Sweden-Number/dlls/wineandroid.drv/mmdevdrv.c

2996 lines
85 KiB
C

/*
* Copyright 2015 Andrew Eikum for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define NONAMELESSUNION
#define COBJMACROS
#include "config.h"
#include "wine/port.h"
#include <stdarg.h>
#include <errno.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <unistd.h>
#include <math.h>
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include "android.h"
#include "windef.h"
#include "winbase.h"
#include "winnls.h"
#include "winreg.h"
#include "wine/debug.h"
#include "wine/unicode.h"
#include "wine/list.h"
#include "wine/library.h"
#include "ole2.h"
#include "mmdeviceapi.h"
#include "devpkey.h"
#include "dshow.h"
#include "dsound.h"
#include "initguid.h"
#include "endpointvolume.h"
#include "audiopolicy.h"
#include "audioclient.h"
WINE_DEFAULT_DEBUG_CHANNEL(androidaudio);
#define DECL_FUNCPTR(f) static typeof(f) * p##f
DECL_FUNCPTR( slCreateEngine );
DECL_FUNCPTR( SL_IID_ANDROIDSIMPLEBUFFERQUEUE );
DECL_FUNCPTR( SL_IID_ENGINE );
DECL_FUNCPTR( SL_IID_PLAY );
DECL_FUNCPTR( SL_IID_PLAYBACKRATE );
DECL_FUNCPTR( SL_IID_RECORD );
#define SLCALL_N(obj, func) (*obj)->func(obj)
#define SLCALL(obj, func, ...) (*obj)->func(obj, __VA_ARGS__)
#define NULL_PTR_ERR MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, RPC_X_NULL_REF_POINTER)
static const REFERENCE_TIME DefaultPeriod = 100000;
static const REFERENCE_TIME MinimumPeriod = 50000;
struct ACImpl;
typedef struct ACImpl ACImpl;
typedef struct _AudioSession {
GUID guid;
struct list clients;
IMMDevice *device;
float master_vol;
UINT32 channel_count;
float *channel_vols;
BOOL mute;
CRITICAL_SECTION lock;
struct list entry;
} AudioSession;
typedef struct _AudioSessionWrapper {
IAudioSessionControl2 IAudioSessionControl2_iface;
IChannelAudioVolume IChannelAudioVolume_iface;
ISimpleAudioVolume ISimpleAudioVolume_iface;
LONG ref;
ACImpl *client;
AudioSession *session;
} AudioSessionWrapper;
struct ACImpl {
IAudioClient IAudioClient_iface;
IAudioRenderClient IAudioRenderClient_iface;
IAudioCaptureClient IAudioCaptureClient_iface;
IAudioClock IAudioClock_iface;
IAudioClock2 IAudioClock2_iface;
IAudioStreamVolume IAudioStreamVolume_iface;
LONG ref;
IMMDevice *parent;
IUnknown *pUnkFTMarshal;
WAVEFORMATEX *fmt;
EDataFlow dataflow;
DWORD flags;
AUDCLNT_SHAREMODE share;
HANDLE event;
float *vols;
SLObjectItf player;
SLObjectItf recorder;
SLAndroidSimpleBufferQueueItf bufq;
SLPlayItf playitf;
SLRecordItf recorditf;
BOOL initted, playing;
UINT64 written_frames, last_pos_frames;
UINT32 period_us, period_frames, bufsize_frames, held_frames, tmp_buffer_frames, wrap_buffer_frames, in_sl_frames;
UINT32 oss_bufsize_bytes, lcl_offs_frames; /* offs into local_buffer where valid data starts */
BYTE *local_buffer, *tmp_buffer, *wrap_buffer;
LONG32 getbuf_last; /* <0 when using tmp_buffer */
HANDLE timer;
CRITICAL_SECTION lock;
AudioSession *session;
AudioSessionWrapper *session_wrapper;
struct list entry;
};
typedef struct _SessionMgr {
IAudioSessionManager2 IAudioSessionManager2_iface;
LONG ref;
IMMDevice *device;
} SessionMgr;
static struct list g_devices = LIST_INIT(g_devices);
static HANDLE g_timer_q;
static CRITICAL_SECTION g_sessions_lock;
static CRITICAL_SECTION_DEBUG g_sessions_lock_debug =
{
0, 0, &g_sessions_lock,
{ &g_sessions_lock_debug.ProcessLocksList, &g_sessions_lock_debug.ProcessLocksList },
0, 0, { (DWORD_PTR)(__FILE__ ": g_sessions_lock") }
};
static CRITICAL_SECTION g_sessions_lock = { &g_sessions_lock_debug, -1, 0, 0, 0, 0 };
static struct list g_sessions = LIST_INIT(g_sessions);
static AudioSessionWrapper *AudioSessionWrapper_Create(ACImpl *client);
static const IAudioClientVtbl AudioClient_Vtbl;
static const IAudioRenderClientVtbl AudioRenderClient_Vtbl;
static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl;
static const IAudioSessionControl2Vtbl AudioSessionControl2_Vtbl;
static const ISimpleAudioVolumeVtbl SimpleAudioVolume_Vtbl;
static const IAudioClockVtbl AudioClock_Vtbl;
static const IAudioClock2Vtbl AudioClock2_Vtbl;
static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl;
static const IChannelAudioVolumeVtbl ChannelAudioVolume_Vtbl;
static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl;
static inline ACImpl *impl_from_IAudioClient(IAudioClient *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioClient_iface);
}
static inline ACImpl *impl_from_IAudioRenderClient(IAudioRenderClient *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioRenderClient_iface);
}
static inline ACImpl *impl_from_IAudioCaptureClient(IAudioCaptureClient *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioCaptureClient_iface);
}
static inline AudioSessionWrapper *impl_from_IAudioSessionControl2(IAudioSessionControl2 *iface)
{
return CONTAINING_RECORD(iface, AudioSessionWrapper, IAudioSessionControl2_iface);
}
static inline AudioSessionWrapper *impl_from_ISimpleAudioVolume(ISimpleAudioVolume *iface)
{
return CONTAINING_RECORD(iface, AudioSessionWrapper, ISimpleAudioVolume_iface);
}
static inline AudioSessionWrapper *impl_from_IChannelAudioVolume(IChannelAudioVolume *iface)
{
return CONTAINING_RECORD(iface, AudioSessionWrapper, IChannelAudioVolume_iface);
}
static inline ACImpl *impl_from_IAudioClock(IAudioClock *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioClock_iface);
}
static inline ACImpl *impl_from_IAudioClock2(IAudioClock2 *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioClock2_iface);
}
static inline ACImpl *impl_from_IAudioStreamVolume(IAudioStreamVolume *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioStreamVolume_iface);
}
static inline SessionMgr *impl_from_IAudioSessionManager2(IAudioSessionManager2 *iface)
{
return CONTAINING_RECORD(iface, SessionMgr, IAudioSessionManager2_iface);
}
#define LOAD_FUNCPTR(lib, func) do { \
if ((p##func = wine_dlsym( lib, #func, NULL, 0 )) == NULL) \
{ ERR( "can't find symbol %s\n", #func); return FALSE; } \
} while(0)
static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT;
static BOOL WINAPI load_opensles( INIT_ONCE *once, void *param, void **context )
{
void *libopensles;
char error[1024];
if (!(libopensles = wine_dlopen( "libOpenSLES.so", RTLD_GLOBAL, error, sizeof(error) )))
{
ERR( "failed to load libOpenSLES.so: %s\n", error );
return FALSE;
}
LOAD_FUNCPTR( libopensles, slCreateEngine );
LOAD_FUNCPTR( libopensles, SL_IID_ANDROIDSIMPLEBUFFERQUEUE );
LOAD_FUNCPTR( libopensles, SL_IID_ENGINE );
LOAD_FUNCPTR( libopensles, SL_IID_PLAY );
LOAD_FUNCPTR( libopensles, SL_IID_PLAYBACKRATE );
LOAD_FUNCPTR( libopensles, SL_IID_RECORD );
if (!(g_timer_q = CreateTimerQueue())) return FALSE;
return TRUE;
}
/* From <dlls/mmdevapi/mmdevapi.h> */
enum DriverPriority {
Priority_Unavailable = 0,
Priority_Low,
Priority_Neutral,
Priority_Preferred
};
int WINAPI AUDDRV_GetPriority(void)
{
if (!InitOnceExecuteOnce( &init_once, load_opensles, NULL, NULL ))
return Priority_Unavailable;
return Priority_Preferred;
}
static SLObjectItf sl;
static SLEngineItf engine;
static SLObjectItf outputmix;
HRESULT AUDDRV_Init(void)
{
static const SLEngineOption options[] = { {SL_ENGINEOPTION_THREADSAFE, SL_BOOLEAN_TRUE} };
SLresult sr;
sr = pslCreateEngine(&sl, 1, options, 0, NULL, NULL);
if(sr != SL_RESULT_SUCCESS){
WARN("slCreateEngine failed: 0x%x\n", sr);
return E_FAIL;
}
sr = SLCALL(sl, Realize, SL_BOOLEAN_FALSE);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(sl, Destroy);
WARN("Engine Realize failed: 0x%x\n", sr);
return E_FAIL;
}
sr = SLCALL(sl, GetInterface, *pSL_IID_ENGINE, (void*)&engine);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(sl, Destroy);
WARN("GetInterface failed: 0x%x\n", sr);
return E_FAIL;
}
sr = SLCALL(engine, CreateOutputMix, &outputmix, 0, NULL, NULL);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(sl, Destroy);
WARN("CreateOutputMix failed: 0x%x\n", sr);
return E_FAIL;
}
sr = SLCALL(outputmix, Realize, SL_BOOLEAN_FALSE);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(outputmix, Destroy);
SLCALL_N(sl, Destroy);
WARN("outputmix Realize failed: 0x%x\n", sr);
return E_FAIL;
}
return S_OK;
}
static const GUID outGuid = {0x0a047ace, 0x22b1, 0x4342, {0x98, 0xbb, 0xf8, 0x56, 0x32, 0x26, 0x61, 0x00}};
static const GUID inGuid = {0x0a047ace, 0x22b1, 0x4342, {0x98, 0xbb, 0xf8, 0x56, 0x32, 0x26, 0x61, 0x01}};
HRESULT WINAPI AUDDRV_GetEndpointIDs(EDataFlow flow, WCHAR ***ids, GUID **guids,
UINT *num, UINT *def_index)
{
static const WCHAR outName[] = {'A','n','d','r','o','i','d',' ','A','u','d','i','o',' ','O','u','t',0};
static const WCHAR inName[] = {'A','n','d','r','o','i','d',' ','A','u','d','i','o',' ','I','n',0};
TRACE("%u %p %p %p %p\n", flow, ids, guids, num, def_index);
*def_index = 0;
*num = 1;
*ids = HeapAlloc(GetProcessHeap(), 0, sizeof(WCHAR *));
*guids = HeapAlloc(GetProcessHeap(), 0, sizeof(GUID));
if(flow == eRender){
(*ids)[0] = HeapAlloc(GetProcessHeap(), 0, sizeof(outName));
memcpy((*ids)[0], outName, sizeof(outName));
memcpy(&(*guids)[0], &outGuid, sizeof(outGuid));
}else{
(*ids)[0] = HeapAlloc(GetProcessHeap(), 0, sizeof(inName));
memcpy((*ids)[0], inName, sizeof(inName));
memcpy(&(*guids)[0], &inGuid, sizeof(inGuid));
}
return S_OK;
}
HRESULT WINAPI AUDDRV_GetAudioEndpoint(GUID *guid, IMMDevice *dev,
IAudioClient **out)
{
ACImpl *This;
HRESULT hr;
EDataFlow flow;
TRACE("%s %p %p\n", debugstr_guid(guid), dev, out);
if(!sl)
AUDDRV_Init();
if(IsEqualGUID(guid, &outGuid))
flow = eRender;
else if(IsEqualGUID(guid, &inGuid))
flow = eCapture;
else
return AUDCLNT_E_DEVICE_INVALIDATED;
This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ACImpl));
if(!This)
return E_OUTOFMEMORY;
hr = CoCreateFreeThreadedMarshaler((IUnknown *)&This->IAudioClient_iface,
(IUnknown **)&This->pUnkFTMarshal);
if (FAILED(hr)) {
HeapFree(GetProcessHeap(), 0, This);
return hr;
}
This->dataflow = flow;
This->IAudioClient_iface.lpVtbl = &AudioClient_Vtbl;
This->IAudioRenderClient_iface.lpVtbl = &AudioRenderClient_Vtbl;
This->IAudioCaptureClient_iface.lpVtbl = &AudioCaptureClient_Vtbl;
This->IAudioClock_iface.lpVtbl = &AudioClock_Vtbl;
This->IAudioClock2_iface.lpVtbl = &AudioClock2_Vtbl;
This->IAudioStreamVolume_iface.lpVtbl = &AudioStreamVolume_Vtbl;
InitializeCriticalSection(&This->lock);
This->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": ACImpl.lock");
This->parent = dev;
IMMDevice_AddRef(This->parent);
IAudioClient_AddRef(&This->IAudioClient_iface);
*out = &This->IAudioClient_iface;
return S_OK;
}
static HRESULT WINAPI AudioClient_QueryInterface(IAudioClient *iface,
REFIID riid, void **ppv)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClient))
*ppv = iface;
else if(IsEqualIID(riid, &IID_IMarshal))
return IUnknown_QueryInterface(This->pUnkFTMarshal, riid, ppv);
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioClient_AddRef(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
ULONG ref;
ref = InterlockedIncrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
return ref;
}
static ULONG WINAPI AudioClient_Release(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
ULONG ref;
ref = InterlockedDecrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
if(!ref){
if(This->timer){
HANDLE event;
DWORD wait;
event = CreateEventW(NULL, TRUE, FALSE, NULL);
wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
wait = wait && GetLastError() == ERROR_IO_PENDING;
if(event && wait)
WaitForSingleObject(event, INFINITE);
CloseHandle(event);
}
IAudioClient_Stop(iface);
IMMDevice_Release(This->parent);
IUnknown_Release(This->pUnkFTMarshal);
This->lock.DebugInfo->Spare[0] = 0;
DeleteCriticalSection(&This->lock);
if(This->recorder)
SLCALL_N(This->recorder, Destroy);
if(This->player)
SLCALL_N(This->player, Destroy);
if(This->initted){
EnterCriticalSection(&g_sessions_lock);
list_remove(&This->entry);
LeaveCriticalSection(&g_sessions_lock);
}
HeapFree(GetProcessHeap(), 0, This->vols);
HeapFree(GetProcessHeap(), 0, This->local_buffer);
HeapFree(GetProcessHeap(), 0, This->tmp_buffer);
HeapFree(GetProcessHeap(), 0, This->wrap_buffer);
CoTaskMemFree(This->fmt);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
static void dump_fmt(const WAVEFORMATEX *fmt)
{
TRACE("wFormatTag: 0x%x (", fmt->wFormatTag);
switch(fmt->wFormatTag){
case WAVE_FORMAT_PCM:
TRACE("WAVE_FORMAT_PCM");
break;
case WAVE_FORMAT_IEEE_FLOAT:
TRACE("WAVE_FORMAT_IEEE_FLOAT");
break;
case WAVE_FORMAT_EXTENSIBLE:
TRACE("WAVE_FORMAT_EXTENSIBLE");
break;
default:
TRACE("Unknown");
break;
}
TRACE(")\n");
TRACE("nChannels: %u\n", fmt->nChannels);
TRACE("nSamplesPerSec: %u\n", fmt->nSamplesPerSec);
TRACE("nAvgBytesPerSec: %u\n", fmt->nAvgBytesPerSec);
TRACE("nBlockAlign: %u\n", fmt->nBlockAlign);
TRACE("wBitsPerSample: %u\n", fmt->wBitsPerSample);
TRACE("cbSize: %u\n", fmt->cbSize);
if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE){
WAVEFORMATEXTENSIBLE *fmtex = (void*)fmt;
TRACE("dwChannelMask: %08x\n", fmtex->dwChannelMask);
TRACE("Samples: %04x\n", fmtex->Samples.wReserved);
TRACE("SubFormat: %s\n", wine_dbgstr_guid(&fmtex->SubFormat));
}
}
static DWORD get_channel_mask(unsigned int channels)
{
switch(channels){
case 0:
return 0;
case 1:
return KSAUDIO_SPEAKER_MONO;
case 2:
return KSAUDIO_SPEAKER_STEREO;
case 3:
return KSAUDIO_SPEAKER_STEREO | SPEAKER_LOW_FREQUENCY;
case 4:
return KSAUDIO_SPEAKER_QUAD; /* not _SURROUND */
case 5:
return KSAUDIO_SPEAKER_QUAD | SPEAKER_LOW_FREQUENCY;
case 6:
return KSAUDIO_SPEAKER_5POINT1; /* not 5POINT1_SURROUND */
case 7:
return KSAUDIO_SPEAKER_5POINT1 | SPEAKER_BACK_CENTER;
case 8:
return KSAUDIO_SPEAKER_7POINT1_SURROUND; /* Vista deprecates 7POINT1 */
}
FIXME("Unknown speaker configuration: %u\n", channels);
return 0;
}
static WAVEFORMATEX *clone_format(const WAVEFORMATEX *fmt)
{
WAVEFORMATEX *ret;
size_t size;
if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE)
size = sizeof(WAVEFORMATEXTENSIBLE);
else
size = sizeof(WAVEFORMATEX);
ret = CoTaskMemAlloc(size);
if(!ret)
return NULL;
memcpy(ret, fmt, size);
ret->cbSize = size - sizeof(WAVEFORMATEX);
return ret;
}
static void session_init_vols(AudioSession *session, UINT channels)
{
if(session->channel_count < channels){
UINT i;
if(session->channel_vols)
session->channel_vols = HeapReAlloc(GetProcessHeap(), 0,
session->channel_vols, sizeof(float) * channels);
else
session->channel_vols = HeapAlloc(GetProcessHeap(), 0,
sizeof(float) * channels);
if(!session->channel_vols)
return;
for(i = session->channel_count; i < channels; ++i)
session->channel_vols[i] = 1.f;
session->channel_count = channels;
}
}
static AudioSession *create_session(const GUID *guid, IMMDevice *device,
UINT num_channels)
{
AudioSession *ret;
ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(AudioSession));
if(!ret)
return NULL;
memcpy(&ret->guid, guid, sizeof(GUID));
ret->device = device;
list_init(&ret->clients);
list_add_head(&g_sessions, &ret->entry);
InitializeCriticalSection(&ret->lock);
ret->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": AudioSession.lock");
session_init_vols(ret, num_channels);
ret->master_vol = 1.f;
return ret;
}
/* if channels == 0, then this will return or create a session with
* matching dataflow and GUID. otherwise, channels must also match */
static HRESULT get_audio_session(const GUID *sessionguid,
IMMDevice *device, UINT channels, AudioSession **out)
{
AudioSession *session;
if(!sessionguid || IsEqualGUID(sessionguid, &GUID_NULL)){
*out = create_session(&GUID_NULL, device, channels);
if(!*out)
return E_OUTOFMEMORY;
return S_OK;
}
*out = NULL;
LIST_FOR_EACH_ENTRY(session, &g_sessions, AudioSession, entry){
if(session->device == device &&
IsEqualGUID(sessionguid, &session->guid)){
session_init_vols(session, channels);
*out = session;
break;
}
}
if(!*out){
*out = create_session(sessionguid, device, channels);
if(!*out)
return E_OUTOFMEMORY;
}
return S_OK;
}
static HRESULT waveformat_to_pcm(ACImpl *This, const WAVEFORMATEX *fmt, SLAndroidDataFormat_PCM_EX *pcm)
{
if(fmt->nSamplesPerSec < 8000 || fmt->nSamplesPerSec > 48000)
return AUDCLNT_E_UNSUPPORTED_FORMAT;
pcm->formatType = SL_ANDROID_DATAFORMAT_PCM_EX;
pcm->sampleRate = fmt->nSamplesPerSec * 1000; /* sampleRate is in milli-Hz */
pcm->bitsPerSample = fmt->wBitsPerSample;
pcm->containerSize = fmt->wBitsPerSample;
if(fmt->wFormatTag == WAVE_FORMAT_PCM ||
(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&((WAVEFORMATEXTENSIBLE*)fmt)->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))){
if(pcm->bitsPerSample == 8)
pcm->representation = SL_ANDROID_PCM_REPRESENTATION_UNSIGNED_INT;
else if(pcm->bitsPerSample == 16)
pcm->representation = SL_ANDROID_PCM_REPRESENTATION_SIGNED_INT;
else
return AUDCLNT_E_UNSUPPORTED_FORMAT;
}else if(fmt->wFormatTag == WAVE_FORMAT_IEEE_FLOAT ||
(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&((WAVEFORMATEXTENSIBLE*)fmt)->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))){
if(pcm->bitsPerSample == 32)
pcm->representation = SL_ANDROID_PCM_REPRESENTATION_FLOAT;
else
return AUDCLNT_E_UNSUPPORTED_FORMAT;
}else
return AUDCLNT_E_UNSUPPORTED_FORMAT;
/* only up to stereo */
pcm->numChannels = fmt->nChannels;
if(pcm->numChannels == 1)
pcm->channelMask = SL_SPEAKER_FRONT_CENTER;
else if(This->dataflow == eRender && pcm->numChannels == 2)
pcm->channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
else
return AUDCLNT_E_UNSUPPORTED_FORMAT;
pcm->endianness = SL_BYTEORDER_LITTLEENDIAN;
return S_OK;
}
static HRESULT try_open_render_device(SLAndroidDataFormat_PCM_EX *pcm, unsigned int num_buffers, SLObjectItf *out)
{
SLresult sr;
SLDataSource source;
SLDataSink sink;
SLDataLocator_OutputMix loc_outmix;
SLboolean required[2];
SLInterfaceID iids[2];
SLDataLocator_AndroidSimpleBufferQueue loc_bq;
SLObjectItf player;
loc_bq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
loc_bq.numBuffers = num_buffers;
source.pLocator = &loc_bq;
source.pFormat = pcm;
loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
loc_outmix.outputMix = outputmix;
sink.pLocator = &loc_outmix;
sink.pFormat = NULL;
required[0] = SL_BOOLEAN_TRUE;
iids[0] = *pSL_IID_ANDROIDSIMPLEBUFFERQUEUE;
required[1] = SL_BOOLEAN_TRUE;
iids[1] = *pSL_IID_PLAYBACKRATE;
sr = SLCALL(engine, CreateAudioPlayer, &player, &source, &sink,
2, iids, required);
if(sr != SL_RESULT_SUCCESS){
WARN("CreateAudioPlayer failed: 0x%x\n", sr);
return E_FAIL;
}
sr = SLCALL(player, Realize, SL_BOOLEAN_FALSE);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(player, Destroy);
WARN("Player Realize failed: 0x%x\n", sr);
return E_FAIL;
}
if(out)
*out = player;
else
SLCALL_N(player, Destroy);
return S_OK;
}
static HRESULT try_open_capture_device(SLAndroidDataFormat_PCM_EX *pcm, unsigned int num_buffers, SLObjectItf *out)
{
SLresult sr;
SLDataSource source;
SLDataSink sink;
SLDataLocator_IODevice loc_mic;
SLboolean required[1];
SLInterfaceID iids[1];
SLDataLocator_AndroidSimpleBufferQueue loc_bq;
SLObjectItf recorder;
loc_mic.locatorType = SL_DATALOCATOR_IODEVICE;
loc_mic.deviceType = SL_IODEVICE_AUDIOINPUT;
loc_mic.deviceID = SL_DEFAULTDEVICEID_AUDIOINPUT;
loc_mic.device = NULL;
source.pLocator = &loc_mic;
source.pFormat = NULL;
loc_bq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
loc_bq.numBuffers = num_buffers;
sink.pLocator = &loc_bq;
sink.pFormat = pcm;
required[0] = SL_BOOLEAN_TRUE;
iids[0] = *pSL_IID_ANDROIDSIMPLEBUFFERQUEUE;
sr = SLCALL(engine, CreateAudioRecorder, &recorder, &source, &sink,
1, iids, required);
if(sr != SL_RESULT_SUCCESS){
WARN("CreateAudioRecorder failed: 0x%x\n", sr);
return E_FAIL;
}
sr = SLCALL(recorder, Realize, SL_BOOLEAN_FALSE);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(recorder, Destroy);
WARN("Recorder Realize failed: 0x%x\n", sr);
return E_FAIL;
}
if(out)
*out = recorder;
else
SLCALL_N(recorder, Destroy);
return S_OK;
}
static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface,
AUDCLNT_SHAREMODE mode, DWORD flags, REFERENCE_TIME duration,
REFERENCE_TIME period, const WAVEFORMATEX *fmt,
const GUID *sessionguid)
{
ACImpl *This = impl_from_IAudioClient(iface);
int i, num_buffers;
HRESULT hr;
SLresult sr;
SLAndroidDataFormat_PCM_EX pcm;
TRACE("(%p)->(%x, %x, %s, %s, %p, %s)\n", This, mode, flags,
wine_dbgstr_longlong(duration), wine_dbgstr_longlong(period), fmt, debugstr_guid(sessionguid));
if(!fmt)
return E_POINTER;
dump_fmt(fmt);
if(mode != AUDCLNT_SHAREMODE_SHARED && mode != AUDCLNT_SHAREMODE_EXCLUSIVE)
return AUDCLNT_E_NOT_INITIALIZED;
if(flags & ~(AUDCLNT_STREAMFLAGS_CROSSPROCESS |
AUDCLNT_STREAMFLAGS_LOOPBACK |
AUDCLNT_STREAMFLAGS_EVENTCALLBACK |
AUDCLNT_STREAMFLAGS_NOPERSIST |
AUDCLNT_STREAMFLAGS_RATEADJUST |
AUDCLNT_SESSIONFLAGS_EXPIREWHENUNOWNED |
AUDCLNT_SESSIONFLAGS_DISPLAY_HIDE |
AUDCLNT_SESSIONFLAGS_DISPLAY_HIDEWHENEXPIRED)){
TRACE("Unknown flags: %08x\n", flags);
return E_INVALIDARG;
}
if(mode == AUDCLNT_SHAREMODE_SHARED){
period = DefaultPeriod;
if( duration < 3 * period)
duration = 3 * period;
}else{
if(!period)
period = DefaultPeriod; /* not minimum */
if(period < MinimumPeriod || period > 5000000)
return AUDCLNT_E_INVALID_DEVICE_PERIOD;
if(duration > 20000000) /* the smaller the period, the lower this limit */
return AUDCLNT_E_BUFFER_SIZE_ERROR;
if(flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK){
if(duration != period)
return AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL;
FIXME("EXCLUSIVE mode with EVENTCALLBACK\n");
return AUDCLNT_E_DEVICE_IN_USE;
}else{
if( duration < 8 * period)
duration = 8 * period; /* may grow above 2s */
}
}
EnterCriticalSection(&This->lock);
if(This->initted){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_ALREADY_INITIALIZED;
}
This->period_us = period / 10;
This->period_frames = MulDiv(fmt->nSamplesPerSec, period, 10000000);
This->bufsize_frames = MulDiv(duration, fmt->nSamplesPerSec, 10000000);
if(mode == AUDCLNT_SHAREMODE_EXCLUSIVE)
This->bufsize_frames -= This->bufsize_frames % This->period_frames;
else if(This->bufsize_frames % This->period_frames != 0)
/* hack: round up to integer multiple */
This->bufsize_frames += This->period_frames - This->bufsize_frames % This->period_frames;
hr = waveformat_to_pcm(This, fmt, &pcm);
if(FAILED(hr)){
LeaveCriticalSection(&This->lock);
return hr;
}
num_buffers = This->bufsize_frames / This->period_frames;
if(This->dataflow == eRender){
hr = try_open_render_device(&pcm, num_buffers, &This->player);
if(FAILED(hr)){
LeaveCriticalSection(&This->lock);
return hr;
}
sr = SLCALL(This->player, GetInterface, *pSL_IID_ANDROIDSIMPLEBUFFERQUEUE, &This->bufq);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(This->player, Destroy);
This->player = NULL;
WARN("Player GetInterface(BufferQueue) failed: 0x%x\n", sr);
LeaveCriticalSection(&This->lock);
return E_FAIL;
}
sr = SLCALL(This->player, GetInterface, *pSL_IID_PLAY, &This->playitf);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(This->player, Destroy);
This->player = NULL;
WARN("Player GetInterface(Play) failed: 0x%x\n", sr);
LeaveCriticalSection(&This->lock);
return E_FAIL;
}
}else{
hr = try_open_capture_device(&pcm, num_buffers, &This->recorder);
if(FAILED(hr)){
LeaveCriticalSection(&This->lock);
return hr;
}
sr = SLCALL(This->recorder, GetInterface, *pSL_IID_ANDROIDSIMPLEBUFFERQUEUE, &This->bufq);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(This->recorder, Destroy);
This->recorder = NULL;
WARN("Recorder GetInterface(BufferQueue) failed: 0x%x\n", sr);
LeaveCriticalSection(&This->lock);
return E_FAIL;
}
sr = SLCALL(This->recorder, GetInterface, *pSL_IID_RECORD, &This->recorditf);
if(sr != SL_RESULT_SUCCESS){
SLCALL_N(This->recorder, Destroy);
This->recorder = NULL;
WARN("Recorder GetInterface(Record) failed: 0x%x\n", sr);
LeaveCriticalSection(&This->lock);
return E_FAIL;
}
}
This->fmt = clone_format(fmt);
if(!This->fmt){
if(This->player){
SLCALL_N(This->player, Destroy);
This->player = NULL;
}
if(This->recorder){
SLCALL_N(This->recorder, Destroy);
This->recorder = NULL;
}
LeaveCriticalSection(&This->lock);
return E_OUTOFMEMORY;
}
This->local_buffer = HeapAlloc(GetProcessHeap(), 0,
This->bufsize_frames * fmt->nBlockAlign);
if(!This->local_buffer){
CoTaskMemFree(This->fmt);
This->fmt = NULL;
if(This->player){
SLCALL_N(This->player, Destroy);
This->player = NULL;
}
if(This->recorder){
SLCALL_N(This->recorder, Destroy);
This->recorder = NULL;
}
LeaveCriticalSection(&This->lock);
return E_OUTOFMEMORY;
}
if(This->dataflow == eCapture){
while(This->in_sl_frames < This->bufsize_frames){
TRACE("enqueueing: %u frames from %u\n", This->period_frames, (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames);
sr = SLCALL(This->bufq, Enqueue,
This->local_buffer + ((This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames) * This->fmt->nBlockAlign,
This->period_frames * This->fmt->nBlockAlign);
if(sr != SL_RESULT_SUCCESS)
WARN("Enqueue failed: 0x%x\n", sr);
This->in_sl_frames += This->period_frames;
}
}
This->vols = HeapAlloc(GetProcessHeap(), 0, fmt->nChannels * sizeof(float));
if(!This->vols){
CoTaskMemFree(This->fmt);
This->fmt = NULL;
if(This->player){
SLCALL_N(This->player, Destroy);
This->player = NULL;
}
if(This->recorder){
SLCALL_N(This->recorder, Destroy);
This->recorder = NULL;
}
LeaveCriticalSection(&This->lock);
return E_OUTOFMEMORY;
}
for(i = 0; i < fmt->nChannels; ++i)
This->vols[i] = 1.f;
This->share = mode;
This->flags = flags;
This->oss_bufsize_bytes = 0;
EnterCriticalSection(&g_sessions_lock);
hr = get_audio_session(sessionguid, This->parent, fmt->nChannels,
&This->session);
if(FAILED(hr)){
LeaveCriticalSection(&g_sessions_lock);
HeapFree(GetProcessHeap(), 0, This->vols);
This->vols = NULL;
CoTaskMemFree(This->fmt);
This->fmt = NULL;
if(This->player){
SLCALL_N(This->player, Destroy);
This->player = NULL;
}
if(This->recorder){
SLCALL_N(This->recorder, Destroy);
This->recorder = NULL;
}
LeaveCriticalSection(&This->lock);
return hr;
}
list_add_tail(&This->session->clients, &This->entry);
LeaveCriticalSection(&g_sessions_lock);
This->initted = TRUE;
TRACE("numBuffers: %u, bufsize: %u, period: %u\n", num_buffers,
This->bufsize_frames, This->period_frames);
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_GetBufferSize(IAudioClient *iface,
UINT32 *frames)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%p)\n", This, frames);
if(!frames)
return E_POINTER;
EnterCriticalSection(&This->lock);
if(!This->initted){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
*frames = This->bufsize_frames;
TRACE("buffer size: %u\n", *frames);
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_GetStreamLatency(IAudioClient *iface,
REFERENCE_TIME *latency)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%p)\n", This, latency);
if(!latency)
return E_POINTER;
EnterCriticalSection(&This->lock);
if(!This->initted){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
/* pretend we process audio in Period chunks, so max latency includes
* the period time. Some native machines add .6666ms in shared mode. */
*latency = This->period_us * 10 + 6666;
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_GetCurrentPadding(IAudioClient *iface,
UINT32 *numpad)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%p)\n", This, numpad);
if(!numpad)
return E_POINTER;
EnterCriticalSection(&This->lock);
if(!This->initted){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
*numpad = This->held_frames;
TRACE("padding: %u\n", *numpad);
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_IsFormatSupported(IAudioClient *iface,
AUDCLNT_SHAREMODE mode, const WAVEFORMATEX *pwfx,
WAVEFORMATEX **outpwfx)
{
ACImpl *This = impl_from_IAudioClient(iface);
SLAndroidDataFormat_PCM_EX pcm;
HRESULT hr;
TRACE("(%p)->(%x, %p, %p)\n", This, mode, pwfx, outpwfx);
if(!pwfx || (mode == AUDCLNT_SHAREMODE_SHARED && !outpwfx))
return E_POINTER;
if(mode != AUDCLNT_SHAREMODE_SHARED && mode != AUDCLNT_SHAREMODE_EXCLUSIVE)
return E_INVALIDARG;
if(pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
pwfx->cbSize < sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX))
return E_INVALIDARG;
dump_fmt(pwfx);
if(outpwfx)
*outpwfx = NULL;
hr = waveformat_to_pcm(This, pwfx, &pcm);
if(SUCCEEDED(hr)){
if(This->dataflow == eRender){
hr = try_open_render_device(&pcm, 10, NULL);
}else{
hr = try_open_capture_device(&pcm, 10, NULL);
}
}
if(FAILED(hr)){
if(outpwfx){
hr = IAudioClient_GetMixFormat(iface, outpwfx);
if(FAILED(hr))
return hr;
return S_FALSE;
}
hr = AUDCLNT_E_UNSUPPORTED_FORMAT;
}
TRACE("returning: %08x\n", hr);
return hr;
}
static HRESULT WINAPI AudioClient_GetMixFormat(IAudioClient *iface,
WAVEFORMATEX **pwfx)
{
ACImpl *This = impl_from_IAudioClient(iface);
WAVEFORMATEXTENSIBLE *fmt;
TRACE("(%p)->(%p)\n", This, pwfx);
if(!pwfx)
return E_POINTER;
*pwfx = NULL;
fmt = CoTaskMemAlloc(sizeof(WAVEFORMATEXTENSIBLE));
if(!fmt)
return E_OUTOFMEMORY;
fmt->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
fmt->Format.wBitsPerSample = 16;
fmt->SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
if(This->dataflow == eRender)
fmt->Format.nChannels = 2;
else
fmt->Format.nChannels = 1;
fmt->Format.nSamplesPerSec = 48000; /* TODO: query supported? recording? */
fmt->Format.nBlockAlign = (fmt->Format.wBitsPerSample *
fmt->Format.nChannels) / 8;
fmt->Format.nAvgBytesPerSec = fmt->Format.nSamplesPerSec *
fmt->Format.nBlockAlign;
fmt->Samples.wValidBitsPerSample = fmt->Format.wBitsPerSample;
fmt->dwChannelMask = get_channel_mask(fmt->Format.nChannels);
fmt->Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
*pwfx = (WAVEFORMATEX*)fmt;
dump_fmt(*pwfx);
return S_OK;
}
static HRESULT WINAPI AudioClient_GetDevicePeriod(IAudioClient *iface,
REFERENCE_TIME *defperiod, REFERENCE_TIME *minperiod)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%p, %p)\n", This, defperiod, minperiod);
if(!defperiod && !minperiod)
return E_POINTER;
if(defperiod)
*defperiod = DefaultPeriod;
if(minperiod)
*minperiod = MinimumPeriod;
return S_OK;
}
static void silence_buffer(ACImpl *This, BYTE *buffer, UINT32 frames)
{
WAVEFORMATEXTENSIBLE *fmtex = (WAVEFORMATEXTENSIBLE*)This->fmt;
if((This->fmt->wFormatTag == WAVE_FORMAT_PCM ||
(This->fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))) &&
This->fmt->wBitsPerSample == 8)
memset(buffer, 128, frames * This->fmt->nBlockAlign);
else
memset(buffer, 0, frames * This->fmt->nBlockAlign);
}
static void sl_read_data(ACImpl *This)
{
SLAndroidSimpleBufferQueueState state;
SLresult sr;
SLuint32 elapsed;
memset(&state, 0, sizeof(state));
sr = SLCALL(This->bufq, GetState, &state);
if(sr != SL_RESULT_SUCCESS){
WARN("GetState failed: 0x%x\n", sr);
return;
}
TRACE("got: count: %u, index: %u, held: %u, in_sl: %u\n", state.count, state.index, This->held_frames, This->in_sl_frames);
elapsed = This->in_sl_frames - state.count * This->period_frames;
This->held_frames += elapsed;
This->in_sl_frames = state.count * This->period_frames;
if(This->held_frames == This->bufsize_frames){
/* overrun */
TRACE("overrun??\n");
This->lcl_offs_frames += This->period_frames;
This->held_frames -= This->period_frames;
}
TRACE("good range: %u, %u\n", This->lcl_offs_frames, This->lcl_offs_frames + This->held_frames);
TRACE("held: %u, in_sl: %u\n", This->held_frames, This->in_sl_frames);
while(This->held_frames + This->in_sl_frames < This->bufsize_frames){
TRACE("enqueueing: %u frames from %u\n", This->period_frames, (This->lcl_offs_frames + This->held_frames + This->in_sl_frames) % This->bufsize_frames);
sr = SLCALL(This->bufq, Enqueue,
This->local_buffer + ((This->lcl_offs_frames + This->held_frames + This->in_sl_frames) % This->bufsize_frames) * This->fmt->nBlockAlign,
This->period_frames * This->fmt->nBlockAlign);
if(sr != SL_RESULT_SUCCESS)
WARN("Enqueue failed: 0x%x\n", sr);
This->in_sl_frames += This->period_frames;
}
}
static DWORD wrap_enqueue(ACImpl *This)
{
DWORD to_enqueue = min(This->held_frames, This->period_frames);
DWORD offs = (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames;
BYTE *buf = This->local_buffer + offs * This->fmt->nBlockAlign;
if(offs + to_enqueue > This->bufsize_frames){
DWORD chunk = This->bufsize_frames - offs;
if(This->wrap_buffer_frames < to_enqueue){
HeapFree(GetProcessHeap(), 0, This->wrap_buffer);
This->wrap_buffer = HeapAlloc(GetProcessHeap(), 0, to_enqueue * This->fmt->nBlockAlign);
This->wrap_buffer_frames = to_enqueue;
}
memcpy(This->wrap_buffer, This->local_buffer + offs * This->fmt->nBlockAlign, chunk * This->fmt->nBlockAlign);
memcpy(This->wrap_buffer + chunk * This->fmt->nBlockAlign, This->local_buffer, (to_enqueue - chunk) * This->fmt->nBlockAlign);
buf = This->wrap_buffer;
}
SLCALL(This->bufq, Enqueue, buf,
to_enqueue * This->fmt->nBlockAlign);
return to_enqueue;
}
static void sl_write_data(ACImpl *This)
{
SLAndroidSimpleBufferQueueState state;
SLresult sr;
SLuint32 elapsed;
memset(&state, 0, sizeof(state));
sr = SLCALL(This->bufq, GetState, &state);
if(sr != SL_RESULT_SUCCESS){
WARN("GetState failed: 0x%x\n", sr);
return;
}
TRACE("got: count: %u, index: %u\n", state.count, state.index);
elapsed = This->in_sl_frames - state.count * This->period_frames;
if(elapsed > This->held_frames)
This->held_frames = 0;
else
This->held_frames -= elapsed;
This->lcl_offs_frames += elapsed;
This->lcl_offs_frames %= This->bufsize_frames;
This->in_sl_frames = state.count * This->period_frames;
while(This->held_frames >= This->in_sl_frames + This->period_frames){
/* have at least a period to write, so write it */
TRACE("enqueueing: %u frames from %u\n", This->period_frames, (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames);
This->in_sl_frames += wrap_enqueue(This);
}
if(This->held_frames && This->in_sl_frames < This->period_frames * 3){
/* write out the last bit with a partial period */
TRACE("enqueueing partial period: %u frames from %u\n", This->held_frames, (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames);
This->in_sl_frames += wrap_enqueue(This);
}
TRACE("done with enqueue, lcl_offs: %u, in_sl: %u, held: %u\n", This->lcl_offs_frames, This->in_sl_frames, This->held_frames);
}
static void CALLBACK sl_period_callback(void *user, BOOLEAN timer)
{
ACImpl *This = user;
EnterCriticalSection(&This->lock);
if(This->playing){
if(This->dataflow == eRender)
sl_write_data(This);
else if(This->dataflow == eCapture)
sl_read_data(This);
}
LeaveCriticalSection(&This->lock);
if(This->event)
SetEvent(This->event);
}
static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
SLresult sr;
TRACE("(%p)\n", This);
EnterCriticalSection(&This->lock);
if(!This->initted){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if((This->flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) && !This->event){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_EVENTHANDLE_NOT_SET;
}
if(This->playing){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_STOPPED;
}
if(This->dataflow == eRender){
sr = SLCALL(This->playitf, SetPlayState, SL_PLAYSTATE_PLAYING);
if(sr != SL_RESULT_SUCCESS){
WARN("SetPlayState failed: 0x%x\n", sr);
LeaveCriticalSection(&This->lock);
return E_FAIL;
}
}else{
sr = SLCALL(This->recorditf, SetRecordState, SL_RECORDSTATE_RECORDING);
if(sr != SL_RESULT_SUCCESS){
WARN("SetRecordState failed: 0x%x\n", sr);
LeaveCriticalSection(&This->lock);
return E_FAIL;
}
}
if(!This->timer){
if(!CreateTimerQueueTimer(&This->timer, g_timer_q,
sl_period_callback, This, 0, This->period_us / 1000,
WT_EXECUTEINTIMERTHREAD))
WARN("Unable to create period timer: %u\n", GetLastError());
}
This->playing = TRUE;
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
SLresult sr;
TRACE("(%p)\n", This);
EnterCriticalSection(&This->lock);
if(!This->initted){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if(!This->playing){
LeaveCriticalSection(&This->lock);
return S_FALSE;
}
if(This->dataflow == eRender){
sr = SLCALL(This->playitf, SetPlayState, SL_PLAYSTATE_PAUSED);
if(sr != SL_RESULT_SUCCESS){
WARN("SetPlayState failed: 0x%x\n", sr);
LeaveCriticalSection(&This->lock);
return E_FAIL;
}
}else{
sr = SLCALL(This->recorditf, SetRecordState, SL_RECORDSTATE_STOPPED);
if(sr != SL_RESULT_SUCCESS){
WARN("SetRecordState failed: 0x%x\n", sr);
LeaveCriticalSection(&This->lock);
return E_FAIL;
}
}
This->playing = FALSE;
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_Reset(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
SLresult sr;
TRACE("(%p)\n", This);
EnterCriticalSection(&This->lock);
if(!This->initted){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if(This->playing){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_STOPPED;
}
if(This->getbuf_last){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_BUFFER_OPERATION_PENDING;
}
sr = SLCALL_N(This->bufq, Clear);
if(sr != SL_RESULT_SUCCESS){
WARN("Clear failed: 0x%x\n", sr);
LeaveCriticalSection(&This->lock);
return E_FAIL;
}
This->lcl_offs_frames = 0;
This->in_sl_frames = 0;
if(This->dataflow == eRender){
This->written_frames = 0;
This->last_pos_frames = 0;
}else{
This->written_frames += This->held_frames;
while(This->in_sl_frames < This->bufsize_frames){
TRACE("enqueueing: %u frames from %u\n", This->period_frames, (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames);
sr = SLCALL(This->bufq, Enqueue,
This->local_buffer + ((This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames) * This->fmt->nBlockAlign,
This->period_frames * This->fmt->nBlockAlign);
if(sr != SL_RESULT_SUCCESS)
WARN("Enqueue failed: 0x%x\n", sr);
This->in_sl_frames += This->period_frames;
}
}
This->held_frames = 0;
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_SetEventHandle(IAudioClient *iface,
HANDLE event)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%p)\n", This, event);
if(!event)
return E_INVALIDARG;
EnterCriticalSection(&This->lock);
if(!This->initted){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if(!(This->flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK)){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED;
}
if (This->event){
LeaveCriticalSection(&This->lock);
FIXME("called twice\n");
return HRESULT_FROM_WIN32(ERROR_INVALID_NAME);
}
This->event = event;
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_GetService(IAudioClient *iface, REFIID riid,
void **ppv)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
EnterCriticalSection(&This->lock);
if(!This->initted){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if(IsEqualIID(riid, &IID_IAudioRenderClient)){
if(This->dataflow != eRender){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_WRONG_ENDPOINT_TYPE;
}
IAudioRenderClient_AddRef(&This->IAudioRenderClient_iface);
*ppv = &This->IAudioRenderClient_iface;
}else if(IsEqualIID(riid, &IID_IAudioCaptureClient)){
if(This->dataflow != eCapture){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_WRONG_ENDPOINT_TYPE;
}
IAudioCaptureClient_AddRef(&This->IAudioCaptureClient_iface);
*ppv = &This->IAudioCaptureClient_iface;
}else if(IsEqualIID(riid, &IID_IAudioClock)){
IAudioClock_AddRef(&This->IAudioClock_iface);
*ppv = &This->IAudioClock_iface;
}else if(IsEqualIID(riid, &IID_IAudioStreamVolume)){
IAudioStreamVolume_AddRef(&This->IAudioStreamVolume_iface);
*ppv = &This->IAudioStreamVolume_iface;
}else if(IsEqualIID(riid, &IID_IAudioSessionControl)){
if(!This->session_wrapper){
This->session_wrapper = AudioSessionWrapper_Create(This);
if(!This->session_wrapper){
LeaveCriticalSection(&This->lock);
return E_OUTOFMEMORY;
}
}else
IAudioSessionControl2_AddRef(&This->session_wrapper->IAudioSessionControl2_iface);
*ppv = &This->session_wrapper->IAudioSessionControl2_iface;
}else if(IsEqualIID(riid, &IID_IChannelAudioVolume)){
if(!This->session_wrapper){
This->session_wrapper = AudioSessionWrapper_Create(This);
if(!This->session_wrapper){
LeaveCriticalSection(&This->lock);
return E_OUTOFMEMORY;
}
}else
IChannelAudioVolume_AddRef(&This->session_wrapper->IChannelAudioVolume_iface);
*ppv = &This->session_wrapper->IChannelAudioVolume_iface;
}else if(IsEqualIID(riid, &IID_ISimpleAudioVolume)){
if(!This->session_wrapper){
This->session_wrapper = AudioSessionWrapper_Create(This);
if(!This->session_wrapper){
LeaveCriticalSection(&This->lock);
return E_OUTOFMEMORY;
}
}else
ISimpleAudioVolume_AddRef(&This->session_wrapper->ISimpleAudioVolume_iface);
*ppv = &This->session_wrapper->ISimpleAudioVolume_iface;
}
if(*ppv){
LeaveCriticalSection(&This->lock);
return S_OK;
}
LeaveCriticalSection(&This->lock);
FIXME("stub %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static const IAudioClientVtbl AudioClient_Vtbl =
{
AudioClient_QueryInterface,
AudioClient_AddRef,
AudioClient_Release,
AudioClient_Initialize,
AudioClient_GetBufferSize,
AudioClient_GetStreamLatency,
AudioClient_GetCurrentPadding,
AudioClient_IsFormatSupported,
AudioClient_GetMixFormat,
AudioClient_GetDevicePeriod,
AudioClient_Start,
AudioClient_Stop,
AudioClient_Reset,
AudioClient_SetEventHandle,
AudioClient_GetService
};
static HRESULT WINAPI AudioRenderClient_QueryInterface(
IAudioRenderClient *iface, REFIID riid, void **ppv)
{
ACImpl *This = impl_from_IAudioRenderClient(iface);
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioRenderClient))
*ppv = iface;
else if(IsEqualIID(riid, &IID_IMarshal))
return IUnknown_QueryInterface(This->pUnkFTMarshal, riid, ppv);
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioRenderClient_AddRef(IAudioRenderClient *iface)
{
ACImpl *This = impl_from_IAudioRenderClient(iface);
return AudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioRenderClient_Release(IAudioRenderClient *iface)
{
ACImpl *This = impl_from_IAudioRenderClient(iface);
return AudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioRenderClient_GetBuffer(IAudioRenderClient *iface,
UINT32 frames, BYTE **data)
{
ACImpl *This = impl_from_IAudioRenderClient(iface);
UINT32 write_pos;
TRACE("(%p)->(%u, %p)\n", This, frames, data);
if(!data)
return E_POINTER;
*data = NULL;
EnterCriticalSection(&This->lock);
if(This->getbuf_last){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_OUT_OF_ORDER;
}
if(!frames){
LeaveCriticalSection(&This->lock);
return S_OK;
}
if(This->held_frames + frames > This->bufsize_frames){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_BUFFER_TOO_LARGE;
}
write_pos =
(This->lcl_offs_frames + This->held_frames) % This->bufsize_frames;
if(write_pos + frames > This->bufsize_frames){
if(This->tmp_buffer_frames < frames){
DWORD alloc = frames < This->period_frames ? This->period_frames : frames;
HeapFree(GetProcessHeap(), 0, This->tmp_buffer);
This->tmp_buffer = HeapAlloc(GetProcessHeap(), 0,
alloc * This->fmt->nBlockAlign);
if(!This->tmp_buffer){
LeaveCriticalSection(&This->lock);
return E_OUTOFMEMORY;
}
This->tmp_buffer_frames = alloc;
}
*data = This->tmp_buffer;
This->getbuf_last = -frames;
}else{
*data = This->local_buffer + write_pos * This->fmt->nBlockAlign;
This->getbuf_last = frames;
}
silence_buffer(This, *data, frames);
LeaveCriticalSection(&This->lock);
return S_OK;
}
static void oss_wrap_buffer(ACImpl *This, BYTE *buffer, UINT32 written_frames)
{
UINT32 write_offs_frames =
(This->lcl_offs_frames + This->held_frames) % This->bufsize_frames;
UINT32 write_offs_bytes = write_offs_frames * This->fmt->nBlockAlign;
UINT32 chunk_frames = This->bufsize_frames - write_offs_frames;
UINT32 chunk_bytes = chunk_frames * This->fmt->nBlockAlign;
UINT32 written_bytes = written_frames * This->fmt->nBlockAlign;
if(written_bytes <= chunk_bytes){
memcpy(This->local_buffer + write_offs_bytes, buffer, written_bytes);
}else{
memcpy(This->local_buffer + write_offs_bytes, buffer, chunk_bytes);
memcpy(This->local_buffer, buffer + chunk_bytes,
written_bytes - chunk_bytes);
}
}
static HRESULT WINAPI AudioRenderClient_ReleaseBuffer(
IAudioRenderClient *iface, UINT32 written_frames, DWORD flags)
{
ACImpl *This = impl_from_IAudioRenderClient(iface);
BYTE *buffer;
TRACE("(%p)->(%u, %x)\n", This, written_frames, flags);
EnterCriticalSection(&This->lock);
if(!written_frames){
This->getbuf_last = 0;
LeaveCriticalSection(&This->lock);
return S_OK;
}
if(!This->getbuf_last){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_OUT_OF_ORDER;
}
if(written_frames > (This->getbuf_last >= 0 ? This->getbuf_last : -This->getbuf_last)){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_INVALID_SIZE;
}
if(This->getbuf_last >= 0)
buffer = This->local_buffer + This->fmt->nBlockAlign *
((This->lcl_offs_frames + This->held_frames) % This->bufsize_frames);
else
buffer = This->tmp_buffer;
if(flags & AUDCLNT_BUFFERFLAGS_SILENT)
silence_buffer(This, buffer, written_frames);
if(This->getbuf_last < 0)
oss_wrap_buffer(This, buffer, written_frames);
This->held_frames += written_frames;
This->written_frames += written_frames;
This->getbuf_last = 0;
LeaveCriticalSection(&This->lock);
return S_OK;
}
static const IAudioRenderClientVtbl AudioRenderClient_Vtbl = {
AudioRenderClient_QueryInterface,
AudioRenderClient_AddRef,
AudioRenderClient_Release,
AudioRenderClient_GetBuffer,
AudioRenderClient_ReleaseBuffer
};
static HRESULT WINAPI AudioCaptureClient_QueryInterface(
IAudioCaptureClient *iface, REFIID riid, void **ppv)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioCaptureClient))
*ppv = iface;
else if(IsEqualIID(riid, &IID_IMarshal))
return IUnknown_QueryInterface(This->pUnkFTMarshal, riid, ppv);
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioCaptureClient_AddRef(IAudioCaptureClient *iface)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioCaptureClient_Release(IAudioCaptureClient *iface)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioCaptureClient_GetBuffer(IAudioCaptureClient *iface,
BYTE **data, UINT32 *frames, DWORD *flags, UINT64 *devpos,
UINT64 *qpcpos)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
TRACE("(%p)->(%p, %p, %p, %p, %p)\n", This, data, frames, flags,
devpos, qpcpos);
if(!data || !frames || !flags)
return E_POINTER;
EnterCriticalSection(&This->lock);
if(This->getbuf_last){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_OUT_OF_ORDER;
}
if(This->held_frames < This->period_frames){
*frames = 0;
LeaveCriticalSection(&This->lock);
return AUDCLNT_S_BUFFER_EMPTY;
}
*flags = 0;
*frames = This->period_frames;
if(This->lcl_offs_frames + *frames > This->bufsize_frames){
UINT32 chunk_bytes, offs_bytes, frames_bytes;
if(This->tmp_buffer_frames < *frames){
HeapFree(GetProcessHeap(), 0, This->tmp_buffer);
This->tmp_buffer = HeapAlloc(GetProcessHeap(), 0,
*frames * This->fmt->nBlockAlign);
if(!This->tmp_buffer){
LeaveCriticalSection(&This->lock);
return E_OUTOFMEMORY;
}
This->tmp_buffer_frames = *frames;
}
*data = This->tmp_buffer;
chunk_bytes = (This->bufsize_frames - This->lcl_offs_frames) *
This->fmt->nBlockAlign;
offs_bytes = This->lcl_offs_frames * This->fmt->nBlockAlign;
frames_bytes = *frames * This->fmt->nBlockAlign;
memcpy(This->tmp_buffer, This->local_buffer + offs_bytes, chunk_bytes);
memcpy(This->tmp_buffer + chunk_bytes, This->local_buffer,
frames_bytes - chunk_bytes);
}else
*data = This->local_buffer +
This->lcl_offs_frames * This->fmt->nBlockAlign;
TRACE("returning %u from %u\n", This->period_frames, This->lcl_offs_frames);
This->getbuf_last = *frames;
if(devpos)
*devpos = This->written_frames;
if(qpcpos){
LARGE_INTEGER stamp, freq;
QueryPerformanceCounter(&stamp);
QueryPerformanceFrequency(&freq);
*qpcpos = (stamp.QuadPart * (INT64)10000000) / freq.QuadPart;
}
LeaveCriticalSection(&This->lock);
return *frames ? S_OK : AUDCLNT_S_BUFFER_EMPTY;
}
static HRESULT WINAPI AudioCaptureClient_ReleaseBuffer(
IAudioCaptureClient *iface, UINT32 done)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
TRACE("(%p)->(%u)\n", This, done);
EnterCriticalSection(&This->lock);
if(!done){
This->getbuf_last = 0;
LeaveCriticalSection(&This->lock);
return S_OK;
}
if(!This->getbuf_last){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_OUT_OF_ORDER;
}
if(This->getbuf_last != done){
LeaveCriticalSection(&This->lock);
return AUDCLNT_E_INVALID_SIZE;
}
This->written_frames += done;
This->held_frames -= done;
This->lcl_offs_frames += done;
This->lcl_offs_frames %= This->bufsize_frames;
This->getbuf_last = 0;
TRACE("lcl: %u, held: %u\n", This->lcl_offs_frames, This->held_frames);
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioCaptureClient_GetNextPacketSize(
IAudioCaptureClient *iface, UINT32 *frames)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
TRACE("(%p)->(%p)\n", This, frames);
if(!frames)
return E_POINTER;
EnterCriticalSection(&This->lock);
*frames = This->held_frames < This->period_frames ? 0 : This->period_frames;
LeaveCriticalSection(&This->lock);
return S_OK;
}
static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl =
{
AudioCaptureClient_QueryInterface,
AudioCaptureClient_AddRef,
AudioCaptureClient_Release,
AudioCaptureClient_GetBuffer,
AudioCaptureClient_ReleaseBuffer,
AudioCaptureClient_GetNextPacketSize
};
static HRESULT WINAPI AudioClock_QueryInterface(IAudioClock *iface,
REFIID riid, void **ppv)
{
ACImpl *This = impl_from_IAudioClock(iface);
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClock))
*ppv = iface;
else if(IsEqualIID(riid, &IID_IAudioClock2))
*ppv = &This->IAudioClock2_iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioClock_AddRef(IAudioClock *iface)
{
ACImpl *This = impl_from_IAudioClock(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioClock_Release(IAudioClock *iface)
{
ACImpl *This = impl_from_IAudioClock(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioClock_GetFrequency(IAudioClock *iface, UINT64 *freq)
{
ACImpl *This = impl_from_IAudioClock(iface);
TRACE("(%p)->(%p)\n", This, freq);
if(This->share == AUDCLNT_SHAREMODE_SHARED)
*freq = (UINT64)This->fmt->nSamplesPerSec * This->fmt->nBlockAlign;
else
*freq = This->fmt->nSamplesPerSec;
return S_OK;
}
static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
UINT64 *qpctime)
{
ACImpl *This = impl_from_IAudioClock(iface);
TRACE("(%p)->(%p, %p)\n", This, pos, qpctime);
if(!pos)
return E_POINTER;
EnterCriticalSection(&This->lock);
if(This->dataflow == eRender){
*pos = This->written_frames - This->held_frames;
if(*pos < This->last_pos_frames)
*pos = This->last_pos_frames;
}else if(This->dataflow == eCapture){
*pos = This->written_frames - This->held_frames;
}
This->last_pos_frames = *pos;
TRACE("returning: 0x%s\n", wine_dbgstr_longlong(*pos));
if(This->share == AUDCLNT_SHAREMODE_SHARED)
*pos *= This->fmt->nBlockAlign;
LeaveCriticalSection(&This->lock);
if(qpctime){
LARGE_INTEGER stamp, freq;
QueryPerformanceCounter(&stamp);
QueryPerformanceFrequency(&freq);
*qpctime = (stamp.QuadPart * (INT64)10000000) / freq.QuadPart;
}
return S_OK;
}
static HRESULT WINAPI AudioClock_GetCharacteristics(IAudioClock *iface,
DWORD *chars)
{
ACImpl *This = impl_from_IAudioClock(iface);
TRACE("(%p)->(%p)\n", This, chars);
if(!chars)
return E_POINTER;
*chars = AUDIOCLOCK_CHARACTERISTIC_FIXED_FREQ;
return S_OK;
}
static const IAudioClockVtbl AudioClock_Vtbl =
{
AudioClock_QueryInterface,
AudioClock_AddRef,
AudioClock_Release,
AudioClock_GetFrequency,
AudioClock_GetPosition,
AudioClock_GetCharacteristics
};
static HRESULT WINAPI AudioClock2_QueryInterface(IAudioClock2 *iface,
REFIID riid, void **ppv)
{
ACImpl *This = impl_from_IAudioClock2(iface);
return IAudioClock_QueryInterface(&This->IAudioClock_iface, riid, ppv);
}
static ULONG WINAPI AudioClock2_AddRef(IAudioClock2 *iface)
{
ACImpl *This = impl_from_IAudioClock2(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioClock2_Release(IAudioClock2 *iface)
{
ACImpl *This = impl_from_IAudioClock2(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioClock2_GetDevicePosition(IAudioClock2 *iface,
UINT64 *pos, UINT64 *qpctime)
{
ACImpl *This = impl_from_IAudioClock2(iface);
FIXME("(%p)->(%p, %p)\n", This, pos, qpctime);
return E_NOTIMPL;
}
static const IAudioClock2Vtbl AudioClock2_Vtbl =
{
AudioClock2_QueryInterface,
AudioClock2_AddRef,
AudioClock2_Release,
AudioClock2_GetDevicePosition
};
static AudioSessionWrapper *AudioSessionWrapper_Create(ACImpl *client)
{
AudioSessionWrapper *ret;
ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
sizeof(AudioSessionWrapper));
if(!ret)
return NULL;
ret->IAudioSessionControl2_iface.lpVtbl = &AudioSessionControl2_Vtbl;
ret->ISimpleAudioVolume_iface.lpVtbl = &SimpleAudioVolume_Vtbl;
ret->IChannelAudioVolume_iface.lpVtbl = &ChannelAudioVolume_Vtbl;
ret->ref = 1;
ret->client = client;
if(client){
ret->session = client->session;
AudioClient_AddRef(&client->IAudioClient_iface);
}
return ret;
}
static HRESULT WINAPI AudioSessionControl_QueryInterface(
IAudioSessionControl2 *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioSessionControl) ||
IsEqualIID(riid, &IID_IAudioSessionControl2))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioSessionControl_AddRef(IAudioSessionControl2 *iface)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
ULONG ref;
ref = InterlockedIncrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
return ref;
}
static ULONG WINAPI AudioSessionControl_Release(IAudioSessionControl2 *iface)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
ULONG ref;
ref = InterlockedDecrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
if(!ref){
if(This->client){
EnterCriticalSection(&This->client->lock);
This->client->session_wrapper = NULL;
LeaveCriticalSection(&This->client->lock);
AudioClient_Release(&This->client->IAudioClient_iface);
}
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
static HRESULT WINAPI AudioSessionControl_GetState(IAudioSessionControl2 *iface,
AudioSessionState *state)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
ACImpl *client;
TRACE("(%p)->(%p)\n", This, state);
if(!state)
return NULL_PTR_ERR;
EnterCriticalSection(&g_sessions_lock);
if(list_empty(&This->session->clients)){
*state = AudioSessionStateExpired;
LeaveCriticalSection(&g_sessions_lock);
return S_OK;
}
LIST_FOR_EACH_ENTRY(client, &This->session->clients, ACImpl, entry){
EnterCriticalSection(&client->lock);
if(client->playing){
*state = AudioSessionStateActive;
LeaveCriticalSection(&client->lock);
LeaveCriticalSection(&g_sessions_lock);
return S_OK;
}
LeaveCriticalSection(&client->lock);
}
LeaveCriticalSection(&g_sessions_lock);
*state = AudioSessionStateInactive;
return S_OK;
}
static HRESULT WINAPI AudioSessionControl_GetDisplayName(
IAudioSessionControl2 *iface, WCHAR **name)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, name);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_SetDisplayName(
IAudioSessionControl2 *iface, const WCHAR *name, const GUID *session)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p, %s) - stub\n", This, name, debugstr_guid(session));
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_GetIconPath(
IAudioSessionControl2 *iface, WCHAR **path)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, path);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_SetIconPath(
IAudioSessionControl2 *iface, const WCHAR *path, const GUID *session)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p, %s) - stub\n", This, path, debugstr_guid(session));
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_GetGroupingParam(
IAudioSessionControl2 *iface, GUID *group)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, group);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_SetGroupingParam(
IAudioSessionControl2 *iface, const GUID *group, const GUID *session)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%s, %s) - stub\n", This, debugstr_guid(group),
debugstr_guid(session));
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_RegisterAudioSessionNotification(
IAudioSessionControl2 *iface, IAudioSessionEvents *events)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, events);
return S_OK;
}
static HRESULT WINAPI AudioSessionControl_UnregisterAudioSessionNotification(
IAudioSessionControl2 *iface, IAudioSessionEvents *events)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, events);
return S_OK;
}
static HRESULT WINAPI AudioSessionControl_GetSessionIdentifier(
IAudioSessionControl2 *iface, WCHAR **id)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, id);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_GetSessionInstanceIdentifier(
IAudioSessionControl2 *iface, WCHAR **id)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, id);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_GetProcessId(
IAudioSessionControl2 *iface, DWORD *pid)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
TRACE("(%p)->(%p)\n", This, pid);
if(!pid)
return E_POINTER;
*pid = GetCurrentProcessId();
return S_OK;
}
static HRESULT WINAPI AudioSessionControl_IsSystemSoundsSession(
IAudioSessionControl2 *iface)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
TRACE("(%p)\n", This);
return S_FALSE;
}
static HRESULT WINAPI AudioSessionControl_SetDuckingPreference(
IAudioSessionControl2 *iface, BOOL optout)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
TRACE("(%p)->(%d)\n", This, optout);
return S_OK;
}
static const IAudioSessionControl2Vtbl AudioSessionControl2_Vtbl =
{
AudioSessionControl_QueryInterface,
AudioSessionControl_AddRef,
AudioSessionControl_Release,
AudioSessionControl_GetState,
AudioSessionControl_GetDisplayName,
AudioSessionControl_SetDisplayName,
AudioSessionControl_GetIconPath,
AudioSessionControl_SetIconPath,
AudioSessionControl_GetGroupingParam,
AudioSessionControl_SetGroupingParam,
AudioSessionControl_RegisterAudioSessionNotification,
AudioSessionControl_UnregisterAudioSessionNotification,
AudioSessionControl_GetSessionIdentifier,
AudioSessionControl_GetSessionInstanceIdentifier,
AudioSessionControl_GetProcessId,
AudioSessionControl_IsSystemSoundsSession,
AudioSessionControl_SetDuckingPreference
};
static HRESULT WINAPI SimpleAudioVolume_QueryInterface(
ISimpleAudioVolume *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_ISimpleAudioVolume))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI SimpleAudioVolume_AddRef(ISimpleAudioVolume *iface)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
return AudioSessionControl_AddRef(&This->IAudioSessionControl2_iface);
}
static ULONG WINAPI SimpleAudioVolume_Release(ISimpleAudioVolume *iface)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
return AudioSessionControl_Release(&This->IAudioSessionControl2_iface);
}
static HRESULT WINAPI SimpleAudioVolume_SetMasterVolume(
ISimpleAudioVolume *iface, float level, const GUID *context)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%f, %s)\n", session, level, wine_dbgstr_guid(context));
if(level < 0.f || level > 1.f)
return E_INVALIDARG;
if(context)
FIXME("Notifications not supported yet\n");
EnterCriticalSection(&session->lock);
session->master_vol = level;
TRACE("OSS doesn't support setting volume\n");
LeaveCriticalSection(&session->lock);
return S_OK;
}
static HRESULT WINAPI SimpleAudioVolume_GetMasterVolume(
ISimpleAudioVolume *iface, float *level)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%p)\n", session, level);
if(!level)
return NULL_PTR_ERR;
*level = session->master_vol;
return S_OK;
}
static HRESULT WINAPI SimpleAudioVolume_SetMute(ISimpleAudioVolume *iface,
BOOL mute, const GUID *context)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%u, %p)\n", session, mute, context);
EnterCriticalSection(&session->lock);
session->mute = mute;
LeaveCriticalSection(&session->lock);
return S_OK;
}
static HRESULT WINAPI SimpleAudioVolume_GetMute(ISimpleAudioVolume *iface,
BOOL *mute)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%p)\n", session, mute);
if(!mute)
return NULL_PTR_ERR;
*mute = This->session->mute;
return S_OK;
}
static const ISimpleAudioVolumeVtbl SimpleAudioVolume_Vtbl =
{
SimpleAudioVolume_QueryInterface,
SimpleAudioVolume_AddRef,
SimpleAudioVolume_Release,
SimpleAudioVolume_SetMasterVolume,
SimpleAudioVolume_GetMasterVolume,
SimpleAudioVolume_SetMute,
SimpleAudioVolume_GetMute
};
static HRESULT WINAPI AudioStreamVolume_QueryInterface(
IAudioStreamVolume *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioStreamVolume))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioStreamVolume_AddRef(IAudioStreamVolume *iface)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioStreamVolume_Release(IAudioStreamVolume *iface)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioStreamVolume_GetChannelCount(
IAudioStreamVolume *iface, UINT32 *out)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
TRACE("(%p)->(%p)\n", This, out);
if(!out)
return E_POINTER;
*out = This->fmt->nChannels;
return S_OK;
}
static HRESULT WINAPI AudioStreamVolume_SetChannelVolume(
IAudioStreamVolume *iface, UINT32 index, float level)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
TRACE("(%p)->(%d, %f)\n", This, index, level);
if(level < 0.f || level > 1.f)
return E_INVALIDARG;
if(index >= This->fmt->nChannels)
return E_INVALIDARG;
EnterCriticalSection(&This->lock);
This->vols[index] = level;
TRACE("OSS doesn't support setting volume\n");
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioStreamVolume_GetChannelVolume(
IAudioStreamVolume *iface, UINT32 index, float *level)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
TRACE("(%p)->(%d, %p)\n", This, index, level);
if(!level)
return E_POINTER;
if(index >= This->fmt->nChannels)
return E_INVALIDARG;
*level = This->vols[index];
return S_OK;
}
static HRESULT WINAPI AudioStreamVolume_SetAllVolumes(
IAudioStreamVolume *iface, UINT32 count, const float *levels)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
int i;
TRACE("(%p)->(%d, %p)\n", This, count, levels);
if(!levels)
return E_POINTER;
if(count != This->fmt->nChannels)
return E_INVALIDARG;
EnterCriticalSection(&This->lock);
for(i = 0; i < count; ++i)
This->vols[i] = levels[i];
TRACE("OSS doesn't support setting volume\n");
LeaveCriticalSection(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioStreamVolume_GetAllVolumes(
IAudioStreamVolume *iface, UINT32 count, float *levels)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
int i;
TRACE("(%p)->(%d, %p)\n", This, count, levels);
if(!levels)
return E_POINTER;
if(count != This->fmt->nChannels)
return E_INVALIDARG;
EnterCriticalSection(&This->lock);
for(i = 0; i < count; ++i)
levels[i] = This->vols[i];
LeaveCriticalSection(&This->lock);
return S_OK;
}
static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl =
{
AudioStreamVolume_QueryInterface,
AudioStreamVolume_AddRef,
AudioStreamVolume_Release,
AudioStreamVolume_GetChannelCount,
AudioStreamVolume_SetChannelVolume,
AudioStreamVolume_GetChannelVolume,
AudioStreamVolume_SetAllVolumes,
AudioStreamVolume_GetAllVolumes
};
static HRESULT WINAPI ChannelAudioVolume_QueryInterface(
IChannelAudioVolume *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IChannelAudioVolume))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI ChannelAudioVolume_AddRef(IChannelAudioVolume *iface)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
return AudioSessionControl_AddRef(&This->IAudioSessionControl2_iface);
}
static ULONG WINAPI ChannelAudioVolume_Release(IChannelAudioVolume *iface)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
return AudioSessionControl_Release(&This->IAudioSessionControl2_iface);
}
static HRESULT WINAPI ChannelAudioVolume_GetChannelCount(
IChannelAudioVolume *iface, UINT32 *out)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%p)\n", session, out);
if(!out)
return NULL_PTR_ERR;
*out = session->channel_count;
return S_OK;
}
static HRESULT WINAPI ChannelAudioVolume_SetChannelVolume(
IChannelAudioVolume *iface, UINT32 index, float level,
const GUID *context)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%d, %f, %s)\n", session, index, level,
wine_dbgstr_guid(context));
if(level < 0.f || level > 1.f)
return E_INVALIDARG;
if(index >= session->channel_count)
return E_INVALIDARG;
if(context)
FIXME("Notifications not supported yet\n");
EnterCriticalSection(&session->lock);
session->channel_vols[index] = level;
TRACE("OSS doesn't support setting volume\n");
LeaveCriticalSection(&session->lock);
return S_OK;
}
static HRESULT WINAPI ChannelAudioVolume_GetChannelVolume(
IChannelAudioVolume *iface, UINT32 index, float *level)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%d, %p)\n", session, index, level);
if(!level)
return NULL_PTR_ERR;
if(index >= session->channel_count)
return E_INVALIDARG;
*level = session->channel_vols[index];
return S_OK;
}
static HRESULT WINAPI ChannelAudioVolume_SetAllVolumes(
IChannelAudioVolume *iface, UINT32 count, const float *levels,
const GUID *context)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
int i;
TRACE("(%p)->(%d, %p, %s)\n", session, count, levels,
wine_dbgstr_guid(context));
if(!levels)
return NULL_PTR_ERR;
if(count != session->channel_count)
return E_INVALIDARG;
if(context)
FIXME("Notifications not supported yet\n");
EnterCriticalSection(&session->lock);
for(i = 0; i < count; ++i)
session->channel_vols[i] = levels[i];
TRACE("OSS doesn't support setting volume\n");
LeaveCriticalSection(&session->lock);
return S_OK;
}
static HRESULT WINAPI ChannelAudioVolume_GetAllVolumes(
IChannelAudioVolume *iface, UINT32 count, float *levels)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
int i;
TRACE("(%p)->(%d, %p)\n", session, count, levels);
if(!levels)
return NULL_PTR_ERR;
if(count != session->channel_count)
return E_INVALIDARG;
for(i = 0; i < count; ++i)
levels[i] = session->channel_vols[i];
return S_OK;
}
static const IChannelAudioVolumeVtbl ChannelAudioVolume_Vtbl =
{
ChannelAudioVolume_QueryInterface,
ChannelAudioVolume_AddRef,
ChannelAudioVolume_Release,
ChannelAudioVolume_GetChannelCount,
ChannelAudioVolume_SetChannelVolume,
ChannelAudioVolume_GetChannelVolume,
ChannelAudioVolume_SetAllVolumes,
ChannelAudioVolume_GetAllVolumes
};
static HRESULT WINAPI AudioSessionManager_QueryInterface(IAudioSessionManager2 *iface,
REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioSessionManager) ||
IsEqualIID(riid, &IID_IAudioSessionManager2))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioSessionManager_AddRef(IAudioSessionManager2 *iface)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
ULONG ref;
ref = InterlockedIncrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
return ref;
}
static ULONG WINAPI AudioSessionManager_Release(IAudioSessionManager2 *iface)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
ULONG ref;
ref = InterlockedDecrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
if(!ref)
HeapFree(GetProcessHeap(), 0, This);
return ref;
}
static HRESULT WINAPI AudioSessionManager_GetAudioSessionControl(
IAudioSessionManager2 *iface, const GUID *session_guid, DWORD flags,
IAudioSessionControl **out)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
AudioSession *session;
AudioSessionWrapper *wrapper;
HRESULT hr;
TRACE("(%p)->(%s, %x, %p)\n", This, debugstr_guid(session_guid),
flags, out);
hr = get_audio_session(session_guid, This->device, 0, &session);
if(FAILED(hr))
return hr;
wrapper = AudioSessionWrapper_Create(NULL);
if(!wrapper)
return E_OUTOFMEMORY;
wrapper->session = session;
*out = (IAudioSessionControl*)&wrapper->IAudioSessionControl2_iface;
return S_OK;
}
static HRESULT WINAPI AudioSessionManager_GetSimpleAudioVolume(
IAudioSessionManager2 *iface, const GUID *session_guid, DWORD flags,
ISimpleAudioVolume **out)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
AudioSession *session;
AudioSessionWrapper *wrapper;
HRESULT hr;
TRACE("(%p)->(%s, %x, %p)\n", This, debugstr_guid(session_guid),
flags, out);
hr = get_audio_session(session_guid, This->device, 0, &session);
if(FAILED(hr))
return hr;
wrapper = AudioSessionWrapper_Create(NULL);
if(!wrapper)
return E_OUTOFMEMORY;
wrapper->session = session;
*out = &wrapper->ISimpleAudioVolume_iface;
return S_OK;
}
static HRESULT WINAPI AudioSessionManager_GetSessionEnumerator(
IAudioSessionManager2 *iface, IAudioSessionEnumerator **out)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, out);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionManager_RegisterSessionNotification(
IAudioSessionManager2 *iface, IAudioSessionNotification *notification)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionManager_UnregisterSessionNotification(
IAudioSessionManager2 *iface, IAudioSessionNotification *notification)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionManager_RegisterDuckNotification(
IAudioSessionManager2 *iface, const WCHAR *session_id,
IAudioVolumeDuckNotification *notification)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionManager_UnregisterDuckNotification(
IAudioSessionManager2 *iface,
IAudioVolumeDuckNotification *notification)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl =
{
AudioSessionManager_QueryInterface,
AudioSessionManager_AddRef,
AudioSessionManager_Release,
AudioSessionManager_GetAudioSessionControl,
AudioSessionManager_GetSimpleAudioVolume,
AudioSessionManager_GetSessionEnumerator,
AudioSessionManager_RegisterSessionNotification,
AudioSessionManager_UnregisterSessionNotification,
AudioSessionManager_RegisterDuckNotification,
AudioSessionManager_UnregisterDuckNotification
};
HRESULT WINAPI AUDDRV_GetAudioSessionManager(IMMDevice *device,
IAudioSessionManager2 **out)
{
SessionMgr *This;
This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(SessionMgr));
if(!This)
return E_OUTOFMEMORY;
This->IAudioSessionManager2_iface.lpVtbl = &AudioSessionManager2_Vtbl;
This->device = device;
This->ref = 1;
*out = &This->IAudioSessionManager2_iface;
return S_OK;
}