198 lines
7.4 KiB
C
198 lines
7.4 KiB
C
/*
|
|
* IDirect3D9 implementation
|
|
*
|
|
* Copyright 2002 Jason Edmeades
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <stdarg.h>
|
|
|
|
#define NONAMELESSUNION
|
|
#define NONAMELESSSTRUCT
|
|
#include "windef.h"
|
|
#include "winbase.h"
|
|
#include "winuser.h"
|
|
#include "wingdi.h"
|
|
#include "wine/debug.h"
|
|
#include "wine/unicode.h"
|
|
|
|
#include "d3d9_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
|
|
|
|
/* IDirect3D9 IUnknown parts follow: */
|
|
HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface, REFIID riid, LPVOID* ppobj)
|
|
{
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
|
|
if (IsEqualGUID(riid, &IID_IUnknown)
|
|
|| IsEqualGUID(riid, &IID_IDirect3D9)) {
|
|
IDirect3D9Impl_AddRef(iface);
|
|
*ppobj = This;
|
|
return D3D_OK;
|
|
}
|
|
|
|
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
ULONG WINAPI IDirect3D9Impl_AddRef(LPDIRECT3D9 iface) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
|
|
return ++(This->ref);
|
|
}
|
|
|
|
ULONG WINAPI IDirect3D9Impl_Release(LPDIRECT3D9 iface) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
ULONG ref = --This->ref;
|
|
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
|
|
if (ref == 0) {
|
|
IWineD3D_Release(This->WineD3D);
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
|
|
return ref;
|
|
}
|
|
|
|
/* IDirect3D9 Interface follow: */
|
|
HRESULT WINAPI IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9 iface, void* pInitializeFunction) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
return IWineD3D_RegisterSoftwareDevice(This->WineD3D, pInitializeFunction);
|
|
}
|
|
|
|
UINT WINAPI IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9 iface) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
return IWineD3D_GetAdapterCount(This->WineD3D);
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9 iface, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
WINED3DADAPTER_IDENTIFIER adapter_id;
|
|
|
|
/* dx8 and dx9 have different structures to be filled in, with incompatible
|
|
layouts so pass in pointers to the places to be filled via an internal
|
|
structure */
|
|
adapter_id.Driver = pIdentifier->Driver;
|
|
adapter_id.Description = pIdentifier->Description;
|
|
adapter_id.DeviceName = pIdentifier->DeviceName;
|
|
adapter_id.DriverVersion = &pIdentifier->DriverVersion;
|
|
adapter_id.VendorId = &pIdentifier->VendorId;
|
|
adapter_id.DeviceId = &pIdentifier->DeviceId;
|
|
adapter_id.SubSysId = &pIdentifier->SubSysId;
|
|
adapter_id.Revision = &pIdentifier->Revision;
|
|
adapter_id.DeviceIdentifier = &pIdentifier->DeviceIdentifier;
|
|
adapter_id.WHQLLevel = &pIdentifier->WHQLLevel;
|
|
|
|
return IWineD3D_GetAdapterIdentifier(This->WineD3D, Adapter, Flags, &adapter_id);
|
|
}
|
|
|
|
UINT WINAPI IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9 iface, UINT Adapter, D3DFORMAT Format) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
return IWineD3D_GetAdapterModeCount(This->WineD3D, Adapter, Format);
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9 iface, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
return IWineD3D_EnumAdapterModes(This->WineD3D, Adapter, Format, Mode, pMode);
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9 iface, UINT Adapter, D3DDISPLAYMODE* pMode) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
return IWineD3D_GetAdapterDisplayMode(This->WineD3D, Adapter, pMode);
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9 iface,
|
|
UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat,
|
|
D3DFORMAT BackBufferFormat, BOOL Windowed) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
FIXME("(%p): stub\n", This);
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9 iface,
|
|
UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
|
|
DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
FIXME("(%p): stub\n", This);
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9 iface,
|
|
UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat,
|
|
BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
FIXME("(%p): stub\n", This);
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9 iface,
|
|
UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
|
|
D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
FIXME("(%p): stub\n", This);
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
FIXME("(%p): stub\n", This);
|
|
return D3D_OK;
|
|
}
|
|
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
FIXME("(%p): stub\n", This);
|
|
return D3D_OK;
|
|
}
|
|
|
|
HMONITOR WINAPI IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9 iface, UINT Adapter) {
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
return IWineD3D_GetAdapterMonitor(This->WineD3D, Adapter);
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow,
|
|
DWORD BehaviourFlags, D3DPRESENT_PARAMETERS* pPresentationParameters,
|
|
IDirect3DDevice9** ppReturnedDeviceInterface) {
|
|
|
|
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
|
|
FIXME("(%p) : stub\n", This);
|
|
return D3D_OK;
|
|
}
|
|
|
|
IDirect3D9Vtbl Direct3D9_Vtbl =
|
|
{
|
|
IDirect3D9Impl_QueryInterface,
|
|
IDirect3D9Impl_AddRef,
|
|
IDirect3D9Impl_Release,
|
|
IDirect3D9Impl_RegisterSoftwareDevice,
|
|
IDirect3D9Impl_GetAdapterCount,
|
|
IDirect3D9Impl_GetAdapterIdentifier,
|
|
IDirect3D9Impl_GetAdapterModeCount,
|
|
IDirect3D9Impl_EnumAdapterModes,
|
|
IDirect3D9Impl_GetAdapterDisplayMode,
|
|
IDirect3D9Impl_CheckDeviceType,
|
|
IDirect3D9Impl_CheckDeviceFormat,
|
|
IDirect3D9Impl_CheckDeviceMultiSampleType,
|
|
IDirect3D9Impl_CheckDepthStencilMatch,
|
|
IDirect3D9Impl_CheckDeviceFormatConversion,
|
|
IDirect3D9Impl_GetDeviceCaps,
|
|
IDirect3D9Impl_GetAdapterMonitor,
|
|
IDirect3D9Impl_CreateDevice
|
|
};
|