296 lines
12 KiB
C
296 lines
12 KiB
C
/* IDirectMusic8 Implementation
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*
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* Copyright (C) 2003-2004 Rok Mandeljc
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "dmusic_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dmusic);
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/* IDirectMusic8Impl IUnknown part: */
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HRESULT WINAPI IDirectMusic8Impl_QueryInterface (LPDIRECTMUSIC8 iface, REFIID riid, LPVOID *ppobj) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
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if (IsEqualIID (riid, &IID_IUnknown) ||
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IsEqualIID (riid, &IID_IDirectMusic) ||
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IsEqualIID (riid, &IID_IDirectMusic2) ||
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IsEqualIID (riid, &IID_IDirectMusic8)) {
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IDirectMusic8Impl_AddRef(iface);
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*ppobj = This;
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return S_OK;
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}
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WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirectMusic8Impl_AddRef (LPDIRECTMUSIC8 iface) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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ULONG refCount = InterlockedIncrement(&This->ref);
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TRACE("(%p)->(ref before=%lu)\n", This, refCount - 1);
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DMUSIC_LockModule();
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return refCount;
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}
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ULONG WINAPI IDirectMusic8Impl_Release (LPDIRECTMUSIC8 iface) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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ULONG refCount = InterlockedDecrement(&This->ref);
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TRACE("(%p)->(ref before=%lu)\n", This, refCount + 1);
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if (!refCount) {
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HeapFree(GetProcessHeap(), 0, This);
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}
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DMUSIC_UnlockModule();
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return refCount;
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}
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/* IDirectMusic8Impl IDirectMusic part: */
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HRESULT WINAPI IDirectMusic8Impl_EnumPort(LPDIRECTMUSIC8 iface, DWORD dwIndex, LPDMUS_PORTCAPS pPortCaps) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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TRACE("(%p, %ld, %p)\n", This, dwIndex, pPortCaps);
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/* i guess the first port shown is always software synthesizer */
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if (dwIndex == 0)
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{
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IDirectMusicSynth8* synth;
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TRACE("enumerating 'Microsoft Software Synthesizer' port\n");
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CoCreateInstance (&CLSID_DirectMusicSynth, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicSynth8, (void**)&synth);
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IDirectMusicSynth8_GetPortCaps (synth, pPortCaps);
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IDirectMusicSynth8_Release (synth);
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return S_OK;
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}
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/* it seems that the rest of devices are obtained thru dmusic32.EnumLegacyDevices...*sigh*...which is undocumented*/
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#if 0
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int numMIDI = midiOutGetNumDevs();
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int numWAVE = waveOutGetNumDevs();
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int i;
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/* then return digital sound ports */
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for (i = 1; i <= numWAVE; i++)
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{
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TRACE("enumerating 'digital sound' ports\n");
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if (i == dwIndex)
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{
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DirectSoundEnumerateA((LPDSENUMCALLBACKA) register_waveport, (VOID*) pPortCaps);
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return S_OK;
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}
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}
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/* finally, list all *real* MIDI ports*/
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for (i = numWAVE + 1; i <= numWAVE + numMIDI; i++)
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{
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TRACE("enumerating 'real MIDI' ports\n");
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if (i == dwIndex)
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FIXME("Found MIDI port, but *real* MIDI ports not supported yet\n");
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}
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#endif
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return S_FALSE;
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}
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HRESULT WINAPI IDirectMusic8Impl_CreateMusicBuffer (LPDIRECTMUSIC8 iface, LPDMUS_BUFFERDESC pBufferDesc, LPDIRECTMUSICBUFFER** ppBuffer, LPUNKNOWN pUnkOuter) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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FIXME("(%p, %p, %p, %p): stub\n", This, pBufferDesc, ppBuffer, pUnkOuter);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusic8Impl_CreatePort (LPDIRECTMUSIC8 iface, REFCLSID rclsidPort, LPDMUS_PORTPARAMS pPortParams, LPDIRECTMUSICPORT* ppPort, LPUNKNOWN pUnkOuter) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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int i/*, j*/;
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DMUS_PORTCAPS PortCaps;
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TRACE("(%p, %s, %p, %p, %p)\n", This, debugstr_dmguid(rclsidPort), pPortParams, ppPort, pUnkOuter);
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for (i = 0; S_FALSE != IDirectMusic8Impl_EnumPort(iface, i, &PortCaps); i++) {
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if (IsEqualCLSID (rclsidPort, &PortCaps.guidPort)) {
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if(!This->ppPorts) This->ppPorts = HeapAlloc(GetProcessHeap(), 0, sizeof(LPDIRECTMUSICPORT) * This->nrofports);
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else This->ppPorts = HeapReAlloc(GetProcessHeap(), 0, This->ppPorts, sizeof(LPDIRECTMUSICPORT) * This->nrofports);
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if (NULL == This->ppPorts[This->nrofports]) {
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*ppPort = (LPDIRECTMUSICPORT)NULL;
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return E_OUTOFMEMORY;
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}
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This->ppPorts[This->nrofports]->lpVtbl = &DirectMusicPort_Vtbl;
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This->ppPorts[This->nrofports]->ref = 1;
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This->ppPorts[This->nrofports]->fActive = FALSE;
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This->ppPorts[This->nrofports]->pCaps = &PortCaps;
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This->ppPorts[This->nrofports]->pParams = pPortParams; /* this one is here just because there's a funct. which retrieves it back */
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This->ppPorts[This->nrofports]->pDirectSound = NULL;
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DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&This->ppPorts[This->nrofports]->pLatencyClock, NULL);
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#if 0
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if (pPortParams->dwValidParams & DMUS_PORTPARAMS_CHANNELGROUPS) {
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This->ports[This->nrofports]->nrofgroups = pPortParams->dwChannelGroups;
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/* setting default priorities */
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for (j = 0; j < This->ports[This->nrofports]->nrofgroups; j++) {
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TRACE ("Setting default channel priorities on channel group %i\n", j + 1);
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This->ports[This->nrofports]->group[j].channel[0].priority = DAUD_CHAN1_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[1].priority = DAUD_CHAN2_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[2].priority = DAUD_CHAN3_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[3].priority = DAUD_CHAN4_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[4].priority = DAUD_CHAN5_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[5].priority = DAUD_CHAN6_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[6].priority = DAUD_CHAN7_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[7].priority = DAUD_CHAN8_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[8].priority = DAUD_CHAN9_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[9].priority = DAUD_CHAN10_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[10].priority = DAUD_CHAN11_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[11].priority = DAUD_CHAN12_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[12].priority = DAUD_CHAN13_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[13].priority = DAUD_CHAN14_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[14].priority = DAUD_CHAN15_DEF_VOICE_PRIORITY;
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This->ports[This->nrofports]->group[j].channel[15].priority = DAUD_CHAN16_DEF_VOICE_PRIORITY;
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}
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}
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#endif
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*ppPort = (LPDIRECTMUSICPORT) This->ppPorts[This->nrofports];
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This->nrofports++;
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return S_OK;
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}
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}
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/* FIXME: place correct error here */
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return E_NOINTERFACE;
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}
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HRESULT WINAPI IDirectMusic8Impl_EnumMasterClock (LPDIRECTMUSIC8 iface, DWORD dwIndex, LPDMUS_CLOCKINFO lpClockInfo) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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FIXME("(%p, %ld, %p): stub\n", This, dwIndex, lpClockInfo);
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return S_FALSE;
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}
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HRESULT WINAPI IDirectMusic8Impl_GetMasterClock (LPDIRECTMUSIC8 iface, LPGUID pguidClock, IReferenceClock** ppReferenceClock) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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TRACE("(%p, %p, %p)\n", This, pguidClock, ppReferenceClock);
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if (pguidClock)
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*pguidClock = This->pMasterClock->pClockInfo.guidClock;
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if(ppReferenceClock)
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*ppReferenceClock = (IReferenceClock *)This->pMasterClock;
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return S_OK;
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}
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HRESULT WINAPI IDirectMusic8Impl_SetMasterClock (LPDIRECTMUSIC8 iface, REFGUID rguidClock) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidClock));
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return S_OK;
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}
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HRESULT WINAPI IDirectMusic8Impl_Activate (LPDIRECTMUSIC8 iface, BOOL fEnable) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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int i;
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FIXME("(%p, %d): stub\n", This, fEnable);
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for (i = 0; i < This->nrofports; i++) {
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This->ppPorts[i]->fActive = fEnable;
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}
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return S_OK;
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}
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HRESULT WINAPI IDirectMusic8Impl_GetDefaultPort (LPDIRECTMUSIC8 iface, LPGUID pguidPort) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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HKEY hkGUID;
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DWORD returnTypeGUID, sizeOfReturnBuffer = 50;
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char returnBuffer[51];
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GUID defaultPortGUID;
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WCHAR buff[51];
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TRACE("(%p, %p)\n", This, pguidPort);
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if ((RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectMusic\\Defaults" , 0, KEY_READ, &hkGUID) != ERROR_SUCCESS) ||
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(RegQueryValueExA(hkGUID, "DefaultOutputPort", NULL, &returnTypeGUID, returnBuffer, &sizeOfReturnBuffer) != ERROR_SUCCESS))
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{
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WARN(": registry entry missing\n" );
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*pguidPort = CLSID_DirectMusicSynth;
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return S_OK;
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}
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/* FIXME: Check return types to ensure we're interpreting data right */
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MultiByteToWideChar(CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff) / sizeof(WCHAR));
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CLSIDFromString(buff, &defaultPortGUID);
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*pguidPort = defaultPortGUID;
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return S_OK;
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}
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HRESULT WINAPI IDirectMusic8Impl_SetDirectSound (LPDIRECTMUSIC8 iface, LPDIRECTSOUND pDirectSound, HWND hWnd) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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FIXME("(%p, %p, %p): stub\n", This, pDirectSound, hWnd);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusic8Impl_SetExternalMasterClock (LPDIRECTMUSIC8 iface, IReferenceClock* pClock) {
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IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
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FIXME("(%p, %p): stub\n", This, pClock);
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return S_OK;
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}
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static const IDirectMusic8Vtbl DirectMusic8_Vtbl = {
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IDirectMusic8Impl_QueryInterface,
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IDirectMusic8Impl_AddRef,
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IDirectMusic8Impl_Release,
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IDirectMusic8Impl_EnumPort,
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IDirectMusic8Impl_CreateMusicBuffer,
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IDirectMusic8Impl_CreatePort,
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IDirectMusic8Impl_EnumMasterClock,
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IDirectMusic8Impl_GetMasterClock,
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IDirectMusic8Impl_SetMasterClock,
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IDirectMusic8Impl_Activate,
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IDirectMusic8Impl_GetDefaultPort,
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IDirectMusic8Impl_SetDirectSound,
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IDirectMusic8Impl_SetExternalMasterClock
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};
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/* helper stuff */
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void register_waveport (LPGUID lpGUID, LPCSTR lpszDesc, LPCSTR lpszDrvName, LPVOID lpContext) {
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LPDMUS_PORTCAPS pPortCaps = (LPDMUS_PORTCAPS)lpContext;
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pPortCaps->dwSize = sizeof(DMUS_PORTCAPS);
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pPortCaps->dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
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pPortCaps->guidPort = *lpGUID;
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pPortCaps->dwClass = DMUS_PC_OUTPUTCLASS;
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pPortCaps->dwType = DMUS_PORT_WINMM_DRIVER;
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pPortCaps->dwMemorySize = DMUS_PC_SYSTEMMEMORY;
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pPortCaps->dwMaxChannelGroups = 2;
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pPortCaps->dwMaxVoices = -1;
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pPortCaps->dwMaxAudioChannels = -1;
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pPortCaps->dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
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MultiByteToWideChar (CP_ACP, 0, lpszDesc, -1, pPortCaps->wszDescription, sizeof(pPortCaps->wszDescription)/sizeof(WCHAR));
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}
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/* for ClassFactory */
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HRESULT WINAPI DMUSIC_CreateDirectMusicImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) {
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IDirectMusic8Impl *dmusic;
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TRACE("(%p,%p,%p)\n",lpcGUID, ppobj, pUnkOuter);
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dmusic = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusic8Impl));
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if (NULL == dmusic) {
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*ppobj = (LPDIRECTMUSIC8) NULL;
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return E_OUTOFMEMORY;
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}
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dmusic->lpVtbl = &DirectMusic8_Vtbl;
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dmusic->ref = 0; /* will be inited with QueryInterface */
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dmusic->pMasterClock = NULL;
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dmusic->ppPorts = NULL;
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dmusic->nrofports = 0;
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DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&dmusic->pMasterClock, NULL);
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return IDirectMusic8Impl_QueryInterface ((LPDIRECTMUSIC8)dmusic, lpcGUID, ppobj);
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}
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