751 lines
22 KiB
C
751 lines
22 KiB
C
/*
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* RPCRT4
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*
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* Copyright 2000 Huw D M Davies for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* WINE RPC TODO's (and a few TODONT's)
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*
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* - Ove's decreasingly incomplete widl is an IDL compiler for wine. For widl
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* to be wine's only IDL compiler, a fair bit of work remains to be done.
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* until then we have used some midl-generated stuff. (What?)
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* widl currently doesn't generate stub/proxy files required by wine's (O)RPC
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* capabilities -- nor does it make those lovely format strings :(
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* The MS MIDL compiler does some really esoteric stuff. Of course Ove has
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* started with the less esoteric stuff. There are also lots of nice
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* comments in there if you want to flex your bison and help build this monster.
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*
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* - RPC has a quite featureful error handling mechanism; basically none of this is
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* implemented right now. We also have deficiencies on the compiler side, where
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* wine's __TRY / __EXCEPT / __FINALLY macros are not even used for RpcTryExcept & co,
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* due to syntactic differences! (we can fix it with widl by using __TRY)
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*
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* - There are several different memory allocation schemes for MSRPC.
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* I don't even understand what they all are yet, much less have them
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* properly implemented. Surely we are supposed to be doing something with
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* the user-provided allocation/deallocation functions, but so far,
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* I don't think we are doing this...
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*
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* - MSRPC provides impersonation capabilities which currently are not possible
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* to implement in wine. At the very least we should implement the authorization
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* API's & gracefully ignore the irrelevant stuff (to an extent we already do).
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*
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* - Some transports are not yet implemented. The existing transport implementations
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* are incomplete and may be bug-infested.
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*
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* - The various transports that we do support ought to be supported in a more
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* object-oriented manner, as in DCE's RPC implementation, instead of cluttering
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* up the code with conditionals like we do now.
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*
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* - Data marshalling: So far, only the beginnings of a full implementation
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* exist in wine. NDR protocol itself is documented, but the MS API's to
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* convert data-types in memory into NDR are not. This is challenging work,
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* and has supposedly been "at the top of Greg's queue" for several months now.
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*
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* - ORPC is RPC for OLE; once we have a working RPC framework, we can
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* use it to implement out-of-process OLE client/server communications.
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* ATM there is maybe a disconnect between the marshalling in the OLE DLL's
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* and the marshalling going on here [TODO: well, is there or not?]
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*
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* - In-source API Documentation, at least for those functions which we have
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* implemented, but preferably for everything we can document, would be nice,
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* since some of this stuff is quite obscure.
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*
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* - Name services... [TODO: what about them]
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*
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* - Protocol Towers: Totally unimplemented.... I think.
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*
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* - Context Handle Rundown: whatever that is.
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*
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* - Nested RPC's: Totally unimplemented.
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*
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* - Statistics: we are supposed to be keeping various counters. we aren't.
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*
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* - Async RPC: Unimplemented.
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*
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* - XML/http RPC: Somewhere there's an XML fiend that wants to do this! Betcha
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* we could use these as a transport for RPC's across computers without a
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* permissions and/or licensing crisis.
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*
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* - The NT "ports" API, aka LPC. Greg claims this is on his radar. Might (or
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* might not) enable users to get some kind of meaningful result out of
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* NT-based native rpcrt4's. Commonly-used transport for self-to-self RPC's.
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*
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* - ...? More stuff I haven't thought of. If you think of more RPC todo's
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* drop me an e-mail <gmturner007@ameritech.net> or send a patch to the
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* wine-patches mailing list.
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*/
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#include "config.h"
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "windef.h"
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#include "winerror.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "iptypes.h"
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#include "iphlpapi.h"
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#include "wine/unicode.h"
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#include "rpc.h"
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#include "ole2.h"
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#include "rpcndr.h"
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#include "rpcproxy.h"
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#include "rpc_binding.h"
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#include "rpcss_np_client.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(ole);
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static UUID uuid_nil;
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static HANDLE master_mutex;
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HANDLE RPCRT4_GetMasterMutex(void)
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{
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return master_mutex;
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}
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static CRITICAL_SECTION uuid_cs;
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static CRITICAL_SECTION_DEBUG critsect_debug =
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{
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0, 0, &uuid_cs,
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{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
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0, 0, { 0, (DWORD)(__FILE__ ": uuid_cs") }
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};
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static CRITICAL_SECTION uuid_cs = { &critsect_debug, -1, 0, 0, 0, 0 };
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/***********************************************************************
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* DllMain
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*
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* PARAMS
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* hinstDLL [I] handle to the DLL's instance
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* fdwReason [I]
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* lpvReserved [I] reserved, must be NULL
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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*/
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
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{
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switch (fdwReason) {
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(hinstDLL);
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master_mutex = CreateMutexA( NULL, FALSE, RPCSS_MASTER_MUTEX_NAME);
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if (!master_mutex)
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ERR("Failed to create master mutex\n");
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break;
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case DLL_PROCESS_DETACH:
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CloseHandle(master_mutex);
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master_mutex = NULL;
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break;
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}
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return TRUE;
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}
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/*************************************************************************
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* RpcStringFreeA [RPCRT4.@]
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*
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* Frees a character string allocated by the RPC run-time library.
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*
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* RETURNS
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*
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* S_OK if successful.
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*/
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RPC_STATUS WINAPI RpcStringFreeA(unsigned char** String)
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{
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HeapFree( GetProcessHeap(), 0, *String);
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return RPC_S_OK;
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}
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/*************************************************************************
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* RpcStringFreeW [RPCRT4.@]
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*
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* Frees a character string allocated by the RPC run-time library.
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*
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* RETURNS
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*
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* S_OK if successful.
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*/
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RPC_STATUS WINAPI RpcStringFreeW(unsigned short** String)
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{
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HeapFree( GetProcessHeap(), 0, *String);
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return RPC_S_OK;
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}
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/*************************************************************************
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* RpcRaiseException [RPCRT4.@]
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*
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* Raises an exception.
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*/
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void WINAPI RpcRaiseException(RPC_STATUS exception)
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{
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/* FIXME: translate exception? */
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RaiseException(exception, 0, 0, NULL);
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}
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/*************************************************************************
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* UuidCompare [RPCRT4.@]
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*
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* PARAMS
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* UUID *Uuid1 [I] Uuid to compare
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* UUID *Uuid2 [I] Uuid to compare
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* RPC_STATUS *Status [O] returns RPC_S_OK
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*
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* RETURNS
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* -1 if Uuid1 is less than Uuid2
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* 0 if Uuid1 and Uuid2 are equal
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* 1 if Uuid1 is greater than Uuid2
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*/
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int WINAPI UuidCompare(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status)
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{
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int i;
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TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2));
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*Status = RPC_S_OK;
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if (!Uuid1) Uuid1 = &uuid_nil;
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if (!Uuid2) Uuid2 = &uuid_nil;
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if (Uuid1 == Uuid2) return 0;
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if (Uuid1->Data1 != Uuid2->Data1)
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return Uuid1->Data1 < Uuid2->Data1 ? -1 : 1;
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if (Uuid1->Data2 != Uuid2->Data2)
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return Uuid1->Data2 < Uuid2->Data2 ? -1 : 1;
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if (Uuid1->Data3 != Uuid2->Data3)
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return Uuid1->Data3 < Uuid2->Data3 ? -1 : 1;
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for (i = 0; i < 8; i++) {
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if (Uuid1->Data4[i] < Uuid2->Data4[i])
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return -1;
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if (Uuid1->Data4[i] > Uuid2->Data4[i])
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return 1;
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}
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return 0;
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}
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/*************************************************************************
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* UuidEqual [RPCRT4.@]
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*
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* PARAMS
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* UUID *Uuid1 [I] Uuid to compare
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* UUID *Uuid2 [I] Uuid to compare
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* RPC_STATUS *Status [O] returns RPC_S_OK
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*
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* RETURNS
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* TRUE/FALSE
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*/
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int WINAPI UuidEqual(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status)
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{
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TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2));
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return !UuidCompare(Uuid1, Uuid2, Status);
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}
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/*************************************************************************
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* UuidIsNil [RPCRT4.@]
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*
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* PARAMS
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* UUID *Uuid [I] Uuid to compare
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* RPC_STATUS *Status [O] retuns RPC_S_OK
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*
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* RETURNS
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* TRUE/FALSE
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*/
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int WINAPI UuidIsNil(UUID *Uuid, RPC_STATUS *Status)
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{
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TRACE("(%s)\n", debugstr_guid(Uuid));
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if (!Uuid) return TRUE;
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return !UuidCompare(Uuid, &uuid_nil, Status);
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}
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/*************************************************************************
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* UuidCreateNil [RPCRT4.@]
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*
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* PARAMS
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* UUID *Uuid [O] returns a nil UUID
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*
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* RETURNS
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* RPC_S_OK
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*/
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RPC_STATUS WINAPI UuidCreateNil(UUID *Uuid)
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{
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*Uuid = uuid_nil;
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return RPC_S_OK;
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}
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/* Number of 100ns ticks per clock tick. To be safe, assume that the clock
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resolution is at least 1000 * 100 * (1/1000000) = 1/10 of a second */
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#define TICKS_PER_CLOCK_TICK 1000
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#define SECSPERDAY 86400
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#define TICKSPERSEC 10000000
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/* UUID system time starts at October 15, 1582 */
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#define SECS_15_OCT_1582_TO_1601 ((17 + 30 + 31 + 365 * 18 + 5) * SECSPERDAY)
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#define TICKS_15_OCT_1582_TO_1601 ((ULONGLONG)SECS_15_OCT_1582_TO_1601 * TICKSPERSEC)
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static void RPC_UuidGetSystemTime(ULONGLONG *time)
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{
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FILETIME ft;
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GetSystemTimeAsFileTime(&ft);
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*time = ((ULONGLONG)ft.dwHighDateTime << 32) | ft.dwLowDateTime;
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*time += TICKS_15_OCT_1582_TO_1601;
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}
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/* Assume that a hardware address is at least 6 bytes long */
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#define ADDRESS_BYTES_NEEDED 6
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static RPC_STATUS RPC_UuidGetNodeAddress(BYTE *address)
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{
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int i;
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DWORD status = RPC_S_OK;
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ULONG buflen = sizeof(IP_ADAPTER_INFO);
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PIP_ADAPTER_INFO adapter = (PIP_ADAPTER_INFO)HeapAlloc(GetProcessHeap(), 0, buflen);
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if (GetAdaptersInfo(adapter, &buflen) == ERROR_BUFFER_OVERFLOW) {
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HeapFree(GetProcessHeap(), 0, adapter);
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adapter = (IP_ADAPTER_INFO *)HeapAlloc(GetProcessHeap(), 0, buflen);
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}
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if (GetAdaptersInfo(adapter, &buflen) == NO_ERROR) {
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for (i = 0; i < ADDRESS_BYTES_NEEDED; i++) {
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address[i] = adapter->Address[i];
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}
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}
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/* We can't get a hardware address, just use random numbers.
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Set the multicast bit to prevent conflicts with real cards. */
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else {
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for (i = 0; i < ADDRESS_BYTES_NEEDED; i++) {
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address[i] = rand() & 0xff;
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}
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address[0] |= 0x80;
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status = RPC_S_UUID_LOCAL_ONLY;
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}
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HeapFree(GetProcessHeap(), 0, adapter);
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return status;
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}
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/*************************************************************************
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* UuidCreate [RPCRT4.@]
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*
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* Creates a 128bit UUID.
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*
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* RETURNS
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*
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* RPC_S_OK if successful.
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* RPC_S_UUID_LOCAL_ONLY if UUID is only locally unique.
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*
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* FIXME: No compensation for changes across reloading
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* this dll or across reboots (e.g. clock going
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* backwards and swapped network cards). The RFC
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* suggests using NVRAM for storing persistent
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* values.
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*/
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RPC_STATUS WINAPI UuidCreate(UUID *Uuid)
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{
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static int initialised, count;
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ULONGLONG time;
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static ULONGLONG timelast;
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static WORD sequence;
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static DWORD status;
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static BYTE address[MAX_ADAPTER_ADDRESS_LENGTH];
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EnterCriticalSection(&uuid_cs);
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if (!initialised) {
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RPC_UuidGetSystemTime(&timelast);
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count = TICKS_PER_CLOCK_TICK;
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sequence = ((rand() & 0xff) << 8) + (rand() & 0xff);
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sequence &= 0x1fff;
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status = RPC_UuidGetNodeAddress(address);
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initialised = 1;
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}
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/* Generate time element of the UUID. Account for going faster
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than our clock as well as the clock going backwards. */
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while (1) {
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RPC_UuidGetSystemTime(&time);
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if (time > timelast) {
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count = 0;
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break;
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}
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if (time < timelast) {
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sequence = (sequence + 1) & 0x1fff;
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count = 0;
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break;
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}
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if (count < TICKS_PER_CLOCK_TICK) {
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count++;
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break;
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}
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}
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timelast = time;
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time += count;
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/* Pack the information into the UUID structure. */
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Uuid->Data1 = (unsigned long)(time & 0xffffffff);
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Uuid->Data2 = (unsigned short)((time >> 32) & 0xffff);
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Uuid->Data3 = (unsigned short)((time >> 48) & 0x0fff);
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/* This is a version 1 UUID */
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Uuid->Data3 |= (1 << 12);
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Uuid->Data4[0] = sequence & 0xff;
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Uuid->Data4[1] = (sequence & 0x3f00) >> 8;
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Uuid->Data4[1] |= 0x80;
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Uuid->Data4[2] = address[0];
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Uuid->Data4[3] = address[1];
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Uuid->Data4[4] = address[2];
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Uuid->Data4[5] = address[3];
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Uuid->Data4[6] = address[4];
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Uuid->Data4[7] = address[5];
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LeaveCriticalSection(&uuid_cs);
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TRACE("%s\n", debugstr_guid(Uuid));
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return status;
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}
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/*************************************************************************
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* UuidCreateSequential [RPCRT4.@]
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*
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* Creates a 128bit UUID.
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*
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* RETURNS
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*
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* RPC_S_OK if successful.
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* RPC_S_UUID_LOCAL_ONLY if UUID is only locally unique.
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*
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*/
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RPC_STATUS WINAPI UuidCreateSequential(UUID *Uuid)
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{
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return UuidCreate(Uuid);
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}
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/*************************************************************************
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* UuidHash [RPCRT4.@]
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*
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* Generates a hash value for a given UUID
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*
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* Code based on FreeDCE implementation
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*
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*/
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unsigned short WINAPI UuidHash(UUID *uuid, RPC_STATUS *Status)
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{
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BYTE *data = (BYTE*)uuid;
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short c0 = 0, c1 = 0, x, y;
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int i;
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if (!uuid) data = (BYTE*)(uuid = &uuid_nil);
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TRACE("(%s)\n", debugstr_guid(uuid));
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for (i=0; i<sizeof(UUID); i++) {
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c0 += data[i];
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c1 += c0;
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}
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x = -c1 % 255;
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if (x < 0) x += 255;
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y = (c1 - c0) % 255;
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if (y < 0) y += 255;
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*Status = RPC_S_OK;
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return y*256 + x;
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}
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/*************************************************************************
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* UuidToStringA [RPCRT4.@]
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*
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* Converts a UUID to a string.
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*
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* UUID format is 8 hex digits, followed by a hyphen then three groups of
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* 4 hex digits each followed by a hyphen and then 12 hex digits
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*
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* RETURNS
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*
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* S_OK if successful.
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* S_OUT_OF_MEMORY if unsucessful.
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*/
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RPC_STATUS WINAPI UuidToStringA(UUID *Uuid, unsigned char** StringUuid)
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{
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*StringUuid = HeapAlloc( GetProcessHeap(), 0, sizeof(char) * 37);
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if(!(*StringUuid))
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return RPC_S_OUT_OF_MEMORY;
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|
|
if (!Uuid) Uuid = &uuid_nil;
|
|
|
|
sprintf(*StringUuid, "%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x",
|
|
Uuid->Data1, Uuid->Data2, Uuid->Data3,
|
|
Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2],
|
|
Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5],
|
|
Uuid->Data4[6], Uuid->Data4[7] );
|
|
|
|
return RPC_S_OK;
|
|
}
|
|
|
|
/*************************************************************************
|
|
* UuidToStringW [RPCRT4.@]
|
|
*
|
|
* Converts a UUID to a string.
|
|
*
|
|
* S_OK if successful.
|
|
* S_OUT_OF_MEMORY if unsucessful.
|
|
*/
|
|
RPC_STATUS WINAPI UuidToStringW(UUID *Uuid, unsigned short** StringUuid)
|
|
{
|
|
char buf[37];
|
|
|
|
if (!Uuid) Uuid = &uuid_nil;
|
|
|
|
sprintf(buf, "%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x",
|
|
Uuid->Data1, Uuid->Data2, Uuid->Data3,
|
|
Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2],
|
|
Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5],
|
|
Uuid->Data4[6], Uuid->Data4[7] );
|
|
|
|
*StringUuid = RPCRT4_strdupAtoW(buf);
|
|
|
|
if(!(*StringUuid))
|
|
return RPC_S_OUT_OF_MEMORY;
|
|
|
|
return RPC_S_OK;
|
|
}
|
|
|
|
static const BYTE hex2bin[] =
|
|
{
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x00 */
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x10 */
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x20 */
|
|
0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, /* 0x30 */
|
|
0,10,11,12,13,14,15,0,0,0,0,0,0,0,0,0, /* 0x40 */
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x50 */
|
|
0,10,11,12,13,14,15 /* 0x60 */
|
|
};
|
|
|
|
/***********************************************************************
|
|
* UuidFromStringA (RPCRT4.@)
|
|
*/
|
|
RPC_STATUS WINAPI UuidFromStringA(unsigned char* str, UUID *uuid)
|
|
{
|
|
BYTE *s = (BYTE *)str;
|
|
int i;
|
|
|
|
if (!s) return UuidCreateNil( uuid );
|
|
|
|
if (strlen(s) != 36) return RPC_S_INVALID_STRING_UUID;
|
|
|
|
if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-'))
|
|
return RPC_S_INVALID_STRING_UUID;
|
|
|
|
for (i=0; i<36; i++)
|
|
{
|
|
if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue;
|
|
if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID;
|
|
}
|
|
|
|
/* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */
|
|
|
|
uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 |
|
|
hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]);
|
|
uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]];
|
|
uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]];
|
|
|
|
/* these are just sequential bytes */
|
|
uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]];
|
|
uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]];
|
|
uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]];
|
|
uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]];
|
|
uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]];
|
|
uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]];
|
|
uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]];
|
|
uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]];
|
|
return RPC_S_OK;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* UuidFromStringW (RPCRT4.@)
|
|
*/
|
|
RPC_STATUS WINAPI UuidFromStringW(unsigned short* s, UUID *uuid)
|
|
{
|
|
int i;
|
|
|
|
if (!s) return UuidCreateNil( uuid );
|
|
|
|
if (strlenW(s) != 36) return RPC_S_INVALID_STRING_UUID;
|
|
|
|
if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-'))
|
|
return RPC_S_INVALID_STRING_UUID;
|
|
|
|
for (i=0; i<36; i++)
|
|
{
|
|
if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue;
|
|
if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID;
|
|
}
|
|
|
|
/* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */
|
|
|
|
uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 |
|
|
hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]);
|
|
uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]];
|
|
uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]];
|
|
|
|
/* these are just sequential bytes */
|
|
uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]];
|
|
uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]];
|
|
uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]];
|
|
uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]];
|
|
uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]];
|
|
uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]];
|
|
uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]];
|
|
uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]];
|
|
return RPC_S_OK;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* DllRegisterServer (RPCRT4.@)
|
|
*/
|
|
|
|
HRESULT WINAPI RPCRT4_DllRegisterServer( void )
|
|
{
|
|
FIXME( "(): stub\n" );
|
|
return S_OK;
|
|
}
|
|
|
|
BOOL RPCRT4_StartRPCSS(void)
|
|
{
|
|
PROCESS_INFORMATION pi;
|
|
STARTUPINFOA si;
|
|
static char cmd[6];
|
|
BOOL rslt;
|
|
|
|
ZeroMemory(&pi, sizeof(PROCESS_INFORMATION));
|
|
ZeroMemory(&si, sizeof(STARTUPINFOA));
|
|
si.cb = sizeof(STARTUPINFOA);
|
|
|
|
/* apparently it's not OK to use a constant string below */
|
|
CopyMemory(cmd, "rpcss", 6);
|
|
|
|
/* FIXME: will this do the right thing when run as a test? */
|
|
rslt = CreateProcessA(
|
|
NULL, /* executable */
|
|
cmd, /* command line */
|
|
NULL, /* process security attributes */
|
|
NULL, /* primary thread security attributes */
|
|
FALSE, /* inherit handles */
|
|
0, /* creation flags */
|
|
NULL, /* use parent's environment */
|
|
NULL, /* use parent's current directory */
|
|
&si, /* STARTUPINFO pointer */
|
|
&pi /* PROCESS_INFORMATION */
|
|
);
|
|
|
|
if (rslt) {
|
|
CloseHandle(pi.hProcess);
|
|
CloseHandle(pi.hThread);
|
|
}
|
|
|
|
return rslt;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RPCRT4_RPCSSOnDemandCall (internal)
|
|
*
|
|
* Attempts to send a message to the RPCSS process
|
|
* on the local machine, invoking it if necessary.
|
|
* For remote RPCSS calls, use.... your imagination.
|
|
*
|
|
* PARAMS
|
|
* msg [I] pointer to the RPCSS message
|
|
* vardata_payload [I] pointer vardata portion of the RPCSS message
|
|
* reply [O] pointer to reply structure
|
|
*
|
|
* RETURNS
|
|
* TRUE if successful
|
|
* FALSE otherwise
|
|
*/
|
|
BOOL RPCRT4_RPCSSOnDemandCall(PRPCSS_NP_MESSAGE msg, char *vardata_payload, PRPCSS_NP_REPLY reply)
|
|
{
|
|
HANDLE client_handle;
|
|
int i, j = 0;
|
|
|
|
TRACE("(msg == %p, vardata_payload == %p, reply == %p)\n", msg, vardata_payload, reply);
|
|
|
|
client_handle = RPCRT4_RpcssNPConnect();
|
|
|
|
while (!client_handle) {
|
|
/* start the RPCSS process */
|
|
if (!RPCRT4_StartRPCSS()) {
|
|
ERR("Unable to start RPCSS process.\n");
|
|
return FALSE;
|
|
}
|
|
/* wait for a connection (w/ periodic polling) */
|
|
for (i = 0; i < 60; i++) {
|
|
Sleep(200);
|
|
client_handle = RPCRT4_RpcssNPConnect();
|
|
if (client_handle) break;
|
|
}
|
|
/* we are only willing to try twice */
|
|
if (j++ >= 1) break;
|
|
}
|
|
|
|
if (!client_handle) {
|
|
/* no dice! */
|
|
ERR("Unable to connect to RPCSS process!\n");
|
|
SetLastError(RPC_E_SERVER_DIED_DNE);
|
|
return FALSE;
|
|
}
|
|
|
|
/* great, we're connected. now send the message */
|
|
if (!RPCRT4_SendReceiveNPMsg(client_handle, msg, vardata_payload, reply)) {
|
|
ERR("Something is amiss: RPC_SendReceive failed.\n");
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|