Sweden-Number/dlls/wineps.drv/psdrv.h

530 lines
16 KiB
C

/*
* PostScript driver definitions
*
* Copyright 1998 Huw D M Davies
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_PSDRV_H
#define __WINE_PSDRV_H
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "wine/wingdi16.h"
#include "winspool.h"
#include "wine/list.h"
typedef struct {
INT index;
LPCSTR sz;
} GLYPHNAME;
typedef struct {
LONG UV;
const GLYPHNAME *name;
} UNICODEGLYPH;
typedef struct {
float llx, lly, urx, ury;
} AFMBBOX;
typedef struct _tagAFMLIGS {
char *successor;
char *ligature;
struct _tagAFMLIGS *next;
} AFMLIGS;
typedef struct {
int C; /* character */
LONG UV;
float WX;
const GLYPHNAME *N; /* name */
AFMBBOX B;
const AFMLIGS *L; /* Ligatures */
} OLD_AFMMETRICS;
typedef struct {
INT C; /* AFM encoding (or -1) */
LONG UV; /* Unicode value */
FLOAT WX; /* Advance width */
const GLYPHNAME *N; /* Glyph name */
} AFMMETRICS;
typedef struct {
USHORT usUnitsPerEm; /* head:unitsPerEm */
SHORT sAscender; /* hhea:Ascender */
SHORT sDescender; /* hhea:Descender */
SHORT sLineGap; /* hhea:LineGap */
SHORT sAvgCharWidth; /* OS/2:xAvgCharWidth */
SHORT sTypoAscender; /* OS/2:sTypoAscender */
SHORT sTypoDescender; /* OS/2:sTypoDescender */
SHORT sTypoLineGap; /* OS/2:sTypeLineGap */
USHORT usWinAscent; /* OS/2:usWinAscent */
USHORT usWinDescent; /* OS/2:usWinDescent */
} WINMETRICS;
typedef struct _tagAFM {
LPCSTR FontName;
LPCSTR FullName;
LPCSTR FamilyName;
LPCSTR EncodingScheme;
LONG Weight; /* FW_NORMAL etc. */
float ItalicAngle;
BOOL IsFixedPitch;
float UnderlinePosition;
float UnderlineThickness;
AFMBBOX FontBBox;
float Ascender;
float Descender;
WINMETRICS WinMetrics;
int NumofMetrics;
const AFMMETRICS *Metrics;
} AFM;
/* Note no 'next' in AFM. Use AFMLISTENTRY as a container. This allow more than
one list to exist without having to reallocate the entire AFM structure. We
keep a global list of all afms (PSDRV_AFMFontList) plus a list of available
fonts for each DC (dc->physDev->Fonts) */
typedef struct _tagAFMLISTENTRY {
const AFM *afm;
struct _tagAFMLISTENTRY *next;
} AFMLISTENTRY;
typedef struct _tagFONTFAMILY {
char *FamilyName; /* family name */
AFMLISTENTRY *afmlist; /* list of afms for this family */
struct _tagFONTFAMILY *next; /* next family */
} FONTFAMILY;
extern FONTFAMILY *PSDRV_AFMFontList;
extern const AFM *const PSDRV_BuiltinAFMs[]; /* last element is NULL */
typedef struct _tagFONTNAME {
char *Name;
struct _tagFONTNAME *next;
} FONTNAME;
typedef struct {
float llx, lly, urx, ury;
} IMAGEABLEAREA;
typedef struct {
float x, y;
} PAPERDIMENSION;
/* Solaris kludge */
#undef PAGESIZE
typedef struct _tagPAGESIZE {
struct list entry;
char *Name;
char *FullName;
char *InvocationString;
IMAGEABLEAREA *ImageableArea;
PAPERDIMENSION *PaperDimension;
WORD WinPage; /*eg DMPAPER_A4. Doesn't really belong here */
} PAGESIZE;
/* For BANDINFO Escape */
typedef struct _BANDINFOSTRUCT
{
BOOL GraphicsFlag;
BOOL TextFlag;
RECT GraphicsRect;
} BANDINFOSTRUCT, *PBANDINFOSTRUCT;
typedef struct _tagOPTIONENTRY {
char *Name; /* eg "True" */
char *FullName; /* eg "Installed" */
char *InvocationString; /* Often NULL */
struct _tagOPTIONENTRY *next;
} OPTIONENTRY;
typedef struct _tagOPTION { /* Treat bool as a special case of pickone */
char *OptionName; /* eg "*Option1" */
char *FullName; /* eg "Envelope Feeder" */
char *DefaultOption; /* eg "False" */
OPTIONENTRY *Options;
struct _tagOPTION *next;
} OPTION;
typedef struct _tagCONSTRAINT {
char *Feature1;
char *Value1;
char *Feature2;
char *Value2;
struct _tagCONSTRAINT *next;
} CONSTRAINT;
typedef struct _tagINPUTSLOT {
const char *Name;
const char *FullName;
char *InvocationString;
WORD WinBin; /* eg DMBIN_LOWER */
struct _tagINPUTSLOT *next;
} INPUTSLOT;
typedef enum _RASTERIZEROPTION
{RO_None, RO_Accept68K, RO_Type42, RO_TrueImage} RASTERIZEROPTION;
typedef struct _tagDUPLEX {
char *Name;
char *FullName;
char *InvocationString;
WORD WinDuplex; /* eg DMDUP_SIMPLEX */
struct _tagDUPLEX *next;
} DUPLEX;
/* Many Mac OS X based ppd files don't include a *ColorDevice line, so
we use a tristate here rather than a boolean. Code that
cares is expected to treat these as if they were colour. */
typedef enum {
CD_NotSpecified,
CD_False,
CD_True
} COLORDEVICE;
typedef struct {
char *NickName;
int LanguageLevel;
COLORDEVICE ColorDevice;
int DefaultResolution;
signed int LandscapeOrientation;
char *JCLBegin;
char *JCLToPSInterpreter;
char *JCLEnd;
char *DefaultFont;
FONTNAME *InstalledFonts; /* ptr to a list of FontNames */
struct list PageSizes;
PAGESIZE *DefaultPageSize;
OPTION *InstalledOptions;
CONSTRAINT *Constraints;
INPUTSLOT *InputSlots;
RASTERIZEROPTION TTRasterizer;
DUPLEX *Duplexes;
DUPLEX *DefaultDuplex;
} PPD;
typedef struct {
DEVMODEA dmPublic;
struct _tagdocprivate {
int dummy;
} dmDocPrivate;
struct _tagdrvprivate {
UINT numInstalledOptions; /* Options at end of struct */
} dmDrvPrivate;
/* Now comes:
numInstalledOptions of OPTIONs
*/
} PSDRV_DEVMODEA;
typedef struct _tagPI {
char *FriendlyName;
PPD *ppd;
PSDRV_DEVMODEA *Devmode;
FONTFAMILY *Fonts;
PPRINTER_ENUM_VALUESA FontSubTable;
DWORD FontSubTableSize;
struct _tagPI *next;
} PRINTERINFO;
typedef struct {
float r, g, b;
} PSRGB;
typedef struct {
float i;
} PSGRAY;
/* def's for PSCOLOR.type */
#define PSCOLOR_GRAY 0
#define PSCOLOR_RGB 1
typedef struct {
int type;
union {
PSRGB rgb;
PSGRAY gray;
} value;
} PSCOLOR;
typedef struct {
const AFM *afm;
float scale;
TEXTMETRICW tm;
} BUILTIN;
typedef struct tagTYPE42 TYPE42;
typedef struct tagTYPE1 TYPE1;
enum downloadtype {
Type1, Type42
};
typedef struct _tagDOWNLOAD {
enum downloadtype type;
union {
TYPE1 *Type1;
TYPE42 *Type42;
} typeinfo;
char *ps_name;
struct _tagDOWNLOAD *next;
} DOWNLOAD;
enum fontloc {
Builtin, Download
};
typedef struct {
enum fontloc fontloc;
union {
BUILTIN Builtin;
DOWNLOAD *Download;
} fontinfo;
int size;
PSCOLOR color;
BOOL set; /* Have we done a setfont yet */
/* These are needed by PSDRV_ExtTextOut */
int escapement;
int underlineThickness;
int underlinePosition;
int strikeoutThickness;
int strikeoutPosition;
} PSFONT;
typedef struct {
PSCOLOR color;
BOOL set;
} PSBRUSH;
typedef struct {
INT style;
INT width;
BYTE join;
BYTE endcap;
const char* dash;
PSCOLOR color;
BOOL set;
} PSPEN;
typedef struct {
HANDLE16 hJob;
LPSTR output; /* Output file/port */
LPSTR DocName; /* Document Name */
BOOL banding; /* Have we received a NEXTBAND */
BOOL OutOfPage; /* Page header not sent yet */
INT PageNo;
BOOL quiet; /* Don't actually output anything */
BOOL in_passthrough; /* In PASSTHROUGH mode */
BOOL had_passthrough_rect; /* See the comment in PSDRV_Rectangle */
} JOB;
typedef struct {
HDC hdc;
PSFONT font; /* Current PS font */
DOWNLOAD *downloaded_fonts;
PSPEN pen;
PSBRUSH brush;
PSCOLOR bkColor;
PSCOLOR inkColor; /* Last colour set */
JOB job;
PSDRV_DEVMODEA *Devmode;
PRINTERINFO *pi;
SIZE PageSize; /* Physical page size in device units */
RECT ImageableArea; /* Imageable area in device units */
/* NB both PageSize and ImageableArea
are not rotated in landscape mode,
so PageSize.cx is generally
< PageSize.cy */
int horzRes; /* device caps */
int vertRes;
int horzSize;
int vertSize;
int logPixelsX;
int logPixelsY;
int pathdepth;
} PSDRV_PDEVICE;
typedef struct {
PRINTERINFO *pi;
PSDRV_DEVMODEA *dlgdm;
} PSDRV_DLGINFO;
/*
* Every glyph name in the Adobe Glyph List and the 35 core PostScript fonts
*/
extern const INT PSDRV_AGLGlyphNamesSize;
extern GLYPHNAME PSDRV_AGLGlyphNames[];
/*
* The AGL encoding vector
*/
extern const INT PSDRV_AGLbyNameSize; /* sorted by name - */
extern const UNICODEGLYPH PSDRV_AGLbyName[]; /* duplicates omitted */
extern const INT PSDRV_AGLbyUVSize; /* sorted by UV - */
extern const UNICODEGLYPH PSDRV_AGLbyUV[]; /* duplicates included */
extern INT16 WINAPI PSDRV_ExtDeviceMode16(HWND16 hwnd, HANDLE16 hDriver,
LPDEVMODEA lpdmOutput, LPSTR lpszDevice, LPSTR lpszPort,
LPDEVMODEA lpdmInput, LPSTR lpszProfile, WORD fwMode);
extern HINSTANCE PSDRV_hInstance;
extern HANDLE PSDRV_Heap;
extern char *PSDRV_ANSIVector[256];
extern void PSDRV_MergeDevmodes(PSDRV_DEVMODEA *dm1, PSDRV_DEVMODEA *dm2,
PRINTERINFO *pi);
extern BOOL PSDRV_GetFontMetrics(void);
extern PPD *PSDRV_ParsePPD(char *fname);
extern PRINTERINFO *PSDRV_FindPrinterInfo(LPCSTR name);
extern const AFM *PSDRV_FindAFMinList(FONTFAMILY *head, LPCSTR name);
extern BOOL PSDRV_AddAFMtoList(FONTFAMILY **head, const AFM *afm,
BOOL *p_added);
extern void PSDRV_FreeAFMList( FONTFAMILY *head );
extern INT PSDRV_XWStoDS( PSDRV_PDEVICE *physDev, INT width );
extern INT PSDRV_YWStoDS( PSDRV_PDEVICE *physDev, INT height );
extern BOOL PSDRV_Brush(PSDRV_PDEVICE *physDev, BOOL EO);
extern BOOL PSDRV_SetFont( PSDRV_PDEVICE *physDev );
extern BOOL PSDRV_SetPen( PSDRV_PDEVICE *physDev );
extern void PSDRV_SetClip(PSDRV_PDEVICE* phyDev);
extern void PSDRV_ResetClip(PSDRV_PDEVICE* phyDev);
extern BOOL PSDRV_CmpColor(PSCOLOR *col1, PSCOLOR *col2);
extern BOOL PSDRV_CopyColor(PSCOLOR *col1, PSCOLOR *col2);
extern void PSDRV_CreateColor( PSDRV_PDEVICE *physDev, PSCOLOR *pscolor,
COLORREF wincolor );
extern char PSDRV_UnicodeToANSI(int u);
extern INT PSDRV_WriteHeader( PSDRV_PDEVICE *physDev, LPCSTR title );
extern INT PSDRV_WriteFooter( PSDRV_PDEVICE *physDev );
extern INT PSDRV_WriteNewPage( PSDRV_PDEVICE *physDev );
extern INT PSDRV_WriteEndPage( PSDRV_PDEVICE *physDev );
extern BOOL PSDRV_WriteMoveTo(PSDRV_PDEVICE *physDev, INT x, INT y);
extern BOOL PSDRV_WriteLineTo(PSDRV_PDEVICE *physDev, INT x, INT y);
extern BOOL PSDRV_WriteStroke(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteRectangle(PSDRV_PDEVICE *physDev, INT x, INT y, INT width,
INT height);
extern BOOL PSDRV_WriteRRectangle(PSDRV_PDEVICE *physDev, INT x, INT y, INT width,
INT height);
extern BOOL PSDRV_WriteSetFont(PSDRV_PDEVICE *physDev, const char *name, INT size,
INT escapement);
extern BOOL PSDRV_WriteGlyphShow(PSDRV_PDEVICE *physDev, LPCSTR g_name);
extern BOOL PSDRV_WriteSetPen(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteArc(PSDRV_PDEVICE *physDev, INT x, INT y, INT w, INT h,
double ang1, double ang2);
extern BOOL PSDRV_WriteSetColor(PSDRV_PDEVICE *physDev, PSCOLOR *color);
extern BOOL PSDRV_WriteSetBrush(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteFill(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteEOFill(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteGSave(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteGRestore(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteNewPath(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteClosePath(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteInitClip(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteClip(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteRectClip(PSDRV_PDEVICE *physDev, INT x, INT y, INT w, INT h);
extern BOOL PSDRV_WriteRectClip2(PSDRV_PDEVICE *physDev, CHAR *pszArrayName);
extern BOOL PSDRV_WriteEOClip(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteHatch(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteRotate(PSDRV_PDEVICE *physDev, float ang);
extern BOOL PSDRV_WriteIndexColorSpaceBegin(PSDRV_PDEVICE *physDev, int size);
extern BOOL PSDRV_WriteIndexColorSpaceEnd(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteRGB(PSDRV_PDEVICE *physDev, COLORREF *map, int number);
extern BOOL PSDRV_WriteImage(PSDRV_PDEVICE *physDev, WORD depth, INT xDst, INT yDst,
INT widthDst, INT heightDst, INT widthSrc,
INT heightSrc, BOOL mask);
extern BOOL PSDRV_WriteBytes(PSDRV_PDEVICE *physDev, const BYTE *bytes, DWORD number);
extern BOOL PSDRV_WriteData(PSDRV_PDEVICE *physDev, const BYTE *byte, DWORD number);
extern DWORD PSDRV_WriteSpool(PSDRV_PDEVICE *physDev, LPCSTR lpData, DWORD cch);
extern BOOL PSDRV_WritePatternDict(PSDRV_PDEVICE *physDev, BITMAP *bm, BYTE *bits);
extern BOOL PSDRV_WriteDIBPatternDict(PSDRV_PDEVICE *physDev, BITMAPINFO *bmi, UINT usage);
extern BOOL PSDRV_WriteArrayPut(PSDRV_PDEVICE *physDev, CHAR *pszArrayName, INT nIndex, LONG lCoord);
extern BOOL PSDRV_WriteArrayDef(PSDRV_PDEVICE *physDev, CHAR *pszArrayName, INT nSize);
extern INT CDECL PSDRV_StartPage( PSDRV_PDEVICE *physDev );
INT PSDRV_GlyphListInit(void);
const GLYPHNAME *PSDRV_GlyphName(LPCSTR szName);
VOID PSDRV_IndexGlyphList(void);
BOOL PSDRV_GetTrueTypeMetrics(void);
BOOL PSDRV_GetType1Metrics(void);
const AFMMETRICS *PSDRV_UVMetrics(LONG UV, const AFM *afm);
SHORT PSDRV_CalcAvgCharWidth(const AFM *afm);
extern BOOL PSDRV_SelectBuiltinFont(PSDRV_PDEVICE *physDev, HFONT hfont,
LOGFONTW *plf, LPSTR FaceName);
extern BOOL PSDRV_WriteSetBuiltinFont(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteBuiltinGlyphShow(PSDRV_PDEVICE *physDev, LPCWSTR str, INT count);
extern BOOL PSDRV_SelectDownloadFont(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteSetDownloadFont(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteDownloadGlyphShow(PSDRV_PDEVICE *physDev, WORD *glpyhs,
UINT count);
extern BOOL PSDRV_EmptyDownloadList(PSDRV_PDEVICE *physDev, BOOL write_undef);
#define MAX_G_NAME 31 /* max length of PS glyph name */
extern void get_glyph_name(HDC hdc, WORD index, char *name);
extern TYPE1 *T1_download_header(PSDRV_PDEVICE *physDev, char *ps_name,
RECT *bbox, UINT emsize);
extern BOOL T1_download_glyph(PSDRV_PDEVICE *physDev, DOWNLOAD *pdl,
DWORD index, char *glyph_name);
extern void T1_free(TYPE1 *t1);
extern TYPE42 *T42_download_header(PSDRV_PDEVICE *physDev, char *ps_name,
RECT *bbox, UINT emsize);
extern BOOL T42_download_glyph(PSDRV_PDEVICE *physDev, DOWNLOAD *pdl,
DWORD index, char *glyph_name);
extern void T42_free(TYPE42 *t42);
extern DWORD RLE_encode(BYTE *in_buf, DWORD len, BYTE *out_buf);
extern DWORD ASCII85_encode(BYTE *in_buf, DWORD len, BYTE *out_buf);
#define push_lc_numeric(x) do { \
const char *tmplocale = setlocale(LC_NUMERIC,NULL); \
setlocale(LC_NUMERIC,x);
#define pop_lc_numeric() \
setlocale(LC_NUMERIC,tmplocale); \
} while (0)
#endif