWORD WINAPI GetConsoleTitleA(LPSTR title, DWORD size)
{
WCHAR *ptr = HeapAlloc(GetProcessHeap(), 0, sizeof(WCHAR) * size);
DWORD ret;
if (!ptr) return 0;
ret = GetConsoleTitleW( ptr, size );
if (ret)
{
WideCharToMultiByte( GetConsoleOutputCP(), 0, ptr, ret + 1, title, size, NULL, NULL);
ret = strlen(title);
}
HeapFree(GetProcessHeap(), 0, ptr);
return ret;
}
static WCHAR* S_EditString /* = NULL */;
static unsigned S_EditStrPos /* = 0 */;
/***********************************************************************
* FreeConsole (KERNEL32.@)
*/
BOOL WINAPI FreeConsole(VOID)
{
BOOL ret;
/* invalidate local copy of input event handle */
console_wait_event = 0;
SERVER_START_REQ(free_console)
{
ret = !wine_server_call_err( req );
}
SERVER_END_REQ;
return ret;
}
/******************************************************************
* start_console_renderer
*
* helper for AllocConsole
* starts the renderer process
*/
static BOOL start_console_renderer_helper(const char* appname, STARTUPINFOA* si,
HANDLE hEvent)
{
char buffer[1024];
int ret;
PROCESS_INFORMATION pi;
/* FIXME: use dynamic allocation for most of the buffers below */
ret = snprintf(buffer, sizeof(buffer), "%s --use-event=%ld", appname, (DWORD_PTR)hEvent);
if ((ret > -1) && (ret < sizeof(buffer)) &&
CreateProcessA(NULL, buffer, NULL, NULL, TRUE, DETACHED_PROCESS,
NULL, NULL, si, &pi))
{
HANDLE wh[2];
DWORD res;
wh[0] = hEvent;
wh[1] = pi.hProcess;
res = WaitForMultipleObjects(2, wh, FALSE, INFINITE);
CloseHandle(pi.hThread);
CloseHandle(pi.hProcess);
if (res != WAIT_OBJECT_0) return FALSE;
TRACE("Started wineconsole pid=%08x tid=%08x\n",
pi.dwProcessId, pi.dwThreadId);
return TRUE;
}
return FALSE;
}
static BOOL start_console_renderer(STARTUPINFOA* si)
{
HANDLE hEvent = 0;
LPSTR p;
OBJECT_ATTRIBUTES attr;
BOOL ret = FALSE;
attr.Length = sizeof(attr);
attr.RootDirectory = 0;
attr.Attributes = OBJ_INHERIT;
attr.ObjectName = NULL;
attr.SecurityDescriptor = NULL;
attr.SecurityQualityOfService = NULL;
NtCreateEvent(&hEvent, EVENT_ALL_ACCESS, &attr, NotificationEvent, FALSE);
if (!hEvent) return FALSE;
/* first try environment variable */
if ((p = getenv("WINECONSOLE")) != NULL)
{
ret = start_console_renderer_helper(p, si, hEvent);
if (!ret)
ERR("Couldn't launch Wine console from WINECONSOLE env var (%s)... "
"trying default access\n", p);
}
/* then try the regular PATH */
if (!ret)
ret = start_console_renderer_helper("wineconsole", si, hEvent);
CloseHandle(hEvent);
return ret;
}
/***********************************************************************
* AllocConsole (KERNEL32.@)
*
* creates an xterm with a pty to our program
*/
BOOL WINAPI AllocConsole(void)
{
HANDLE handle_in = INVALID_HANDLE_VALUE;
HANDLE handle_out = INVALID_HANDLE_VALUE;
HANDLE handle_err = INVALID_HANDLE_VALUE;
STARTUPINFOA siCurrent;
STARTUPINFOA siConsole;
char buffer[1024];
TRACE("()\n");
handle_in = OpenConsoleW( coninW, GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,
FALSE, OPEN_EXISTING );
if (VerifyConsoleIoHandle(handle_in))
{
/* we already have a console opened on this process, don't create a new one */
CloseHandle(handle_in);
return FALSE;
}
/* invalidate local copy of input event handle */
console_wait_event = 0;
GetStartupInfoA(&siCurrent);
memset(&siConsole, 0, sizeof(siConsole));
siConsole.cb = sizeof(siConsole);
/* setup a view arguments for wineconsole (it'll use them as default values) */
if (siCurrent.dwFlags & STARTF_USECOUNTCHARS)
{
siConsole.dwFlags |= STARTF_USECOUNTCHARS;
siConsole.dwXCountChars = siCurrent.dwXCountChars;
siConsole.dwYCountChars = siCurrent.dwYCountChars;
}
if (siCurrent.dwFlags & STARTF_USEFILLATTRIBUTE)
{
siConsole.dwFlags |= STARTF_USEFILLATTRIBUTE;
siConsole.dwFillAttribute = siCurrent.dwFillAttribute;
}
if (siCurrent.dwFlags & STARTF_USESHOWWINDOW)
{
siConsole.dwFlags |= STARTF_USESHOWWINDOW;
siConsole.wShowWindow = siCurrent.wShowWindow;
}
/* FIXME (should pass the unicode form) */
if (siCurrent.lpTitle)
siConsole.lpTitle = siCurrent.lpTitle;
else if (GetModuleFileNameA(0, buffer, sizeof(buffer)))
{
buffer[sizeof(buffer) - 1] = '\0';
siConsole.lpTitle = buffer;
}
if (!start_console_renderer(&siConsole))
goto the_end;
if( !(siCurrent.dwFlags & STARTF_USESTDHANDLES) ) {
/* all std I/O handles are inheritable by default */
handle_in = OpenConsoleW( coninW, GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,
TRUE, OPEN_EXISTING );
if (handle_in == INVALID_HANDLE_VALUE) goto the_end;
handle_out = OpenConsoleW( conoutW, GENERIC_READ|GENERIC_WRITE,
TRUE, OPEN_EXISTING );
if (handle_out == INVALID_HANDLE_VALUE) goto the_end;
if (!DuplicateHandle(GetCurrentProcess(), handle_out, GetCurrentProcess(),
&handle_err, 0, TRUE, DUPLICATE_SAME_ACCESS))
goto the_end;
} else {
/* STARTF_USESTDHANDLES flag: use handles from StartupInfo */
handle_in = siCurrent.hStdInput;
handle_out = siCurrent.hStdOutput;
handle_err = siCurrent.hStdError;
}
/* NT resets the STD_*_HANDLEs on console alloc */
SetStdHandle(STD_INPUT_HANDLE, handle_in);
SetStdHandle(STD_OUTPUT_HANDLE, handle_out);
SetStdHandle(STD_ERROR_HANDLE, handle_err);
SetLastError(ERROR_SUCCESS);
return TRUE;
the_end:
ERR("Can't allocate console\n");
if (handle_in != INVALID_HANDLE_VALUE) CloseHandle(handle_in);
if (handle_out != INVALID_HANDLE_VALUE) CloseHandle(handle_out);
if (handle_err != INVALID_HANDLE_VALUE) CloseHandle(handle_err);
FreeConsole();
return FALSE;
}
/***********************************************************************
* ReadConsoleW (KERNEL32.@)
*/
BOOL WINAPI ReadConsoleW(HANDLE hConsoleInput, LPVOID lpBuffer,
DWORD nNumberOfCharsToRead, LPDWORD lpNumberOfCharsRead, LPVOID lpReserved)
{
DWORD charsread;
LPWSTR xbuf = lpBuffer;
DWORD mode;
BOOL is_bare = FALSE;
int fd;
TRACE("(%p,%p,%d,%p,%p)\n",
hConsoleInput, lpBuffer, nNumberOfCharsToRead, lpNumberOfCharsRead, lpReserved);
if (nNumberOfCharsToRead > INT_MAX)
{
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return FALSE;
}
if (!GetConsoleMode(hConsoleInput, &mode))
return FALSE;
if ((fd = get_console_bare_fd(hConsoleInput)) != -1)
{
close(fd);
is_bare = TRUE;
}
if (mode & ENABLE_LINE_INPUT)
{
if (!S_EditString || S_EditString[S_EditStrPos] == 0)
{
HeapFree(GetProcessHeap(), 0, S_EditString);
if (!(S_EditString = CONSOLE_Readline(hConsoleInput, !is_bare)))
return FALSE;
S_EditStrPos = 0;
}
charsread = lstrlenW(&S_EditString[S_EditStrPos]);
if (charsread > nNumberOfCharsToRead) charsread = nNumberOfCharsToRead;
memcpy(xbuf, &S_EditString[S_EditStrPos], charsread * sizeof(WCHAR));
S_EditStrPos += charsread;
}
else
{
INPUT_RECORD ir;
DWORD timeout = INFINITE;
/* FIXME: should we read at least 1 char? The SDK does not say */
/* wait for at least one available input record (it doesn't mean we'll have
* chars stored in xbuf...)
*
* Although SDK doc keeps silence about 1 char, SDK examples assume
* that we should wait for at least one character (not key). --KS
*/
charsread = 0;
do
{
if (read_console_input(hConsoleInput, &ir, timeout) != rci_gotone) break;
if (ir.EventType == KEY_EVENT && ir.Event.KeyEvent.bKeyDown &&
ir.Event.KeyEvent.uChar.UnicodeChar)
{
xbuf[charsread++] = ir.Event.KeyEvent.uChar.UnicodeChar;
timeout = 0;
}
} while (charsread < nNumberOfCharsToRead);
/* nothing has been read */
if (timeout == INFINITE) return FALSE;
}
if (lpNumberOfCharsRead) *lpNumberOfCharsRead = charsread;
return TRUE;
}
/***********************************************************************
* ReadConsoleInputW (KERNEL32.@)
*/
BOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput, PINPUT_RECORD lpBuffer,
DWORD nLength, LPDWORD lpNumberOfEventsRead)
{
DWORD idx = 0;
DWORD timeout = INFINITE;
if (!nLength)
{
if (lpNumberOfEventsRead) *lpNumberOfEventsRead = 0;
return TRUE;
}
/* loop until we get at least one event */
while (read_console_input(hConsoleInput, &lpBuffer[idx], timeout) == rci_gotone &&
++idx < nLength)
timeout = 0;
if (lpNumberOfEventsRead) *lpNumberOfEventsRead = idx;
return idx != 0;
}
/***********************************************************************
* GetNumberOfConsoleMouseButtons (KERNEL32.@)
*/
BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
{
FIXME("(%p): stub\n", nrofbuttons);
*nrofbuttons = 2;
return TRUE;
}
/******************************************************************
* CONSOLE_DefaultHandler
*
* Final control event handler
*/
static BOOL WINAPI CONSOLE_DefaultHandler(DWORD dwCtrlType)
{
FIXME("Terminating process %x on event %x\n", GetCurrentProcessId(), dwCtrlType);
ExitProcess(0);
/* should never go here */
return TRUE;
}
/******************************************************************************
* SetConsoleCtrlHandler [KERNEL32.@] Adds function to calling process list
*
* PARAMS
* func [I] Address of handler function
* add [I] Handler to add or remove
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
struct ConsoleHandler
{
PHANDLER_ROUTINE handler;
struct ConsoleHandler* next;
};
static struct ConsoleHandler CONSOLE_DefaultConsoleHandler = {CONSOLE_DefaultHandler, NULL};
static struct ConsoleHandler* CONSOLE_Handlers = &CONSOLE_DefaultConsoleHandler;
/*****************************************************************************/
/******************************************************************
* SetConsoleCtrlHandler (KERNEL32.@)
*/
BOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE func, BOOL add)
{
BOOL ret = TRUE;
TRACE("(%p,%i)\n", func, add);
if (!func)
{
RtlEnterCriticalSection(&CONSOLE_CritSect);
if (add)
NtCurrentTeb()->Peb->ProcessParameters->ConsoleFlags |= 1;
else
NtCurrentTeb()->Peb->ProcessParameters->ConsoleFlags &= ~1;
RtlLeaveCriticalSection(&CONSOLE_CritSect);
}
else if (add)
{
struct ConsoleHandler* ch = HeapAlloc(GetProcessHeap(), 0, sizeof(struct ConsoleHandler));
if (!ch) return FALSE;
ch->handler = func;
RtlEnterCriticalSection(&CONSOLE_CritSect);
ch->next = CONSOLE_Handlers;
CONSOLE_Handlers = ch;
RtlLeaveCriticalSection(&CONSOLE_CritSect);
}
else
{
struct ConsoleHandler** ch;
RtlEnterCriticalSection(&CONSOLE_CritSect);
for (ch = &CONSOLE_Handlers; *ch; ch = &(*ch)->next)
{
if ((*ch)->handler == func) break;
}
if (*ch)
{
struct ConsoleHandler* rch = *ch;
/* sanity check */
if (rch == &CONSOLE_DefaultConsoleHandler)
{
ERR("Who's trying to remove default handler???\n");
SetLastError(ERROR_INVALID_PARAMETER);
ret = FALSE;
}
else
{
*ch = rch->next;
HeapFree(GetProcessHeap(), 0, rch);
}
}
else
{
WARN("Attempt to remove non-installed CtrlHandler %p\n", func);
SetLastError(ERROR_INVALID_PARAMETER);
ret = FALSE;
}
RtlLeaveCriticalSection(&CONSOLE_CritSect);
}
return ret;
}
static LONG WINAPI CONSOLE_CtrlEventHandler(EXCEPTION_POINTERS *eptr)
{
TRACE("(%x)\n", eptr->ExceptionRecord->ExceptionCode);
return EXCEPTION_EXECUTE_HANDLER;
}
/******************************************************************
* CONSOLE_SendEventThread
*
* Internal helper to pass an event to the list on installed handlers
*/
static DWORD WINAPI CONSOLE_SendEventThread(void* pmt)
{
DWORD_PTR event = (DWORD_PTR)pmt;
struct ConsoleHandler* ch;
if (event == CTRL_C_EVENT)
{
BOOL caught_by_dbg = TRUE;
/* First, try to pass the ctrl-C event to the debugger (if any)
* If it continues, there's nothing more to do
* Otherwise, we need to send the ctrl-C event to the handlers
*/
__TRY
{
RaiseException( DBG_CONTROL_C, 0, 0, NULL );
}
__EXCEPT(CONSOLE_CtrlEventHandler)
{
caught_by_dbg = FALSE;
}
__ENDTRY;
if (caught_by_dbg) return 0;
/* the debugger didn't continue... so, pass to ctrl handlers */
}
RtlEnterCriticalSection(&CONSOLE_CritSect);
for (ch = CONSOLE_Handlers; ch; ch = ch->next)
{
if (ch->handler(event)) break;
}
RtlLeaveCriticalSection(&CONSOLE_CritSect);
return 1;
}
/******************************************************************
* CONSOLE_HandleCtrlC
*
* Check whether the shall manipulate CtrlC events
*/
int CONSOLE_HandleCtrlC(unsigned sig)
{
HANDLE thread;
/* FIXME: better test whether a console is attached to this process ??? */
extern unsigned CONSOLE_GetNumHistoryEntries(void);
if (CONSOLE_GetNumHistoryEntries() == (unsigned)-1) return 0;
/* check if we have to ignore ctrl-C events */
if (!(NtCurrentTeb()->Peb->ProcessParameters->ConsoleFlags & 1))
{
/* Create a separate thread to signal all the events.
* This is needed because:
* - this function can be called in an Unix signal handler (hence on an
* different stack than the thread that's running). This breaks the
* Win32 exception mechanisms (where the thread's stack is checked).
* - since the current thread, while processing the signal, can hold the
* console critical section, we need another execution environment where
* we can wait on this critical section
*/
thread = CreateThread(NULL, 0, CONSOLE_SendEventThread, (void*)CTRL_C_EVENT, 0, NULL);
if (thread == NULL)
return 0;
CloseHandle(thread);
}
return 1;
}
/******************************************************************
* CONSOLE_WriteChars
*
* WriteConsoleOutput helper: hides server call semantics
* writes a string at a given pos with standard attribute
*/
static int CONSOLE_WriteChars(HANDLE hCon, LPCWSTR lpBuffer, int nc, COORD* pos)
{
int written = -1;
if (!nc) return 0;
SERVER_START_REQ( write_console_output )
{
req->handle = console_handle_unmap(hCon);
req->x = pos->X;
req->y = pos->Y;
req->mode = CHAR_INFO_MODE_TEXTSTDATTR;
req->wrap = FALSE;
wine_server_add_data( req, lpBuffer, nc * sizeof(WCHAR) );
if (!wine_server_call_err( req )) written = reply->written;
}
SERVER_END_REQ;
if (written > 0) pos->X += written;
return written;
}
/******************************************************************
* next_line
*
* WriteConsoleOutput helper: handles passing to next line (+scrolling if necessary)
*
*/
static BOOL next_line(HANDLE hCon, CONSOLE_SCREEN_BUFFER_INFO* csbi)
{
SMALL_RECT src;
CHAR_INFO ci;
COORD dst;
csbi->dwCursorPosition.X = 0;
csbi->dwCursorPosition.Y++;
if (csbi->dwCursorPosition.Y < csbi->dwSize.Y) return TRUE;
src.Top = 1;
src.Bottom = csbi->dwSize.Y - 1;
src.Left = 0;
src.Right = csbi->dwSize.X - 1;
dst.X = 0;
dst.Y = 0;
ci.Attributes = csbi->wAttributes;
ci.Char.UnicodeChar = ' ';
csbi->dwCursorPosition.Y--;
if (!ScrollConsoleScreenBufferW(hCon, &src, NULL, dst, &ci))
return FALSE;
return TRUE;
}
/******************************************************************
* write_block
*
* WriteConsoleOutput helper: writes a block of non special characters
* Block can spread on several lines, and wrapping, if needed, is
* handled
*
*/
static BOOL write_block(HANDLE hCon, CONSOLE_SCREEN_BUFFER_INFO* csbi,
DWORD mode, LPCWSTR ptr, int len)
{
int blk; /* number of chars to write on current line */
int done; /* number of chars already written */
if (len <= 0) return TRUE;
if (mode & ENABLE_WRAP_AT_EOL_OUTPUT) /* writes remaining on next line */
{
for (done = 0; done < len; done += blk)
{
blk = min(len - done, csbi->dwSize.X - csbi->dwCursorPosition.X);
if (CONSOLE_WriteChars(hCon, ptr + done, blk, &csbi->dwCursorPosition) != blk)
return FALSE;
if (csbi->dwCursorPosition.X == csbi->dwSize.X && !next_line(hCon, csbi))
return FALSE;
}
}
else
{
int pos = csbi->dwCursorPosition.X;
/* FIXME: we could reduce the number of loops
* but, in most cases we wouldn't gain lots of time (it would only
* happen if we're asked to overwrite more than twice the part of the line,
* which is unlikely
*/
for (done = 0; done < len; done += blk)
{
blk = min(len - done, csbi->dwSize.X - csbi->dwCursorPosition.X);
csbi->dwCursorPosition.X = pos;
if (CONSOLE_WriteChars(hCon, ptr + done, blk, &csbi->dwCursorPosition) != blk)
return FALSE;
}
}
return TRUE;
}
/***********************************************************************
* WriteConsoleW (KERNEL32.@)
*/
BOOL WINAPI WriteConsoleW(HANDLE hConsoleOutput, LPCVOID lpBuffer, DWORD nNumberOfCharsToWrite,
LPDWORD lpNumberOfCharsWritten, LPVOID lpReserved)
{
DWORD mode;
DWORD nw = 0;
const WCHAR* psz = lpBuffer;
CONSOLE_SCREEN_BUFFER_INFO csbi;
int k, first = 0, fd;
TRACE("%p %s %d %p %p\n",
hConsoleOutput, debugstr_wn(lpBuffer, nNumberOfCharsToWrite),
nNumberOfCharsToWrite, lpNumberOfCharsWritten, lpReserved);
if (lpNumberOfCharsWritten) *lpNumberOfCharsWritten = 0;
if ((fd = get_console_bare_fd(hConsoleOutput)) != -1)
{
char* ptr;
unsigned len;
HANDLE hFile;
NTSTATUS status;
IO_STATUS_BLOCK iosb;
close(fd);
/* FIXME: mode ENABLED_OUTPUT is not processed (or actually we rely on underlying Unix/TTY fd
* to do the job
*/
len = WideCharToMultiByte(CP_UNIXCP, 0, lpBuffer, nNumberOfCharsToWrite, NULL, 0, NULL, NULL);
if ((ptr = HeapAlloc(GetProcessHeap(), 0, len)) == NULL)
return FALSE;
WideCharToMultiByte(CP_UNIXCP, 0, lpBuffer, nNumberOfCharsToWrite, ptr, len, NULL, NULL);
hFile = wine_server_ptr_handle(console_handle_unmap(hConsoleOutput));
status = NtWriteFile(hFile, NULL, NULL, NULL, &iosb, ptr, len, 0, NULL);
if (status == STATUS_PENDING)
{
WaitForSingleObject(hFile, INFINITE);
status = iosb.u.Status;
}
if (status != STATUS_PENDING && lpNumberOfCharsWritten)
{
if (iosb.Information == len)
*lpNumberOfCharsWritten = nNumberOfCharsToWrite;
else
FIXME("Conversion not supported yet\n");
}
HeapFree(GetProcessHeap(), 0, ptr);
if (status != STATUS_SUCCESS)
{
SetLastError(RtlNtStatusToDosError(status));
return FALSE;
}
return TRUE;
}
if (!GetConsoleMode(hConsoleOutput, &mode) || !GetConsoleScreenBufferInfo(hConsoleOutput, &csbi))
return FALSE;
if (!nNumberOfCharsToWrite) return TRUE;
if (mode & ENABLE_PROCESSED_OUTPUT)
{
unsigned int i;
for (i = 0; i < nNumberOfCharsToWrite; i++)
{
switch (psz[i])
{
case '\b': case '\t': case '\n': case '\a': case '\r':
/* don't handle here the i-th char... done below */
if ((k = i - first) > 0)
{
if (!write_block(hConsoleOutput, &csbi, mode, &psz[first], k))
goto the_end;
nw += k;
}
first = i + 1;
nw++;
}
switch (psz[i])
{
case '\b':
if (csbi.dwCursorPosition.X > 0) csbi.dwCursorPosition.X--;
break;
case '\t':
{
static const WCHAR tmp[] = {' ',' ',' ',' ',' ',' ',' ',' '};
if (!write_block(hConsoleOutput, &csbi, mode, tmp,
((csbi.dwCursorPosition.X + 8) & ~7) - csbi.dwCursorPosition.X))
goto the_end;
}
break;
case '\n':
next_line(hConsoleOutput, &csbi);
break;
case '\a':
Beep(400, 300);
break;
case '\r':
csbi.dwCursorPosition.X = 0;
break;
default:
break;
}
}
}
/* write the remaining block (if any) if processed output is enabled, or the
* entire buffer otherwise
*/
if ((k = nNumberOfCharsToWrite - first) > 0)
{
if (!write_block(hConsoleOutput, &csbi, mode, &psz[first], k))
goto the_end;
nw += k;
}
the_end:
SetConsoleCursorPosition(hConsoleOutput, csbi.dwCursorPosition);
if (lpNumberOfCharsWritten) *lpNumberOfCharsWritten = nw;
return nw != 0;
}
/******************************************************************
* CONSOLE_FillLineUniform
*
* Helper function for ScrollConsoleScreenBufferW
* Fills a part of a line with a constant character info
*/
void CONSOLE_FillLineUniform(HANDLE hConsoleOutput, int i, int j, int len, LPCHAR_INFO lpFill)
{
SERVER_START_REQ( fill_console_output )
{
req->handle = console_handle_unmap(hConsoleOutput);
req->mode = CHAR_INFO_MODE_TEXTATTR;
req->x = i;
req->y = j;
req->count = len;
req->wrap = FALSE;
req->data.ch = lpFill->Char.UnicodeChar;
req->data.attr = lpFill->Attributes;
wine_server_call_err( req );
}
SERVER_END_REQ;
}
/******************************************************************
* GetConsoleDisplayMode (KERNEL32.@)
*/
BOOL WINAPI GetConsoleDisplayMode(LPDWORD lpModeFlags)
{
TRACE("semi-stub: %p\n", lpModeFlags);
/* It is safe to successfully report windowed mode */
*lpModeFlags = 0;
return TRUE;
}
/******************************************************************
* SetConsoleDisplayMode (KERNEL32.@)
*/
BOOL WINAPI SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags,
COORD *lpNewScreenBufferDimensions)
{
TRACE("(%p, %x, (%d, %d))\n", hConsoleOutput, dwFlags,
lpNewScreenBufferDimensions->X, lpNewScreenBufferDimensions->Y);
if (dwFlags == 1)
{
/* We cannot switch to fullscreen */
return FALSE;
}
return TRUE;
}
/* ====================================================================
*
* Console manipulation functions
*
* ====================================================================*/
/* some missing functions...
* FIXME: those are likely to be defined as undocumented function in kernel32 (or part of them)
* should get the right API and implement them
* SetConsoleCommandHistoryMode
* SetConsoleNumberOfCommands[AW]
*/
int CONSOLE_GetHistory(int idx, WCHAR* buf, int buf_len)
{
int len = 0;
SERVER_START_REQ( get_console_input_history )
{
req->handle = 0;
req->index = idx;
if (buf && buf_len > 1)
{
wine_server_set_reply( req, buf, (buf_len - 1) * sizeof(WCHAR) );
}
if (!wine_server_call_err( req ))
{
if (buf) buf[wine_server_reply_size(reply) / sizeof(WCHAR)] = 0;
len = reply->total / sizeof(WCHAR) + 1;
}
}
SERVER_END_REQ;
return len;
}
/******************************************************************
* CONSOLE_AppendHistory
*
*
*/
BOOL CONSOLE_AppendHistory(const WCHAR* ptr)
{
size_t len = strlenW(ptr);
BOOL ret;
while (len && (ptr[len - 1] == '\n' || ptr[len - 1] == '\r')) len--;
if (!len) return FALSE;
SERVER_START_REQ( append_console_input_history )
{
req->handle = 0;
wine_server_add_data( req, ptr, len * sizeof(WCHAR) );
ret = !wine_server_call_err( req );
}
SERVER_END_REQ;
return ret;
}
/******************************************************************
* CONSOLE_GetNumHistoryEntries
*
*
*/
unsigned CONSOLE_GetNumHistoryEntries(void)
{
unsigned ret = -1;
SERVER_START_REQ(get_console_input_info)
{
req->handle = 0;
if (!wine_server_call_err( req )) ret = reply->history_index;
}
SERVER_END_REQ;
return ret;
}
/******************************************************************
* CONSOLE_GetEditionMode
*
*
*/
BOOL CONSOLE_GetEditionMode(HANDLE hConIn, int* mode)
{
unsigned ret = 0;
SERVER_START_REQ(get_console_input_info)
{
req->handle = console_handle_unmap(hConIn);
if ((ret = !wine_server_call_err( req )))
*mode = reply->edition_mode;
}
SERVER_END_REQ;
return ret;
}
/******************************************************************
* GetConsoleAliasW
*
*
* RETURNS
* 0 if an error occurred, non-zero for success
*
*/
DWORD WINAPI GetConsoleAliasW(LPWSTR lpSource, LPWSTR lpTargetBuffer,
DWORD TargetBufferLength, LPWSTR lpExename)
{
FIXME("(%s,%p,%d,%s): stub\n", debugstr_w(lpSource), lpTargetBuffer, TargetBufferLength, debugstr_w(lpExename));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/******************************************************************
* GetConsoleProcessList (KERNEL32.@)
*/
DWORD WINAPI GetConsoleProcessList(LPDWORD processlist, DWORD processcount)
{
FIXME("(%p,%d): stub\n", processlist, processcount);
if (!processlist || processcount < 1)
{
SetLastError(ERROR_INVALID_PARAMETER);
return 0;
}
return 0;
}
BOOL CONSOLE_Init(RTL_USER_PROCESS_PARAMETERS *params)
{
memset(&S_termios, 0, sizeof(S_termios));
if (params->ConsoleHandle == KERNEL32_CONSOLE_SHELL)
{
HANDLE conin;
/* FIXME: to be done even if program is a GUI ? */
/* This is wine specific: we have no parent (we're started from unix)
* so, create a simple console with bare handles
*/
TERM_Init();
wine_server_send_fd(0);
SERVER_START_REQ( alloc_console )
{
req->access = GENERIC_READ | GENERIC_WRITE;
req->attributes = OBJ_INHERIT;
req->pid = 0xffffffff;
req->input_fd = 0;
wine_server_call( req );
conin = wine_server_ptr_handle( reply->handle_in );
/* reply->event shouldn't be created by server */
}
SERVER_END_REQ;
if (!params->hStdInput)
params->hStdInput = conin;
if (!params->hStdOutput)
{
wine_server_send_fd(1);
SERVER_START_REQ( create_console_output )
{
req->handle_in = wine_server_obj_handle(conin);
req->access = GENERIC_WRITE|GENERIC_READ;
req->attributes = OBJ_INHERIT;
req->share = FILE_SHARE_READ|FILE_SHARE_WRITE;
req->fd = 1;
wine_server_call(req);
params->hStdOutput = wine_server_ptr_handle(reply->handle_out);
}
SERVER_END_REQ;
}
if (!params->hStdError)
{
wine_server_send_fd(2);
SERVER_START_REQ( create_console_output )
{
req->handle_in = wine_server_obj_handle(conin);
req->access = GENERIC_WRITE|GENERIC_READ;
req->attributes = OBJ_INHERIT;
req->share = FILE_SHARE_READ|FILE_SHARE_WRITE;
req->fd = 2;
wine_server_call(req);
params->hStdError = wine_server_ptr_handle(reply->handle_out);
}
SERVER_END_REQ;
}
}
/* convert value from server:
* + INVALID_HANDLE_VALUE => TEB: 0, STARTUPINFO: INVALID_HANDLE_VALUE
* + 0 => TEB: 0, STARTUPINFO: INVALID_HANDLE_VALUE
* + console handle needs to be mapped
*/
if (!params->hStdInput || params->hStdInput == INVALID_HANDLE_VALUE)
params->hStdInput = 0;
else if (VerifyConsoleIoHandle(console_handle_map(params->hStdInput)))
{
params->hStdInput = console_handle_map(params->hStdInput);
save_console_mode(params->hStdInput);
}
if (!params->hStdOutput || params->hStdOutput == INVALID_HANDLE_VALUE)
params->hStdOutput = 0;
else if (VerifyConsoleIoHandle(console_handle_map(params->hStdOutput)))
params->hStdOutput = console_handle_map(params->hStdOutput);
if (!params->hStdError || params->hStdError == INVALID_HANDLE_VALUE)
params->hStdError = 0;
else if (VerifyConsoleIoHandle(console_handle_map(params->hStdError)))
params->hStdError = console_handle_map(params->hStdError);
return TRUE;
}
BOOL CONSOLE_Exit(void)
{
/* the console is in raw mode, put it back in cooked mode */
return restore_console_mode(GetStdHandle(STD_INPUT_HANDLE));
}
/* Undocumented, called by native doskey.exe */
/* FIXME: Should use CONSOLE_GetHistory() above for full implementation */
DWORD WINAPI GetConsoleCommandHistoryA(DWORD unknown1, DWORD unknown2, DWORD unknown3)
{
FIXME(": (0x%x, 0x%x, 0x%x) stub!\n", unknown1, unknown2, unknown3);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/* Undocumented, called by native doskey.exe */
/* FIXME: Should use CONSOLE_GetHistory() above for full implementation */
DWORD WINAPI GetConsoleCommandHistoryW(DWORD unknown1, DWORD unknown2, DWORD unknown3)
{
FIXME(": (0x%x, 0x%x, 0x%x) stub!\n", unknown1, unknown2, unknown3);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/* Undocumented, called by native doskey.exe */
/* FIXME: Should use CONSOLE_GetHistory() above for full implementation */
DWORD WINAPI GetConsoleCommandHistoryLengthA(LPCSTR unknown)
{
FIXME(": (%s) stub!\n", debugstr_a(unknown));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/* Undocumented, called by native doskey.exe */
/* FIXME: Should use CONSOLE_GetHistory() above for full implementation */
DWORD WINAPI GetConsoleCommandHistoryLengthW(LPCWSTR unknown)
{
FIXME(": (%s) stub!\n", debugstr_w(unknown));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
DWORD WINAPI GetConsoleAliasesLengthA(LPSTR unknown)
{
FIXME(": (%s) stub!\n", debugstr_a(unknown));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
DWORD WINAPI GetConsoleAliasesLengthW(LPWSTR unknown)
{
FIXME(": (%s) stub!\n", debugstr_w(unknown));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
DWORD WINAPI GetConsoleAliasExesLengthA(void)
{
FIXME(": stub!\n");
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
DWORD WINAPI GetConsoleAliasExesLengthW(void)
{
FIXME(": stub!\n");
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
VOID WINAPI ExpungeConsoleCommandHistoryA(LPCSTR unknown)
{
FIXME(": (%s) stub!\n", debugstr_a(unknown));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
}
VOID WINAPI ExpungeConsoleCommandHistoryW(LPCWSTR unknown)
{
FIXME(": (%s) stub!\n", debugstr_w(unknown));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
}
BOOL WINAPI AddConsoleAliasA(LPSTR source, LPSTR target, LPSTR exename)
{
FIXME(": (%s, %s, %s) stub!\n", debugstr_a(source), debugstr_a(target), debugstr_a(exename));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
BOOL WINAPI AddConsoleAliasW(LPWSTR source, LPWSTR target, LPWSTR exename)
{
FIXME(": (%s, %s, %s) stub!\n", debugstr_w(source), debugstr_w(target), debugstr_w(exename));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
BOOL WINAPI SetConsoleIcon(HICON icon)
{
FIXME(": (%p) stub!\n", icon);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
DWORD WINAPI GetNumberOfConsoleFonts(void)
{
return 1;
}
BOOL WINAPI SetConsoleFont(HANDLE hConsole, DWORD index)
{
FIXME("(%p, %u): stub!\n", hConsole, index);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
BOOL WINAPI SetConsoleKeyShortcuts(BOOL set, BYTE keys, VOID *a, DWORD b)
{
FIXME(": (%u %u %p %u) stub!\n", set, keys, a, b);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
BOOL WINAPI GetCurrentConsoleFont(HANDLE hConsole, BOOL maxwindow, LPCONSOLE_FONT_INFO fontinfo)
{
BOOL ret;
memset(fontinfo, 0, sizeof(CONSOLE_FONT_INFO));
SERVER_START_REQ(get_console_output_info)
{
req->handle = console_handle_unmap(hConsole);
if ((ret = !wine_server_call_err(req)))
{
if (maxwindow)
{
fontinfo->dwFontSize.X = min(reply->width, reply->max_width);
fontinfo->dwFontSize.Y = min(reply->height, reply->max_height);
}
else
{
fontinfo->dwFontSize.X = reply->win_right - reply->win_left + 1;
fontinfo->dwFontSize.Y = reply->win_bottom - reply->win_top + 1;
}
}
}
SERVER_END_REQ;
return ret;
}
static COORD get_console_font_size(HANDLE hConsole, DWORD index)
{
COORD c = {0,0};
if (index >= GetNumberOfConsoleFonts())
{
SetLastError(ERROR_INVALID_PARAMETER);
return c;
}
SERVER_START_REQ(get_console_output_info)
{
req->handle = console_handle_unmap(hConsole);
if (!wine_server_call_err(req))
{
c.X = reply->font_width;
c.Y = reply->font_height;
}
}
SERVER_END_REQ;
return c;
}
#if defined(__i386__) && !defined(__MINGW32__)
#undef GetConsoleFontSize
DWORD WINAPI GetConsoleFontSize(HANDLE hConsole, DWORD index)
{
union {
COORD c;
DWORD w;
} x;
x.c = get_console_font_size(hConsole, index);
return x.w;
}
#else
COORD WINAPI GetConsoleFontSize(HANDLE hConsole, DWORD index)
{
return get_console_font_size(hConsole, index);
}
#endif /* !defined(__i386__) */
BOOL WINAPI GetConsoleFontInfo(HANDLE hConsole, BOOL maximize, DWORD numfonts, CONSOLE_FONT_INFO *info)
{
FIXME("(%p %d %u %p): stub!\n", hConsole, maximize, numfonts, info);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
BOOL WINAPI SetCurrentConsoleFontEx(HANDLE hConsole, BOOL maxwindow, CONSOLE_FONT_INFOEX *cfix)
{
FIXME("(%p %d %p): stub!\n", hConsole, maxwindow, cfix);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}